ForumsForum GamesThe Age of Empires Civilization RPG

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loco5
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loco5
16,287 posts
Peasant

first off you will have to command battles but i don't want "have them attack" no, i want something like "have my left flank move up and attack the center" something like that

this will be in the days before guns, in fact you'll start as a tribe of club wielding hunters

heres the sheet

Leader Name:realistic please (if your Japanese your not Bob)
Age:
Gender:
Phy. desc.:
Personality:
Trait: from the above 2
Country:
Empire name: realistic please
Empire Perk: i make
Government type:
Coat of arms:
Generals of armies: you
Tech: war clubs,huts,wooden stake fence,
Population: 500 (split it into the three categories below)
Workers:
Researchers:
Soldiers:
Soldier types: clubmen
Events:
Defenses: 0/0
Vehicles: none
Buildings: 50 huts
Resources: 5,000

you can make more population by letting your people "rest"

resources can be found by hunting, chopping wood, mining, fishing, etc.

dats it, i think

  • 32 Replies
Hypermnestra
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Hypermnestra
26,390 posts
Nomad

I'll join as long as the researchers have no idea how to fight, the soldiers have no idea how to research, etc. So basically everything is compartmentalized.

loco5
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loco5
16,287 posts
Peasant

I'll join as long as the researchers have no idea how to fight, the soldiers have no idea how to research, etc. So basically everything is compartmentalized.


god ****it you HAVE to have a good memory, fine but i will still pull tricks but researchers won't fight and soldiers won't research and stuff like that
Hypermnestra
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Hypermnestra
26,390 posts
Nomad

god ****it you HAVE to have a good memory, fine but i will still pull tricks but researchers won't fight and soldiers won't research and stuff like that

I seem to recall a certain incident when researchers rebelled and turned into super soldiers who kicked the real soldiers' *****...
All right, cool. I'm in.

Leader Name: Imhotep Hetshepsu.
Age: 25
Gender: Male.
Phy. desc.: Short, deep tan, short black hair, brown eyes.
Personality: Industrious, intelligent, and optimistic.
Trait: from the above 2
Country: Egypt
Empire name: Egyptian Empire!
Empire Perk: i make
Government type: Socialist.
Coat of arms: None.
Generals of armies: you
Tech: war clubs,huts,wooden stake fence,
Population: 500 (split it into the three categories below)
Workers: 170
Researchers: 165
Soldiers: 165
Soldier types: clubmen
Events:
Defenses: 0/0
Vehicles: none
Buildings: 50 huts
Resources: 5,000

Tada!
Das Ancient Egypt.
loco5
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loco5
16,287 posts
Peasant

I seem to recall a certain incident when researchers rebelled and turned into super soldiers who kicked the real soldiers' *****...



i swear do you have a backup of every RPG you've ever had/ been in so you can recall everything whenever you want?



Leader Name: Imhotep Hetshepsu.
Age: 25
Gender: Male.
Phy. desc.: Short, deep tan, short black hair, brown eyes.
Personality: Industrious, intelligent, and optimistic.
Trait: Glass half full: the men will never run, 5 vs. 100? WINNABLE!
Country: Egypt
Empire name: Egyptian Empire!
Empire Perk: light armor: your men have lighter armor but are faster
Government type: not yet
Coat of arms: None.
Generals of armies: you
Tech: war clubs,huts,wooden stake fence,
Population: 500 (split it into the three categories below)
Workers: 170
Researchers: 165
Soldiers: 165
Soldier types: clubmen
Events:
Defenses: 0/0
Vehicles: none
Buildings: 50 huts
Resources: 5,000

you love playng male, what about whatsherface the female ruler?

anyway you can come up with a better name

and just come up with a simple coat of arms PWEEEESE it can be the same from the last game

anywho your move
Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Leader Name: Imhotep Hetshepsu.
Age: 25
Gender: Male.
Phy. desc.: Short, deep tan, short black hair, brown eyes.
Personality: Industrious, intelligent, and optimistic.
Trait: Glass half full: the men will never run, 5 vs. 100? WINNABLE!
Country: Egypt
Empire name: Egyptian Empire!
Empire Perk: light armor: your men have lighter armor but are faster
Government type: not yet
Coat of arms: Diagonally crossed sickle and scimitar with a vertical crosier in the middle, set over a triangle with a Wedjat and rising sun in it.
Generals of armies: you
Tech: war clubs,huts,wooden stake fence,
Population: 500 (split it into the three categories below)
Workers: 170
Researchers: 165
Soldiers: 165
Soldier types: clubmen
Events:
Defenses: 0/0
Vehicles: none
Buildings: 50 huts
Resources: 5,000

you love playng male, what about whatsherface the female ruler?

You mean Hatshepsut?
I don't really, it's just that women didn't have **** to do in ancient civilizations except wash clothing. Hatshepsut was the exception to the rule.

Have the soldiers patrol, researchers research medicine, and workers build whatever the researchers come up with.
loco5
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loco5
16,287 posts
Peasant

Leader Name: Imhotep Hetshepsu.
Age: 25
Gender: Male.
Phy. desc.: Short, deep tan, short black hair, brown eyes.
Personality: Industrious, intelligent, and optimistic.
Trait: Glass half full: the men will never run, 5 vs. 100? WINNABLE!
Country: Egypt
Empire name: Egyptian Empire!
Empire Perk: light armor: your men have lighter armor but are faster
Government type: not yet
Coat of arms: Diagonally crossed sickle and scimitar with a vertical crosier in the middle, set over a triangle with a Wedjat and rising sun in it.
Generals of armies: you
Tech: war clubs,huts,wooden stake fence,
Population: 500 (split it into the three categories below)
Workers: 170
Researchers: 165
Soldiers: 165
Soldier types: clubmen
Events:
Defenses: 0/0
Vehicles: none
Buildings: 50 huts, 10 medicine huts
Resources: 5,000

soldiers... soldier around


you come up with shamans and simple medicine

the workers build a few medicine huts

loco5
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loco5
16,287 posts
Peasant

bump, hyper i replied

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Leader Name: Imhotep Hetshepsu.
Age: 25
Gender: Male.
Phy. desc.: Short, deep tan, short black hair, brown eyes.
Personality: Industrious, intelligent, and optimistic.
Trait: Glass half full: the men will never run, 5 vs. 100? WINNABLE!
Country: Egypt
Empire name: Egyptian Empire!
Empire Perk: light armor: your men have lighter armor but are faster
Government type: not yet
Coat of arms: Diagonally crossed sickle and scimitar with a vertical crosier in the middle, set over a triangle with a Wedjat and rising sun in it.
Generals of armies: you
Tech: war clubs,huts,wooden stake fence,
Population: 500 (split it into the three categories below)
Workers: 170
Researchers: 165
Soldiers: 165
Soldier types: clubmen
Events:
Defenses: 0/0
Vehicles: none
Buildings: 50 huts, 10 medicine huts
Resources: 5,000

Have the soldiers train and exercise, taking it in turns(so that half are training and the other half are patrolling, then switch).
Have the researchers work on architecture for safer buildings(in case of earthquakes, fires, etc.), heating, and cooling.
Have the workers work on sanitation to prevent disease.

loco5
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loco5
16,287 posts
Peasant

Leader Name: Imhotep Hetshepsu.
Age: 25
Gender: Male.
Phy. desc.: Short, deep tan, short black hair, brown eyes.
Personality: Industrious, intelligent, and optimistic.
Trait: Glass half full: the men will never run, 5 vs. 100? WINNABLE!
Country: Egypt
Empire name: Egyptian Empire!
Empire Perk: light armor: your men have lighter armor but are faster
Government type: not yet
Coat of arms: Diagonally crossed sickle and scimitar with a vertical crosier in the middle, set over a triangle with a Wedjat and rising sun in it.
Generals of armies: you
Tech: war clubs,huts,wooden stake fence,
Population: 500 (split it into the three categories below)
Workers: 170
Researchers: 165
Soldiers: 165
Soldier types: clubmen, macemen
Events:A soldier comes back from a patrol with a large red welt and violent coughing, some bloody
Defenses: 0/0
Vehicles: none
Buildings: 50 Reinforced huts, 10 medicine huts, Latrines
Resources: 4,500

check event


you train them and the clubmen figure out a few sharp stakes tied to a rock head will make a mace, macemen come up split them between troops


you work on reinforced huts

the workers train to notice some symptoms of "he's probably not okay" (ties in with event)

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Leader Name: Imhotep Hetshepsu.
Age: 25
Gender: Male.
Phy. desc.: Short, deep tan, short black hair, brown eyes.
Personality: Industrious, intelligent, and optimistic.
Trait: Glass half full: the men will never run, 5 vs. 100? WINNABLE!
Country: Egypt
Empire name: Egyptian Empire!
Empire Perk: light armor: your men have lighter armor but are faster
Government type: not yet
Coat of arms: Diagonally crossed sickle and scimitar with a vertical crosier in the middle, set over a triangle with a Wedjat and rising sun in it.
Generals of armies: you
Tech: war clubs,huts,wooden stake fence,
Population: 500 (split it into the three categories below)
Workers: 170
Researchers: 165
Soldiers: 165
Soldier types: clubmen, macemen
Events:A soldier comes back from a patrol with a large red welt and violent coughing, some bloody
Defenses: 0/0
Vehicles: none
Buildings: 50 Reinforced huts, 10 medicine huts, Latrines
Resources: 4,500

Have the researchers study the injured soldier, test cures, find out what it is, etc.
Macemen: 80, Clubmen: 75

the workers train to notice some symptoms of "he's probably not okay" (ties in with event)

No, I want the workers to do sanitation, not medicine.
loco5
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loco5
16,287 posts
Peasant

Leader Name: Imhotep Hetshepsu.
Age: 25
Gender: Male.
Phy. desc.: Short, deep tan, short black hair, brown eyes.
Personality: Industrious, intelligent, and optimistic.
Trait: Glass half full: the men will never run, 5 vs. 100? WINNABLE!
Country: Egypt
Empire name: Egyptian Empire!
Empire Perk: light armor: your men have lighter armor but are faster
Government type: not yet
Coat of arms: Diagonally crossed sickle and scimitar with a vertical crosier in the middle, set over a triangle with a Wedjat and rising sun in it.
Generals of armies: you
Tech: war clubs,huts,wooden stake fence,
Population: 500 (split it into the three categories below)
Workers: 170
Researchers: 165
Soldiers: 165
Soldier types: clubmen: 75, macemen: 80
Events:A soldier comes back from a patrol with a large red welt and violent coughing, some bloody
Defenses: 0/0
Vehicles: none
Buildings: 50 Reinforced huts, 10 medicine huts, Latrines
Resources: 4,600

you figure out he has "i'm really not okay" itis, but after a few tests you figure out some good smelling herb cures him and you get 1000 resources and 1 free simple tech or 50 extra population



well now they now what to do due to my mistake


but you make latrines

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Leader Name: Imhotep Hetshepsu.
Age: 25
Gender: Male.
Phy. desc.: Short, deep tan, short black hair, brown eyes.
Personality: Industrious, intelligent, and optimistic.
Trait: Glass half full: the men will never run, 5 vs. 100? WINNABLE!
Country: Egypt
Empire name: Egyptian Empire!
Empire Perk: light armor: your men have lighter armor but are faster
Government type: not yet
Coat of arms: Diagonally crossed sickle and scimitar with a vertical crosier in the middle, set over a triangle with a Wedjat and rising sun in it.
Generals of armies: you
Tech: war clubs,huts,wooden stake fence,
Population: 500 (split it into the three categories below)
Workers: 170
Researchers: 165
Soldiers: 165
Soldier types: clubmen: 75, macemen: 80
Events:A soldier comes back from a patrol with a large red welt and violent coughing, some bloody
Defenses: 0/0
Vehicles: none
Buildings: 50 Reinforced huts, 10 medicine huts, Latrines
Resources: 4,600

Just keep the latrines away from the food supplies, homes, etc. Obviously.
What would you recommend?
Soldiers: Keep training and guarding in shifts.
Researchers: Research weaponry and protection, arms and armor.
Workers: Implement what the researchers come up with.

loco5
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loco5
16,287 posts
Peasant

Leader Name: Imhotep Hetshepsu.
Age: 25
Gender: Male.
Phy. desc.: Short, deep tan, short black hair, brown eyes.
Personality: Industrious, intelligent, and optimistic.
Trait: Glass half full: the men will never run, 5 vs. 100? WINNABLE!
Country: Egypt
Empire name: Egyptian Empire!
Empire Perk: light armor: your men have lighter armor but are faster
Government type: not yet
Coat of arms: Diagonally crossed sickle and scimitar with a vertical crosier in the middle, set over a triangle with a Wedjat and rising sun in it.
Generals of armies: you
Tech: war clubs,huts,wooden stake fence, simple medicine, simple sanitation,
Population: 500 (split it into the three categories below)
Workers: 170
Researchers: 165
Soldiers: 165
Soldier types: clubmen: 75, macemen: 80
Events:Soft leather 3 turns
Defenses: 0/0
Vehicles: none
Buildings: 50 Reinforced huts, 10 medicine huts, Latrines
Resources: 4,600

i would recommend Agriculture, (which i will allow as a simple tech even though it is kinda big) for a resource farm (I.E. more focus on mines and whatnot), War spear for a agressive stance, simple diplomacy for pacifist (wussifist), and short clay wall for defensive

they get better at tactics, and you have your first formation


you start researching soft leather

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Leader Name: Imhotep Hetshepsu.
Age: 25
Gender: Male.
Phy. desc.: Short, deep tan, short black hair, brown eyes.
Personality: Industrious, intelligent, and optimistic.
Trait: Glass half full: the men will never run, 5 vs. 100? WINNABLE!
Country: Egypt
Empire name: Egyptian Empire!
Empire Perk: light armor: your men have lighter armor but are faster
Government type: not yet
Coat of arms: Diagonally crossed sickle and scimitar with a vertical crosier in the middle, set over a triangle with a Wedjat and rising sun in it.
Generals of armies: you
Tech: war clubs,huts,wooden stake fence, simple medicine, simple sanitation,
Population: 500 (split it into the three categories below)
Workers: 170
Researchers: 165
Soldiers: 165
Soldier types: clubmen: 75, macemen: 80
Events:Soft leather 3 turns
Defenses: 0/0
Vehicles: none
Buildings: 50 Reinforced huts, 10 medicine huts, Latrines
Resources: 4,600

Let's do Agriculture.
Divert half my researchers from leather to more farming and agriculture. Irrigation, seed types, etc.
Half the soldiers drill formations and training, half patrol, switch every few hours.

loco5
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loco5
16,287 posts
Peasant

Leader Name: Imhotep Hetshepsu.
Age: 25
Gender: Male.
Phy. desc.: Short, deep tan, short black hair, brown eyes.
Personality: Industrious, intelligent, and optimistic.
Trait: Glass half full: the men will never run, 5 vs. 100? WINNABLE!
Country: Egypt
Empire name: Egyptian Empire!
Empire Perk: light armor: your men have lighter armor but are faster
Government type: not yet
Coat of arms: Diagonally crossed sickle and scimitar with a vertical crosier in the middle, set over a triangle with a Wedjat and rising sun in it.
Generals of armies: you
Tech: war clubs,huts,wooden stake fence, simple medicine, simple sanitation, Agriculture
Population: 500 (split it into the three categories below)
Workers: 170
Researchers: 165
Soldiers: 165
Soldier types: clubmen: 75, macemen: 80
Events:Soft leather 5 turns
Defenses: 0/0
Vehicles: none
Buildings: 50 Reinforced huts, 10 medicine huts, Latrines, 60 farms
Resources: 4,000


after a few days training you get a single formation to choose (simple)


more farming it is apparently

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