It stopped. One early morning, man woke up, to no sun in the sky. For reasons beyond explanation, the sun ceased to rise in the sky and only the moon remained to glare at this world. Over time, 99% of life as we know it died off, only few creatures that managed to adapt to the never ending night still live and struggle against are worlds curse. What happened to the sun? what force of unimaginable evil could want this for us? How will we live without the light? It is up to you, to take on the great mysteries that have doomed are world. Are you prepared?
------------------------------ Races (the 6 remaining life forms) ------------------------------
--Skandar-- A mutated lizard grown to the size of a human. Can morph into ground based objects for 1 minute, Can withstand any level of extreme heat. Cannot climb, can not swim until level 25. Begins game in Desert. Begins with "Guterspeak" as language.
--Kueman-- Remains of humanity, have purple and blue skin similar to human ancestry. Immune to poison hazards, Bonuses to productivity when working as a group. Fairly weak. Begins game in city ruins (huge bonus). Begins with "Slang" as language.
--Hurlocks-- A fairly large intelligent amphibian. Can breath underwater, Small and hard to spot, Venomous Fangs. Weakest race if spotted first. Begins game in Lake. Begins with "Meprhine" as language.
--Mendor-- A large bushy tree that can walk and talk. Can reproduce sounds or imitate voices, Can accurately read minds (Does not work on other Mendor). Move fairly slow. Begins game in Forest. Begins with "Wind" language and a free bonus language of your choice.
--Half Life-- Plagued human zombies that haunt the very nightmares of it's prey. Originally human but brought back to life by the devil himself. Can not be destroyed, when killed there revived 24 hours later. Move faster then there Kueman counterparts, can not learn foreign language, catch fire easy. Begin game in graveyard. Begins with "Grunt" as language.
--Pindora-- Large bird that managed to survive due to it's low nutritional diet. Has large blue wings and a large elegant body about the size of a dinner table. Can fly, have beaks. Begins game with only "3" health. Begins game on mountains. Begins with "Hailforth" as language.
Each race has it's special abilities, be sure to note what race suits you best.
------------------------------ Character Sheet ------------------------------
Name: Race: Level: 1 Health: 5/5 (goes up 1 each level) <- Pindora's begin 3/3 PUL (Posts until level): 5/5 Inventory: Empty (your inventory space is equal to your level) Location: (see race details) Language Log: (See race details) Dungeon Log: (Empty) Party: (None, To create a party have players approve.)
------------------------------ Language ------------------------------
Language in needed to communicate with players of a different racial background, you will need this in order to form a party, later key to completing dungeons and such. At level "10" you have the right to share your language with another player as long as your in speaking distance from them. Hopefully other players will teach you there language and so on. You might also get lucky and find books, or even start your own language who knows....
------------------------------ Death ------------------------------
If you run out of health and your not a half life your game ends, you may revive your character if you wait 1 week, or start up new again
------------------------------ How to win ------------------------------
There is no way to know for sure, you have herd rumors of danger filled dungeons. Perhaps there the key to bringing back the sun....
Name: Isaac Race: Hurlock Level: 1 Health: 5/5 PUL (Posts until level): 5/5 Inventory: Empty Location: Lake Language Log: Meprhine Dungeon Log: (Empty) Party: (None, To create a party have players approve.)
I take a look around to make sure that the nearby area is safe, then head over to Valg and my grandfather. I will ask them if there are any signs of other sentient life.
Name:Tanner oak Race:Mendor Level: 1 Health: 5/5 PUL: 3/5 Inventory: Empty Location:forest Language Log:Wind, Grunt Dungeon Log: Party:none
(Yep lol) You wonder were rip went, but anyways, your thirsty so you decide to search for aqua. However you don't seem to remember were the lake is.... what direction should you go?
Name: Isaac Race: Hurlock Level: 1 Health: 5/5 PUL (Posts until level): 4/5 Inventory: Empty Location: Lake Language Log: Meprhine Dungeon Log: (Empty) Party: (None, To create a party have players approve.)
Your grandfather ignores you, valg is looking down at the ground, you realize how much emotional stress the two must be through, and you decide to plop down next to valg for a bit...
Name: Valg Race: Hurlock Level: 1 Health: 5/5 PUL: 5/5 Inventory: Empty Location: The Lake Language Log: Meprhine Dungeon Log: Empty Party: None
You have been contacted by issac... " are there any signs of other sentient life?"
Name:Tanner oak Race:Mendor Level: 1 Health: 5/5 PUL: 3/5 Inventory: Empty Location:forest Language Log:Wind, Grunt Dungeon Log: Party:none
Alas, everyone knows that mind reading is only possible when one see's there target!
Name: Isaac Race: Hurlock Level: 1 Health: 5/5 PUL (Posts until level): 3/5 Inventory: Empty Location: Lake Language Log: Meprhine Dungeon Log: (Empty) Party: (None, To create a party have players approve.)
Name:Tanner oak Race:Mendor Level: 1 Health: 5/5 PUL: 3/5 Inventory: Empty Location:forest Language Log:Wind, Grunt Dungeon Log: Party:none
Well in that case I spell in the dirt "Gone out for water." I then sink my roots into the ground to try to detect which way the water it by testing what part of the ground is the most moist.
Name:Tanner oak Race:Mendor Level: 1 Health: 4/5 PUL: 1/5 Inventory: Empty Location:forest Language Log:Wind, Grunt Dungeon Log: Party:none
(food and level up's) You pass by rip on your way, you wave to him and continue on, you pass my lots of grass and sticks that you may pick up (only 1 your inventory space is "1" otherwise you reach the lake. The water has turned purple, and fishbones surface the acid pool. Looming trees black as coal dip into the water they look like they've been burnt.
Name:Tanner oak Race:Mendor Level: 1 Health: 4/5 PUL: 1/5 Inventory: Empty Location:forest Language Log:Wind, Grunt Dungeon Log: Party:none
If the water is acid I guess that I shouldn't drink it, but to test to see if I can drink it I splash some water on a smaller tree that isn't burnt, and I watch to see what happens.
Name:Tanner oak Race:Mendor Level: 2 Health: 5/6 PUL: 6/6 Inventory: Empty Location:forest Language Log:Wind, Grunt Dungeon Log: Party:none
You place one of your branch hands quickly into the water OUCH, your branch burns causing you to howl (-1 health) you don't manage to splash anything anyways. This water is definitely contaminated, you would imagine its the fault of the night.