ForumsForum GamesDungeons and Dragons 3.5 New Thread

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Hypermnestra
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Hypermnestra
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Nomad

Okay, so, apparently TRF wants to lose the old thread until such time as Dibs sees fit to return.
So, as per his request, I have made a new thread. I, of course, don't see exactly why this is necessary, but I suppose it won't hurt anything to accommodate Turf.
So, I guess this will just be a continuation of the prior thread with the old characters and we'll pick up where Dibs left off. I suggested that Noob DM this one, but being that he doesn't have any of the source material beyond what's on the internet, he declined. That being the case, if there are no objections, I guess I will be DMing this one. I won't have access to my books myself for another week or two, so if it's okay, I guess I'll be using a homemade campaign. And as far as the campaign goes, expect to see a lot of stuff that's not exactly D&D canon, because, as I said, I don't have my sourcebooks right now. Unless, of course, someone else wants to DM, in which case, I'd be more than happy to step aside.
Unfortunately, I do not think that this game will be accepting any more players. This thread is here for the sole purpose of reducing clutter in the other. It will actually be a lot easier - it was getting to be a pain, navigating that other one with all the pages it had(we were almost at 4,000!).
To start off, I'm going to request that we all post our sheets(I'll track mine down later) and if there is anyone who would like to DM or has any requests to that effect or which concern the next campaign, speak now or forever hold your peace.
Cheers.

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Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Name:
Player: Holladay
Age:
Gender:
Race: Desert Elf
Class: Rogue
Level: 1
Alignment:
Deity:
Languages: Common, Elven,
------Attributes----------
Str: 8[-1]
Dex: 18[+4]
Con: 10
Int: 17[+3]
Wis: 16[+3]
Cha: 15[+2]
Fort Save: +0
Ref Save: +6
Will Save: +3
Hit Points: 6/6
Attack Bonus: -1
Damage: -1
Base Attack Bonus: +0
Critical:
AC: 14
------------------Equipment-------------------------------
Clothing:
Off Hand:
Primary Hand:
Miscellaneous:
Transportation:
GP: 500.
-------Feats/Spells/Abilities/Etc.------------
Feats:
Racial Traits: Heat Endurance[+4 Fort against hot weather], -2 Strength, +2 Dexterity, +2[Handle Animal, Ride, Search, Spot], Immunity to magic sleep effects, +2 racial saving throw bonus against enchantment spells or effects, Low-Light Vision.
Class Feats: Trapfinding, Sneak Attack[+1d6].
Skills: Balance[4], Climb[4], Escape Artist[4], Hide[4], Open Lock[4], Move Silently[4], Ride[4], Survival[4], Swim[4], Tumble[4], Use Rope[4].
Spells: None.

Here you go Holladay, is that better?

Holladay15
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Holladay15
3,671 posts
Nomad

Yes, this CS looks awesome. thanks Hyper. So, I have 500gp to spend on Weapons or how does this work?

loco5
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loco5
16,287 posts
Peasant

yo what happened while i was pwning zombies and survivors alike at my brothers house?

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Yes, this CS looks awesome. thanks Hyper. So, I have 500gp to spend on Weapons or how does this work?

Yeah, you get 500 gp to spend on any equipment.
Holladay15
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Holladay15
3,671 posts
Nomad

How much would a heavy horse be?

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

How much would a heavy horse be?

Here, you can find out for yourself.
loco5
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loco5
16,287 posts
Peasant
Holladay15
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Holladay15
3,671 posts
Nomad

how much can a cart carry I can find how much a cart can hold

loco5
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loco5
16,287 posts
Peasant

how much can a cart carry I can find how much a cart can hold


add me in, i'd probably be sleeping in it :3 lol, why do we need a cart. we don't have any bards who will die 100 times
Holladay15
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Holladay15
3,671 posts
Nomad

Yeah, I was thinking of a cart, but I had seconds thought how about saddle bags how much can it carry? it doesn't tell me either

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

What should I play. Also, my game.

Holladay15
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Holladay15
3,671 posts
Nomad

Name: Bomani hotep
Player: Holladay
Age: 184
Gender: Male
Race: Desert Elf
Class: Rogue
Level: 1
Alignment: CN
Deity:
Languages: Common, Elven, Goblin
------Attributes----------
Str: 8[-1]
Dex: 18[+4]
Con: 10
Int: 17[+3]
Wis: 16[+3]
Cha: 15[+2]
Fort Save: +0
Ref Save: +6
Will Save: +3
Hit Points: 6/6
Attack Bonus: -1
Damage: -1
Base Attack Bonus: +0
Critical:
AC: 14
------------------Equipment-------------------------------
Clothing: Traveler's outfit
Off Hand:Composite shortbow
Primary Hand: Rapier
Miscellaneous: ridding saddle, saddle bags,silk rope (50ft), grappling hook, master working theives tools, flint and steel, 10 meals (perday),
Arrows (100), Feed (10), Dagger.
Transportation: Heavy Horse.
GP: 72.
-------Feats/Spells/Abilities/Etc.------------
Feats: Agile
Racial Traits: Heat Endurance[+4 Fort against hot weather], -2 Strength, +2 Dexterity, +2[Handle Animal, Ride, Search, Spot],
Immunity to magic sleep effects, +2 racial saving throw bonus against enchantment spells or effects, Low-Light Vision.
Class Feats: Trapfinding, Sneak Attack[+1d6].
Skills: Balance[4], climb[4], Escape Artist[4], Hide[4], Open Lock[4], Move Silently[4], Ride[4], Survival[4], Swim[4], Tumble[4], Use Rope[4].
Spells: None

This acceptable Hyper?
loco5
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loco5
16,287 posts
Peasant

*corner crying* your stats are higher than mine!

Holladay15
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Holladay15
3,671 posts
Nomad

Yeah, my character is pretty awesome even though it has low strength it definitley makes up for in everything else *kicks loco in his corner*

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Yeah, my character is pretty awesome even though it has low strength it definitley makes up for in everything else *kicks loco in his corner*
That reminds me a whole lot of my character.
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