ForumsForum Gamesthe wanderer rpg..

1222 81902
DeadlyVelociraptor
offline
DeadlyVelociraptor
3,415 posts
Nomad

you were a ranger, your grandfather a legend that died fighting off foul creatures aiming to destroy the land. The demons were after an ancient artifact, if the artifact is destroyed a power of evil that is invincible would be unleashed upon the world, your dad died killing a warlock that wanted to destroy the artifact. yeras later the artifact was found by a peasent and served him as a tax to the king, the king found the artifact and let the priests find out the artifact's prophecy, though they mis-interpreted it, telling the king the destroyer of the artifact would become invincible in strength, and so the king wanted to destroy it, though it could only be destroyed in the middle of the elf forest, a place protected by a gigantic animal guardian. He heard of you, you had a knack for making animals trust you, and in fighting monsters too, he also knew about the mark, the ranger's mark. That sacred mark passed on generation to generation in your family gives its owner an enchatment making monsters and animals alike trust you and not attack you. And so he sent you on a quest to kill the guardian, in return he promised to give you the artifact which you knew the actual prophecy of, you killed the guardian and wanted to claim your price, but the king had evil in his heart, and so he set an assasin to kill you once you were in the castle and make it look like he was trying to get the artifact too, only he didn't succed, you understood your situation quick enough.. and so you grabed the artifact, charged out the castle and rode your steed to safety, there are still assasins on your tracks, you have to finally keep the artifact safe!

you are the wanderer

character list:

name:
weapon: (something reasonable like a long sword or a bow or something)
secondary wep.: (dagger, short bow, whatever...)
steed: (make it not over-powered, you can be craetive like a large tiger or magic elf or whatever or just have a horse or whatever)
items: rangers mark, some water, elvish bread


hope you have some fun!

DV

  • 1,222 Replies
DeadlyVelociraptor
offline
DeadlyVelociraptor
3,415 posts
Nomad

"right.... so what are your orders sir?"

sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

name: Talow
weapon: hand-and-a-half sword.
secondary wep.: dagger
steed: Baby dragon(Saphira)
companion: ranger group.
items: rangers mark, Artifact, 2 bottles (2 water), elvish bread, maps(native region, Pan-Dockstown roads), "elves, rangers and demons" book, compass, tent, torch, Red Crystal.
Money: 123 silver

yesh, i can think of ways to escape traps left and right, yet i fail at leadership... i guess i go and see how much it is for map, supplies, and crewman.

DeadlyVelociraptor
offline
DeadlyVelociraptor
3,415 posts
Nomad

sea map shop:

you go in the shop and you see a lot of maps of sea and roads to Pan and castlestown, you see a small price list:

maps:
harbor map: 5 silver
harbor and beyond map: 9 silver
Tun'kha sea map: 7 silver
complete ocean *guessed by observing* map: 20 silver
tun'kha-harbor map: 15 silver
tun'kha archipelago map: 5 silver
voyager map: 24 silver

sea travel supplies:
compass: 3 silver
wind determining equipment: 14 silver
binoculars and telescopes: 6 silver

sea travel books:
sea bestiary: 10 silver
tun'kha dictionary: 9 silver
tun'kha culture and legends book: 7 silvers
diary of Captain Tanreen: ranger of the sea 13 silver

sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

name: Talow
weapon: hand-and-a-half sword.
secondary wep.: dagger
steed: Baby dragon(Saphira)
companion: ranger group.
items: rangers mark, Artifact, 2 bottles (2 water), elvish bread, maps(native region, Pan-Dockstown roads), "elves, rangers and demons" book, compass, tent, torch, Red Crystal.
Money: 123 silver

hmm.. i'll take the diary, compass, wind determing equipment, binoculars and telescopes, and i guess the complete ocean and tun'kha sea map.

DeadlyVelociraptor
offline
DeadlyVelociraptor
3,415 posts
Nomad

compass, wind determing equipment, binoculars and telescopes, and i guess the complete ocean and tun'kha sea map. all cost together:
3+ 14+ 6+ 27= 50 silvers.

You give the salesperson the money and he is filled with awe at the amount you are buying, you give him the money and he says "th...tha...thank you!"

sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

name: Talow
weapon: hand-and-a-half sword.
secondary wep.: dagger
steed: Baby dragon(Saphira)
companion: ranger group.
items: rangers mark, Artifact, 2 bottles (2 water), elvish bread, maps(native region, Pan-Dockstown roads, complete ocean, tun'kha sea), "elves, rangers and demons" book, compass, tent, torch, Red Crystal, wind determing equipment, binoculars and telescopes..
Money: 76 silver

never mind about the compass, i had one on me.

DeadlyVelociraptor
offline
DeadlyVelociraptor
3,415 posts
Nomad

"right then"

okay do you go get supplies now?

sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

name: Talow
weapon: hand-and-a-half sword.
secondary wep.: dagger
steed: Baby dragon(Saphira)
companion: ranger group.
items: rangers mark, Artifact, 2 bottles (2 water), elvish bread, maps(native region, Pan-Dockstown roads, complete ocean, tun'kha sea), "elves, rangers and demons" book, compass, tent, torch, Red Crystal, wind determing equipment, binoculars and telescopes..
Money: 76 silver

yes.

DeadlyVelociraptor
offline
DeadlyVelociraptor
3,415 posts
Nomad

you arrive at a supply store, you see all the things you saw in the supply store in Pan and some sea snacks.... same prices also...


(I will find the list in a minute and copy it)

mechninja
offline
mechninja
1,577 posts
Nomad

I get out my lance and prepare for battle.(Srry,I was "out&quot

DeadlyVelociraptor
offline
DeadlyVelociraptor
3,415 posts
Nomad

compass: 2 silvers
there is a lot of house stuff but I won't bother you with that...
bottles of water: 4 silvers per bottle
goggles: 7 silvers
some clothes (not gonna bother you with thta)
leather armor: 20 silver
short ropes: 2 silvers each
long ropes: 4 silvers each
a lantern: 7 silvers
candles: 1 silver each
a fire making kit: 20 silvers
a tent: 20 silvers
some candle oil: 4 silvers per can
poison remedy: 10 silvers
empty scrolls: 3 silvers each
writing feather: 1 silvers
ink: 3 silvers per can
a case for arrows: 8 silvers
torch: 5 per torch

pyr0maniac
offline
pyr0maniac
211 posts
Nomad

name: Simon
weapon: Broadsword
secondary: composite bow
steed: An aligater sized centipede,named Mustang
items:rangers mark,artifact, map(pan), 3 rolled breast(sheep),2 legs(sheep),zephi's booze,bottle(sacred lakewater), long rope
money: 2 silver

"my buissiness is the disapeering animals. I've stopped it, and i would like my reward." I tell the gaurds

DeadlyVelociraptor
offline
DeadlyVelociraptor
3,415 posts
Nomad

"a way to prove it?" the guard asks and zephi quickly replies "he saved ma'farm so I'm hi'roof" the guards let you in and escort you to a room where the mayor greets you "well you have your reward, 50 silver, though you didn't find what really happened" the guards give you a small sack of coins.

pyr0maniac
offline
pyr0maniac
211 posts
Nomad

name: Simon
weapon: Broadsword
secondary: composite bow
steed: An aligater sized centipede,named Mustang
items:rangers mark,artifact, map(pan), 3 rolled breast(sheep),2 legs(sheep),zephi's booze,bottle(sacred lakewater), long rope
money: 2 silver

"but i did," i tell the mayor, "although it's quite unbelievable," I then tell him what happened (its too long to type out again)

DeadlyVelociraptor
offline
DeadlyVelociraptor
3,415 posts
Nomad

"well how the hell did the wolf get to be all rampage like that?"

Showing 1006-1020 of 1222