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Omnihero10
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Omnihero10
2,515 posts
Nomad

this is kinda of a think engine... for forum games to play..
as a maker it kinda sucks to try to guess what the player isinterested ao im starting this topic...

post some of you game ideas ... how you want them played or the points of view or the story or type of game...
just plese whento post just post gammer or creator from what ever point of view your going for...

  • 80 Replies
Omnihero10
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Omnihero10
2,515 posts
Nomad

should i also add a certin side missions and you roam around the Country looking for jobs

Omnihero10
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Omnihero10
2,515 posts
Nomad

and you could go in three diffrent paths like one is "evil", Renagade and good

you can work for gangs, companys as security, or do what ever... with "class " specilazation like repair men and heavy weapons and rage and what not?

xAyjAy
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xAyjAy
4,710 posts
Blacksmith

i have plenty ideas for games but i am too busy. so you can have them if you want:

how does a rpg with magic, robot and dragons sound? i call it dragon, robots and some magic. the idea is not yet finished but maybe you like it.

how does "zombies from outta space" sound for you? its a survival rpg where aliens wanted to rule the world with zombies but something went wrong and now they have self zombie problems and need help from humans. its playable as alien and human.

lost memory

storie: you awake in a cell, not knowing who or where you are. in front of you are some strange creatures, talking in a strange language. the only thing you know is that want to escape to find out whats going on here.

it is al for you

story:

you are in your dream world where everything is perfect. you have all what you want and everything you need. but is this real? do you want to find it out or are you happy how it is? asks a voice from nowhere. are you hearing someone, like you are dreaming, or do you become insane? find it out or life your live.

Omnihero10
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Omnihero10
2,515 posts
Nomad

Bigfatkitty... what should i name the game

Roty
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Roty
779 posts
Nomad

Omni I joined your Warhammer 40k game.

Omnihero10
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Omnihero10
2,515 posts
Nomad

sersouly i need a name and we are good to g

Omnihero10
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Omnihero10
2,515 posts
Nomad

From this:
have an idea... It's for a game about mechas. Each player commands a squad of powerful robot mercenaries, which complete missions, earn cash, and compete with each other!


Posted Sep 12, '11 at 1:45am


Omnihero10

131 posts



Flag
should i also add a certin side missions and you roam around the Country looking for jobs


Posted Sep 12, '11 at 2:01am


bigfatkitty

277 posts



Flag
I was thinking more of planets. You travel through the galaxy looking for jobs...
Different planets means opportunities for interesting environments.


Posted Sep 12, '11 at 2:09am


Omnihero10

131 posts



Flag
and you could go in three diffrent paths like one is "evil", Renagade and good
you can work for gangs, companys as security, or do what ever... with "class " specilazation like repair men and heavy weapons and rage and what not?



i got this...


__________ ( i need a cool name)


in the year 3000 man had a major break through in War Technolagies. the first battle suits were made, the Battle armor then... Mechs.

Meck Piolts are super trained Himan with ability byond blieve ... you are one of them... with your standard Battle Mech and your Space Transport, you are ready to make the galixy you money maker. after training you can work as a security detail, military, crime grunt or a mercinary and more...

AND with pilot specialization become the best at what you do ( and what you do isnt very nice)


Name:
Rank: Pilot grunt
SPSkill points)
KP: ( karma points)
Mech name:
Mech Type: combat mech
Transport name:
transport type: Toater
spare parts: Pilot Gyro
____________________
mech attackMech weapons: 10 mm Rifle, small rocket pod (6 rockets),
rifle: damage 14
Small missles:damage 4(x6)
Defence
Mech defence: mech armor
all around: 100 damage points
Movement
Jump Jets up 15 feet



What do yall think... what does it need... what doesnt it need.... I NEED FEED BACK
Running: any directions 20 feet per turn:

LEAPretard
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LEAPretard
1,328 posts
Nomad

im not intrested in these types of games.

Omnihero10
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Omnihero10
2,515 posts
Nomad

well you

Omnihero10
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Omnihero10
2,515 posts
Nomad

I NEED FEED BACK

Omnihero10
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Omnihero10
2,515 posts
Nomad

OKAY... I ALSO PUT THAT... DO YOU WANT TO PLAY IT KNOW?

bicola1
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bicola1
1,715 posts
Nomad

caps? that's annoying.

Omnihero10
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Omnihero10
2,515 posts
Nomad

OKAY IM SRRRY ... lol

Sheppito
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Sheppito
113 posts
Farmer

Can you guys deal me if this game is any good? I've already posted it, but here it is.....

Sheppito
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Sheppito
113 posts
Farmer

Alright, this is my first game EVER, so don't bag on it if it stink please.

It's going to be a PvP game. Pretty basic stuff though

3 classes:
Warrior: strong, heavy armor, melee attacks. High endurance, low speed

Mage: Magical, light armor, ranged attacks. High intellect, low endurance

Rogue: Quick, medium armor, dual wielded blades. High speed, medium endurance

Then Sub-classes

Warrior:
-Tank: Withstand heavy damage, high health, very slow, shield and 1-handed weapons.
-Beserker: Medium health, faster, two-handed weapons, sacrifices health for attack

Mage:
-Warlock: Summon creatures to aid, dark magic, very low health, powerful
-Elemental: Controls air, water, fire, and earth. Uses surroundings to advantage, low health, situational damage

Rogue:
-Shadow: Very quick, stealth, very low health, high damage output, short-range and melee
-Hunter: Have ONE pet, bow and arrows, medium health, debuffing abilities

------------Character Sheet--------------

Name:
Class: (choose main class type, sub-classes unlocked at lvl 5)
Health: Hitpoints, reaches zero and you die
Damage: How much you can damage a player per post
Strength: Abilty to over-power in melee fights, and resist effects. Warrior damage factor.
Speed: Deciding factor in who attacks 1st, and likely-hood of hitting/dodging. Rogue damage factor
Intellect: Number of skills/spells players have, and how effective they are. Mage damage factor.
Weapon: Determines damage, and what abilities you can use
Armor: How much damage you can disregard in attacks
Abilites: (gain more as you lvl up, and passive abilities unlocked)
Ability 1
Ability 2
Ability 3

I might think of more things as the game progresses. this is the beginning though

-------------Experience--------------
To level up, you must fight other players. The amount of fights needed to gain a level is directly related to your level. So to reach level 2, you must WIN 2 fights.
To reach level 3, you must WIN 3 additional fights. So to reach level 5, you must have won at least 14 fights TOTAL.
Exception: losing a fight gives you 1/4 experience. Losing four fights counts as ONE win. So it is possible to win 7 fights, and lose 4. This will make you level 3, with one more WIN needed to level up to level 4.

I will give you choices in weapons, abilities, spells, attributes, etc. I will also determine who wins in fights, BUT whoever attacks the most with posts wins.

Hope my game makes sense, and good luck

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