ForumsForum GamesFSBGR (Futuristic Squad Based Game Reborn)

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loco5
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loco5
16,287 posts
Peasant

oh my god if it weren't for this showing up on the forum game recent topic would've never remade this, and i really liked it too. So...hope i get some new players but if hyper and sirnoobs come back they can copy their latest sheets

it is the year 2280 earth made contact with many different alien species making the desolate space of past into a habitat crawling with different species but all is not well, many different wars were caused by the Xenophobia of earth in their past before they went out themselves to find people you will command a small fireteam to begin but maybe you can advance to command a whole army

Races:

Midors: tall, red aliens with long faces and slender bodies, they are super smart but weak. they have advanced armor technology far but not melee technology which is average (an important part of these wars), their guns are up to snuff but not special (laser weapons with varying levels of power) they live to be 240

they are at war with the humans and help the Fandors

Fandors: almost a brother race to the Midors, they are hooman sized with very broad shoulders and a pig like face, their skin color varies from green, to dark grey. Their melee weapons have incredible strength, their guns are also up to snuff, but their armor can be compared to those of the human barbarian of the past
they live to be 160
they are at war with the hoomen and help the Midors

Helghast: they have a completely pale white complexion and are much slimmer then hoomen this is a slave race, under the grateful control of the Humans who they shall die for. Everything about them is average. they usually live to be 40

Humans (Hoomen):the race living on the big blue marble. Their Weapons are much more advanced, but melee is non existent, and have average armor. They live to be 80/90

Malkians: mercenaries, fight for any side that pays they are foot taller than the average human, purple, with long tails
their weapons are primitive and they have no melee weapons but they have the most advanced armor

Classes:the list goes with weps and armor
primitive/average/advanced depending on the race

Heavy gunner:HK MG4 LMG/MP783 "Red Dot" light laser MG/30mm plasma "Greenie" LMG, Sonj "Rustbucket" reactive armor/Active defense &quotinhole" armor/MK.IV MJINLIER armor,Mk.II combat blade,small painkiller syringe,field bandages,3 "frisbee" anti tank disc grenades

Shock trooper:TDI Vector SMG/M2275 Laser SMG/G-55 "Minired" heavy laser SMG,Superlite alloy armor/S&N light combat armor/Laser charged light alloy armor,Mk.II combat blade,small painkiller syringe,field bandages, 2 OM combat charge Concussion grenades

Infantryman:HK417/432 JT bolt action plasma rifle/Gewerh Full Auto plasma rifle,Interceptor body armor/MK.I MJINLIER armor/Wull five Segment armor,Mk.II combat blade,small painkiller syringe,field bandages,4 ZX "Dragons breath" laser frag grenades

Sniper: DTASRS Sniper/QWERT "Rat Slayer" depleted uranium round sniper/RSN laser long range rifle, Ghillie suit/M1 light recon armor/LBSS (Light Bending Stealth System),Mk.II combat blade,small painkiller syringe,field bandages,2 "Smokey" smokescreen grenades

Heavy melee:none/Z5 laser halberd/H&K double plasma pike,Sonj "Rustbucket" reactive armor/Active defense &quotinhole" armor/MK.IV MJINLIER armor,Mk.II combat blade,small painkiller syringe,field bandages,2 Model 34 incendiary grenade

Light melee:none/dual laser sabers/plasma Khopesh (sickle sword) with small plasma wrist shield,Superlite alloy armor/S&N light combat armor/Laser charged light alloy armor,small painkiller syringe,field bandages,4 Model 34 incendiary grenade

and you can make your own class

Char sheet

Name:
Age:
Gender:
Race:
Class:
Side: Human faction, or Fandor-Midor unified nation
Squad: 4 (put how what class each squad member is and their names)
Weapons:
Armor:
Misc.: you can make 5
Health: 100/100
Armor: i put
Personality: least 3
Phy.Desc.:least 3
Traits: i make from your personality/or desc.
Bio: optional, least 5 sentences
Perk: i make from bio

  • 797 Replies
Hypermnestra
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Hypermnestra
26,390 posts
Nomad

hyper respond to sirnoobs hand gestures (use simple words in quotes)

I would but he never actually said what he was communicating...

Wait, didn't one of your subordinates die, or did you already replace him?

From the beginning of this thread.
Squad: 4 (put how what class each squad member is and their names)
loco5
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loco5
16,287 posts
Peasant

would but he never actually said what he was communicating...


well you see his hand signals then


also one of sirnoobs members died last time remember
Hypermnestra
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Hypermnestra
26,390 posts
Nomad

well you see his hand signals then

I know, but what is he saying with his hand signals?

also one of sirnoobs members died last time remember

Not the point Loco...
How about our reward for being in the original is that we get 5 subordinates?
loco5
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loco5
16,287 posts
Peasant

Not the point Loco...
How about our reward for being in the original is that we get 5 subordinates?


sure, but it really can't be considered a reward if no one else plays...


I know, but what is he saying with his hand signals?


let's go with "wtf?"
SirNoobalot
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SirNoobalot
22,207 posts
Nomad

I would but he never actually said what he was communicating...

(each a separate signal, and in this order)
Status
Medical/Wounded
Number (of soldiers)
Equipment

Squad: 4 (put how what class each squad member is and their names)


Oh...
Well remove Jevron.
loco5
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loco5
16,287 posts
Peasant

(each a separate signal, and in this order)
Status
Medical/Wounded
Number (of soldiers)
Equipment


i take it hyper when you answer you give the same thing back
Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Well remove Jevron.

Nevermind, he said we could have 5!

Demolition
Weapons: Heavy Anti-Armor Weapon[HAAW, 12 rounds, advanced targeting system, can take out tanks, bunkers, entrenched areas, etc. Think of it as like an M72 LAW, but carries more than 1 round and is way more advanced], L17 Magnum[Handgun, 10 rounds, think of it as like the S&W .500].
Armor: G-55 Reactive Power Armor, Mk.7 "Bucket" Helmet[like an old-fashioned WW2 trench helmet, will protect against a sniper's headshot most of the time but does not restrict view or movement of head, leaves most of face uncovered though forehead is protected], Shoulder Pad[just a thick pad on the right shoulder so that the recoil from the HAAW doesn't break the arm or dislocate the shoulder or something].
Misc.: 1 Incendiary(all-around) Grenades, 1 Fragmentation (anti-personnel) Grenades, 1 "Big Bang" Grenades(useful against vehicles, personnel, and almost everything, but can be dangerous to everyone around it), 2 Flashbang Grenades.
That's my new class...guy's name is Pfc. Jay O'Brien.
loco5
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loco5
16,287 posts
Peasant

Demolition
Weapons: Heavy Anti-Armor Weapon[HAAW, 12 rounds, advanced targeting system, can take out tanks, bunkers, entrenched areas, etc. Think of it as like an M72 LAW, but carries more than 1 round and is way more advanced], L17 Magnum[Handgun, 10 rounds, think of it as like the S&W .500].
Armor: G-55 Reactive Power Armor, Mk.7 "Bucket" Helmet[like an old-fashioned WW2 trench helmet, will protect against a sniper's headshot most of the time but does not restrict view or movement of head, leaves most of face uncovered though forehead is protected], Shoulder Pad[just a thick pad on the right shoulder so that the recoil from the HAAW doesn't break the arm or dislocate the shoulder or something].
Misc.: 1 Incendiary(all-around) Grenades, 1 Fragmentation (anti-personnel) Grenades, 1 "Big Bang" Grenades(useful against vehicles, personnel, and almost everything, but can be dangerous to everyone around it), 2 Flashbang Grenades.
That's my new class...guy's name is Pfc. Jay O'Brien.


weakness, also answer sirnub
loco5
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loco5
16,287 posts
Peasant

weakness



meant Weaknesses?
Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Status

"No support, surrounded by enemies, have not been spotted yet."

Medical/Wounded

"No wounded."

Number (of soldiers)

"3"(I guess we'll introduce the new guy later).

Equipment

Relay what our equipment is.

meant Weaknesses?

You already approved that exact class before, are you serious?
loco5
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loco5
16,287 posts
Peasant

You already approved that exact class before, are you serious?


when? if it was the other game, i don't remember
Hypermnestra
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Hypermnestra
26,390 posts
Nomad

when? if it was the other game, i don't remember

You approved it in the other game, whether you remember or not. You can look at the old thread if you don't believe me.
loco5
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loco5
16,287 posts
Peasant

You approved it in the other game, whether you remember or not. You can look at the old thread if you don't believe me.

ok ok fine
SirNoobalot
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SirNoobalot
22,207 posts
Nomad

How far can the frisbee mine be thrown?

loco5
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loco5
16,287 posts
Peasant

How far can the frisbee mine be thrown?



how far can a 10lb disk be thrown, compared to a crossbow
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