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xMinato
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xMinato
610 posts
Nomad

The title says it all, this game is about evolving from a tiny cell and into whichever species you want (you can create your own, so no worries on following evolutionary traits)

Character sheet as follows:

Name: (insert name of your creature here, max 2)
Species name: (Optional)
Diet: (herbivore or carnivore, omnivore after lvl3 can be chosen)
Animal stage: Cell
Health: carnivore 8/8, herbivore 10/10
Lvl: 1
EXP: 0/15
Offensive: (claws, spikes, fangs, etc) carnivore choose 1, herbivore choose none
Deffensive: (none yet)
Speed: (flagellum,cillia) carnivore choose flagellum, herbivore choose cilia
Other: none

What each part of character sheet does in the game (even though its obvious):

Name, species name: duh

Carnivore: Mainly Evolves Offensive parts. Usually works alone. Has a passive battle bonus, and other creatures will try not to get in your way (they will run away) All of these increases as your LVL goes up

Herbivore: Mainly evolves Deffensive parts. Usually stays in groups. Randomly get +EXP after an event, other creatures will socialize with you, however youre the most hunted species

Omnivore: Mainly evolves Speed parts. They socialize mainly with other omnivores, as herbivores are doubtful of you(they think you might eat them). Randomly gets a +2 max HP bonus on LVL up

LVL: Each time you level up I will update your character sheet and give you options on what you can evolve (you can also ask me for other options). Whenever you level up, your health will recover by 3 and your health total by 1, your EXP needed to level up will also increase by 10.

EXP: duh. the amount of experience points you have and amount needed to LVL up

Offensive: Lists your offensive body parts and allows for unlocking of new attacks. Carnivores develop this easier

Deffensive:: Lists your deffensive body parts and allows for less-risky gameplay. Developed easier by herbivores

Speed Lists your body parts that give you speed/mobility, which allows for easier exploring and escaping succesfully. Omnivores get a wider range of these

Other: Lists functions not covered by the above three, which includes thumbs, weapon creation and Intelligence


This game is inspired by Spore and the hours of fun it gave to me. Player limit will be 5, please post your character sheet whenever you post an action. You decide to take an action I DECIDE THE OUTCOME

  • 455 Replies
xMinato
offline
xMinato
610 posts
Nomad

Name: Ungula Letalis
Species name: Sanguimessor Ungula
Diet: Carnivore
Animal stage: Cell
Health: 5/8
Lvl: 1
EXP: 12/15
Offensive: fangs
Deffensive: none
Speed: flagellum
Other: Intimidation, heat resistance
Party: Servus Primus 5/5 HP, carnivore

Having patience you leave the cell behind and head forthe green stuff you saw. You quickly reach it and notice it is............plant pieces ._.
========================================

Name: Grepis Lethael
Species name: Istiophorus Platypterus
Diet: Omnivore
Animal stage: Small Animal
Animal to be: Sailfish
Living element: Water
Health: 15/16
Lvl: 5
EXP: 10/15
Offensive:Fangs, EO
Defensive: EO
EP: 7/7
Speed: Fins
Other: Random EXP after event, Random Max HP bonus after lvl up, gills (HP regen)
Party: Skrak (carnivore)11/11

Spawn set, no need to sleep BTW

Things are going perfectly, you think. A decent nest, you are healthy, now the only thing left is to get more party members!

And thus you begin your search for allies. You travel some time and directly to your front find a a forest-like zone, but with kelp instead of trees, and there is also some coral to your right. You came from your back
======================

Name: D@D
Species name: jim
Diet: Omnivore
Animal stage: Small Animal
Animal to be: Omnivorus zombie, Much like the zombies in left 4 dead but smarter and actualy sustain themselfs.
Living element: earth
Health: 5/10
lvl:3
EXP:3/15
Offensive: fangs, claws
Defensive: none
Speed: Legs
Other: Intimidation, disease: zombiezism
Party: Win Omnivore 3/7 HP

After setting up your nest you and Win start a search for food. The task is hard, since you are on montanous terrain and it nighttime, thus not many animals are out there. All you manage to find is some fruits

Legion1350
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Legion1350
5,365 posts
Nomad

Name: Ungula Letalis
Species name: Sanguimessor Ungula
Diet: Carnivore
Animal stage: Cell
Health: 5/8
Lvl: 1
EXP: 12/15
Offensive: fangs
Deffensive: none
Speed: flagellum
Other: Intimidation, heat resistance
Party: Servus Primus 5/5 HP, carnivore

Alright, we go back and poke the cell to try to wake it up.

Jetcord
offline
Jetcord
825 posts
Nomad

Name: Grepis Lethael
Species name: Istiophorus Platypterus
Diet: Omnivore
Animal stage: Small Animal
Animal to be: Sailfish
Living element: Water
Health: 15/16
Lvl: 5
EXP: 10/15
Offensive:Fangs, EO
Defensive: EO
EP: 7/7
Speed: Fins
Other: Random EXP after event, Random Max HP bonus after lvl up, gills (HP regen)
Party: Skrak (carnivore)11/11

Go forward to the forset, so i dont get lost

xMinato
offline
xMinato
610 posts
Nomad

Name: Ungula Letalis
Species name: Sanguimessor Ungula
Diet: Carnivore
Animal stage: Cell
Health: 5/9
Lvl: 2
EXP: 0/15
Offensive: fangs
Deffensive: none
Speed: flagellum
Other: Intimidation, heat resistance
Party: Servus Primus 3/5 HP, carnivore

Heading back to the asleep cell and noticing it has yet to wake up you poke it. The response is immediate, however he doesnt respond as you expected him to, attacking you (-1 HP). Seeing him now as a threat you attack back, with help of Servus, and manage to kill him, not without getting damaged, though. (-3 HP, -2 Servus HP, +3 EXP)

LEVEL UP!!! Max HP +1, HP recovered by 3.

Choose an evolving organ from the ones listed below, or suggest your own, I will then decide if it is acceptable or overpowered

Side spikes: When attacked, the attacker also recieves damage and are less likely to attack, in the first place.
Claws: You deal more damage. Also they can be handy for use as tools
Fangs lv2: Your fangs look cooler, are sharper, and deal more damage
Cilia: Increases our speed
Poison glands(PO): Whenever you want to use this, you can use some functions that can poison enemies, and be used both for defense and offense

Post your decision or part suggestion alongside your next action in your following post, thanks
===============================

Name: Grepis Lethael
Species name: Istiophorus Platypterus
Diet: Omnivore
Animal stage: Small Animal
Animal to be: Sailfish
Living element: Water
Health: 15/16
Lvl: 5
EXP: 10/15
Offensive:Fangs, EO
Defensive: EO
EP: 7/7
Speed: Fins
Other: Random EXP after event, Random Max HP bonus after lvl up, gills (HP regen)
Party: Skrak (carnivore)11/11

With the brains of a LVL5 (4th wall broken?) you decide to explore the forest, however only in a straight line. You travel some time and you dont spot anything interesting, the only things you have seen are:

A herbivore eating (looked like a lvl3)
Some stones
The remains of a dead fish

However all of these things are not in a straight line :/

Legion1350
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Legion1350
5,365 posts
Nomad

Name: Ungula Letalis
Species name: Sanguimessor Ungula
Diet: Carnivore
Animal stage: Cell
Health: 5/9
Lvl: 2
EXP: 0/15
Offensive: Claws, fangs
Deffensive: None
Speed: Flagellum
Other: Intimidation, heat resistance
Party: Servus Primus 3/5 HP, carnivore

Woohoo! Finally! I take the claws, and I split the corpse between Servus and me.

Jetcord
offline
Jetcord
825 posts
Nomad

Name: Grepis Lethael
Species name: Istiophorus Platypterus
Diet: Omnivore
Animal stage: Small Animal
Animal to be: Sailfish
Living element: Water
Health: 15/16
Lvl: 5
EXP: 10/15
Offensive:Fangs, EO
Defensive: EO
EP: 7/7
Speed: Fins
Other: Random EXP after event, Random Max HP bonus after lvl up, gills (HP regen)
Party: Skrak (carnivore)11/11

O, I rip up the forest beside me, so I can come back, then go to the heravored

godandd
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godandd
1,285 posts
Nomad

Name: D@D
Species name: jim
Diet: Omnivore
Animal stage: Small Animal
Animal to be: Omnivorus zombie, Much like the zombies in left 4 dead but smarter and actualy sustain themselfs.
Living element: earth
Health: 5/10
lvl:3
EXP:3/15
Offensive: fangs, claws
Defensive: none
Speed: Legs
Other: Intimidation, disease: zombiezism
Party: Win Omnivore 3/7 HP


Yay fruit! I atemt to cotaminate it. If posible i moove furether down the mountan. If not i finaly sleep.

d_dude
offline
d_dude
3,523 posts
Peasant

Name: Zondant
Species name: Isaacus Frankus
Diet: herbivore
Animal stage: Cell
Health: herbivore 10/10
Lvl: 1
EXP: 0/15
Offensive: none
Deffensive: (none yet)
Speed: cillia
Other: none


Wow here goes nothing in an attempt to join this. If I am not able to join, it was worth a try...

xMinato
offline
xMinato
610 posts
Nomad

Name: Ungula Letalis
Species name: Sanguimessor Ungula
Diet: Carnivore
Animal stage: Cell
Health: 7/9
Lvl: 2
EXP: 1/15
Offensive: Claws, fangs
Deffensive: None
Speed: Flagellum
Other: Intimidation, heat resistance
Party: Servus Primus 3/5 HP, carnivore

You are exited about your newly acquired claws, but before trying them out its time to eat! (+1 Servus HP, +2 HP, +1 EXP,thats right, you even get EXP from eating sometimes )
============================

Name: Grepis Lethael
Species name: Istiophorus Platypterus
Diet: Omnivore
Animal stage: Small Animal
Animal to be: Sailfish
Living element: Water
Health: 15/16
Lvl: 5
EXP: 11/15
Offensive:Fangs, EO
Defensive: EO
EP: 7/7
Speed: Fins
Other: Random EXP after event, Random Max HP bonus after lvl up, gills (HP regen)
Party: Skrak (carnivore)11/11

A straight line is just plain boring, so you cut a path to the herbivore you saw. You reach him, and he still has the same poker face, he pretty much ignores you ._.

Random EXP! you were missing this werent ya? +1!
===============================

Name: D@D
Species name: jim
Diet: Omnivore
Animal stage: Small Animal
Animal to be: Omnivorus zombie, Much like the zombies in left 4 dead but smarter and actualy sustain themselfs.
Living element: earth
Health: 7/10
lvl:3
EXP:3/15
Offensive: fangs, claws
Defensive: none
Speed: Legs
Other: Intimidation, disease: zombiezism
Party: Win Omnivore 5/7 HP

Acting wisely, you bite the fruit, leaving a mark as less spottable as you can, and then try to head down the mountain. You start going down a bit, but soon realize that it is going to be hard, and you are both tired, so you decide to go back and sleep. (+2 HP both)
======================

Name: Zondant
Species name: Isaacus Frankus
Diet: herbivore
Animal stage: Cell
Health: herbivore 10/10
Lvl: 1
EXP: 0/15
Offensive: none
Deffensive: (none yet)
Speed: cillia
Other: none

Character sheet is perfect, welcome to my RPG if you have any questions feel free to ask

You open your eyes for the first time, the first thing your eyes see is your caring mother, who was awating your birth. She points thowards your right. As you turn that direction, you see 2 members of your species traveling. Before leaving, you take a look around, you spot some green stuff, a weird yellowish glow and a red dot in the distance.

d_dude
offline
d_dude
3,523 posts
Peasant

Name: Zondant
Species name: Isaacus Frankus
Diet: herbivore
Animal stage: Cell
Health: herbivore 10/10
Lvl: 1
EXP: 0/15
Offensive: none
Deffensive: (none yet)
Speed: cillia
Other: none

I'll move over to the green stuff.

Jetcord
offline
Jetcord
825 posts
Nomad

Name: Grepis Lethael
Species name: Istiophorus Platypterus
Diet: Omnivore
Animal stage: Small Animal
Animal to be: Sailfish
Living element: Water
Health: 15/16
Lvl: 5
EXP: 11/15
Offensive:Fangs, EO
Defensive: EO
EP: 7/7
Speed: Fins
Other: Random EXP after event, Random Max HP bonus after lvl up, gills (HP regen)
Party: Skrak (carnivore)11/11

I go up to him and say "Hey!"

Legion1350
offline
Legion1350
5,365 posts
Nomad

Name: Ungula Letalis
Species name: Sanguimessor Ungula
Diet: Carnivore
Animal stage: Cell
Health: 7/9
Lvl: 2
EXP: 1/15
Offensive: Claws, fangs
Deffensive: None
Speed: Flagellum
Other: Intimidation, heat resistance
Party: Servus Primus 3/5 HP, carnivore

(XP for eating with claws? Nice!)

We take a look around, and look for more prey.

Jetcord
offline
Jetcord
825 posts
Nomad

Sheesh, bumps! Come-on-come-on-come-on

godandd
offline
godandd
1,285 posts
Nomad

Name: D@D
Species name: jim
Diet: Omnivore
Animal stage: Small Animal
Animal to be: Omnivorus zombie, Much like the zombies in left 4 dead but smarter and actualy sustain themselfs.
Living element: earth
Health: 7/10
lvl:3
EXP:3/15
Offensive: fangs, claws
Defensive: none
Speed: Legs
Other: Intimidation, disease: zombiezism
Party: Win Omnivore 5/7 HP

ahh Time to wake up! We attempt to go find some animals and this time well eat them.

d_dude
offline
d_dude
3,523 posts
Peasant

Bump! Why did this thing have to die when I joined it?

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