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Patrick2011
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Patrick2011
12,319 posts
Templar

DRPG stands for Dice RPG. In this game, there are 6 worlds and you start in one of them. This is what your character sheet looks like:

Name: (put whatever you want)
Class: (Fighter, Ranger, Tank, or Mage)
Level: 1
Experience: 0/10
HP: (This depends on variable factors, so leave it blank for now)
Damage: (This depends on variable factors, so leave it blank for now)
---------------------------------------------------------------------
Strength:
Dexterity:
Constitution:
Intelligence:

On your character sheet, choose a name and class, then put 1 for Level and 0/10 for Experience. Leave everything else blank and I will roll your stats. I will make 4 rolls of 2d6 (2 dice resulting in 2-12) with the order of placement based on class:

Fighter:

Strength
Constitution
Dexterity
Intelligence

Ranger:

Dexterity
Strength
Constitution
Intelligence

Tank:

Constitution
Strength
Intelligence
Dexterity

Mage:

Intelligence
Dexterity
Strength
Constitution

Once you post your character sheet, I will roll stats as described above, but I will also roll your world. These are the possible worlds:

Desert
Tundra
Grassland
Forest
Hills
Beach

Depending on which world I roll for you, I will give the appropriate scenario to start.

The maximum is 5 players, but you can join at any time. If someone quits, that slot is opened. Also, when doing an action, dice can affect its outcome.

  • 152 Replies
sonicheroes95
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sonicheroes95
13,701 posts
Peasant

Name: Talow Rosine
Class: Fighter
Level: 1
Experience: 0/10
HP: (This depends on variable factors, so leave it blank for now)
Damage: (This depends on variable factors, so leave it blank for now)
---------------------------------------------------------------------
Strength:
Dexterity:
Constitution:
Intelligence:

lets see how lucky i am.

Patrick2011
online
Patrick2011
12,319 posts
Templar

Name: Talow Rosine
Class: Fighter
Level: 1
Experience: 0/10
HP: 85/85
Damage: 2-12
---------------------------------------------------------------------
Strength: 7
Dexterity: 4
Constitution: 7
Intelligence: 3

Last Roll: 4
Roll Purpose: Determine Starting World
Result: Forest

You find yourself in a forest. All around you are trees, but there is a cave nearby. What do you do?

thebluerabbit
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thebluerabbit
5,340 posts
Farmer

Name: blue wings
Class: Mage
Level: 1
Experience: 0/10
HP:
Damage:
---------------------------------------------------------------------
Strength:
Dexterity:
Constitution:
Intelligence:

hi i hope i can join

Patrick2011
online
Patrick2011
12,319 posts
Templar

Name: blue wings
Class: Mage
Level: 1
Experience: 0/10
HP: 70/70
Damage: 3-12
---------------------------------------------------------------------
Strength: 8
Dexterity: 11
Constitution: 4
Intelligence: 11

Last Roll: 6
Roll Purpose: Determine Starting World
Result: Beach

You find yourself in a beach. On one side is an ocean (of course) while the other direction leads to a small town. There are also some seashells on the beach. What do you do?

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

Name: Talow Rosine
Class: Fighter
Level: 1
Experience: 0/10
HP: 85/85
Damage: 2-12
---------------------------------------------------------------------
Strength: 7
Dexterity: 4
Constitution: 7
Intelligence: 3


go check out the cave.

Patrick2011
online
Patrick2011
12,319 posts
Templar

Name: Talow Rosine
Class: Fighter
Level: 1
Experience: 0/10
HP: 85/85
Damage: 2-12
---------------------------------------------------------------------
Strength: 7
Dexterity: 4
Constitution: 7
Intelligence: 3

Last Roll: 4
Roll Purpose: Checking out the cave.
Result: See below scenario.

The cave is pretty normal, but you spot something towards the back of the cave. It looks harmless from the entrance. What do you do?

godandd
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godandd
1,285 posts
Nomad

Class: TANK!!!!
Level: 1
Experience: 0/10
HP:
Damage:
---------------------------------------------------------------------
Strength:
Dexterity:
Constitution:
Intelligence:

Patrick2011
online
Patrick2011
12,319 posts
Templar

@godandd: You're missing the name entry.

sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

Name: Talow Rosine
Class: Fighter
Level: 1
Experience: 0/10
HP: 85/85
Damage: 2-12
---------------------------------------------------------------------
Strength: 7
Dexterity: 4
Constitution: 7
Intelligence: 3

go investage it.

Patrick2011
online
Patrick2011
12,319 posts
Templar

Name: Talow Rosine
Class: Fighter
Level: 1
Experience: 0/10
HP: 85/85
Damage: 3-16 (+1-4 from sword)
---------------------------------------------------------------------
Strength: 7
Dexterity: 4
Constitution: 7
Intelligence: 3

Last Roll: 6
Roll Purpose: Determining the item in the cave.
Result: A weapon. See below for details and next scenario.

You find what looks like a sword. You pick it up and your damage increases. Since there is nothing else in the cave, you leave the cave. Suddenly, you hear a voice in the distance. From where you are, you cannot understand what is being said. What do you do?

sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

Name: Talow Rosine
Class: Fighter
Level: 1
Experience: 0/10
HP: 85/85
Damage: 3-16 (+1-4 from sword)
---------------------------------------------------------------------
Strength: 7
Dexterity: 4
Constitution: 7
Intelligence: 3

get closer while trying to determine what was said before.

Patrick2011
online
Patrick2011
12,319 posts
Templar

Name: Talow Rosine
Class: Fighter
Level: 1
Experience: 0/10
HP: 85/85
Damage: 3-16 (+1-4 from sword)
---------------------------------------------------------------------
Strength: 7
Dexterity: 4
Constitution: 7
Intelligence: 3

Last Roll: X
X Reason: Dialogue is not rolled.

As you get closer to the voice, you realize that its speaker has a dog with him.

Dialogue:

To say something in-character, use quotation marks. When somebody speaks to you, I will identify the speaker and use dialogue appropriately.


For the purposes of this dialogue, I will refer to the speaker as Dog Owner (the dog may appear later in this game). So:

Dog Owner: "Hey! What are you doing in this forest?"

sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

Name: Talow Rosine
Class: Fighter
Level: 1
Experience: 0/10
HP: 85/85
Damage: 3-16 (+1-4 from sword)
---------------------------------------------------------------------
Strength: 7
Dexterity: 4
Constitution: 7
Intelligence: 3

"hell if i know, i just woke up by that cave" i point to the cave i just came from.

Patrick2011
online
Patrick2011
12,319 posts
Templar

Name: Talow Rosine
Class: Fighter
Level: 1
Experience: 0/10
HP: 85/85
Damage: 3-16 (+1-4 from sword)
---------------------------------------------------------------------
Strength: 7
Dexterity: 4
Constitution: 7
Intelligence: 3

Dog Owner: "I come from the town of Random Offense. Come on over and I'll give you a tour of the town."

sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

Name: Talow Rosine
Class: Fighter
Level: 1
Experience: 0/10
HP: 85/85
Damage: 3-16 (+1-4 from sword)
---------------------------------------------------------------------
Strength: 7
Dexterity: 4
Constitution: 7
Intelligence: 3

"ok. what's your name anyway" i go and follow the Dog Owner

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