The title says it all, this game is about evolving from a tiny cell and into whichever species you want (you can create your own, so no worries on following evolutionary traits)
Character sheet as follows:
Name: (insert name of your creature here, max 2) Species name: (Optional) Diet: (herbivore or carnivore, omnivore after lvl3 can be chosen) Animal stage: Cell Health: carnivore 8/8, herbivore 10/10 Lvl: 1 EXP: 0/15 Offensive: (claws, spikes, fangs, etc) carnivore choose 1, herbivore choose none Deffensive: (none yet) Speed: (flagellum,cillia) carnivore choose flagellum, herbivore choose cilia Other: none
What each part of character sheet does in the game (even though its obvious):
Name, species name: duh
Carnivore: Mainly Evolves Offensive parts. Usually works alone. Has a passive battle bonus, and other creatures will try not to get in your way (they will run away) All of these increases as your LVL goes up
Herbivore: Mainly evolves Deffensive parts. Usually stays in groups. Randomly get +EXP after an event, other creatures will socialize with you, however youre the most hunted species
Omnivore: Mainly evolves Speed parts. They socialize mainly with other omnivores, as herbivores are doubtful of you(they think you might eat them). Randomly gets a +2 max HP bonus on LVL up
LVL: Each time you level up I will update your character sheet and give you options on what you can evolve (you can also ask me for other options). Whenever you level up, your health will recover by 3 and your health total by 1, your EXP needed to level up will also increase by 10.
EXP: duh. the amount of experience points you have and amount needed to LVL up
Offensive: Lists your offensive body parts and allows for unlocking of new attacks. Carnivores develop this easier
Deffensive:: Lists your deffensive body parts and allows for less-risky gameplay. Developed easier by herbivores
Speed Lists your body parts that give you speed/mobility, which allows for easier exploring and escaping succesfully. Omnivores get a wider range of these
Other: Lists functions not covered by the above three, which includes thumbs, weapon creation and Intelligence
This game is inspired by Spore and the hours of fun it gave to me. Player limit will be 5, please post your character sheet whenever you post an action. You decide to take an action I DECIDE THE OUTCOME
Corrected character sheet, all carnivore cells start with fangs. You can get claws at first level up and onward. Feel free to ask any questions and/or leave suggestions.
Congratulations! You have been born! Your parents are missing, but it might not be anything severe, after all, they have to hunt a lot. Your surroundings are as follows:
Front: Nothing visible Back: Extremely lighted zone Left: Nothing visible Right: Pink colored...stuff? ================ Name: D@D Species name: jim Diet: carnivore Animal stage: Cell Health: carnivore 8/9 lvl:2 EXP:4/15 Offensive: fangs, claws Defensive: Speed: flagellum Other: Intimidation Party: carnivore cell "Epic"6/6 HP Color: blue
You decide that there is nothing worth of checking out and now decide to head for the darker zone. You reach it, and surprisingly you can see better than with all the light!(+1EXP) You do not see anything remarkable to check out here either, aside from the sudden light which lasted barely 1 second.
Name: Grepis Lethael Species name: Haleth-grepis Diet: Herbivore Animal stage: Cell Health: herbivore 11/11 Lvl: 2 EXP: 14/15 Offensive:Fangs Defensive: None Speed: Cilia Other: Random EXP after event Party: Weegi (Carnivore cell) 3/5 HP Squeegee (Herbivore cell) 4/6 HP LOST
You take Weegees growling as a warning and thus instead of eating it you make guard duty. Some time happens and a cell suddenly appears and attacks you. You and Weegee of course attack back and finish it off (+2 EXP, -3HP,-2 Weegee HP). You keep on your guard duty and finally Weegee no longer growls. Bon appeti! (+3 HP, +1 EXP). As soon as you finish eating, a big (and I mean it, BIG) herbivore cell aproaches, stats as follows:
Name: Grepis Lethael Species name: Haleth-grepis Diet: Herbivore Animal stage: Cell Health: herbivore 9/11 Lvl: 2 EXP: 14/15 Offensive:Fangs Defensive: None Speed: Cilia Other: Random EXP after event Party: Weegi (Carnivore cell) 3/5 HP Squeegee (Herbivore cell) 4/6 HP LOST
You decide it is dangerous to fight the BIG cell, and thus eat what you can and quickly run away,not without taking a bit damage though (-2 HP), by the time you lose the attacking cell, you already digested the food (+1 EXP,no eating HP) DUN DUN DUN DUUUUUUN LEVEL UP!!! +1 Max HP, +3 HP, you can choose as many of these as you want:
Diet change: Omnivore Evolve!: Become a mammal/reptile/amphibious/insect/small animal/anything not to big. (if you decide to evolve, put "animal" in Animal stage.
You can also choose 1 of the following, regardless what you chose above:
Thicker skin: Take less damage from enemies and higher resistance to poison. Claws: Increases attacks, making it easier to hunt. Eyes Lvl 2: You can now see farther away, thus can be more safe when traveling. (animal only) Fin: Allows for easier water traveling (equivalent to flagellum and cilia together, animal only) Thunder glands: You can use small thunder-like attacks to things that are near you.
Name: Grepis Lethael Species name: Haleth-grepis Diet: Omnivore Animal stage: Cell Health: herbivore 10/12 Lvl: 3 EXP: 0/15 Offensive:Fangs Defensive: None Speed: Cilia Other: Random EXP after event Party: Weegi (Carnivore cell) 3/5 HP Squeegee (Herbivore cell) 4/6 HP LOST
OMG, totally forgot to update stats, sorry D:
If you decide to Evolve you basically become whatever small animal you want, that is, you evolve legs. Bad news? its kind of being lvl 1 again because now there are animals nad all that s""t, good news is that 1: You are closer to becoming the most advanced species. 2: I will still give you choices of evolving, but most of the time you get whatever part you want as long as its not overpowered (starting from lvl 4 and ahead)
Name: Grepis Lethael Species name: Scientific-Haleth-grepis Common-Loarg Diet: Omnivore Animal stage: Animal Animal to be: Health: herbivore 10/12 Lvl: 3 EXP: 0/15 Offensive:Fangs Defensive: None Speed: Fins Other: Random EXP after event Party: None
Thats...cruel of you, but I guess they wouldnt have survived alone anyways...(+1 HP)Oh and I also forgot, if you are planning on becoming a certain animal (or made up animal) put it in "animal to be"