ForumsForum GamesFSBGR (Futuristic Squad Based Game Reborn)

797 58288
loco5
offline
loco5
16,287 posts
Peasant

oh my god if it weren't for this showing up on the forum game recent topic would've never remade this, and i really liked it too. So...hope i get some new players but if hyper and sirnoobs come back they can copy their latest sheets

it is the year 2280 earth made contact with many different alien species making the desolate space of past into a habitat crawling with different species but all is not well, many different wars were caused by the Xenophobia of earth in their past before they went out themselves to find people you will command a small fireteam to begin but maybe you can advance to command a whole army

Races:

Midors: tall, red aliens with long faces and slender bodies, they are super smart but weak. they have advanced armor technology far but not melee technology which is average (an important part of these wars), their guns are up to snuff but not special (laser weapons with varying levels of power) they live to be 240

they are at war with the humans and help the Fandors

Fandors: almost a brother race to the Midors, they are hooman sized with very broad shoulders and a pig like face, their skin color varies from green, to dark grey. Their melee weapons have incredible strength, their guns are also up to snuff, but their armor can be compared to those of the human barbarian of the past
they live to be 160
they are at war with the hoomen and help the Midors

Helghast: they have a completely pale white complexion and are much slimmer then hoomen this is a slave race, under the grateful control of the Humans who they shall die for. Everything about them is average. they usually live to be 40

Humans (Hoomen):the race living on the big blue marble. Their Weapons are much more advanced, but melee is non existent, and have average armor. They live to be 80/90

Malkians: mercenaries, fight for any side that pays they are foot taller than the average human, purple, with long tails
their weapons are primitive and they have no melee weapons but they have the most advanced armor

Classes:the list goes with weps and armor
primitive/average/advanced depending on the race

Heavy gunner:HK MG4 LMG/MP783 "Red Dot" light laser MG/30mm plasma "Greenie" LMG, Sonj "Rustbucket" reactive armor/Active defense &quotinhole" armor/MK.IV MJINLIER armor,Mk.II combat blade,small painkiller syringe,field bandages,3 "frisbee" anti tank disc grenades

Shock trooper:TDI Vector SMG/M2275 Laser SMG/G-55 "Minired" heavy laser SMG,Superlite alloy armor/S&N light combat armor/Laser charged light alloy armor,Mk.II combat blade,small painkiller syringe,field bandages, 2 OM combat charge Concussion grenades

Infantryman:HK417/432 JT bolt action plasma rifle/Gewerh Full Auto plasma rifle,Interceptor body armor/MK.I MJINLIER armor/Wull five Segment armor,Mk.II combat blade,small painkiller syringe,field bandages,4 ZX "Dragons breath" laser frag grenades

Sniper: DTASRS Sniper/QWERT "Rat Slayer" depleted uranium round sniper/RSN laser long range rifle, Ghillie suit/M1 light recon armor/LBSS (Light Bending Stealth System),Mk.II combat blade,small painkiller syringe,field bandages,2 "Smokey" smokescreen grenades

Heavy melee:none/Z5 laser halberd/H&K double plasma pike,Sonj "Rustbucket" reactive armor/Active defense &quotinhole" armor/MK.IV MJINLIER armor,Mk.II combat blade,small painkiller syringe,field bandages,2 Model 34 incendiary grenade

Light melee:none/dual laser sabers/plasma Khopesh (sickle sword) with small plasma wrist shield,Superlite alloy armor/S&N light combat armor/Laser charged light alloy armor,small painkiller syringe,field bandages,4 Model 34 incendiary grenade

and you can make your own class

Char sheet

Name:
Age:
Gender:
Race:
Class:
Side: Human faction, or Fandor-Midor unified nation
Squad: 4 (put how what class each squad member is and their names)
Weapons:
Armor:
Misc.: you can make 5
Health: 100/100
Armor: i put
Personality: least 3
Phy.Desc.:least 3
Traits: i make from your personality/or desc.
Bio: optional, least 5 sentences
Perk: i make from bio

  • 797 Replies
Hypermnestra
offline
Hypermnestra
26,390 posts
Nomad

Well, the world record for a 2 kg(about 5 lb) discus is a little over 240 feet. So a 10 lb discus would be about 120 feet by a world class discus throwing athlete. So probably about 30 yards for a non-super-discus-athlete.

loco5
offline
loco5
16,287 posts
Peasant

and a crossbow...?

SirNoobalot
offline
SirNoobalot
22,207 posts
Nomad

Then again, he is a heavy gunner.

loco5
offline
loco5
16,287 posts
Peasant

Flag
Then again, he is a heavy gunner.


Name =/= Strength he can carry around equipment but i'm gonna say 50 yards max (roll above a 3 on nade check)
Hypermnestra
offline
Hypermnestra
26,390 posts
Nomad

Name =/= Strength he can carry around equipment but i'm gonna say 50 yards max (roll above a 3 on nade check)

Bruh.
50 yards is way more than a world class Olympic record setting discus thrower could throw it.
SirNoobalot
offline
SirNoobalot
22,207 posts
Nomad

Well obviously they wouldn't have a scrawny guy carrying around a 15-40 pound gun as well as plenty of equipment, so one would imply that a heavy gunner is at least of average or a larger size

loco5
offline
loco5
16,287 posts
Peasant

50 yards is way more than a world class Olympic record setting discus thrower could throw it.


sorry i thought you said 120 yards, yeh i derp


Well obviously they wouldn't have a scrawny guy carrying around a 15-40 pound gun as well as plenty of equipment, so one would imply that a heavy gunner is at least of average or a larger size


still less than crossbow with a kickass bolt that killed your guys *trollface*
SirNoobalot
offline
SirNoobalot
22,207 posts
Nomad

I assume the hangar is a square or rectangular shape, but where does the catwalk go? Does it border the sides, cross over, what?

loco5
offline
loco5
16,287 posts
Peasant

I assume the hangar is a square or rectangular shape, but where does the catwalk go? Does it border the sides, cross over, what?



yeh like a really narrow rectangle

the catwalk heads into a small room which goes into the bowels and gall bladder of the ship

MrStuff
offline
MrStuff
1,626 posts
Nomad

Name: James Smith
Age: 21
Gender: Male
Race: Human
Class: Sniper
Side: Human faction
Squad: 4
Weapons: DTASRS Sniper, Mk.II combat blade
Armor: LBSS (Light Bending Stealth System)
Misc.: Small painkiller syringe, field bandages, 2 "Smokey" smokescreen grenades
Health: 100/100
Armor:
Personality: Smart, quiet, imaginative
Phy.Desc.: Brown hair, brown eyes, skinny
Traits:
Bio:
Perk:

May I play?

And what do you mean by "make 5 items"?

loco5
offline
loco5
16,287 posts
Peasant

Name: James Smith
Age: 21
Gender: Male
Race: Human
Class: Sniper
Side: Human faction
Squad: 4
Weapons: RSN long range rifle, Mk.II combat blade
Armor: M1 light Recon armor
Misc.: Small painkiller syringe, field bandages, 2 "Smokey" smokescreen grenades
Health: 100/100
Armor:
Personality: Smart, quiet, imaginative
Phy.Desc.: Brown hair, brown eyes, skinny
Traits:Imagination, sometimes your able to see the enemies moves before they make them!
Bio:
Perk:

name squad and classes and their races, hoomen don't get the LBSS armor, and you get the RSN long range rifle

MrStuff
offline
MrStuff
1,626 posts
Nomad

Name: James Smith
Age: 21
Gender: Male
Race: Human
Class: Sniper
Side: Human faction
Squad:
Jack- Human Shock Trooper
Nick - Human Sniper
John - Human Infantryman
Seth - Human light meleeman
Weapons: RSN long range rifle, Mk.II combat blade
Armor: M1 light Recon armor
Misc.: Small painkiller syringe, field bandages, 2 "Smokey" smokescreen grenades
Health: 100/100
Armor:
Personality: Smart, quiet, imaginative
Physical Description: Brown hair, brown eyes, skinny
Traits: Imagination - Sometimes able to see the enemies' moves before they make them!
Bio:
Perk:

Is this better?

loco5
offline
loco5
16,287 posts
Peasant

Name: James Smith
Age: 21
Gender: Male
Race: Human
Class: Sniper
Side: Human faction
Squad:
Jack- Human Shock Trooper
Nick - Human Sniper
John - Human Infantryman
Seth - Human light meleeman
Weapons: RSN long range rifle, Mk.II combat blade
Armor: M1 light Recon armor
Misc.: Small painkiller syringe, field bandages, 2 "Smokey" smokescreen grenades
Health: 100/100
Armor:
Personality: Smart, quiet, imaginative
Physical Description: Brown hair, brown eyes, skinny
Traits: Imagination - Sometimes able to see the enemies' moves before they make them!
Bio:
Perk:

humans don't have melee, if you want melee you'll need a Helghast



si, so do you wanna be with sir noobs and hyper or somewhere else?

MrStuff
offline
MrStuff
1,626 posts
Nomad

Name: James Smith
Age: 21
Gender: Male
Race: Human
Class: Sniper
Side: Human faction
Squad:
Seth- Human Shock Trooper
Nick - Human Sniper
John - Human Infantryman
Jack - Human heavy gunner
Weapons: RSN long range rifle, Mk.II combat blade
Armor: M1 light Recon armor
Misc.: Small painkiller syringe, field bandages, 2 "Smokey" smokescreen grenades
Health: 100/100
Armor:
Personality: Smart, quiet, imaginative
Physical Description: Brown hair, brown eyes, skinny
Traits: Imagination - Sometimes able to see the enemies' moves before they make them!
Bio:
Perk:

humans don't have melee, if you want melee you'll need a Helghast


I fixed the squad a bit.

si, so do you wanna be with sir noobs and hyper or somewhere else?


Where are they?
loco5
offline
loco5
16,287 posts
Peasant

Name: James Smith
Age: 21
Gender: Male
Race: Human
Class: Sniper
Side: Human faction
Squad:
Seth- Human Shock Trooper
Nick - Human Sniper
John - Human Infantryman
Jack - Human heavy gunner
Weapons: RSN long range rifle, Mk.II combat blade
Armor: M1 light Recon armor
Misc.: Small painkiller syringe, field bandages, 2 "Smokey" smokescreen grenades
Health: 100/100
Armor:
Personality: Smart, quiet, imaginative
Physical Description: Brown hair, brown eyes, skinny
Traits: Imagination - Sometimes able to see the enemies' moves before they make them!
Bio:
Perk:

on an enemy ship, sirnoobs is concocting a plan with a Fandor (pig person) and hyper is in a wrecked ship in the middle of an enemy fighter bay

if you join them it'll bring the total number of squads to 5 with 2 AI ones

Showing 256-270 of 797