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Roty
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Roty
779 posts
Nomad

Introduction
This is just like any other 'Life RPG' but there is a very big twist, it's in medieval times. As you grow up and train, big battles and sufferings await you! Battles will be turn-based Again, this is a 'Be Original Project' RPG.

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Sheet
Name: (Full Name, try to be Medievalish please)
Gender: (Male or Female)
Age: 0
Origin: (Read below and choose one)
Strength: 1
Agility: 1
Endurance: 1
Vigor: 1
Magic: 1
Melee Damage: 5
Ranged Damage: 5
Health: 20/20
Power: 20/20
Energy: 20/20

IMPORTANT: As you progress through your age, many more things will be added to your sheet such as Abilities, Equipment, Title etc. Your stats will increase too depends on what you are training at. This is just the starting sheet as you are only a baby.

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Origins
Rovalg Mountains - Living in the cold winter chills of the Rovalg Mountains grants you a permanent resistance. (+1 ENDURANCE)

Archvault City - Being born in a wizardy land marks your soul filled with spellpower and thinking. (+1 MAGIC)

Falcon Castle - Suffered a little cut from a shortsword once you were born, you felt power then. (+1 STRENGTH)

Deep Forest - Found by the animals after being thrown away from your parents, you know how to survive in the forest. (+1 AGILITY)

=====================================================================

Stats Meaning
Strength: This is how much damage you deal with heavier melee weapons and fists. (1 Strength = 5 Melee Damage)

Agility: This is how much damage you deal with ranged weapons and throwing weapons. (1 Agility = 5 Ranged Damage)

Endurance: This is how much health you have. If your health reaches 0, you die. (1 Endurance = 20 Health)

Vigor: This is how much Power you have to cast Physical Damage spells only. (1 Vigor = 20 Power)

Magic: This is how much energy you have to cast Magic damage spells and how much damage you do with them. (1 Magic = 20 Energy)

=====================================================================

Final Confirmation
As I said, this is 'Being Original' project, a mix between Life RPG and Medieval RPG. And yeah... ONLY 3 PLAYERS PLEASE! Thank you!

  • 700 Replies
Razerules
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Razerules
4,049 posts
Nomad

Name: Tom Razerous
Gender: Male
Age: 6
Origin: Deep Forest
Appearance: Brown Hair, Brown Eyes, White Skin.
First Mastery: Jungle King
Strength: 9
Agility: 10
Endurance: 6
Vigor: 4
Magic: 3
Melee Damage: 47
Melee Weapon: Sharpened Stick (+2 Melee Damage)
Ranged Damage: 52
Ranged Weapon: Medium Throwing Rocks x12 (+2 Ranged Damage)
Health: 140/140
Power: 100/100
Energy: 60/60
Current Objective: None
Abilities:
--Powerstrike (15 Power Cost)(Deals 39 damage to an enemy and stunts them for brief time)
--Tiger's Throw (20 Power Cost)(Uses a rock to throw at an enemy for 60 damage)

I agree..
After she is done training me I teach her some Things like surviving,Some moves and how to use the surrondings around you..

Roty
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Roty
779 posts
Nomad

Name: Tom Razerous
Gender: Male
Age: 6
Origin: Deep Forest
Appearance: Brown Hair, Brown Eyes, White Skin.
First Mastery: Jungle King
Strength: 9
Agility: 10
Endurance: 6
Vigor: 4
Magic: 3
Melee Damage: 47
Melee Weapon: Sharpened Stick (+2 Melee Damage)
Ranged Damage: 52
Ranged Weapon: Medium Throwing Rocks x12 (+2 Ranged Damage)
Health: 140/140
Power: 100/100
Energy: 60/60
Current Objective: None
Abilities:
--Powerstrike (15 Power Cost)(Deals 39 damage to an enemy and stunts them for brief time)
--Tiger's Throw (20 Power Cost)(Uses a rock to throw at an enemy for 60 damage)
--Fireball (20 Energy Cost)(Blasts your target with fire and burn him over time, dealing overall 49 damage)

She teaches you how to cast Fireball! Then she says you will teach her tomorrow and goes back to the cave. Then, you wander across a wild boar.

Describe your first 5 moves.
The Boar has 250 Health.

Roty
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Roty
779 posts
Nomad

Bye I really must go because tomorrow is September 1st and school starts! *** THE WHOLE SCHOOL!11

WorstSniper
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WorstSniper
1,467 posts
Nomad

Name: Jaques de Claremont
Gender: Male
Age: 4
Origin: Falcon Castle
First Mastery: Desert Bandit
Strength: 7
Agility: 5
Endurance: 3
Vigor: 4
Magic: 2
Melee Damage: 27
Melee Weapon: Wooden Sword (+2 Melee Damage)
Ranged Damage: 20
Health: 37/40
Power: 80/80
Energy: 40/40
Abilities:
--Pummel (20 Power Cost)(Stuns your target for a brief time)

I choose a Desert Bandit.

Roty
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Roty
779 posts
Nomad

Name: Jaques de Claremont
Gender: Male
Age: 4
Origin: Falcon Castle
First Mastery: Desert Bandit
Strength: 9
Agility: 6
Endurance: 4
Vigor: 4
Magic: 2
Melee Damage: 37
Melee Weapon: Wooden Sword (+2 Melee Damage)
Ranged Damage: 25
Health: 77/80
Power: 80/80
Energy: 40/40
Abilities:
--Pummel (20 Power Cost)(Stuns your target for a brief time)

You are a desert bandit. While your teacher goes out of the cave for a walk, you leave him a note "Thanks for everything, I have to go!" and you head to find a civilization or a castle or any kind of settlement where people are living. Do you do this or stay in your cave with your master?

WorstSniper
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WorstSniper
1,467 posts
Nomad

Name: Jaques de Claremont
Gender: Male
Age: 4
Origin: Falcon Castle
First Mastery: Desert Bandit
Strength: 9
Agility: 6
Endurance: 4
Vigor: 4
Magic: 2
Melee Damage: 37
Melee Weapon: Wooden Sword (+2 Melee Damage)
Ranged Damage: 25
Health: 77/80
Power: 80/80
Energy: 40/40
Abilities:
--Pummel (20 Power Cost)(Stuns your target for a brief time)

I will actually kind of miss him... lol. I'll go look for some civilization.

Razerules
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Razerules
4,049 posts
Nomad

Name: Tom Razerous
Gender: Male
Age: 6
Origin: Deep Forest
Appearance: Brown Hair, Brown Eyes, White Skin.
First Mastery: Jungle King
Strength: 9
Agility: 10
Endurance: 6
Vigor: 4
Magic: 3
Melee Damage: 47
Melee Weapon: Sharpened Stick (+2 Melee Damage)
Ranged Damage: 52
Ranged Weapon: Medium Throwing Rocks x12 (+2 Ranged Damage)
Health: 140/140
Power: 100/100
Energy: 60/60
Current Objective: None
Abilities:
--Powerstrike (15 Power Cost)(Deals 39 damage to an enemy and stunts them for brief time)
--Tiger's Throw (20 Power Cost)(Uses a rock to throw at an enemy for 60 damage)
--Fireball (20 Energy Cost)(Blasts your target with fire and burn him over time, dealing overall 49 damage)

This will be fun...

I use my newly fireball ability and shoot the Boar..
Then I dodge his attacks for a while until he gets a bit tired...
I quickly Use Powerstrike on him stunning him while doing damage...
I then use my Tiger Eye Ability on the Boar..
And to deal more damage to him I hit it with my Sharp stick a bit..

Roty
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Roty
779 posts
Nomad

Name: Jaques de Claremont
Gender: Male
Age: 4
Origin: Falcon Castle
First Mastery: Desert Bandit
Strength: 9
Agility: 6
Endurance: 5
Vigor: 4
Magic: 2
Melee Damage: 37
Melee Weapon: Wooden Sword (+2 Melee Damage)
Ranged Damage: 25
Health: 97/100
Power: 80/80
Energy: 40/40
Abilities:
--Pummel (20 Power Cost)(Stuns your target for a brief time)

You go south for countless days and nights, which increases your stamina, or in this case +1 ENDURANCE. Then, you find a huge river. You drink water from it. What do you do now?

=====================================================================

Name: Tom Razerous
Gender: Male
Age: 6
Origin: Deep Forest
Appearance: Brown Hair, Brown Eyes, White Skin.
First Mastery: Jungle King
Strength: 9
Agility: 10
Endurance: 6
Vigor: 4
Magic: 3
Melee Damage: 47
Melee Weapon: Sharpened Stick (+2 Melee Damage)
Ranged Damage: 52
Ranged Weapon: Medium Throwing Rocks x12 (+2 Ranged Damage)
Health: 121/140
Power: 100/100
Energy: 60/60
Current Objective: None
Abilities:
--Powerstrike (15 Power Cost)(Deals 39 damage to an enemy and stunts them for brief time)
--Tiger's Throw (20 Power Cost)(Uses a rock to throw at an enemy for 60 damage)
--Fireball (20 Energy Cost)(Blasts your target with fire and burn him over time, dealing overall 49 damage)

You can't dodge attacks until you get dodge attack ability so...

The fireball burns him, so now he has 201/250 health.
Then he hits you for 15 damage, so now you have 125/140 health.
Then you Powerstrike him and stun him, leaving him on 172/250 health.
While he is stunned, you use Tiger Eye, and that throw hits the boar in his eyes so he is blind, leaving it on 117/250 health.
He is blind but he can hear where you step, so he hits you for 20 damage, leaving you on 105/140 health.
Now you damage him with your Sharp stick for 47 damage (melee attack damage), leaving it on 70/250 health.
But then, the boar suddenly jumps on you and pushes you to the ground and stands above you! You can't do anything, or can you....?

WHAT DO YOU DO?

Roty
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Roty
779 posts
Nomad

Oh yeah, this is your current health and power

Health: 105/140
Power: 45/100

Type these when you next post your sheet Razerules

Bluydee
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Bluydee
3,426 posts
Nomad

Name: Ransing Bluyd
Gender: Male
Age: 0
Origin: Deep Forest
Strength: 1
Agility: 2
Endurance: 1
Vigor: 1
Magic: 1
Melee Damage: 5
Ranged Damage: 10
Health: 20/20
Power: 20/20
Energy: 20/20

Razerules
offline
Razerules
4,049 posts
Nomad

Name: Tom Razerous
Gender: Male
Age: 6
Origin: Deep Forest
Appearance: Brown Hair, Brown Eyes, White Skin.
First Mastery: Jungle King
Strength: 9
Agility: 10
Endurance: 6
Vigor: 4
Magic: 3
Melee Damage: 47
Melee Weapon: Sharpened Stick (+2 Melee Damage)
Ranged Damage: 52
Ranged Weapon: Medium Throwing Rocks x12 (+2 Ranged Damage)
Health: 121/140
Power: 100/100
Energy: 60/60
Current Objective: None
Abilities:
--Powerstrike (15 Power Cost)(Deals 39 damage to an enemy and stunts them for brief time)
--Tiger's Throw (20 Power Cost)(Uses a rock to throw at an enemy for 60 damage)
--Fireball (20 Energy Cost)(Blasts your target with fire and burn him over time, dealing overall 49 damage)

Boar:

Health: 105/140
Power: 45/100

As I am pinned down...I have no choice to try and stab him with my Sharp Stick in his belly Multiple times!
Then While he is angered I roll over to the other side so he does not Step on me and do tons of Damage!
While he is angered I use Fireball again..But this time aiming at his head!
And I then Go near him and Stab his Head(Near brain or at brain)a Few times so he finally dies!

Roty
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Roty
779 posts
Nomad

Name: Ransing Bluyd
Gender: Male
Age: 1
Origin: Deep Forest
Strength: 1
Agility: 2
Endurance: 1
Vigor: 1
Magic: 1
Melee Damage: 5
Ranged Damage: 10
Health: 20/20
Power: 20/20
Energy: 20/20

AGE 1

You are born in a rich city from a rich family, but for unknown reasons, they thrown you into the jungles and some un-advanced tribe finds you and takes care of you. There is nothing much you can do as a baby, but still...what do you do?

=====================================================================

Name: Tom Razerous
Gender: Male
Age: 6
Origin: Deep Forest
Appearance: Brown Hair, Brown Eyes, White Skin.
First Mastery: Jungle King
Strength: 9
Agility: 10
Endurance: 6
Vigor: 4
Magic: 3
Melee Damage: 47
Melee Weapon: Sharpened Stick (+2 Melee Damage)
Ranged Damage: 52
Ranged Weapon: Medium Throwing Rocks x11 (+2 Ranged Damage)
Health: 90/140
Power: 45/100
Energy: 20/60
Current Objective: None
Abilities:
--Powerstrike (15 Power Cost)(Deals 39 damage to an enemy and stunts them for brief time)
--Tiger's Throw (20 Power Cost)(Uses a rock to throw at an enemy for 60 damage)
--Fireball (20 Energy Cost)(Blasts your target with fire and burn him over time, dealing overall 49 damage)

You killed the Boar. Due to your second kill, you have freedom to invest 3 POINTS IN ANY STATS YOU LIKE. After you put your stats in the sheet, what do you do?

=====================================================================

Name: Jane Knightcastle
Gender: Female
Age: 4
Origin: Falcon Castle
Appearance: White Skin, Black hair, Brown eyes
First Mastery: Axemaster
Strength: 10
Agility: 3
Endurance: 2
Vigor: 5
Magic: 2
Melee Damage: 53
Melee Weapon: Woodcutting Axe (+3 Melee Damage)
Ranged Damage: 15
Health: 55/60
Power: 70/100
Energy: 40/40
Abilities:
--Chop Limb (You have the correct strength to chop someone's arm or leg and rip it apart from the body, at the cost of 30 Power)


You chop a toe from one of your feet and you gain +1 ENDURANCE, so your max health increases by 20, but your current health decreases by 5 from that pain. After the wound is sealed, you go to James and he is suprised to see that you can swing an axe and actually, cut things with it. He asks you to have a try with your axe and you gladly give it to him. But he can't even lift your axe, even though it's an axe for training. What do you do next?

WorstSniper
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WorstSniper
1,467 posts
Nomad

Name: Jaques de Claremont
Gender: Male
Age: 4
Origin: Falcon Castle
First Mastery: Desert Bandit
Strength: 9
Agility: 6
Endurance: 5
Vigor: 4
Magic: 2
Melee Damage: 37
Melee Weapon: Wooden Sword (+2 Melee Damage)
Ranged Damage: 25
Health: 97/100
Power: 80/80
Energy: 40/40
Abilities:
--Pummel (20 Power Cost)(Stuns your target for a brief time)

Keep searching around, but stay close to the river. If no one is here then I will leave and keep walking.

Roty
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Roty
779 posts
Nomad

Name: Jaques de Claremont
Gender: Male
Age: 4
Origin: Falcon Castle
First Mastery: Desert Bandit
Strength: 9
Agility: 6
Endurance: 5
Vigor: 4
Magic: 2
Melee Damage: 37
Melee Weapon: Wooden Sword (+2 Melee Damage)
Ranged Damage: 25
Health: 97/100
Power: 80/80
Energy: 40/40
Abilities:
--Pummel (20 Power Cost)(Stuns your target for a brief time)

You are so tired, and ever water can't save you, but you see a camel, and you somehow understand it that it wants you to climb on his back. You can see that the camel has a ribbon on its neck, so it surely is from some village, or city, or any kind of civilization. What do you do?

WorstSniper
offline
WorstSniper
1,467 posts
Nomad

Name: Jaques de Claremont
Gender: Male
Age: 4
Origin: Falcon Castle
First Mastery: Desert Bandit
Strength: 9
Agility: 6
Endurance: 5
Vigor: 4
Magic: 2
Melee Damage: 37
Melee Weapon: Wooden Sword (+2 Melee Damage)
Ranged Damage: 25
Health: 97/100
Power: 80/80
Energy: 40/40
Abilities:
--Pummel (20 Power Cost)(Stuns your target for a brief time)

Onwards! To where ever it shall go! Since I have no idea where to go now.

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