you were a ranger, your grandfather a legend that died fighting off foul creatures aiming to destroy the land. The demons were after an ancient artifact, if the artifact is destroyed a power of evil that is invincible would be unleashed upon the world, your dad died killing a warlock that wanted to destroy the artifact. yeras later the artifact was found by a peasent and served him as a tax to the king, the king found the artifact and let the priests find out the artifact's prophecy, though they mis-interpreted it, telling the king the destroyer of the artifact would become invincible in strength, and so the king wanted to destroy it, though it could only be destroyed in the middle of the elf forest, a place protected by a gigantic animal guardian. He heard of you, you had a knack for making animals trust you, and in fighting monsters too, he also knew about the mark, the ranger's mark. That sacred mark passed on generation to generation in your family gives its owner an enchatment making monsters and animals alike trust you and not attack you. And so he sent you on a quest to kill the guardian, in return he promised to give you the artifact which you knew the actual prophecy of, you killed the guardian and wanted to claim your price, but the king had evil in his heart, and so he set an assasin to kill you once you were in the castle and make it look like he was trying to get the artifact too, only he didn't succed, you understood your situation quick enough.. and so you grabed the artifact, charged out the castle and rode your steed to safety, there are still assasins on your tracks, you have to finally keep the artifact safe!
you are the wanderer
character list:
name: weapon: (something reasonable like a long sword or a bow or something) secondary wep.: (dagger, short bow, whatever...) steed: (make it not over-powered, you can be craetive like a large tiger or magic elf or whatever or just have a horse or whatever) items: rangers mark, some water, elvish bread
just please try to play thoughtfully and deeply.. try to make long explanations that make their worth in the game... oh and when you make your chara sheet don't make your steed over powered... people always do that
and shadow griphon is really not over powered you say?????
when I say steed I mean something like a big wolf. Or a vicious war horse. Or some kind of good pet like a baby dragon...
anyway Talow: you look into the crystal... nothing happens for a long time then some kind of weird vision comes 6 dragons breath fire at a stormy sea. Then out of the water comes out a gigantic octopus like creature and fights the dragons. It almost wins but then more and more dragons come. Finally the creature is dead. And the water around it starts spilliting then volcanoes start erupting in the distance.
then it's done. You are still standing or rocks popping out of the sand.
name: Simon weapon: Broadsword secondary: composite bow steed: An aligater sized centipede,named Mustang items:rangers mark,artifact, map(pan), 3 rolled breast(sheep),2 legs(sheep),zephi's booze,bottle(sacred lakewater), long rope money: 2 silver
I follow the wolf thing as it goes back uphill, all the while holding my rangers mark, to make sure it leaves the town. I don't need those hundred silvers, as long as this big piss-off leaves. I thought to myself as i followed it.