The title says it all, this game is about evolving from a tiny cell and into whichever species you want (you can create your own, so no worries on following evolutionary traits)
Character sheet as follows:
Name: (insert name of your creature here, max 2) Species name: (Optional) Diet: (herbivore or carnivore, omnivore after lvl3 can be chosen) Animal stage: Cell Health: carnivore 8/8, herbivore 10/10 Lvl: 1 EXP: 0/15 Offensive: (claws, spikes, fangs, etc) carnivore choose 1, herbivore choose none Deffensive: (none yet) Speed: (flagellum,cillia) carnivore choose flagellum, herbivore choose cilia Other: none
What each part of character sheet does in the game (even though its obvious):
Name, species name: duh
Carnivore: Mainly Evolves Offensive parts. Usually works alone. Has a passive battle bonus, and other creatures will try not to get in your way (they will run away) All of these increases as your LVL goes up
Herbivore: Mainly evolves Deffensive parts. Usually stays in groups. Randomly get +EXP after an event, other creatures will socialize with you, however youre the most hunted species
Omnivore: Mainly evolves Speed parts. They socialize mainly with other omnivores, as herbivores are doubtful of you(they think you might eat them). Randomly gets a +2 max HP bonus on LVL up
LVL: Each time you level up I will update your character sheet and give you options on what you can evolve (you can also ask me for other options). Whenever you level up, your health will recover by 3 and your health total by 1, your EXP needed to level up will also increase by 10.
EXP: duh. the amount of experience points you have and amount needed to LVL up
Offensive: Lists your offensive body parts and allows for unlocking of new attacks. Carnivores develop this easier
Deffensive:: Lists your deffensive body parts and allows for less-risky gameplay. Developed easier by herbivores
Speed Lists your body parts that give you speed/mobility, which allows for easier exploring and escaping succesfully. Omnivores get a wider range of these
Other: Lists functions not covered by the above three, which includes thumbs, weapon creation and Intelligence
This game is inspired by Spore and the hours of fun it gave to me. Player limit will be 5, please post your character sheet whenever you post an action. You decide to take an action I DECIDE THE OUTCOME
You head towards the "heat" zone. After some traveling you lack to see anything but small meat pieces which recover you slightly (+1 HP). Time passes and you see nothing but something that looks like a dark zone to your right and a yellow-ish zone to the left. Oh, BTW -1 HP for heat exposure ============== Name: Grepis Lethael Species name: Istiophorus Platypterus Diet: Omnivore Animal stage: Animal Animal to be: [Monster] Sailfish (Istiophorus platypterus) Health: 5/12 Lvl: 3 EXP: 9/15 Offensive:Fangs Defensive: None Speed: Fins Other: Random EXP after event Party: Skrak (carnivore)1/11
Noticing that the attacking animals are damaged and unaware of your presence you quickly surprise-attack one of the fish, which you kill rather easily (+2 EXP, -1 HP). You quickly turn around to see Skark almost dead (Skark HP-1).
Name: Grepis Lethael Species name: Istiophorus Platypterus Diet: Omnivore Animal stage: Animal Animal to be: [Monster] Sailfish (Istiophorus platypterus) Health: 9/12 Lvl: 3 EXP: 10/15 Offensive:Fangs Defensive: None Speed: Fins Other: Random EXP after event Party: Skrak (carnivore)5/11
You yet again decide to divide the food evenly, however now there is much more meat than before so you and Skark are able to get way more healing (+4 HP, + 4 Skark HP, +1 EXP). Now that Skark is in shape again, what do you do? ============== Name: Ungula Letalis Species name: Sanguimessor Ungula Diet: Carnivore Animal stage: Cell Health: 1/8 Lvl: 1 EXP: 8/15 Offensive: fangs Deffensive: none Speed: flagellum Other: Intimidation
You head toward the yellow horizon and after a bit of swimming you notice the yellow light is coming from a stone-like object. You do not know why does it glow, it isnt alive, of that you are sure but it is still unknown why does it glow. On another important new, HP-1 from heat exposure D: ============ Name: D@D Species name: jim Diet: carnivore Animal stage: Cell Health: carnivore 8/9 lvl:2 EXP:10/15 Offensive: fangs, claws Defensive: Speed: flagellum Other: Intimidation Party: carnivore cell "Epic"6/6 HP Color:blue
OMG so sorry, I totally overlooked your post, my mistake D:
You and Epic start eating the dead cell until theres nothing left, which actually is really soon, because what was left of the cell was almost nothing (+1 Epic HP, +1 HP) After eating a bit you touch the stone. Immediately after you get burned, however you seem to gain EXP (-2 HP, +2 EXP). The stone doesnt seem to be affected, so you may use it as much as you please ;D
Name: Grepis Lethael Species name: Istiophorus Platypterus Diet: Omnivore Animal stage: Animal Animal to be: [Monster] Sailfish (Istiophorus platypterus) Health: 7/12 Lvl: 3 EXP: 13/15 Offensive:Fangs Defensive: None Speed: Fins Other: Random EXP after event Party: Skrak (carnivore)4/11
In order to avoid any future "accidents" like this you take Skark into some combat training. All went well until you accidentally hit him, and he (also accidentally) hit you once, but aside from that no big problem (-2 HP, -1 Skark HP, +2 EXP) Oh, and random EXP activated +1 EXP ==================
You dont take any risks at searching the yellow stone, and instead swim as fast as you can into the dark zone. You barely reach it, and now are safe. Unluckly you are in a critical state, you may:
A) Enter comma: You wont be able to take actions for the next 24 hours, but you wont recieve death penalty and will get +2 HP B) Death: You will get your HP refilled and spawn elsewhere in the planet, however you will lose 3 EXP C) Last chance: you will recover 3 HP and enter "Adrenaline mode". You will be quicker, stronger and smarter, but if unable to replenish all health when Adrenaline is over, it will be "GameOver" (all EXP drained). Adrenaline lasts for 4 turns.
Name: D@D Species name: jim Diet: carnivore Animal stage: Cell Health: carnivore 8/9 lvl:2 EXP:10/15 Offensive: fangs, claws Defensive: Speed: flagellum Other: Intimidation Party: carnivore cell "Epic"6/6 HP Color:blue
OMG so sorry, I totally overlooked your post, my mistake D:
You and Epic start eating the dead cell until theres nothing left, which actually is really soon, because what was left of the cell was almost nothing (+1 Epic HP, +1 HP) After eating a bit you touch the stone. Immediately after you get burned, however you seem to gain EXP (-2 HP, +2 EXP). The stone doesnt seem to be affected, so you may use it as much as you please ;D
thats from the middle of page 24 ._. =========== Name: Ungula Letalis Species name: Sanguimessor Ungula Diet: Carnivore Animal stage: Cell Health: 3/8 Lvl: 1 EXP: 8/15 Offensive: fangs Deffensive: none Speed: flagellum Other: Intimidation
You start using Adrenaline and quickly start your search for prey. You quickly start looking however are unlucky at finding anything (its super heat zone, almost nothing lives...) You can see the end of the zone to your front, the yellow stone is still slightly visible and there is something about twice your size to your right. Oh, and -1 HP from heat. =========== Name: Grepis Lethael Species name: Istiophorus Platypterus Diet: Omnivore Animal stage: Animal Animal to be: [Monster] Sailfish (Istiophorus platypterus) Health: 8/12 Lvl: 3 EXP: 14/15 Offensive:Fangs Defensive: None Speed: Fins Other: Random EXP after event Party: Skrak (carnivore)4/11
Now that Skark has learned a few things about combat you decide it is time to put them in practice and hunt! You start exploration and soon after you find some plants (+1HP, +1 EXP). After an hour (thats a lot...) of searching you find 2 pairs of fish(4 total). Both pairs are separated from the other pair, meaning that if you hurt a pair, the other will run away. You cannot recall any details of the fish.