Okay, so, apparently TRF wants to lose the old thread until such time as Dibs sees fit to return. So, as per his request, I have made a new thread. I, of course, don't see exactly why this is necessary, but I suppose it won't hurt anything to accommodate Turf. So, I guess this will just be a continuation of the prior thread with the old characters and we'll pick up where Dibs left off. I suggested that Noob DM this one, but being that he doesn't have any of the source material beyond what's on the internet, he declined. That being the case, if there are no objections, I guess I will be DMing this one. I won't have access to my books myself for another week or two, so if it's okay, I guess I'll be using a homemade campaign. And as far as the campaign goes, expect to see a lot of stuff that's not exactly D&D canon, because, as I said, I don't have my sourcebooks right now. Unless, of course, someone else wants to DM, in which case, I'd be more than happy to step aside. Unfortunately, I do not think that this game will be accepting any more players. This thread is here for the sole purpose of reducing clutter in the other. It will actually be a lot easier - it was getting to be a pain, navigating that other one with all the pages it had(we were almost at 4,000!). To start off, I'm going to request that we all post our sheets(I'll track mine down later) and if there is anyone who would like to DM or has any requests to that effect or which concern the next campaign, speak now or forever hold your peace. Cheers.
Which one and Otihand is the cold, calculating one (for the most part).
I think it would be best if all of our characters knew each other and were friends already. We don't have an overpowered dom like Arasys here to keep us in line, so it would be easier that way.
I've always wanted to try that but never got the chance. Well my specialty is and always will be pyro characters. I meant for the mom, you know that's where he gets it from, maybe we should do this via profile so as not to clutter this.
Your pyrokineticist has been approved, DB. And I did think that "Stalkingwolf" sounded familiar, but I couldn't place it. I think the family thing is a good idea, but as far as Leadership goes, I was thinking it might be a better idea to have more peripheral contact with the family, say, have them as Contacts?
I was going to have most of them as Contacts and maybe two as followers. I would prefer Otihand to be the Cohort. 30 years between two Elf kids is close as hell, they are brothers separated by only 13 years. Besides, we need a dedicated Assassin. Noobs is thinning his out with Shadowdancer.
All right, let's see the cohort's sheet. But if you don't mind, let's keep the cohorts' sheets separate from the original character's, eh? That way, the char sheet isn't the Great Text Wall of China.
Yo I wanted to make an assassin like guy, either a rogue or sorcerer with a prestige.
Thus far we have a sorcerer/rogue and a pyro/cleric. Noobs is apparently thinking about an asssassin/shadowdancer type thing but hasn't completed it yet. You can have pretty much any nonlawful class.
I gave him one magic Item, but consider it a gift from his brother, alright? I hope that it is fine since I am only giving Al the rapier and one other thing (haven't decided yet).
Name: Otihand Stalkingwolf Player: Dragonblaze052 Age: 142 Sex: M Looks: Gaze strikes fear into the fiercest foe, you have woken up the demon in him Race: Wild Elf Class: Rogue Alignment: Neutral Evil (Chaotic tendencies) Level:6 Level Equivalency:6 Str-14 Dex-18 Con-12 Int-17 Wis-14 Cha-11 Saves: Fortitude(2) Reflex(10) Will(3) Hit points:30 BAB: +3 Attack: +7 Damage: Rapier (1d6+2, 18-20 crit), Assassinâs Dagger (1d4+3, 19-20 crit) Hand Crossbow (1d4 + 2) Armor Class-(16) Features: Sneak Attack (+4d6), Trap Finding, Evasion, Trap Sense +1, Uncanny Dodge, Death Attack, Poison Use Feats: Weapon Finesse, Two Weapon Fighting, Vulnerable (Flaw), Power Attack, Cleave Skills: Balance 9, Climb 9, Disguise 9, Escape Artist 8, Forgery 9, Jump 9, Tumble 9, Open Lock 8, Sleight of Hand 9, Search 8, Appraise 8 Languages: Common, Elven, Gnoll, Orc, Sylvan Equipment: Adventurer's Kit, Leather Armor, Rapier, Assassin's Dagger, Hand Crossbow
Name: Otihand Stalkingwolf Player: Dragonblaze052 Age: 142 Sex: M Looks: Gaze strikes fear into the fiercest foe, you have woken up the demon in him Race: Wild Elf Class: Rogue Alignment: Neutral Evil (Chaotic tendencies) Level:6 Level Equivalency:6 Str-14 Dex-18 Con-12 Int-17 Wis-14 Cha-11 Saves: Fortitude(2) Reflex(10) Will(3) Hit points:30 BAB: +3 Attack: +7 Damage: Rapier (1d6+2, 18-20 crit), Assassin�s Dagger (1d4+3, 19-20 crit) Hand Crossbow (1d4 + 2) Armor Class-(16) Features: Sneak Attack (+4d6), Trap Finding, Evasion, Trap Sense +1, Uncanny Dodge, Death Attack, Poison Use Feats: Weapon Finesse, Two Weapon Fighting, Vulnerable (Flaw), Power Attack, Cleave Skills: Balance 9, Climb 9, Disguise 9, Escape Artist 8, Forgery 9, Jump 9, Tumble 9, Open Lock 8, Sleight of Hand 9, Search 8, Appraise 8 Languages: Common, Elven, Gnoll, Orc, Sylvan Equipment: Adventurer's Kit, Leather Armor, Rapier, Assassin's Dagger, Hand Crossbow
Spells:
Lvl 1, 3/day: True Strike, Sleep
If you want to give the cohort a magic item, you can, but it will have to come from the original character's stash of stuff. Basically, you can transfer Alphonse's stuff to Otihand if you want, but otherwise I'm saying no to the magic item.
That is what I meant, it is coming from Al's stuff. Mind changing the Rapier to Alchemical Silver since that was the quest reward, please?
Can Al's Rapier be +2? Would I be allowed to give them more magic items than just the Rapier and Dagger? I am satisfied with those two, but I wouldn't mind a few trinkets.
Can Al's Rapier be +2? Would I be allowed to give them more magic items than just the Rapier and Dagger? I am satisfied with those two, but I wouldn't mind a few trinkets.
I'm going to draw the line at an added up total of +3(so three +1 items, 1 +3 item, etc. you get it). My character, for example, has two +1 Hand Crossbows.
That is what I meant, it is coming from Al's stuff. Mind changing the Rapier to Alchemical Silver since that was the quest reward, please?