The title says it all, this game is about evolving from a tiny cell and into whichever species you want (you can create your own, so no worries on following evolutionary traits)
Character sheet as follows:
Name: (insert name of your creature here, max 2) Species name: (Optional) Diet: (herbivore or carnivore, omnivore after lvl3 can be chosen) Animal stage: Cell Health: carnivore 8/8, herbivore 10/10 Lvl: 1 EXP: 0/15 Offensive: (claws, spikes, fangs, etc) carnivore choose 1, herbivore choose none Deffensive: (none yet) Speed: (flagellum,cillia) carnivore choose flagellum, herbivore choose cilia Other: none
What each part of character sheet does in the game (even though its obvious):
Name, species name: duh
Carnivore: Mainly Evolves Offensive parts. Usually works alone. Has a passive battle bonus, and other creatures will try not to get in your way (they will run away) All of these increases as your LVL goes up
Herbivore: Mainly evolves Deffensive parts. Usually stays in groups. Randomly get +EXP after an event, other creatures will socialize with you, however youre the most hunted species
Omnivore: Mainly evolves Speed parts. They socialize mainly with other omnivores, as herbivores are doubtful of you(they think you might eat them). Randomly gets a +2 max HP bonus on LVL up
LVL: Each time you level up I will update your character sheet and give you options on what you can evolve (you can also ask me for other options). Whenever you level up, your health will recover by 3 and your health total by 1, your EXP needed to level up will also increase by 10.
EXP: duh. the amount of experience points you have and amount needed to LVL up
Offensive: Lists your offensive body parts and allows for unlocking of new attacks. Carnivores develop this easier
Deffensive:: Lists your deffensive body parts and allows for less-risky gameplay. Developed easier by herbivores
Speed Lists your body parts that give you speed/mobility, which allows for easier exploring and escaping succesfully. Omnivores get a wider range of these
Other: Lists functions not covered by the above three, which includes thumbs, weapon creation and Intelligence
This game is inspired by Spore and the hours of fun it gave to me. Player limit will be 5, please post your character sheet whenever you post an action. You decide to take an action I DECIDE THE OUTCOME
Name: Grepis Lethael Species name: Istiophorus Platypterus Diet: Omnivore Animal stage: Small Animal Animal to be: Sailfish Living element: Water Health: 10/13 Lvl: 4 EXP: 3/15 Offensive:Fangs, EO Defensive: EO EP: 3/6 Speed: Fins Other: Random EXP after event, intimidation Party: Skrak (carnivore)5/11
Okay i head inside and see if i can find any moss to make it comphyer
You start heading back to the big object you saw earlier, there are some bad news though. The object is a stone. On the bright side, there seems to be a cell thats eating some moss the stone has =============== Name: Grepis Lethael Species name: Istiophorus Platypterus Diet: Omnivore Animal stage: Small Animal Animal to be: Sailfish Living element: Water Health: 10/13 Lvl: 4 EXP: 3/15 Offensive:Fangs, EO Defensive: EO EP: 4/6 Speed: Fins Other: Random EXP after event, intimidation Party: Skrak (carnivore)5/11
(Grammar nazi, but its spelled "comfier" not comphyer xD) After some deep searching you do find some moss, however theres barely enough to make a small nest for only one of you, still, comfier is comfier (+2 EXP)
Name: Grepis Lethael Species name: Istiophorus Platypterus Diet: Omnivore Animal stage: Small Animal Animal to be: Sailfish Living element: Water Health: 10/13 Lvl: 4 EXP: 3/15 Offensive:Fangs, EO Defensive: EO EP: 4/6 Speed: Fins Other: Random EXP after event, intimidation Party: Skrak (carnivore)5/11
Name: Grepis Lethael Species name: Istiophorus Platypterus Diet: Omnivore Animal stage: Small Animal Animal to be: Sailfish Living element: Water Health: 10/13 Lvl: 4 EXP: 3/15 Offensive:Fangs, EO Defensive: EO EP: 4/6 Speed: Fins Other: Random EXP after event, intimidation Party: Skrak (carnivore)5/11
you find small amounts of it near the end of the cave. You also spot a hole thats kinda big (but not big enough for you neither Skark to pass through) which seems to lead to a "room" with lots of coral, but hey, at least some coral did get through (+1 EXP)
You quickly attack the cell, and defeat it rather easily. You start eating it and recover some HP (+2).
Adrenaline will be over really soon.
say a number from 1-10 as your next action. 1 of them will recover you, 2 of them will decrease health but not kill you, 2 will kill you and all other five will be 3 HP left (All this is also because of adrenaline, BTW, normally the game is not so luck based xD)
Name: Grepis Lethael Species name: Istiophorus Platypterus Diet: Omnivore Animal stage: Small Animal Animal to be: Sailfish Living element: Water Health: 10/13 Lvl: 4 EXP: 3/15 Offensive:Fangs, EO Defensive: EO EP: 4/6 Speed: Fins Other: Random EXP after event, intimidation Party: Skrak (carnivore)5/11
I eat the coarl and attempt to dig the hole bigger
You start looking for prey nearby, but are unable to do so. There are some shadows to the distance, and opposite that direction the horizon becomes even more reddish. ========== Name: Grepis Lethael Species name: Istiophorus Platypterus Diet: Omnivore Animal stage: Small Animal Animal to be: Sailfish Living element: Water Health: 12/13 Lvl: 4 EXP: 5/15 Offensive:Fangs, EO Defensive: EO EP: 5/6 Speed: Fins Other: Random EXP after event, intimidation Party: Skrak (carnivore)5/11 (sleeping)
You start eating the coral and replenish some HP (+2). As soon as you are done you try to make the hole bigger, however you are unable to do so because...well, neither fangs, EO or fins are appropriate for such a task. You look back, and see Skark sleeping....
Name: D@D Species name: jim Diet: carnivore Animal stage: Cell Health: carnivore 5/10 lvl:3 EXP:3/15 Offensive: fangs, claws Defensive: Speed: flagellum Other: Intimidation Party: carnivore cell "Epic"6/6 HP Color:blue
ninjaed me xD
you activate the stone thrice, for a decent amount of EXP. (+6 EXP, -6 HP)
LEVEL UP!. HP +3, max HP +1, choose one of the following OR suggest your own:
Thicker skin: Less damage from all sources EO: (Electric organs) Can cause small electric charges to either attack or defend flagellum lv2: Faster, higher chance of dodging Spikes: adds spikes to both of your sides, for defensive procedures
Also, if you wish, you can become a small animal! you can be a fish, a monkey, something you make up, a bug, whatever as long as its not that big OR you can also keep in cell as long as you wish. This option can be taken at any lvl up. Also, if you decide to do this, you can still choose one of the above