The title says it all, this game is about evolving from a tiny cell and into whichever species you want (you can create your own, so no worries on following evolutionary traits)
Character sheet as follows:
Name: (insert name of your creature here, max 2) Species name: (Optional) Diet: (herbivore or carnivore, omnivore after lvl3 can be chosen) Animal stage: Cell Health: carnivore 8/8, herbivore 10/10 Lvl: 1 EXP: 0/15 Offensive: (claws, spikes, fangs, etc) carnivore choose 1, herbivore choose none Deffensive: (none yet) Speed: (flagellum,cillia) carnivore choose flagellum, herbivore choose cilia Other: none
What each part of character sheet does in the game (even though its obvious):
Name, species name: duh
Carnivore: Mainly Evolves Offensive parts. Usually works alone. Has a passive battle bonus, and other creatures will try not to get in your way (they will run away) All of these increases as your LVL goes up
Herbivore: Mainly evolves Deffensive parts. Usually stays in groups. Randomly get +EXP after an event, other creatures will socialize with you, however youre the most hunted species
Omnivore: Mainly evolves Speed parts. They socialize mainly with other omnivores, as herbivores are doubtful of you(they think you might eat them). Randomly gets a +2 max HP bonus on LVL up
LVL: Each time you level up I will update your character sheet and give you options on what you can evolve (you can also ask me for other options). Whenever you level up, your health will recover by 3 and your health total by 1, your EXP needed to level up will also increase by 10.
EXP: duh. the amount of experience points you have and amount needed to LVL up
Offensive: Lists your offensive body parts and allows for unlocking of new attacks. Carnivores develop this easier
Deffensive:: Lists your deffensive body parts and allows for less-risky gameplay. Developed easier by herbivores
Speed Lists your body parts that give you speed/mobility, which allows for easier exploring and escaping succesfully. Omnivores get a wider range of these
Other: Lists functions not covered by the above three, which includes thumbs, weapon creation and Intelligence
This game is inspired by Spore and the hours of fun it gave to me. Player limit will be 5, please post your character sheet whenever you post an action. You decide to take an action I DECIDE THE OUTCOME
Name: D@D Species name: jim Diet: Omnivore Animal stage: Small Animal Animal to be: Omnivorus zombie, Much like the zombies in left 4 dead but smarter and actualy sustain themselfs. Living element: earth Health: 5/10 lvl:3 EXP:3/15 Offensive: fangs, claws Defensive: none Speed: flagellum Other: Intimidation, disease: zombiezism Party: Win Omnivore 3/7 HP Color:blue
Info: During the walk to land a tiny metiorite infested my spichies with a disease. Remarcably, they survive but the disease was made to change the looks of the spichies. The disease spreads through animals by bites but the infection only spreads if the animal wants it to. Howerver, besides the deasiese they are normal animals that eat, drink and sleep.
Name: Grepis Lethael Species name: Istiophorus Platypterus Diet: Omnivore Animal stage: Small Animal Animal to be: Sailfish Living element: Water Health: 15/16 Lvl: 5 EXP: 8/15 Offensive:Fangs, EO Defensive: EO EP: 7/7 Speed: Fins Other: Random EXP after event, Random Max HP bonus after lvl up, gills (HP regen) Party: Skrak (carnivore)11/11
As soon as you see the fish you go to the nest and help Skark in his digging duties. After some hard work, you are able to make a hole big enough for Skark, however you still cannot fit inside (+2 EXP) ======================== Name: Ungula Letalis Species name: Sanguimessor Ungula Diet: Carnivore Animal stage: Cell Health: 5/8 Lvl: 1 EXP: 12/15 Offensive: fangs Deffensive: none Speed: flagellum Other: Intimidation, heat resistance Party: Servus Primus 5/5 HP, carnivore
To your back theres the dark zone, there seems to be a current which you cant ride to your left (the current is to strong to ride), Servus says there is a carnivore nest to the front, and there is a bright zone to your right =================== Name: D@D Species name: jim Diet: Omnivore Animal stage: Small Animal Animal to be: Omnivorus zombie, Much like the zombies in left 4 dead but smarter and actualy sustain themselfs. Living element: earth Health: 5/10 lvl:3 EXP:3/15 Offensive: fangs, claws Defensive: none Speed: flagellum Other: Intimidation, disease: zombiezism Party: Win Omnivore 3/7 HP
Ok, thanks for the info however you forgot to post an action.
You start making a nest with what you can find. You dont make a remarkable work, with only little time and scarce materials, but a nest is a nest.
Name: Grepis Lethael Species name: Istiophorus Platypterus Diet: Omnivore Animal stage: Small Animal Animal to be: Sailfish Living element: Water Health: 15/16 Lvl: 5 EXP: 8/15 Offensive:Fangs, EO Defensive: EO EP: 7/7 Speed: Fins Other: Random EXP after event, Random Max HP bonus after lvl up, gills (HP regen) Party: Skrak (carnivore)11/11
You and Servus start heading to the bright zone. As soon as you get there you are partially blinded by ....well, the light. You cant see much, but out of that you spot a purple-ish stuff, something green and the end to the zone both to your back and to your front ====================
Name: Grepis Lethael Species name: Istiophorus Platypterus Diet: Omnivore Animal stage: Small Animal Animal to be: Sailfish Living element: Water Health: 15/16 Lvl: 5 EXP: 10/15 Offensive:Fangs, EO Defensive: EO EP: 7/7 Speed: Fins Other: Random EXP after event, Random Max HP bonus after lvl up, gills (HP regen) Party: Skrak (carnivore)11/11
You, determined to make a big hole, keep on digging alongside Skark. Time passes, and the effort finally pays off, you have made an entrance to the room filled with coral! (+2 EXP)
Name: Grepis Lethael Species name: Istiophorus Platypterus Diet: Omnivore Animal stage: Small Animal Animal to be: Sailfish Living element: Water Health: 15/16 Lvl: 5 EXP: 10/15 Offensive:Fangs, EO Defensive: EO EP: 7/7 Speed: Fins Other: Random EXP after event, Random Max HP bonus after lvl up, gills (HP regen) Party: Skrak (carnivore)11/11
I bolt in and get skrak in too, wait till the big fisshy goes by
You start heading for the purple stuff. You cant figure out what it is until you are extremely close to it. Its a cell :O ==================
Name: Grepis Lethael Species name: Istiophorus Platypterus Diet: Omnivore Animal stage: Small Animal Animal to be: Sailfish Living element: Water Health: 15/16 Lvl: 5 EXP: 10/15 Offensive:Fangs, EO Defensive: EO EP: 7/7 Speed: Fins Other: Random EXP after event, Random Max HP bonus after lvl up, gills (HP regen) Party: Skrak (carnivore)11/11
As soon as the hole is finished you and Skark get inside. The room is smaller than what you had thought, theres only space for 1 more fish. Anyways, you wait there for some time and dont hear anything, you check around the hole, making sure not to get your head out, there are no sightings of the fish anymore
Name: Grepis Lethael Species name: Istiophorus Platypterus Diet: Omnivore Animal stage: Small Animal Animal to be: Sailfish Living element: Water Health: 15/16 Lvl: 5 EXP: 10/15 Offensive:Fangs, EO Defensive: EO EP: 7/7 Speed: Fins Other: Random EXP after event, Random Max HP bonus after lvl up, gills (HP regen) Party: Skrak (carnivore)11/11
You examine the cell in more detail, he is about half more your size, he is asleep (and in a deep sleep :O). You cant really comunicate now, he is asleep after all xD =================
Name: Grepis Lethael Species name: Istiophorus Platypterus Diet: Omnivore Animal stage: Small Animal Animal to be: Sailfish Living element: Water Health: 15/16 Lvl: 5 EXP: 10/15 Offensive:Fangs, EO Defensive: EO EP: 7/7 Speed: Fins Other: Random EXP after event, Random Max HP bonus after lvl up, gills (HP regen) Party: Skrak (carnivore)11/11
With the dangers gone, you keep on trying to upgrade your nest, and thus you look for moss (or anything comfy for that matter) to make your nest a better place to live. After some searching you find quite a bunch of moss, and Skark also found some. You head back to the cave and make your nest a much better place to live.
Nest upgraded! now you can use supah sleep in your nest and set it as your spawn point in case you die.
Name: Grepis Lethael Species name: Istiophorus Platypterus Diet: Omnivore Animal stage: Small Animal Animal to be: Sailfish Living element: Water Health: 15/16 Lvl: 5 EXP: 10/15 Offensive:Fangs, EO Defensive: EO EP: 7/7 Speed: Fins Other: Random EXP after event, Random Max HP bonus after lvl up, gills (HP regen) Party: Skrak (carnivore)11/11
Sweet, can i make it a spawn now and not sleep?
K, i now go out to see if I can find another freind
Name: D@D Species name: jim Diet: Omnivore Animal stage: Small Animal Animal to be: Omnivorus zombie, Much like the zombies in left 4 dead but smarter and actualy sustain themselfs. Living element: earth Health: 5/10 lvl:3 EXP:3/15 Offensive: fangs, claws Defensive: none Speed: flagellum Other: Intimidation, disease: zombiezism Party: Win Omnivore 3/7 HP
Time to go and get some food! ( And infect creatures.