Introduction This is just like any other 'Life RPG' but there is a very big twist, it's in medieval times. As you grow up and train, big battles and sufferings await you! Battles will be turn-based Again, this is a 'Be Original Project' RPG.
IMPORTANT: As you progress through your age, many more things will be added to your sheet such as Abilities, Equipment, Title etc. Your stats will increase too depends on what you are training at. This is just the starting sheet as you are only a baby.
Name: Jaques de Claremont Gender: Male Age: 4 Origin: Falcon Castle First Mastery: Desert Bandit Strength: 11 Agility: 7 Endurance: 5 Vigor: 5 Magic: 2 Melee Damage: 37 Melee Weapon: Wooden Sword (+2 Melee Damage) Ranged Damage: 31 Ranged Weapon: Sand Stones (+1 Melee Damage) Health: 100/100 Power: 100/100 Energy: 40/40 Objective: Clues to the City (Follow the clues until you reach the city) Abilities: --Pummel (20 Power Cost)(Stuns your target for a brief time) --Summon Salty (No Cost)(Summons your camel to travel faster)(Usable in deserts only)
The next morning emerges, you summon Salty and you go towards the sun. Your camel walks for countless hours and you see a huge scorpion charging towards you. Watch out! It's poisonous.
DESCRIBE YOUR FIRST 5 MOVES. The Scorpion has 180/180 health.
Name: Jane Knightcastle Gender: Female Age: 7 Origin: Falcon Castle Appearance: White Skin, Black hair, Brown eyes First Mastery: Axemaster Strength: 15 Agility: 3 Endurance: 5 Vigor: 5 Magic: 2 Melee Damage: 81 Melee Weapon: Mini Battle-Axe (+6 Melee Damage) Ranged Damage: 15 Health: 100/100 Power: 70/100 Energy: 40/40 Objective: None Abilities: --Chop Limb (You have the true strength to chop someone's arm or leg and rip it apart from the body, at the cost of 30 Power)
You ask your parents and they don't let you go, but because of angryness, you grab your father's arm and break it a bit and he sees that you are strong, so he lets you go, but he tells you that he won't regret if you die in the arena. You got 1 hour preparation before your first battle starts. It's also time to enchance your first mastery! Choose one from below!
Axemaster: Dual Wield - You have the strength to dual wield two-handed axes in your both arms, drastically increasing your damage and your strength.
Axemaster: Whirlwind - Grants two new axe abilities, also you can throw your axe from range, making it also a ranged weapon.
Yeah, choose one, and you got 1 hour to prepare to do some training or anything like that.
Name: Tom Razerous Gender: Male Age: 6 Origin: Deep Forest Appearance: Brown Hair, Brown Eyes, White Skin. First Mastery: Jungle King Strength: 11 Agility: 12 Endurance: 6 Vigor: 5 Magic: 3 Melee Damage: 57 Melee Weapon: Sharpened Stick (+2 Melee Damage) Ranged Damage: 62 Ranged Weapon: Medium Throwing Rocks x11 (+2 Ranged Damage) Health: 130/140 Power: 105/120 Energy: 30/60 Current Objective: None Abilities: --Powerstrike (15 Power Cost)(Deals 39 damage to an enemy and stunts them for brief time) --Tiger's Throw (20 Power Cost)(Uses a rock to throw at an enemy for 60 damage) --Fireball (20 Energy Cost)(Blasts your target with fire and burn him over time, dealing overall 49 damage)
I say to the Girl that we should take the time before the doctor comes and train.. I tell the girl she should train her bad skills like strength and agility while I train some Magic And vigor..
While she trains I make dummys and shoot at them with my Fireball technique so That I can master it... Then I do some push-ups and other pyhsical training to increase my Vigor..
Name: Tom Razerous Gender: Male Age: 6 Origin: Deep Forest Appearance: Brown Hair, Brown Eyes, White Skin. Mastery: Jungle King Strength: 11 Agility: 12 Endurance: 6 Vigor: 5 Magic: 5 Melee Damage: 57 Melee Weapon: Sharpened Stick (+2 Melee Damage) Ranged Damage: 62 Ranged Weapon: Medium Throwing Rocks x9 (+2 Ranged Damage) Health: 130/140 Power: 125/140 Energy: 90/100 Current Objective: None Abilities: --Powerstrike (15 Power Cost)(Deals 49 damage to an enemy and stunts them for brief time) --Tiger's Throw (20 Power Cost)(Uses a rock to throw at an enemy for 80 damage) --Fireball (20 Energy Cost)(Blasts your target with fire and burn him over time, dealing overall 99 damage)
Through all those actions, you gain +2 MAGIC, +1 STRENGTH, +1 VIGOR. Your fireball damage also increased very much. She also does few push-ups to increase her strength and you teach her some quickness moves so she gets bonus agility. Arana (the girl mage) teaches you to do some basic magic, like make a fire, or freeze something small, but not powerful spells. And here we have a mix class combo...CHOOSE ONE! Your abilities and stats will remain the same, these are just enchancments on your hero.
Jungle King: Battlemage - Uses both Energy and Power as ability source and almost all stats are needed to overcome and obliterate your enemies. (Arana will like you more if you choose this)
Jungle King: Witchdoctor - Most of your spells use Energy but they can heal you or your allies or refill the lost Vigor or any kinds of wounds during battle. (The Witch Doctor will like you more if you choose this)
The Witch doctor comes back, but you gotta choose one of these two improves of your mastery to continue the game.
Name: Tom Razerous Gender: Male Age: 6 Origin: Deep Forest Appearance: Brown Hair, Brown Eyes, White Skin. Mastery: Jungle King Strength: 11 Agility: 12 Endurance: 6 Vigor: 5 Magic: 5 Melee Damage: 57 Melee Weapon: Sharpened Stick (+2 Melee Damage) Ranged Damage: 62 Ranged Weapon: Medium Throwing Rocks x9 (+2 Ranged Damage) Health: 130/140 Power: 125/140 Energy: 90/100 Current Objective: None Abilities: --Powerstrike (15 Power Cost)(Deals 49 damage to an enemy and stunts them for brief time) --Tiger's Throw (20 Power Cost)(Uses a rock to throw at an enemy for 80 damage) --Fireball (20 Energy Cost)(Blasts your target with fire and burn him over time, dealing overall 99 damage)
I want to become a Battlemage...Mostly because I want Arana to be my girlfriend But combining Energy and Power is usefull... To instantly kill weak enemies.....TOTALLY USEFULL!
Name: Tom Razerous Gender: Male Age: 6 Origin: Deep Forest Appearance: Brown Hair, Brown Eyes, White Skin. Mastery: Jungle King: Battlemage Strength: 11 Agility: 12 Endurance: 6 Vigor: 5 Magic: 5 Melee Damage: 57 Melee Weapon: Sharpened Stick (+2 Melee Damage) Ranged Damage: 62 Ranged Weapon: Medium Throwing Rocks x9 (+2 Ranged Damage) Health: 130/140 Power: 125/140 Energy: 90/100 Partners: Arana (Mage); Objective: None Abilities: --Powerstrike (15 Power Cost)(Deals 49 damage to an enemy and stunts them for brief time) --Tiger's Throw (20 Power Cost)(Uses a rock to throw at an enemy for 80 damage) --Fireball (20 Energy Cost)(Blasts your target with fire and burn him over time, dealing overall 99 damage)
AGE 7
The Witch Doc comes into the cave and he says that he doesn't want to go back in the city because everyone hates him there, but he won't tell you why. So, Arana doesn't ask for your power and vigor because she can do the teleportation spell herself now. As Arana starts to cast the spell, the first winter snow falls from the sky. The Portal is open to the most nearby city. ENTER OR NOT?
Name: Jaques de Claremont Gender: Male Age: 4 Origin: Falcon Castle First Mastery: Desert Bandit Strength: 11 Agility: 7 Endurance: 5 Vigor: 5 Magic: 2 Melee Damage: 37 Melee Weapon: Wooden Sword (+2 Melee Damage) Ranged Damage: 31 Ranged Weapon: Sand Stones (+1 Melee Damage) Health: 100/100 Power: 100/100 Energy: 40/40 Objective: Clues to the City (Follow the clues until you reach the city) Abilities: --Pummel (20 Power Cost)(Stuns your target for a brief time) --Summon Salty (No Cost)(Summons your camel to travel faster)(Usable in deserts only)
Ride Salty to get behind the scorpion. Try to avoid it's tail at first. Pummel it, and then make some attempts to cut off its stinger, since that is the source of its venom. (In real life scorpions, anyway).
Name: Tom Razerous Gender: Male Age: 7 Origin: Deep Forest Appearance: Brown Hair, Brown Eyes, White Skin. Mastery: Jungle King: Battlemage Strength: 11 Agility: 12 Endurance: 6 Vigor: 5 Magic: 5 Melee Damage: 57 Melee Weapon: Sharpened Stick (+2 Melee Damage) Ranged Damage: 62 Ranged Weapon: Medium Throwing Rocks x9 (+2 Ranged Damage) Health: 130/140 Power: 125/140 Energy: 90/100 Partners: Arana (Mage); Objective: None Abilities: --Powerstrike (15 Power Cost)(Deals 49 damage to an enemy and stunts them for brief time) --Tiger's Throw (20 Power Cost)(Uses a rock to throw at an enemy for 80 damage) --Fireball (20 Energy Cost)(Blasts your target with fire and burn him over time, dealing overall 99 damage)
I was already age 7 but nevermind...
I say goodbye to the Witchdoctor and I thank him for everything he did for me...Then I enter the Portal with Arana..
Name: Jaques de Claremont Gender: Male Age: 4 Origin: Falcon Castle First Mastery: Desert Bandit Strength: 11 Agility: 7 Endurance: 5 Vigor: 5 Magic: 2 Melee Damage: 37 Melee Weapon: Wooden Sword (+2 Melee Damage) Ranged Damage: 31 Ranged Weapon: Sand Stones (+1 Melee Damage) Health: 100/100 Power: 100/100 Energy: 40/40 Objective: Clues to the City (Follow the clues until you reach the city) Abilities: --Pummel (20 Power Cost)(Stuns your target for a brief time) --Summon Salty (No Cost)(Summons your camel to travel faster)(Usable in deserts only)
First Move: You go behind the scorpion, so when the scorpion tries to attack you, he misses! Second Move: You pummel it, it is stunned. Third Move: You strike it 3 times to cut off its stinger. 37+37+37=111 Damage. Fourth Move: The Scorpion has no weapon to attack... Fifth Move: The Scorpion has no weapon to attack...but it's tail is regenerating and it's growing back, you gotta finish it before its' tail grows again and bites you.
Name: Tom Razerous Gender: Male Age: 8 Origin: Deep Forest Appearance: Brown Hair, Brown Eyes, White Skin. Mastery: Jungle King: Battlemage Strength: 11 Agility: 12 Endurance: 6 Vigor: 5 Magic: 5 Melee Damage: 57 Melee Weapon: Sharpened Stick (+2 Melee Damage) Ranged Damage: 62 Ranged Weapon: Medium Throwing Rocks x9 (+2 Ranged Damage) Health: 130/140 Power: 125/140 Energy: 90/100 Partners: Arana (Mage); Objective: None Abilities: --Powerstrike (15 Power Cost)(Deals 49 damage to an enemy and stunts them for brief time) --Tiger's Throw (20 Power Cost)(Uses a rock to throw at an enemy for 80 damage) --Fireball (20 Energy Cost)(Blasts your target with fire and burn him over time, dealing overall 99 damage)
Really? Then you should be age 8, updated, please remind me when I type AGE # but don't update it in your sheet, cuz it's not that easy when you play with 3 players.
You enter the portal, but the spell somehow overrides and you are back in the cave. Arana is unconscious because of the energy and power she used. The spell didn't worked...the Winterfreeze bites all of you, and the Witchdoctor says "You got only one option...RUN TO THE CITY!" What do you do? Arana is unconscious.
Name: Tom Razerous Gender: Male Age: 8 Origin: Deep Forest Appearance: Brown Hair, Brown Eyes, White Skin. Mastery: Jungle King: Battlemage Strength: 11 Agility: 12 Endurance: 6 Vigor: 5 Magic: 5 Melee Damage: 57 Melee Weapon: Sharpened Stick (+2 Melee Damage) Ranged Damage: 62 Ranged Weapon: Medium Throwing Rocks x9 (+2 Ranged Damage) Health: 130/140 Power: 125/140 Energy: 90/100 Partners: Arana (Mage); Objective: None Abilities: --Powerstrike (15 Power Cost)(Deals 49 damage to an enemy and stunts them for brief time) --Tiger's Throw (20 Power Cost)(Uses a rock to throw at an enemy for 80 damage) --Fireball (20 Energy Cost)(Blasts your target with fire and burn him over time, dealing overall 99 damage)
I do not want to leave Arana...If The witchdoctor survived this long then I can too... Besides...I will Probably gain Ednurance because you said Pain is good...RIGHT?
Name: Tom Razerous Gender: Male Age: 8 Origin: Deep Forest Appearance: Brown Hair, Brown Eyes, White Skin. Mastery: Jungle King: Battlemage Strength: 11 Agility: 12 Endurance: 6 Vigor: 5 Magic: 5 Melee Damage: 57 Melee Weapon: Sharpened Stick (+2 Melee Damage) Ranged Damage: 62 Ranged Weapon: Medium Throwing Rocks x9 (+2 Ranged Damage) Health: 130/140 Power: 125/140 Energy: 90/100 Partners: Arana (Mage); Objective: None Abilities: --Powerstrike (15 Power Cost)(Deals 49 damage to an enemy and stunts them for brief time) --Tiger's Throw (20 Power Cost)(Uses a rock to throw at an enemy for 80 damage) --Fireball (20 Energy Cost)(Blasts your target with fire and burn him over time, dealing overall 99 damage)
The Witch Doctor wants to die because as he says his time has come to meet with the Heaven.
But this Winter will not give you any pain for endurance. It will literally kill you! You have to carry Arana, you got no choice, or you can do something, because you can cast some basic harmless spells....
Name: Jaques de Claremont Gender: Male Age: 5 Origin: Falcon Castle First Mastery: Desert Bandit Strength: 11 Agility: 7 Endurance: 5 Vigor: 5 Magic: 2 Melee Damage: 37 Melee Weapon: Wooden Sword (+2 Melee Damage) Ranged Damage: 31 Ranged Weapon: Sand Stones (+1 Melee Damage) Health: 100/100 Power: 80/100 Energy: 40/40 Objective: Clues to the City (Follow the clues until you reach the city) Abilities: --Pummel (20 Power Cost)(Stuns your target for a brief time) --Summon Salty (No Cost)(Summons your camel to travel faster)(Usable in deserts only)
1. Ride to the front of the scorpion. 2. Try to slice it's claws/hands off while riding in a side to side motion. 3. After trying that, try stabbing it in the face. 4. Ram it while riding on Salty. (Sorry Salty!) 5. Spit on it.