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DarthNerd
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DarthNerd
1,761 posts
Nomad

Every story has the villian, the guy behind the scenes makeing your life horrible, the guy sending monsters to kill your parents and burn your town, the guy you fight in the final show down. The villian always has a reason, be it world domination or he wants revenge apon every season, summoning a demon lord to grant his every wish, or banishing you to your doom. The hero always prevails and he meets his fall, always to come back as a undead monster. Its the same thing every day for a hero, but for the villian? No, thats a different story. In this game, you play as the fantasy villian trying to enslave/destroy/create a new/and all those other motives the world by any means nessisary. You will start out minor, and become more renowened and become a threat. Soon enough, kingdoms attack you and heros attempt to slay you. But this time, the hero's are the ones that die.

Charecter sheet:


Namemake it shound cool and evil, please?)
AgeNothing like "a 10000000 year old demon&quot
Inventoryfill in with what your class says)
Equipeddecide what to equip in your inventory)
Class:
Spells:
Attack:
Defense:
Level:1
Exp:0
Health:20
Mana:100
---------(stats)
Intelligenceused for "skill checks" and in conversations)
AgillityUsed for skill checks such as outrunning a gaurd)
StrengthSkill checks like pushing a boulder onto some one)
LuckAll around lucky, less chance of (for example) getting your lair found)
Endurance: (how long you can run, how long you can stay fighting, ECT.)
Charisma: (Used in conversations and convinceing people of things)

Distrubute 10 skill points through that.

So, here are the classes:

Necromancer: A evil wizard who uses the flesh and bone of the slain as his minions, comes with: Bronze dagger(+1 attack), Spell "Raise minion"(turns the dead into a minion, how much health they have and how much damage they do depends on who your raiseing, uses 20 mana), Necromancers robes(+1 intelligence), necromancers hood(+1 intelligence). You also start with 4 defense and 2 attack. Bounus permanate 1 intelligence.


Demon born: A human that has demon in his blood line, and fights with increased strength and fireing "dark blasts", comes with: Iron longsword(+3 attack), Iron armor(+3 defense), Spell "Dark blast"(a dark blast doing 3-4 damage, uses 10 mana). Starts with 3 defense and 3 attack. Bounus permanate 1 strength



Elven trickster: A elf gone rouge, uses his/her sly skills and charisma to gather supporters and take down his/her enemy, comes with: Iron dagger(+2 attack), Leather armor(+1 defense), Spell "charm"(makes people "like" you better, more willing to do what you ask them, lower shop prices, you know, the works. Costs 5 mana), talismin of agillity(+1 agillity). Starts with 2 defense and 4 attack. Bounus 1 point to charisma



King of bugs: A man gone mad, uses natural abillity to control the giant bugs of the land, comes with: Leather mask(+1 defense), Scale armor(+4 defense), Spell "summon bug"(summons a giant bug from the current area to aid you in battle, bugs vary from different areas, different bugs different stats for them, when you use this you control the bug for the fight and the enemy can attack you or the bug, takes 10 mana). Stats with 5 defense and 1 attack. Bounus 1 to endurance.(honestly, this is probley the best class)




True demon: A full on demon traped in the apperance of a man, seeks to destroy earth so he/she may return to his/her realm. Spell "Break bone"(Uses 10 mana, breaks a bone of a oppenet, hurting them(3 damage) and hindering there stats) Spell "freeze" (freezes the oppenet in a block of ice, lasts for 2 turns, does no damage, costs 40 mana) Spell "fire blast"(shoots a blast of fire at the enemy, doing 7 damage, costs 20 mana) Spell "blind"(blinds the enemy for 3 turns, makes their attacks less likely to hit, costs 30 mana). Starts with 3 attack and 3 defense. Has a permanat bounus +1 to luck.



Ice lord: A person from the long lost ice kingdom, shunned from the world for being, well, a person made of ice, seeks to destroy the world. Bounus "ice man" power, being made of ice, you have the benefits of that, and cannot be melted, mind you. Starts with: Bronze longsword(+2 attack), Bronze armor(+2 defense). Spell "Ice beam"(a beam of ice that has a chance to freeze a enemy, and does about 5 damage, costs 35 mana). Permanat +2 to endurance.




Evil man: Simply a evil man out to destroy or enslave the world, nothing special about him, can be a warrior type of guy, archer type of guy, or mage type of guy. Wooden bow(+1 attack, if arrows are used), 10 arrows, Spell "bolt"(a small bolt of light hits your enemy, 3 damage), Bronze longsword(+2 attack), Leather armor(+1 defense). starts with 3 attack and 3 defense.
____________________________________________________________



Leveling up: When you fight and win, you gain Exp, when you gain a certian ammount, you level up. When you level up, you chose to raise ethier your mana or health by 10. You also get to raise ethier attack or defense by 1. Lastly, you chose to raise one of your stats(strength, endurcance, luck, ECT.) by one. Your "class" also "evolves". You will get a new something (uselly a spell) depending on your class when you level up.



Places: This takes place in a fictional world, Their are the kingdoms of: Storn(a nice little human empire, pretty good sized, contains many little towns), Kingdom of Larts(a kingdom of humans, very competitive against storn). Zarveria(a large section of woods filled with monsters, and tiny towns). Demons realm(where all the demons are from, wizards are capable of summoning portals to their). Ice kingdom(also known as The forbidden land, a kingdom deep in the high icey mountians, a race of powerful "ice men" live there, but do not leave as they are hated by the other races). Vorminheim(city of dwarves, underground, and hidden from most everyone, other underground citys of dwarves exist, but are not marked). Yewklus(Elven land, bordered by a forest filled with viscious mythical creatures, once past that, lay beatiful elven citys, only few humans ever see them). Various other unmarked places exist, and most are deemed to dangorus to go to.


I hope to get 3-5 players in this game, if i missed anything, or if your confused, please tell me. Feel free to join at anytime. When you do join, you will be put into a town and a certian sceneario Example: You wake up with a feeling of doom in your heart, and look down the path to see a small human settlement. You also hear large growls the oppisite direction. <---- example.

I hope anyone that joins this game will be satisfied with it.

  • 545 Replies
DarthNerd
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DarthNerd
1,761 posts
Nomad

Name: kadiliman ng kaluluwa
Age: 43
Inventory: Bronze dagger(+1 to attack), Necromancer robes(+1 to intelligence), Necromancer hood (+1 to intelligence)
Equipped: Bronze dagger(+1 to attack), Necromancer robes(+1 to intelligence), Necromancer hood (+1 to intelligence)
Class: Necromancer
Spells: Raise minions
Attack:3(base 2)
Defense:4
Level:1
Exp:0
Health:20
Mana:80
---------(stats)
Intelligence:3
Agility:3
Strength:1
Luck:3
Endurance:1
Charisma:2


You see that a grave robber was here recently, and some graves are dug open to revel more skeletons/rotting corpses. You also see a sealed tomb. Its the dead of night and you can see the sun peeking over the horizion. A couple of miles up ahead you can see a small village. The bug man is no where to be seen.

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

Name: Talow Rosine
Age: 14
Inventory: Bronze longsword(+2 attack), Wooden bow(+1 attack, if arrows also equipped), Leather armor(+1 defense), 10 arrows
Equiped:Wooden bow(+1 attack, if arrows also equipped), Leather armor(+1 defense),5 Arrows
Class:Evil man
Spells:Bolt(3 damage 10 mana)
Attack:4(3base)
Defense:4(3base)
Level:1
Exp:0
Health:7
Mana:90
---------(stats)
Intelligence:2
Agillity:1
Strength:1
Luck:4
Endurance: 1
Charisma: 1

"ok, thanks umm... i'm gonna call you Link for now. and thank you too Orfen." i guess i use the big key on the gold door and see if i can open it. is there like a stat for allies or stuff like that?

Denchot
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Denchot
2,105 posts
Nomad

Name: kadiliman ng kaluluwa
Age: 43
Inventory: Bronze dagger(+1 to attack), Necromancer robes(+1 to intelligence), Necromancer hood (+1 to intelligence)
Equipped: Bronze dagger(+1 to attack), Necromancer robes(+1 to intelligence), Necromancer hood (+1 to intelligence)
Class: Necromancer
Spells: Raise minions
Attack:3(base 2)
Defense:4
Level:1
Exp:0
Health:20
Mana:80
---------(stats)
Intelligence:3
Agility:3
Strength:1
Luck:3
Endurance:1
Charisma:2

I raise to more dead. the more complete one's that is.

DarthNerd
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DarthNerd
1,761 posts
Nomad

Name: Talow Rosine
Age: 14
Inventory: Bronze longsword(+2 attack), Wooden bow(+1 attack, if arrows also equipped), Leather armor(+1 defense), 10 arrows
Equiped:Wooden bow(+1 attack, if arrows also equipped), Leather armor(+1 defense),5 Arrows
Class:Evil man
Spells:Bolt(3 damage 10 mana)
Attack:4(3base)
Defense:4(3base)
Level:1
Exp:0
Health:7
Mana:90
---------(stats)
Intelligence:2
Agillity:1
Strength:1
Luck:4
Endurance: 1
Charisma: 1

Allies/minions/your evil army of doom/people your fighting will show there stats if allwold, for example, fighting a myserius spirit you cant see their stats, but fighting a common warrior you can if you ask. I'll show you your stats for orfen and "link". Also, allies just have age, name, attack, defense, inventory, and health. Mana is secret, as it is a force not able to be seen, in a way.


Name: Link
Age: 'round 27
Inventory: Iron armor, Iron longsword, Iron sheild, 20 gold.
Attack: 3
Defense: 2
Health: 17



Name: Orfen
Age: Who knows!?
Inventory: Cloth shirt, cloth pants, club.
Attack: 6
Defense: 3
Health: 35



You fit the key into the door, and open it. It leads into darkness, with a singal torch stoof up by sticks in the center.

DarthNerd
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DarthNerd
1,761 posts
Nomad

Name: kadiliman ng kaluluwa
Age: 43
Inventory: Bronze dagger(+1 to attack), Necromancer robes(+1 to intelligence), Necromancer hood (+1 to intelligence)
Equipped: Bronze dagger(+1 to attack), Necromancer robes(+1 to intelligence), Necromancer hood (+1 to intelligence)
Class: Necromancer
Spells: Raise minions
Attack:3(base 2)
Defense:4
Level:1
Exp:0
Health:20
Mana:80
---------(stats)
Intelligence:3
Agility:3
Strength:1
Luck:3
Endurance:1
Charisma:2
----------
Minions: 5 skeletons, 2 zombies


You summon an extra 3 skeletons, and 2 rotting corpses(zombies)


New slot: Minions

Denchot
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Denchot
2,105 posts
Nomad

Name: kadiliman ng kaluluwa
Age: 43
Inventory: Bronze dagger(+1 to attack), Necromancer robes(+1 to intelligence), Necromancer hood (+1 to intelligence)
Equipped: Bronze dagger(+1 to attack), Necromancer robes(+1 to intelligence), Necromancer hood (+1 to intelligence)
Class: Necromancer
Spells: Raise minions
Attack:3(base 2)
Defense:4
Level:1
Exp:0
Health:20
Mana:80
---------(stats)
Intelligence:3
Agility:3
Strength:1
Luck:3
Endurance:1
Charisma:2
*most actions i will avoid destruction of my minions*
i send my minions to open the tomb.

DarthNerd
offline
DarthNerd
1,761 posts
Nomad

Name: kadiliman ng kaluluwa
Age: 43
Inventory: Bronze dagger(+1 to attack), Necromancer robes(+1 to intelligence), Necromancer hood (+1 to intelligence)
Equipped: Bronze dagger(+1 to attack), Necromancer robes(+1 to intelligence), Necromancer hood (+1 to intelligence)
Class: Necromancer
Spells: Raise minions
Attack:3(base 2)
Defense:4
Level:1
Exp:0
Health:20
Mana:80
---------(stats)
Intelligence:3
Agility:3
Strength:1
Luck:3
Endurance:1
Charisma:2
----------
Minions: 5 skeletons, 2 zombies


Why didnt you copy your new sheet? You always copy the most recent sheet dude, its how it goes.



The minions begin grabing at the edges of the blank block infront of it but a beam of darkness repels them. A rumbling is heard frominside.

Denchot
offline
Denchot
2,105 posts
Nomad

Name: kadiliman ng kaluluwa
Age: 43
Inventory: Bronze dagger(+1 to attack), Necromancer robes(+1 to intelligence), Necromancer hood (+1 to intelligence)
Equipped: Bronze dagger(+1 to attack), Necromancer robes(+1 to intelligence), Necromancer hood (+1 to intelligence)
Class: Necromancer
Spells: Raise minions
Attack:3(base 2)
Defense:4
Level:1
Exp:0
Health:20
Mana:80
---------(stats)
Intelligence:3
Agility:3
Strength:1
Luck:3
Endurance:1
Charisma:2
----------
Minions: 5 skeletons, 2 zombies

oopsy i hide in a grave & tell my minions to hide

DarthNerd
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DarthNerd
1,761 posts
Nomad

Name: kadiliman ng kaluluwa
Age: 43
Inventory: Bronze dagger(+1 to attack), Necromancer robes(+1 to intelligence), Necromancer hood (+1 to intelligence)
Equipped: Bronze dagger(+1 to attack), Necromancer robes(+1 to intelligence), Necromancer hood (+1 to intelligence)
Class: Necromancer
Spells: Raise minions
Attack:3(base 2)
Defense:4
Level:1
Exp:0
Health:20
Mana:-40
---------(stats)
Intelligence:3
Agility:3
Strength:1
Luck:3
Endurance:1
Charisma:2
----------
Minions: 5 skeletons, 2 zombies


The block infront of it falls down, and a surge of dark energy shoots out. From within steps a skeleton adorned in black armor with pulseing purple gems on it. He has a broken black full helm with purple gems on it also. Weilding a sword made of pure purple energy. The ground seems to tremble at his very feet. From that large use of mana summoning the minions your critical with negative mana and unable to fit. Your minions are at your disposal, however, and your mana slowly recharges.

Skeleton warlord(the guy from the tomb: COWARDS! I SEE YOU HIDEING! COME AND FACE THE WRATH OF IRSKINSES! THE GREAT LORD OF DARKNESS YOU HAVE DISTURBED.

Mind this: You wont actully be able to defeat this guy, but help will come from unexpected places.

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

Name: Talow Rosine
Age: 14
Inventory: Bronze longsword(+2 attack), Wooden bow(+1 attack, if arrows also equipped), Leather armor(+1 defense), 10 arrows
Equiped:Wooden bow(+1 attack, if arrows also equipped), Leather armor(+1 defense),5 Arrows
Class:Evil man
Spells:Bolt(3 damage 10 mana)
Attack:4(3base)
Defense:4(3base)
Level:1
Exp:0
Health:7
Mana:90
---------(stats)
Intelligence:2
Agillity:1
Strength:1
Luck:4
Endurance: 1
Charisma: 1

ahh... "well lets go in." i guess me and the people that are with me goes in and sees what happens.

DarthNerd
offline
DarthNerd
1,761 posts
Nomad

Name: Talow Rosine
Age: 14
Inventory: Bronze longsword(+2 attack), Wooden bow(+1 attack, if arrows also equipped), Leather armor(+1 defense), 10 arrows
Equiped:Wooden bow(+1 attack, if arrows also equipped), Leather armor(+1 defense),5 Arrows
Class:Evil man
Spells:Bolt(3 damage 10 mana)
Attack:4(3base)
Defense:4(3base)
Level:1
Exp:0
Health:7
Mana:90
---------(stats)
Intelligence:2
Agillity:1
Strength:1
Luck:4
Endurance: 1
Charisma: 1
-----------
Minions: Link, Orfen


You walk over to the torch, and hear a large growl, suddenly torchs of wood on all the surronding wall light with a burst of flames, and behold, infront of you is a giant black dragon, beyond it, you can spot a large nest with 3 large eggs in it.

Denchot
offline
Denchot
2,105 posts
Nomad

Name: kadiliman ng kaluluwa
Age: 43
Inventory: Bronze dagger(+1 to attack), Necromancer robes(+1 to intelligence), Necromancer hood (+1 to intelligence)
Equipped: Bronze dagger(+1 to attack), Necromancer robes(+1 to intelligence), Necromancer hood (+1 to intelligence)
Class: Necromancer
Spells: Raise minions
Attack:3(base 2)
Defense:4
Level:1
Exp:0
Health:20
Mana:-40
---------(stats)
Intelligence:3
Agility:3
Strength:1
Luck:3
Endurance:1
Charisma:2
----------
Minions: 5 skeletons, 2 zombies
i crawl out of the grave & cower before him saying "hello my lord & im sorry for disturbing you i thought you were a rich fool not a man of great power, i did not read your inscription. spare me please"

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

Name: Talow Rosine
Age: 14
Inventory: Bronze longsword(+2 attack), Wooden bow(+1 attack, if arrows also equipped), Leather armor(+1 defense), 10 arrows
Equiped:Wooden bow(+1 attack, if arrows also equipped), Leather armor(+1 defense),5 Arrows
Class:Evil man
Spells:Bolt(3 damage 10 mana)
Attack:4(3base)
Defense:4(3base)
Level:1
Exp:0
Health:7
Mana:90
---------(stats)
Intelligence:2
Agillity:1
Strength:1
Luck:4
Endurance: 1
Charisma: 1
-----------
Minions: Link, Orfen

"umm hey ya?" wait a minute... shouldn't killing the mage give me xp or something?

DarthNerd
offline
DarthNerd
1,761 posts
Nomad

Name: kadiliman ng kaluluwa
Age: 43
Inventory: Bronze dagger(+1 to attack), Necromancer robes(+1 to intelligence), Necromancer hood (+1 to intelligence)
Equipped: Bronze dagger(+1 to attack), Necromancer robes(+1 to intelligence), Necromancer hood (+1 to intelligence)
Class: Necromancer
Spells: Raise minions
Attack:3(base 2)
Defense:4
Level:1
Exp:0
Health:20
Mana:-40
---------(stats)
Intelligence:3
Agility:3
Strength:1
Luck:3
Endurance:1
Charisma:2
----------
Minions: 5 skeletons, 2 zombies


Stop posting your words connected to your charecter sheet, press enter for an extra line below it before you type.

Skeleton warlord: NEVER! ANY WHO DISTURBS ME SHALL PAY THE PRICE! He hurls a ball of dark energy with at you, destroy the ground and grave, leaveing you in a crater, although the ground and tombstone took the damage for you. He begins to charge another ball of dark energy.

DarthNerd
offline
DarthNerd
1,761 posts
Nomad

Name: Talow Rosine
Age: 14
Inventory: Bronze longsword(+2 attack), Wooden bow(+1 attack, if arrows also equipped), Leather armor(+1 defense), 10 arrows
Equiped:Wooden bow(+1 attack, if arrows also equipped), Leather armor(+1 defense),5 Arrows
Class:Evil man
Spells:Bolt(3 damage 10 mana)
Attack:4(3base)
Defense:4(3base)
Level:1
Exp: 75
Health: 3
Mana:90
---------(stats)
Intelligence:2
Agillity:1
Strength:1
Luck:4
Endurance: 1
Charisma: 1
-----------
Minions: Link, Orfen



Oh, sorry, this is my first rpg with stats. There, have some exp.

The dragon roars and slashs you with its claws, flinging you back, you land next to a dead adventurer who is griping a health potion. Link and Orfen begin to attack, with link slashing its claws, and orfen jumping and clubing its head.


You: health 3
Dragon: health 75

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