Story: In the year 2012, the Devil unleashed an almost never-ending army of mutants, beasts, and monsters onto the Earth in order to destroy humankind. To counter this, God sent all the angels from the Heavens to fight for the first time in 7 billion years. Five years later, there are very few humans left on Earth, and Demons and Angels are still figthing.
Character Sheet: When starting, you have 10 skill points to spend on attributes.
Name: (No more than 15 characters) Class: (Read below) Level: 1 Health: 100/100 (+ Endurance x2) Mana: 100/100 (+ Intelligence x2) Stamina: 100/100 (+ Strength x2) XP: 0/5 Strength: (Read below) Intelligence: (Read below) Endurance: (Read below) Recovery: (Read below) Luck: (Read below) Equipment: (Read below)Â Armor: None Other Items: Small Health Potion, Small Mana Potion Spells 1. (Read below) 2. Empty 3. Empty 4. Locked (Unlocked Level 5) 5. Locked (Unlocked with 15 Intelligence)
Classes:
Angels:
Warrior Angel: Warrior Angels were once charged with guarding Hell's Gate, So that no demons get out. However, with The new war, they make the backbone Of the angel army. Starts with: +3 Strength, +20 Stamina, Iron Shortsword, Fire Spell
Creation Angel: Creation Angels helped God create wonders and technologies for humankind. Now they use their proficiency in magic to support fighting angels. Starts with: +3 Intelligence, +20 Mana, Compact wand, Thunder SpellÂ
Guardian Angel: Guardian Angels were assigned a human, and protected and guided them through life. Now they use their shielding and healing magic to protect other angels. Starts with: +3 Endurance, +20 Health, Iron Buckler, Cure spell0
Earthbound Angel: Earthbound Angels spend their whole lives on Earth, using their skill in recovery to fix any disturbances in natural and supernatural forces. Now they protect human survivors from sneaky demons. Starts with: +3 Recovery, +3 Luck, Recovery Gloves, Search Spell   Â
Demons:
Vampire: Vampires were once common in the medieval world, but they were locked away into Hell because of their hatred of God. Know they love destroying Angels using their supernatural strength. Starts with: +3 Strength, +20 Stamina, Large Dagger, Blood Suck SpellÂ
Necromancer: Necromancers usually summon undead minions in order to do thier dirty work for them. However, when fighting one on one, their magic can be deadly, and could even cause curses on the opponent. Starts with: +3 Intelligence, +20 Mana, Necro Staff, Skeletal Minion Spell
Ogre: Ogres are very aggressive beasts that are tough and big. They can take a lot of blows before falling, and like to use shielding and healing magic to make themselves seem even tougher. Starts with: +3 Endurance, +20 Health, Iron Buckler, Mana Shield Spell
Goblin: Small and pretty hard to not see, but even so they can be very sneaky. They steal stuff all the time from humans, and when they're injured, they can easily recover and 0escape danger. Starts with: +3 Recovery, +3 Luck, Recovery Chain, Search Spell
Attributes:
Strength: Strength allows you to fight better with melee weapons, along with a better ability to push, pull, jump, and destroy obstacles. The more Strength you have, the better chance you get of learning combat magic.
Intelligence: Intelligence allows you to use more powerful spells, along with using less mana for them. The more Intelligence you have, the more chance you get of learning support magic.
Endurance: Endurance allows you to take less damage from enemy attacks, along with better resistance to poison and stun attacks.
Recovery: Recovery allows you to recover Health, Mana, and Stamina faster, but you need at least 5 Recovery to recover Health. This attribute also let's you recover from poison, drugs, stun, curses, and burn spells.Â
Luck: Luck helps you in almost everything, like finding new items, weaknesses in enemies, and staying undetected. The more luck you have, the better chance you have of learning search spells.
Name: Blue Wings Class: Creation Angel Level: 1 Health: 104/104 Mana: 140/140 Stamina: 102/102 XP: 0/5 Strength: 1 Intelligence: 7+3 Endurance: 2 Recovery: 2 Luck: 1 Equipment: Compact Wand (+3 INT) Armor: None Other Items: Small Health Potion, Small Mana Potion Spells 1. Thunder (Costs 10 MP, Deals 5-10 damage and temporarily stuns-20% chance) 2. Empty 3. Empty 4. Locked (Level 1/5) 5. Locked (7/15 Intelligence)
You can but will have to use it 3 times, costing 30 Mana.
Name: Kiba Class: Necromancer Level: 1 Health: 106/106 Mana: 82/138 Stamina: 80/100 XP: 0/5 Strength: 0 Intelligence: 6+3 Endurance: 3 Recovery:2 Luck:2 Equipment: Necro Staff (+3 INT) Armor: None Other Items: Small Health Potion, Small Mana Potion Spells 1. Skeletal Minion (Costs 15 MP, Summons a Skeleton with a Shortsword and Wooden Buckler) 2. Empty 3. Empty 4. Locked (Unlocked Level 5) 5. Locked (6/15 Intelligence)
The Human is easily killed, and after 2 skeletons the Angel disappears too. You run into an encampment in the forest, with the last skeleton following you.
Name: Talow Rosine Class: Vampire Level: 1 Health: 102/102 Mana: 104/104 Stamina: 134/134 XP: 0/5 Strength: 4+3 Intelligence: 2 Endurance: 1 Recovery: 2 Luck: 4 Equipment: Large Dagger (+3 STR) Armor: None Other Items: Small Health Potion, Small Mana Potion Spells 1. Blood Suck (Costs 5 MP, Attacks and heals for 5-10 HP) 2. Empty 3. Empty 4. Locked (Level 1/5) 5. Locked (2/15 Intelligence)
The 3 Angels are charging at you of course. In the battle you see a majority of Warrior Angels and Creation Angels, along with a few Guardian Angels helping out. It's basically a stalemate, with a large variety of demons fighting back the angels from the main buildings, however some living quarters have been destroyed.
There are 2 tents and a storage crate, with a fire in the middle. A ruffed up old man, maybe 40 comes out of one of the tents and goes to sit by the fire. He doesn't see you.
Name: Kiba Class: Necromancer Level: 1 Health: 106/106 Mana: 82/138 Stamina: 80/100 XP: 2/5 Strength: 0 Intelligence: 6+3 Endurance: 3 Recovery:2 Luck:2 Equipment: Necro Staff (+3 INT) Armor: None Other Items: Small Health Potion, Small Mana Potion Spells 1. Skeletal Minion (Costs 15 MP, Summons a Skeleton with a Shortsword and Wooden Buckler) 2. Empty 3. Empty 4. Locked (Unlocked Level 5) 5. Locked (6/15 Intelligence)
There are 2 tents and a storage crate, with a fire in the middle. A ruffed up old man, maybe 40 comes out of one of the tents and goes to sit by the fire. He doesn't see you.
Name: Blue Wings Class: Creation Angel Level: 1 Health: 104/104 Mana: 140/140 Stamina: 102/102 XP: 2/5 Strength: 1 Intelligence: 7+3 Endurance: 2 Recovery: 2 Luck: 1 Equipment: Compact Wand (+3 INT) Armor: None Other Items: Small Health Potion, Small Mana Potion Spells 1. Thunder (Costs 10 MP, Deals 5-10 damage and temporarily stuns-20% chance) 2. Empty 3. Empty 4. Locked (Level 1/5) 5. Locked (7/15 Intelligence)
The vampire you aim at becomes stunned, and the the Human throws a dagger at it's heart, killing it. Your fellow Angels finish the other 2, however the Creation Angel is killed. The Human looks around a bit silently and then starts leaving again.