You live in the mythical land of Wesnoth. A mythical land who was peaceful, for the most part, the great king of Wesnoth in a skirmish with Orcs was killed by his son, a rambunctious and treacherous man who after slaying his father, married his father's wife. But when the King's Archmage fled with the troops still loyal to the crown and a few years past, the Archmage returned. With the support of elves the Archmage battled the Son's armies and eventually the two clashed, Sword against staff the son was felled and the wife Usurped the throne from the rightful heir, a young man named Konrad.
you are just a simple soldier working for whomever your commander in the chaotic world that is now Wesnoth.
Playable Races Human Elf Orc Goblin Dwarfs Undead Trolls Saurian:Smaller cousin of drakes Merfolk Naga: snake-like enemy of Merfolk
None-Playable Races Woses: Gigantic Treelike entities Drake Ogre Various Monsters
You may choose your own class, but i will see if it's accepted, if you do it must be the basic (your not a mage, your an Adept, your not a Warrior, your a fighter, etc.)
Sheet
Name: be imaginative please Age: note: most races live longer than humans except Orcs and Goblins Race: Class: Physical Desc.:at least 3
Name: Ak'Tul Karah Age: 25 Race: Undead Class: Foot Soldier Physical Desc.: 1,85m Tall, Well-Built[Flesh has begun to decay, some bones are visible some are just tattered skin], Medium Hair-Cut Personality: Ambitious, Intelligent, Enduring Trait: Enduring: you gain an extra 30 health -------------------------- Health:130/130 Armor Health:100/175 Condition: Ok Bio: Karah wasn't a notable person before being turned into one of "them". He was just a guard at a city. One night a civilian came wounded at him and said a man broke into his house and bit him. Karah went to investigate the incident. When he arrived, he noticed 5 fresh bodies, all having bite marks. Karah grabbed his sword, but before he knew it he was grabbed from behind and bit by the neck. The attacker then ran and Karah started to puke blood and feel dizzy after a few minutes. Death soon occured and a few hours later he woke up in a morgue, having an insatiable hunger. Perk your experience fighting thieves and brigands gives you extra damage vs. any untrained soldier (rogues, thugs etc.) ------------------ Weapons:2 one handed axes Armor chainmail Misc.:
That means he ran away? Also, I ask what are teh orders nao.
Name: Ak'Tul Karah Age: 25 Race: Undead Class: Foot Soldier Physical Desc.: 1,85m Tall, Well-Built[Flesh has begun to decay, some bones are visible some are just tattered skin], Medium Hair-Cut Personality: Ambitious, Intelligent, Enduring Trait: Enduring: you gain an extra 30 health -------------------------- Health:130/130 Armor Health:100/175 Condition: Ok Bio: Karah wasn't a notable person before being turned into one of "them". He was just a guard at a city. One night a civilian came wounded at him and said a man broke into his house and bit him. Karah went to investigate the incident. When he arrived, he noticed 5 fresh bodies, all having bite marks. Karah grabbed his sword, but before he knew it he was grabbed from behind and bit by the neck. The attacker then ran and Karah started to puke blood and feel dizzy after a few minutes. Death soon occured and a few hours later he woke up in a morgue, having an insatiable hunger. Perk your experience fighting thieves and brigands gives you extra damage vs. any untrained soldier (rogues, thugs etc.) ------------------ Weapons:2 one handed axes Armor chainmail Misc.:
Name: Ak'Tul Karah Age: 25 Race: Undead Class: Foot Soldier Physical Desc.: 1,85m Tall, Well-Built[Flesh has begun to decay, some bones are visible some are just tattered skin], Medium Hair-Cut Personality: Ambitious, Intelligent, Enduring Trait: Enduring: you gain an extra 30 health -------------------------- Health:130/130 Armor Health:100/175 Condition: Ok Bio: Karah wasn't a notable person before being turned into one of "them". He was just a guard at a city. One night a civilian came wounded at him and said a man broke into his house and bit him. Karah went to investigate the incident. When he arrived, he noticed 5 fresh bodies, all having bite marks. Karah grabbed his sword, but before he knew it he was grabbed from behind and bit by the neck. The attacker then ran and Karah started to puke blood and feel dizzy after a few minutes. Death soon occured and a few hours later he woke up in a morgue, having an insatiable hunger. Perk your experience fighting thieves and brigands gives you extra damage vs. any untrained soldier (rogues, thugs etc.) ------------------ Weapons:2 one handed axes Armor chainmail Misc.:
K, so I tell him:"You chose well. You should choose a usefull death instead of a useless one." Then I ask for orders.
Name: Ak'Tul Karah Age: 25 Race: Undead Class: Foot Soldier Physical Desc.: 1,85m Tall, Well-Built[Flesh has begun to decay, some bones are visible some are just tattered skin], Medium Hair-Cut Personality: Ambitious, Intelligent, Enduring Trait: Enduring: you gain an extra 30 health -------------------------- Health:130/130 Armor Health:100/175 Condition: Ok Bio: Karah wasn't a notable person before being turned into one of "them". He was just a guard at a city. One night a civilian came wounded at him and said a man broke into his house and bit him. Karah went to investigate the incident. When he arrived, he noticed 5 fresh bodies, all having bite marks. Karah grabbed his sword, but before he knew it he was grabbed from behind and bit by the neck. The attacker then ran and Karah started to puke blood and feel dizzy after a few minutes. Death soon occured and a few hours later he woke up in a morgue, having an insatiable hunger. Perk your experience fighting thieves and brigands gives you extra damage vs. any untrained soldier (rogues, thugs etc.) ------------------ Weapons:2 one handed axes Armor chainmail Misc.:
Name: Ak'Tul Karah Age: 25 Race: Undead Class: Foot Soldier Physical Desc.: 1,85m Tall, Well-Built[Flesh has begun to decay, some bones are visible some are just tattered skin], Medium Hair-Cut Personality: Ambitious, Intelligent, Enduring Trait: Enduring: you gain an extra 30 health -------------------------- Health:130/130 Armor Health:100/175 Condition: Ok Bio: Karah wasn't a notable person before being turned into one of "them". He was just a guard at a city. One night a civilian came wounded at him and said a man broke into his house and bit him. Karah went to investigate the incident. When he arrived, he noticed 5 fresh bodies, all having bite marks. Karah grabbed his sword, but before he knew it he was grabbed from behind and bit by the neck. The attacker then ran and Karah started to puke blood and feel dizzy after a few minutes. Death soon occured and a few hours later he woke up in a morgue, having an insatiable hunger. Perk your experience fighting thieves and brigands gives you extra damage vs. any untrained soldier (rogues, thugs etc.) ------------------ Weapons:2 one handed axes Armor chainmail Misc.:
I told him that since he came at me. And I asked for my orders cos I don't think all I'm supposed to do here is to sit around and kill my fleeing allies.
Name: Ak'Tul Karah Age: 25 Race: Undead Class: Foot Soldier Physical Desc.: 1,85m Tall, Well-Built[Flesh has begun to decay, some bones are visible some are just tattered skin], Medium Hair-Cut Personality: Ambitious, Intelligent, Enduring Trait: Enduring: you gain an extra 30 health -------------------------- Health:130/130 Armor Health:100/175 Condition: Ok Bio: Karah wasn't a notable person before being turned into one of "them". He was just a guard at a city. One night a civilian came wounded at him and said a man broke into his house and bit him. Karah went to investigate the incident. When he arrived, he noticed 5 fresh bodies, all having bite marks. Karah grabbed his sword, but before he knew it he was grabbed from behind and bit by the neck. The attacker then ran and Karah started to puke blood and feel dizzy after a few minutes. Death soon occured and a few hours later he woke up in a morgue, having an insatiable hunger. Perk your experience fighting thieves and brigands gives you extra damage vs. any untrained soldier (rogues, thugs etc.) ------------------ Weapons:2 one handed axes Armor chainmail Misc.:
they are to continue, and what about the last force the others are eager to kill them
Name: Zarrow Age: 20, Race: Elf. Class: Scout Physical Desc.:A slim, young male with 6' height; a face hidden by a mask that only shines 2 blue orbs in place of eyes; and what seems to be points extruding from the sides of the head hidden by a hood. Personality: A high horse character that speaks in complex, descriptive speech. He isn't of any great rush- calm and subtle with no fidgety movements with his actions. He is a Trainee of rank, but not necessarily of skill or talent. Trait: Odd look: you will usually get first move against all but fearless units -------------------------- Health:70/100 Armor Health: 0/75 Condition: Impending doom in 15 turns Bio: A prideful person who calls himself Zarrow. He seems quite satisfied even in such a place as The Forest, but he seems to have somewhere else to be. He is trained surprisingly well and prefers his short sword on his side than the long one on his back. He has some seemingly quite mysterious powers in causing his blades to glow and grow in power and length. I wonder what else could he do. Perk:No you don't have magic swords: You are so prideful that you beleive your sword is magical, you do slightly more damage ------------------ Weapons:Shortbow, Shortsword Armor:Soft leather, Robes, Mask Misc.: Coins: 100
Name: Zarrow Age: 20, Race: Elf. Class: Scout Physical Desc.:A slim, young male with 6' height; a face hidden by a mask that only shines 2 blue orbs in place of eyes; and what seems to be points extruding from the sides of the head hidden by a hood. Personality: A high horse character that speaks in complex, descriptive speech. He isn't of any great rush- calm and subtle with no fidgety movements with his actions. He is a Trainee of rank, but not necessarily of skill or talent. Trait: Odd look: you will usually get first move against all but fearless units -------------------------- Health:70/100 Armor Health: 0/75 Condition: Impending doom in 15 turns Bio: A prideful person who calls himself Zarrow. He seems quite satisfied even in such a place as The Forest, but he seems to have somewhere else to be. He is trained surprisingly well and prefers his short sword on his side than the long one on his back. He has some seemingly quite mysterious powers in causing his blades to glow and grow in power and length. I wonder what else could he do. Perk:No you don't have magic swords: You are so prideful that you beleive your sword is magical, you do slightly more damage ------------------ Weapons:Shortbow, Shortsword Armor:Soft leather, Robes, Mask Misc.: Coins: 100
again it'll set it off, remember, the shaft is the matchhead, making it volatile
Name: Ak'Tul Karah Age: 25 Race: Undead Class: Foot Soldier Physical Desc.: 1,85m Tall, Well-Built[Flesh has begun to decay, some bones are visible some are just tattered skin], Medium Hair-Cut Personality: Ambitious, Intelligent, Enduring Trait: Enduring: you gain an extra 30 health -------------------------- Health:130/130 Armor Health:100/175 Condition: Ok Bio: Karah wasn't a notable person before being turned into one of "them". He was just a guard at a city. One night a civilian came wounded at him and said a man broke into his house and bit him. Karah went to investigate the incident. When he arrived, he noticed 5 fresh bodies, all having bite marks. Karah grabbed his sword, but before he knew it he was grabbed from behind and bit by the neck. The attacker then ran and Karah started to puke blood and feel dizzy after a few minutes. Death soon occured and a few hours later he woke up in a morgue, having an insatiable hunger. Perk your experience fighting thieves and brigands gives you extra damage vs. any untrained soldier (rogues, thugs etc.) ------------------ Weapons:2 one handed axes Armor chainmail Misc.:
I tell the other undeads:"This orcs will still fight, don't kill them."
Name: Ak'Tul Karah Age: 25 Race: Undead Class: Foot Soldier Physical Desc.: 1,85m Tall, Well-Built[Flesh has begun to decay, some bones are visible some are just tattered skin], Medium Hair-Cut Personality: Ambitious, Intelligent, Enduring Trait: Enduring: you gain an extra 30 health -------------------------- Health:130/130 Armor Health:100/175 Condition: Ok Bio: Karah wasn't a notable person before being turned into one of "them". He was just a guard at a city. One night a civilian came wounded at him and said a man broke into his house and bit him. Karah went to investigate the incident. When he arrived, he noticed 5 fresh bodies, all having bite marks. Karah grabbed his sword, but before he knew it he was grabbed from behind and bit by the neck. The attacker then ran and Karah started to puke blood and feel dizzy after a few minutes. Death soon occured and a few hours later he woke up in a morgue, having an insatiable hunger. Perk your experience fighting thieves and brigands gives you extra damage vs. any untrained soldier (rogues, thugs etc.) ------------------ Weapons:2 one handed axes Armor chainmail Misc.:
they grunt still wanting to kill him. the necromancer raises the dead as walkers your orders, CHARGE!
you rush down the hill and meet the enemy opposition the axes are tough but worse, the fighters have something else that is bane to all skeleton undead, war hammers
Name: Ak'Tul Karah Age: 25 Race: Undead Class: Foot Soldier Physical Desc.: 1,85m Tall, Well-Built[Flesh has begun to decay, some bones are visible some are just tattered skin], Medium Hair-Cut Personality: Ambitious, Intelligent, Enduring Trait: Enduring: you gain an extra 30 health -------------------------- Health:130/130 Armor Health:100/175 Condition: Ok Bio: Karah wasn't a notable person before being turned into one of "them". He was just a guard at a city. One night a civilian came wounded at him and said a man broke into his house and bit him. Karah went to investigate the incident. When he arrived, he noticed 5 fresh bodies, all having bite marks. Karah grabbed his sword, but before he knew it he was grabbed from behind and bit by the neck. The attacker then ran and Karah started to puke blood and feel dizzy after a few minutes. Death soon occured and a few hours later he woke up in a morgue, having an insatiable hunger. Perk your experience fighting thieves and brigands gives you extra damage vs. any untrained soldier (rogues, thugs etc.) ------------------ Weapons:2 one handed axes Armor chainmail Misc.:
Look around for any dwarf that looks threatening, while assuming a defensive position.
Name: Ak'Tul Karah Age: 25 Race: Undead Class: Foot Soldier Physical Desc.: 1,85m Tall, Well-Built[Flesh has begun to decay, some bones are visible some are just tattered skin], Medium Hair-Cut Personality: Ambitious, Intelligent, Enduring Trait: Enduring: you gain an extra 30 health -------------------------- Health:130/130 Armor Health:100/175 Condition: Ok Bio: Karah wasn't a notable person before being turned into one of "them". He was just a guard at a city. One night a civilian came wounded at him and said a man broke into his house and bit him. Karah went to investigate the incident. When he arrived, he noticed 5 fresh bodies, all having bite marks. Karah grabbed his sword, but before he knew it he was grabbed from behind and bit by the neck. The attacker then ran and Karah started to puke blood and feel dizzy after a few minutes. Death soon occured and a few hours later he woke up in a morgue, having an insatiable hunger. Perk your experience fighting thieves and brigands gives you extra damage vs. any untrained soldier (rogues, thugs etc.) ------------------ Weapons:2 one handed axes Armor chainmail Misc.:
other than the fighters smashing undead into bone bits and the thunderers blasting undead into bone bits, nothing much
Name: Ginsig Noire Age: 75 Race: Orc Class: Heavy Solder Physical Desc.: Rough Blue Skin, Ponytail, Large Bottom Incisor Teeth, Sharp Fingernails Personality: Strong, Enduring, Blunt Trait: To the point: sometimes you make the superiors mad, but they respect you, you get better leeway in places where you'd need support -------------------------- Health:100/100 Armor Health: 100/100 Condition: Ok Bio: Was raised into a harsh and demanding Orc Family, making him strong and willing to fight. As a tradition in the family, the Orcs were to be sent to train for the military to become a Heavy Solder like the generation before them. I want to make my father proud Perk: Driven: Motivated to kill for the family and to prove to his family of what he can do. Perk: you proud papa?!: you gain a better chance to hit with those big falcions ------------------ Weapons: 2 Orcish Heavy Falcions Armor: Studded leather armor Misc.:
I tell the other Orc to try and take on at least one while a handle the other two.
Name: Zarrow Age: 20, Race: Elf. Class: Scout Physical Desc.:A slim, young male with 6' height; a face hidden by a mask that only shines 2 blue orbs in place of eyes; and what seems to be points extruding from the sides of the head hidden by a hood. Personality: A high horse character that speaks in complex, descriptive speech. He isn't of any great rush- calm and subtle with no fidgety movements with his actions. He is a Trainee of rank, but not necessarily of skill or talent. Trait: Odd look: you will usually get first move against all but fearless units -------------------------- Health:70/100 Armor Health: 0/75 Condition: Impending doom in 15 turns Bio: A prideful person who calls himself Zarrow. He seems quite satisfied even in such a place as The Forest, but he seems to have somewhere else to be. He is trained surprisingly well and prefers his short sword on his side than the long one on his back. He has some seemingly quite mysterious powers in causing his blades to glow and grow in power and length. I wonder what else could he do. Perk:No you don't have magic swords: You are so prideful that you beleive your sword is magical, you do slightly more damage ------------------ Weapons:Shortbow, Shortsword Armor:Soft leather, Robes, Mask Misc.: Coins: 100
Fine, just go already we're stalling the story. I go out and slay the orcs with my sword.
Name: Ginsig Noire Age: 75 Race: Orc Class: Heavy Solder Physical Desc.: Rough Blue Skin, Ponytail, Large Bottom Incisor Teeth, Sharp Fingernails Personality: Strong, Enduring, Blunt Trait: To the point: sometimes you make the superiors mad, but they respect you, you get better leeway in places where you'd need support -------------------------- Health:100/100 Armor Health: 100/100 Condition: Ok Bio: Was raised into a harsh and demanding Orc Family, making him strong and willing to fight. As a tradition in the family, the Orcs were to be sent to train for the military to become a Heavy Solder like the generation before them. I want to make my father proud Perk: Driven: Motivated to kill for the family and to prove to his family of what he can do. Perk: you proud papa?!: you gain a better chance to hit with those big falcions ------------------ Weapons: 2 Orcish Heavy Falcions Armor: Studded leather armor Misc.:
don't even know what they are
also orcs live to 40 max
Name: Zarrow Age: 20, Race: Elf. Class: Scout Physical Desc.:A slim, young male with 6' height; a face hidden by a mask that only shines 2 blue orbs in place of eyes; and what seems to be points extruding from the sides of the head hidden by a hood. Personality: A high horse character that speaks in complex, descriptive speech. He isn't of any great rush- calm and subtle with no fidgety movements with his actions. He is a Trainee of rank, but not necessarily of skill or talent. Trait: Odd look: you will usually get first move against all but fearless units -------------------------- Health:50/100 Armor Health: 0/75 Condition: Impending doom in 14 turns, Bio: A prideful person who calls himself Zarrow. He seems quite satisfied even in such a place as The Forest, but he seems to have somewhere else to be. He is trained surprisingly well and prefers his short sword on his side than the long one on his back. He has some seemingly quite mysterious powers in causing his blades to glow and grow in power and length. I wonder what else could he do. Perk:No you don't have magic swords: You are so prideful that you beleive your sword is magical, you do slightly more damage ------------------ Weapons:Shortbow, Shortsword Armor:Soft leather, Robes, Mask Misc.: Coins: 100
if you were a 20 Year old elf you'd be a newborn baby >_> adulthood is around 190
you go after a crossbowman, but he parries with a large dagger and slashes back, due to your leg wound you are unable to avoid and are stabbed in the gut