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Riptizoid101
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Riptizoid101
6,257 posts
Farmer

Hey there. How you doing? Not important.
One day you were just walking around town, minding your own business, until you felt a hard blunt object hit you on the back of your head.
You wake up, and you look around. You find you are tied to a chair, with many faces around you but they are blurry. You try to say something but they come out as gibberish. You feel as though you've been drugged.

Whats going on? Its time for you to find out.
================================================
Races
-------
Vampire- Vampires, able to change into bats, and are far stronger and faster than humans, vampires feed on the blood of their slain. However, light and holy water are their one true weaknesses, and so they only roam the night away from churches and as late as possible.

Classes: Nightwalker- These vampires wander around the street, trying to find a purpose, not knowing where they're going. From time to time, they may feed on humans, but otherwise they leave them alone. They are the most enduring of vamps, partly because they can endure tremendous amounts of emotional as well as physical pain.(+1 Endurance)
Fledgeling-They are newborn vampires. As newborns, they don't know whether to embrace the gift, or call it a curse. As they are the youngest of vamps, they are also the speediest.(+1 Agility)
Blood Sucker- These are the unrelenting vampires, who are addicted to blood and show no mercy to their enemies. From time to time, there have been good blood suckers that help humans, but those are very rare. They are the strongest class of vampires.(+1 Strength)

Werewolf:Werewolves are the nemesis of the vampires, and are the only ones that can take them out. Werewolves change mostly at night when the full moon shows, but some even how control over it that they change when they feel like it.

Classes: HellDogs- These werewolves are servants of demons. They change EVERY night into a werewolf and must do the deeds the demons command. They can also change into a full wolf or a humanoid were-man depending on the night. They are pawns of hell, and thus are the most strong and aggressive werewolves.(+1 Strength)
Lycans- The werewolves that, at the full moon, change into a humanoid were-man. They can contain tremendous amounts of pain and punishment, and are the most that stand out.(+1 Endurance)
True WereWolf- "True" Werewolves are the ones that when they change under the full moon, they change into a fully wolf state, though their minds are still conscious unlike the above two. They are the fastest of the werewolves.(+1 Agility)

Rotting Undead: The rotting dead are those who were dead, that have come back to life. They have come back to life still in their own rotting corpses, some even full skeletons! Mummies, zombies, you name it. They feed on human flesh to "get rid of the pain in their head". The rotting undead best advantage is that they can infect anyone and anything with just a bite, turning them into another mindless corpse. It is also a known fact that if you destroy the head, they are no more.

Classes: Royal Bloods- These are mostly mummies, but on some occasions, just rotting zombies. They were once in a position of high power, and when they "wake" up they still remember that they were of noble blood. This gives them a strong will and a tremendous leadership able to guide fellow mindless rotting undead to serve their own evil purpose. Since they have a strong will, they can resist pain more efficiently than their mindless counterparts.(+1 Endurance)
Living Skeletons- These guys have been dead for so long, all their flesh has rotted off and all that remains is their bones! They all are quite agile as they have no flesh to keep them down, and don't need to eat as much as other rotting undead. In fact, you can say they are the most "human" out of all of them because they still retain their laughter and some other emotions. Since they are now mostly bone and are quite light, they are the most agile of the rotting undead.(+1 Agility)
Regulars- These are the most aggressive of the bunch.
They are also the most common, and most of the time, don't have any consciousness at all. They are very strong, some regulars even are just werewolves or vampires that have been infected by another regular. They are numerous, sturdy, and powerful.(+1 Strength)

Humans: You're everyday, source of food for undead, person. You may be one as well IRL, unless your some sort of alien.

Classes: Warrior-These guys are strong, and your basic melee fighter. They can wield from swords, to hammers, to light sabers,
and basically every melee weapon in the game.(+1 Strength)
Marksman-These are your classic archers, except of just arrows they can also wield guns, cannons, and a lot of other range weapons. They wear very light armor and are also athletic and so they are the most agile(+1 Agility)
Mage-Humans who have an affinity for magic become mages. They are your basic spell casters, from destructive fire to healing your allies to placing a curse on your enemies. They are the weakest in strength and endurance, but have their intelligence increased by 10 fold.(-2 Strength, -2 Endurance, +5 Intelligence)

Ps.In your journey, you may encounter a race not of your own, and if they turn you into one of them you will become a hybrid. You will then have the power of both your species, but to a lesser extent.

Character Sheet
=======================

Name:
Gender:
AgeIf you are a human, you must choose between 16-40, otherwise you can choose any age if your non-human but nothing over 1000)
Races:
Class:
InventoryChoose 3: Pocket Knife, Med kit, Very long and strong Rope, Spare Batteries, 5 days of food, An arrow dipped in holy water, A bottle of water, A broken wand,)
Hp:10/10
Damage:5-10
Magical Damage:N/A
Stat points:20(Distribute them to your desired stats)
StrengthHow well you can dish damage)
AgilityHow fast and how acrobatic you are)
EnduranceHow well you can take hits)
IntelligenceHow well you can think out things, and also your magical power. Unless you are a mage it is recommended you don't invest in this too much.)

I will accept up to 5 people unless I feel like letting another one in.

  • 768 Replies
sasukemystery
offline
sasukemystery
1,447 posts
Nomad

Name: Viet Anh
Gender: Male
Age: 18
Races: Vampire
Class: Nightwalker
Inventory: Pocket Knife, 5 days food, Med Kit, Old Necklace, list of ingredients, 5 werewolf claws,
Level:2
Exp:17/20
Hp:10/10
Damage:5-10
Magical Damage:N/A
Stat points:5
Strength:6
Agility:10
Endurance:5

I wait to see if any leave

thebluerabbit
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thebluerabbit
5,340 posts
Farmer

Name: blue wings
Gender: male
Age:18
Races: human
Class: mage
Inventory: An arrow covered in undead werewolf blood, An empty bottle, Merlin's wand, Old Book, List of ingredients for the antidote, paper with moon runes,
Level:3
Exp:28/30
Hp:13/15
Damage:5-10
Magical Damage:15-22
Stat points:0
Strength:2
Agility:8
Endurance:4
Intelligence:21
Elements
---------
Fire
Water
Wind
Earth
Lightning
Darkness
Poison
Mist

i will carefully look at the mirrors. there is a trick here that probably tried to confuse me. i will prepare to defend myself.

Riptizoid101
offline
Riptizoid101
6,257 posts
Farmer

Name:Storm
Gender:F
Age:522
Race:Vampire
Class:Blood Sucker
Inventory:Pocket Knife, Med kit, Very long and strong Rope
Level:3
Exp:22/30
Hp:15/15
Damage:15-20
Magical Damage:N/A
Stat points:0
Strength:9
Agility:8
Endurance:8
Intelligence:9

You easily defeat one henchmen. All the other 3 prepare to attack.

Henchmen 1 HP:35/35
Henchmen 2 HP:35/35
Henchmen 3 HP:35/35
Leader HP:70/70

What do you do now?
-----------------------------------------------------------------------
Name: Viet Anh
Gender: Male
Age: 18
Races: Vampire
Class: Nightwalker
Inventory: Pocket Knife, 5 days food, Med Kit, Old Necklace, list of ingredients, 5 werewolf claws,
Level:2
Exp:17/20
Hp:10/10
Damage:5-10
Magical Damage:N/A
Stat points:5
Strength:6
Agility:10
Endurance:5

None of them leave. A few wander around the camp, but never leave.

What do you do now?
----------------------------------------------------------------------
Name: blue wings
Gender: male
Age:18
Races: human
Class: mage
Inventory: An arrow covered in undead werewolf blood, An empty bottle, Merlin's wand, Old Book, List of ingredients for the antidote, paper with moon runes,
Level:3
Exp:28/30
Hp:13/15
Damage:5-10
Magical Damage:15-22
Stat points:0
Strength:2
Agility:8
Endurance:4
Intelligence:21
Elements
---------
Fire
Water
Wind
Earth
Lightning
Darkness
Poison
Mist

You look at the mirrors carefully. They mimic your every move, but then out of nowhere one reflection throws a fireball. You deflect it and now all the mirrors are against you!

What do you do now?

StormDragon
offline
StormDragon
4,584 posts
Peasant

Name:Storm
Gender:F
Age:522
Race:Vampire
Class:Blood Sucker
Inventory:Pocket Knife, Med kit, Very long and strong Rope
Level:3
Exp:22/30
Hp:15/15
Damage:15-20
Magical Damage:N/A
Stat points:0
Strength:9
Agility:8
Endurance:8
Intelligence:9

I attack henchman 1 but keep in mind where the other two are so that if one of them tries to sneak attack me I might be able to use it to my advantage.

thebluerabbit
offline
thebluerabbit
5,340 posts
Farmer

Name: blue wings
Gender: male
Age:18
Races: human
Class: mage
Inventory: An arrow covered in undead werewolf blood, An empty bottle, Merlin's wand, Old Book, List of ingredients for the antidote, paper with moon runes,
Level:3
Exp:28/30
Hp:13/15
Damage:5-10
Magical Damage:15-22
Stat points:0
Strength:2
Agility:8
Endurance:4
Intelligence:21
Elements
---------
Fire
Water
Wind
Earth
Lightning
Darkness
Poison
Mist

i will use darkness. morrors reflect light so darkness should take care of this attack

sasukemystery
offline
sasukemystery
1,447 posts
Nomad

Name: Viet Anh
Gender: Male
Age: 18
Races: Vampire
Class: Nightwalker
Inventory: Pocket Knife, 5 days food, Med Kit, Old Necklace, list of ingredients, 5 werewolf claws,
Level:2
Exp:17/20
Hp:10/10
Damage:5-10
Magical Damage:N/A
Stat points:5
Strength:6
Agility:10
Endurance:5

I travel south.

Riptizoid101
offline
Riptizoid101
6,257 posts
Farmer

Name:Storm
Gender:F
Age:522
Race:Vampire
Class:Blood Sucker
Inventory:Pocket Knife, Med kit, Very long and strong Rope
Level:3
Exp:22/30
Hp:15/15
Damage:15-20
Magical Damage:N/A
Stat points:0
Strength:9
Agility:8
Endurance:8
Intelligence:9

You do 18 damage to one henchmen. The other two try to sneak behind you but you do 15 damage to each of them! The leader makes no effort to attack you.

Henchmen 1 HP:17/35
Henchmen 2 HP:20/35
Henchmen 3 HP:20/35
Leader HP:70/70

What do you do now?
-------------------------------------------------------------------------------

Name: blue wings
Gender: male
Age:18
Races: human
Class: mage
Inventory: An arrow covered in undead werewolf blood, An empty bottle, Merlin's wand, Old Book, List of ingredients for the antidote, paper with moon runes,
Level:3
Exp:28/30
Hp:13/15
Damage:5-10
Magical Damage:15-22
Stat points:0
Strength:2
Agility:8
Endurance:4
Intelligence:21
Elements
---------
Fire
Water
Wind
Earth
Lightning
Darkness
Poison
Mist

You do that. You are no in complete darkness. But you notice one problem. Since it is pitch black, it will be impossible to find your way around the hall of mirrors. In fact, you don't know where Argon and the lion is!

What do you do now?
----------------------------------------------------------------------------------

Name: Viet Anh
Gender: Male
Age: 18
Races: Vampire
Class: Nightwalker
Inventory: Pocket Knife, 5 days food, Med Kit, Old Necklace, list of ingredients, 5 werewolf claws,
Level:2
Exp:17/20
Hp:10/10
Damage:5-10
Magical Damage:N/A
Stat points:5
Strength:6
Agility:10
Endurance:5

You travel south. You see a wandering zombie. You think you can easily defeat him. He also seems to be holding something.

What do you do now?

thebluerabbit
offline
thebluerabbit
5,340 posts
Farmer

Name: blue wings
Gender: male
Age:18
Races: human
Class: mage
Inventory: An arrow covered in undead werewolf blood, An empty bottle, Merlin's wand, Old Book, List of ingredients for the antidote, paper with moon runes,
Level:3
Exp:28/30
Hp:13/15
Damage:5-10
Magical Damage:15-22
Stat points:0
Strength:2
Agility:8
Endurance:4
Intelligence:21
Elements
---------
Fire
Water
Wind
Earth
Lightning
Darkness
Poison
Mist

i will first use earth to block the mirrors and then i stop the darkness and look for them (i cant see through my own darkness?)

Riptizoid101
offline
Riptizoid101
6,257 posts
Farmer

Name: blue wings
Gender: male
Age:18
Races: human
Class: mage
Inventory: An arrow covered in undead werewolf blood, An empty bottle, Merlin's wand, Old Book, List of ingredients for the antidote, paper with moon runes,
Level:3
Exp:28/30
Hp:13/15
Damage:5-10
Magical Damage:15-22
Stat points:0
Strength:2
Agility:8
Endurance:4
Intelligence:21
Elements
---------
Fire
Water
Wind
Earth
Lightning
Darkness
Poison
Mist

(Not unless you have night vision, which you may be able to learn later on really soon ;D)

You do that. You look around. All you see are walls of earth but you can't find Argon or the Lion anywhere. You look back in the last room you entered and they are not there. You think, "Maybe they went on ahead?"

What do you do now?

StormDragon
offline
StormDragon
4,584 posts
Peasant

Name:Storm
Gender:F
Age:522
Race:Vampire
Class:Blood Sucker
Inventory:Pocket Knife, Med kit, Very long and strong Rope
Level:3
Exp:22/30
Hp:15/15
Damage:15-20
Magical Damage:N/A
Stat points:0
Strength:9
Agility:8
Endurance:8
Intelligence:9

I go for henchman 1 again with the same alertness as before.

thebluerabbit
offline
thebluerabbit
5,340 posts
Farmer

Name: blue wings
Gender: male
Age:18
Races: human
Class: mage
Inventory: An arrow covered in undead werewolf blood, An empty bottle, Merlin's wand, Old Book, List of ingredients for the antidote, paper with moon runes,
Level:3
Exp:28/30
Hp:13/15
Damage:5-10
Magical Damage:15-22
Stat points:0
Strength:2
Agility:8
Endurance:4
Intelligence:21
Elements
---------
Fire
Water
Wind
Earth
Lightning
Darkness
Poison
Mist

the lion liked fire. i will go forward slowly and create a small fire that cant be noticed by humans. since he is a lion im guessing his senses are better

sasukemystery
offline
sasukemystery
1,447 posts
Nomad

Name: Viet Anh
Gender: Male
Age: 18
Races: Vampire
Class: Nightwalker
Inventory: Pocket Knife, 5 days food, Med Kit, Old Necklace, list of ingredients, 5 werewolf claws,
Level:2
Exp:17/20
Hp:10/10
Damage:5-10
Magical Damage:N/A
Stat points:5
Strength:6
Agility:10
Endurance:5

I attack him and I try to be careful

Riptizoid101
offline
Riptizoid101
6,257 posts
Farmer

Name:Storm
Gender:F
Age:522
Race:Vampire
Class:Blood Sucker
Inventory:Pocket Knife, Med kit, Very long and strong Rope
Level:3
Exp:22/30
Hp:12/15
Damage:15-20
Magical Damage:N/A
Stat points:0
Strength:9
Agility:8
Endurance:8
Intelligence:9

You go for henchmen 1 but he uses a smoke bomb. Two of them manage to grab a hold of you. Henchmen 1 starts to do a barrage of punches and you lose 3 hp.

What do you do now?
--------------------------------------------------------------------------------

Name: blue wings
Gender: male
Age:18
Races: human
Class: mage
Inventory: An arrow covered in undead werewolf blood, An empty bottle, Merlin's wand, Old Book, List of ingredients for the antidote, paper with moon runes,
Level:3
Exp:28/30
Hp:13/15
Damage:5-10
Magical Damage:15-22
Stat points:0
Strength:2
Agility:8
Endurance:4
Intelligence:21
Elements
---------
Fire
Water
Wind
Earth
Lightning
Darkness
Poison
Mist

You make a small fire. You hear a low growl right behind you that startles you but you realize its the lion. Argon doesn't seem to be with him.

What do you do now?
-------------------------------------------------------------------------------

Name: Viet Anh
Gender: Male
Age: 18
Races: Vampire
Class: Nightwalker
Inventory: Pocket Knife, 5 days food, Med Kit, Old Necklace, list of ingredients, 5 werewolf claws,
Level:2
Exp:17/20
Hp:10/10
Damage:5-10
Magical Damage:N/A
Stat points:5
Strength:6
Agility:10
Endurance:5

You attack him. He falls to the ground, but tries to get back up to chase you.

Wandering Zombie HP:35/40

What do you do now?

thebluerabbit
offline
thebluerabbit
5,340 posts
Farmer

Name: blue wings
Gender: male
Age:18
Races: human
Class: mage
Inventory: An arrow covered in undead werewolf blood, An empty bottle, Merlin's wand, Old Book, List of ingredients for the antidote, paper with moon runes,
Level:3
Exp:28/30
Hp:13/15
Damage:5-10
Magical Damage:15-22
Stat points:0
Strength:2
Agility:8
Endurance:4
Intelligence:21
Elements
---------
Fire
Water
Wind
Earth
Lightning
Darkness
Poison
Mist

"well... do you know where argon is?"

if he wont do anything i will look for a way out of the hotel

StormDragon
offline
StormDragon
4,584 posts
Peasant

Name:Storm
Gender:F
Age:522
Race:Vampire
Class:Blood Sucker
Inventory:Pocket Knife, Med kit, Very long and strong Rope
Level:3
Exp:22/30
Hp:12/15
Damage:15-20
Magical Damage:N/A
Stat points:0
Strength:9
Agility:8
Endurance:8
Intelligence:9

I aim a good solid kick for the privet parts of one of the henchmen that have a hold of me.

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