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DarthNerd
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DarthNerd
1,761 posts
Nomad

Every story has the villian, the guy behind the scenes makeing your life horrible, the guy sending monsters to kill your parents and burn your town, the guy you fight in the final show down. The villian always has a reason, be it world domination or he wants revenge apon every season, summoning a demon lord to grant his every wish, or banishing you to your doom. The hero always prevails and he meets his fall, always to come back as a undead monster. Its the same thing every day for a hero, but for the villian? No, thats a different story. In this game, you play as the fantasy villian trying to enslave/destroy/create a new/and all those other motives the world by any means nessisary. You will start out minor, and become more renowened and become a threat. Soon enough, kingdoms attack you and heros attempt to slay you. But this time, the hero's are the ones that die.

Charecter sheet:


Namemake it shound cool and evil, please?)
AgeNothing like "a 10000000 year old demon&quot
Inventoryfill in with what your class says)
Equipeddecide what to equip in your inventory)
Class:
Spells:
Attack:
Defense:
Level:1
Exp:0
Health:20
Mana:100
---------(stats)
Intelligenceused for "skill checks" and in conversations)
AgillityUsed for skill checks such as outrunning a gaurd)
StrengthSkill checks like pushing a boulder onto some one)
LuckAll around lucky, less chance of (for example) getting your lair found)
Endurance: (how long you can run, how long you can stay fighting, ECT.)
Charisma: (Used in conversations and convinceing people of things)

Distrubute 10 skill points through that.

So, here are the classes:

Necromancer: A evil wizard who uses the flesh and bone of the slain as his minions, comes with: Bronze dagger(+1 attack), Spell "Raise minion"(turns the dead into a minion, how much health they have and how much damage they do depends on who your raiseing, uses 20 mana), Necromancers robes(+1 intelligence), necromancers hood(+1 intelligence). You also start with 4 defense and 2 attack. Bounus permanate 1 intelligence.


Demon born: A human that has demon in his blood line, and fights with increased strength and fireing "dark blasts", comes with: Iron longsword(+3 attack), Iron armor(+3 defense), Spell "Dark blast"(a dark blast doing 3-4 damage, uses 10 mana). Starts with 3 defense and 3 attack. Bounus permanate 1 strength



Elven trickster: A elf gone rouge, uses his/her sly skills and charisma to gather supporters and take down his/her enemy, comes with: Iron dagger(+2 attack), Leather armor(+1 defense), Spell "charm"(makes people "like" you better, more willing to do what you ask them, lower shop prices, you know, the works. Costs 5 mana), talismin of agillity(+1 agillity). Starts with 2 defense and 4 attack. Bounus 1 point to charisma



King of bugs: A man gone mad, uses natural abillity to control the giant bugs of the land, comes with: Leather mask(+1 defense), Scale armor(+4 defense), Spell "summon bug"(summons a giant bug from the current area to aid you in battle, bugs vary from different areas, different bugs different stats for them, when you use this you control the bug for the fight and the enemy can attack you or the bug, takes 10 mana). Stats with 5 defense and 1 attack. Bounus 1 to endurance.(honestly, this is probley the best class)




True demon: A full on demon traped in the apperance of a man, seeks to destroy earth so he/she may return to his/her realm. Spell "Break bone"(Uses 10 mana, breaks a bone of a oppenet, hurting them(3 damage) and hindering there stats) Spell "freeze" (freezes the oppenet in a block of ice, lasts for 2 turns, does no damage, costs 40 mana) Spell "fire blast"(shoots a blast of fire at the enemy, doing 7 damage, costs 20 mana) Spell "blind"(blinds the enemy for 3 turns, makes their attacks less likely to hit, costs 30 mana). Starts with 3 attack and 3 defense. Has a permanat bounus +1 to luck.



Ice lord: A person from the long lost ice kingdom, shunned from the world for being, well, a person made of ice, seeks to destroy the world. Bounus "ice man" power, being made of ice, you have the benefits of that, and cannot be melted, mind you. Starts with: Bronze longsword(+2 attack), Bronze armor(+2 defense). Spell "Ice beam"(a beam of ice that has a chance to freeze a enemy, and does about 5 damage, costs 35 mana). Permanat +2 to endurance.




Evil man: Simply a evil man out to destroy or enslave the world, nothing special about him, can be a warrior type of guy, archer type of guy, or mage type of guy. Wooden bow(+1 attack, if arrows are used), 10 arrows, Spell "bolt"(a small bolt of light hits your enemy, 3 damage), Bronze longsword(+2 attack), Leather armor(+1 defense). starts with 3 attack and 3 defense.
____________________________________________________________



Leveling up: When you fight and win, you gain Exp, when you gain a certian ammount, you level up. When you level up, you chose to raise ethier your mana or health by 10. You also get to raise ethier attack or defense by 1. Lastly, you chose to raise one of your stats(strength, endurcance, luck, ECT.) by one. Your "class" also "evolves". You will get a new something (uselly a spell) depending on your class when you level up.



Places: This takes place in a fictional world, Their are the kingdoms of: Storn(a nice little human empire, pretty good sized, contains many little towns), Kingdom of Larts(a kingdom of humans, very competitive against storn). Zarveria(a large section of woods filled with monsters, and tiny towns). Demons realm(where all the demons are from, wizards are capable of summoning portals to their). Ice kingdom(also known as The forbidden land, a kingdom deep in the high icey mountians, a race of powerful "ice men" live there, but do not leave as they are hated by the other races). Vorminheim(city of dwarves, underground, and hidden from most everyone, other underground citys of dwarves exist, but are not marked). Yewklus(Elven land, bordered by a forest filled with viscious mythical creatures, once past that, lay beatiful elven citys, only few humans ever see them). Various other unmarked places exist, and most are deemed to dangorus to go to.


I hope to get 3-5 players in this game, if i missed anything, or if your confused, please tell me. Feel free to join at anytime. When you do join, you will be put into a town and a certian sceneario Example: You wake up with a feeling of doom in your heart, and look down the path to see a small human settlement. You also hear large growls the oppisite direction. <---- example.

I hope anyone that joins this game will be satisfied with it.

  • 545 Replies
DarthNerd
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DarthNerd
1,761 posts
Nomad

Name: kadiliman ng kaluluwa
Age: 43
Inventory: Bronze dagger(+1 to attack), Necromancer robes(+1 to intelligence), Necromancer hood (+1 to intelligence)
Equipped: Bronze dagger(+1 to attack), Necromancer robes(+1 to intelligence), Necromancer hood (+1 to intelligence)
Class: Necromancer
Spells: Raise minions
Attack:3(base 2)
Defense:4
Level:1
Exp:0
Health:20
Mana:100
---------(stats)
Intelligence:5(base 3)
Agility:3
Strength:2
Luck:4
Endurance:2
Charisma:4

You have a total of 13 stat points used, it should be 10 points used, then you add 2 to the intelligence for your clothes, and then an extra one to intelligence for being a necromancer. If your still messed up on your stats, i will just chose them for you.

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

Name: Talow Rosine
Age: 14
Inventory: Bronze longsword(+2 attack), Wooden bow(+1 attack, if arrows also equipped), Leather armor(+1 defense), 10 arrows
Equiped:Wooden bow(+1 attack, if arrows also equipped), Leather armor(+1 defense),10 Arrows
Class:Evil man
Spells:Bolt(3 damage)
Attack:4(3base)
Defense:4(3base)
Level:1
Exp:0
Health:20
Mana:100
---------(stats)
Intelligence:2
Agillity:1
Strength:1
Luck:4
Endurance: 1
Charisma: 1

(AWESOME!!! but dude, i still keep my ability to spell... as well as i normally do anyway.)
... hmm... move the mimic chest to beside the sleeping orge, in plain site of the door and then hide and see if they fall for the trap.

Denchot
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Denchot
2,105 posts
Nomad

Name: kadiliman ng kaluluwa
Age: 43
Inventory: Bronze dagger(+1 to attack), Necromancer robes(+1 to intelligence), Necromancer hood (+1 to intelligence)
Equipped: Bronze dagger(+1 to attack), Necromancer robes(+1 to intelligence), Necromancer hood (+1 to intelligence)
Class: Necromancer
Spells: Raise minions
Attack:3(base 2)
Defense:4
Level:1
Exp:0
Health:20
Mana:100
---------(stats)
Intelligence:4(base 2)
Agility:3
Strength:2
Luck:3
Endurance:2
Charisma:3

dammit sry i pressed the wrong key

DarthNerd
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DarthNerd
1,761 posts
Nomad

Name: Talow Rosine
Age: 14
Inventory: Bronze longsword(+2 attack), Wooden bow(+1 attack, if arrows also equipped), Leather armor(+1 defense), 10 arrows
Equiped:Wooden bow(+1 attack, if arrows also equipped), Leather armor(+1 defense),10 Arrows
Class:Evil man
Spells:Bolt(3 damage)
Attack:4(3base)
Defense:4(3base)
Level:1
Exp:0
Health:20
Mana:100
---------(stats)
Intelligence:2
Agillity:1
Strength:1
Luck:4
Endurance: 1
Charisma: 1


Considering your luck, probley will work, XD.


You hide in the shadows, as the 2 adventures walk in. A mage and a warrior. The mage stays at the door, watching for trouble, and the warrior spots the chest and greedily dives for it, he opens it and it bites his hand, and he screams wakeing up the ogre. The ogre spots the warrior and bonks him on the head with his club, knocking out the warrior, and probley giveing him amnesia. The mage freezes the ogre and begins chargeing up a blast of light to put him out of commision. No one has spoted you yet.




Name: kadiliman ng kaluluwa
Age: 43
Inventory: Bronze dagger(+1 to attack), Necromancer robes(+1 to intelligence), Necromancer hood (+1 to intelligence)
Equipped: Bronze dagger(+1 to attack), Necromancer robes(+1 to intelligence), Necromancer hood (+1 to intelligence)
Class: Necromancer
Spells: Raise minions
Attack:3(base 2)
Defense:4
Level:1
Exp:0
Health:20
Mana:100
---------(stats)
Intelligence:4(base 2)
Agility:3
Strength:2
Luck:3
Endurance:2
Charisma:3


Your charecter sheet is still jacked up.

Denchot
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Denchot
2,105 posts
Nomad

Name: kadiliman ng kaluluwa
Age: 43
Inventory: Bronze dagger(+1 to attack), Necromancer robes(+1 to intelligence), Necromancer hood (+1 to intelligence)
Equipped: Bronze dagger(+1 to attack), Necromancer robes(+1 to intelligence), Necromancer hood (+1 to intelligence)
Class: Necromancer
Spells: Raise minions
Attack:3(base 2)
Defense:4
Level:1
Exp:0
Health:20
Mana:100
---------(stats)
Intelligence:4(base 2)
Agility:4
Strength:2
Luck:5
Endurance:2
Charisma:3

how is it that i screw it up every time im so sry dude. normally im better about this. (i have a feeling im gunna go through hell while i play this)

Denchot
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Denchot
2,105 posts
Nomad

your gonna put me through hell for those screw-ups right?i just want to know if i am

DarthNerd
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DarthNerd
1,761 posts
Nomad

Name: kadiliman ng kaluluwa
Age: 43
Inventory: Bronze dagger(+1 to attack), Necromancer robes(+1 to intelligence), Necromancer hood (+1 to intelligence)
Equipped: Bronze dagger(+1 to attack), Necromancer robes(+1 to intelligence), Necromancer hood (+1 to intelligence)
Class: Necromancer
Spells: Raise minions
Attack:3(base 2)
Defense:4
Level:1
Exp:0
Health:20
Mana:100
---------(stats)
Intelligence:4(base 2)
Agility:4
Strength:2
Luck:5
Endurance:2
Charisma:3


All right, seriusly, do you not know how to count? 3+2=5, 5+2=7, 7+5=12, your already over your limit before i go to agillity and intelligence.

Denchot
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Denchot
2,105 posts
Nomad

Name: kadiliman ng kaluluwa
Age: 43
Inventory: Bronze dagger(+1 to attack), Necromancer robes(+1 to intelligence), Necromancer hood (+1 to intelligence)
Equipped: Bronze dagger(+1 to attack), Necromancer robes(+1 to intelligence), Necromancer hood (+1 to intelligence)
Class: Necromancer
Spells: Raise minions
Attack:3(base 2)
Defense:4
Level:1
Exp:0
Health:20
Mana:100
---------(stats)
Intelligence:4(base 2)
Agility:4
Strength:2
Luck:4
Endurance:2
Charisma:3

im hateing myself over a simple thing on the internet right now
but now ive checked it 3 times on this post i can count im just uber fail right now

lets just continue now that its fixed

I pull out my knife when he's looking at the dirt were he's sticking his shovel & lunge.

Denchot
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Denchot
2,105 posts
Nomad

do we start with a base of 1 or zero

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

Name: Talow Rosine
Age: 14
Inventory: Bronze longsword(+2 attack), Wooden bow(+1 attack, if arrows also equipped), Leather armor(+1 defense), 10 arrows
Equiped:Wooden bow(+1 attack, if arrows also equipped), Leather armor(+1 defense),10 Arrows
Class:Evil man
Spells:Bolt(3 damage)
Attack:4(3base)
Defense:4(3base)
Level:1
Exp:0
Health:20
Mana:100
---------(stats)
Intelligence:2
Agillity:1
Strength:1
Luck:4
Endurance: 1
Charisma: 1

snipe the mage i guess.

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

do we start with a base of 1 or zero
best to assume 0 unless stated otherwise.
Denchot
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Denchot
2,105 posts
Nomad

Name: kadiliman ng kaluluwa
Age: 43
Inventory: Bronze dagger(+1 to attack), Necromancer robes(+1 to intelligence), Necromancer hood (+1 to intelligence)
Equipped: Bronze dagger(+1 to attack), Necromancer robes(+1 to intelligence), Necromancer hood (+1 to intelligence)
Class: Necromancer
Spells: Raise minions
Attack:3(base 2)
Defense:4
Level:1
Exp:0
Health:20
Mana:100
---------(stats)
Intelligence:3(base 2)
Agility:3
Strength:1
Luck:3
Endurance:1
Charisma:2

god that was a giant misunderstanding

DarthNerd
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DarthNerd
1,761 posts
Nomad

Name: kadiliman ng kaluluwa
Age: 43
Inventory: Bronze dagger(+1 to attack), Necromancer robes(+1 to intelligence), Necromancer hood (+1 to intelligence)
Equipped: Bronze dagger(+1 to attack), Necromancer robes(+1 to intelligence), Necromancer hood (+1 to intelligence)
Class: Necromancer
Spells: Raise minions
Attack:3(base 2)
Defense:4
Level:1
Exp:0
Health:20
Mana:100
---------(stats)
Intelligence:3(base 2)
Agility:3
Strength:1
Luck:3
Endurance:1
Charisma:2


Your sheet is still messed up, 2+1=3, then the 2 other 3's = 6, 6+9, 9+3=12, and you still havent addede your extra point to intelligence for being a necromancer. I seriusly dont under stand how your getting this wrong, and i am considering just not letting you play because YOU CANT GET IT RIGHT.



Name: Talow Rosine
Age: 14
Inventory: Bronze longsword(+2 attack), Wooden bow(+1 attack, if arrows also equipped), Leather armor(+1 defense), 10 arrows
Equiped:Wooden bow(+1 attack, if arrows also equipped), Leather armor(+1 defense),10 Arrows
Class:Evil man
Spells:Bolt(3 damage)
Attack:4(3base)
Defense:4(3base)
Level:1
Exp:0
Health:14
Mana:100
---------(stats)
Intelligence:2
Agillity:1
Strength:1
Luck:4
Endurance: 1
Charisma: 1


The mage(20 health) takes 4 damage, and turns towards you and fires a beam of light, dealing 6 damage. You fire another shot, dealing a solid 4 damage, and he begins chargeing his beam again.

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

Name: Talow Rosine
Age: 14
Inventory: Bronze longsword(+2 attack), Wooden bow(+1 attack, if arrows also equipped), Leather armor(+1 defense), 10 arrows
Equiped:Wooden bow(+1 attack, if arrows also equipped), Leather armor(+1 defense),10 Arrows
Class:Evil man
Spells:Bolt(3 damage)
Attack:4(3base)
Defense:4(3base)
Level:1
Exp:0
Health:14
Mana:100
---------(stats)
Intelligence:2
Agillity:1
Strength:1
Luck:4
Endurance: 1
Charisma: 1

i wonder... lets try attacking with my bow again, as well as chaining in bolt to the attack.

Denchot
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Denchot
2,105 posts
Nomad

Name: kadiliman ng kaluluwa
Age: 43
Inventory: Bronze dagger(+1 to attack), Necromancer robes(+1 to intelligence), Necromancer hood (+1 to intelligence)
Equipped: Bronze dagger(+1 to attack), Necromancer robes(+1 to intelligence), Necromancer hood (+1 to intelligence)
Class: Necromancer
Spells: Raise minions
Attack:3(base 2)
Defense:4
Level:1
Exp:0
Health:20
Mana:100
---------(stats)
Intelligence:3
Agility:3
Strength:1
Luck:3
Endurance:1
Charisma:2

i have not put any points into intelligence alright! & it was a huge misunderstanding earlier i thought i had 1 point in all of them already, now when you count it dont count the intelligence because that is all equipment bonuses
im sry but it was all a misunderstanding otherwise this probavly wouldent have happened plz dont hold this against me in the game

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