ForumsForum GamesGrow RPG

101 12900
WorstSniper
offline
WorstSniper
1,467 posts
Nomad

Grow
Grow, evolve, do stuff. I cannot reply too often due to school and such, however if I can get the chance, I will reply. I will be more active during the weekends, so I hope that isn't a major problem.

Sheets
There are 4 different sheets. Creature, Tribal, Civilization, Space. Very similar, or pretty much the same as Spore. Here are the sheets, you MUST START WITH CRREATURE. The creatures are preset by numbers, but you can modify them later in the game.

Creature
Species Name: (Any, doesn't have to be number)
Health: (Set on species number)
Age: Newly Hatched
Family: 2 Adults, 2 Children
Species Population: 500, No Current Extinction Danger
Hunger: Good
Thirst: Good
Energy: Good
Strength: (Species number)
Endurance: (Species number)
Stamina: (Species number)
Speed: (Species number)
Agility: (Species number)
Jump: (Species number)
Flight: (Species number)
Digging: (Species number)
Swimming: (Species number)
Description: (Preset by species, but can be modified later)
Weight: (Species number)
Height: (Species number)
Diet: (Species number)
Species Advancement: 0%


Possible Events
Events that may happen during gameplay. They are not limited to these listed.

Creature Events
Extinction: A species goes extinct, and no longer exists.

Endangerment: A species has a severely low population and is in danger of extinction.

New Species: A new species rises.

Natural Disaster: Floods, earthquakes, fires, etc. can affect creatures and their habitat.

Invasion: An invasive species or a highly advanced creature invades territory or habitat.

Migration: A species migrates, or moves, to a different location temporarily or permanently.

Severe Extinction: A mass extinction of species occurs.

Habitat Destruction: A creature's habitat is destroyed naturally or caused by other reasons.

Society Development: A species develops a true society and creates a tribe.

Tribal
Disband: Members of the tribe disband, or leave, the tribe.

Collapse: A tribe collapses and no longer exists.

Declaration of War: Two tribes or multiple tribes wage war on each other.

Declaration of Peace: Two tribes or multiple tribes call for neutrality between each other.

Declaration of Alliance: Two tribes or multiple tribes call for friendship between each other.

Tribal Move: A tribe or tribes move locations.

Tribal Foundation: A new tribe is created/founded.

Territory Expand: A tribe expands their territory.

Invasion: A tribe, multiple tribes, or other things invade a tribe's territory.

Further Advancement: A tribe or multiple tribes develop society even further and create a true civilization.

Civilization
Collapse: A civilization collapses.

Civilization Foundation: A new civilization is founded/created.

Declaration of War: Civilizations wage war on each other.

Declaration of Peace: Civilizations call for neutrality between each other.

Declaration of Alliance: Civilizations call for friendship between each other.

Civilization Territory Expand: A civilization expands their territory by colonizing or by other means.

Civilization Conquest: Civilizations or a single civilization go on a conquest to eliminate other civilizations and to take their land.

Invasion: A civilization is invaded.

Corruption: A civilization is greatly in danger of collapsing.

Space
Too lazy to do this one.


Creatures
You must play as a preset creature first, but you are able to modify it later on, (as I said at least three times already.) Do weight and height according to age.

Species 1
Health: 105/105
Strength: 4
Endurance: 3
Stamina: 3
Speed: 3
Agility: 3
Jump: 2
Flight: 0
Digging: 2
Swimming: 1
Description: Very similar to an Earthly average dog, tan fur, long snout, average build
Weight: 5 lbs. newborn, 15 lbs. child, 60 lbs. adult
Height: 1 foot newborn, 2 feet child, 4 feet adult
Diet: Meat (Carnivore)

Species 2
Health: 120/120
Strength: 7
Endurance: 10
Stamina: 2
Speed: 2
Agility: 2
Jump: 0
Flight: 0
Digging: 1
Swimming: 0
Description: Dark colored, heavy weight grazer, tank-like creature built for defense.
Weight: 50 lbs. newborn, 120 lbs. child, 300 lbs. adult
Height: 2 feet newborn, 3 feet child, 5 feet adult
Diet: Plants (Herbivore)

Species 3
Health: 85/85
Strength: 2
Endurance: 1
Stamina: 6
Speed: 5
Agility: 5
Jump: 3
Flight: 4
Digging: 1
Swimming: 0
Description: Very small, bright colored, agile creature built for speed, manueverability, and gliding.
Weight: 5 lbs. newborn, 10 lbs. child, 30 lbs. adult
Height: 6 inches newborn, 1 foot child, 2 feet adult
Diet: Insects, Dead Animals (Omnivore)

Species 4
Health: 80/80
Strength: 1
Endurance: 1
Stamina: 2
Speed: 3
Agility: 2
Jump: 1
Flight: 0
Digging: 8
Swimming: 1
Description: Mouse-like creature, slightly larger than an Earthly mouse, built for digging.
Weight: 1 lbs. newborn, 3 lbs. child, 10 lbs. adult
Height: 5 inches newborn, 10 inches child, 2 feet adult
Diet: Insects, Small Animals, Dead Animals (Carnivore)

Species 5
Health: 110/110
Strength: 5
Endurance: 3
Stamina: 4
Speed: 4
Agility: 3
Jump: 0
Flight: 0
Digging: 1
Swimming: 8
Description: Medium sized, fish-like creature that normally lives underwater but can live on land as well.
Weight: 10 lbs. newborn, 30 lbs. child, 100 lbs. adult
Height: 1 foot newborn, 2 feet child, 5 feet adult
Diet: Fish, Dead Animals (Carnivore)



Stats
Explaining Stats.

Strength: How strong the creature is and how powerful it's attacks are.

Endurance: How many hits the creature can endure, and for how long.

Stamina: How long the creature can run.

Speed: How fast the creature can run.

Agility: How well can the creature manuever around obstacles quickly.

Jump: How high the creature can jump.

Flight: How well the creature can glide or fly.

Digging: How fast and how well the creature can dig.

Swimming: How well the creature can swim and how long it can hold it's breath underwater.


Hm... I guess that's it. Need 1 person to start, maximum amount of players is 3.

  • 101 Replies
StormDragon
offline
StormDragon
4,584 posts
Peasant

Species Name: Rowlupe
Health: 105/105
Age: Newly Hatched
Family: 6 Adults, 4 Children
Species Population: Around 490, No Current Extinction Danger
Hunger: Good
Thirst: Good
Energy: Good
Strength: 4
Endurance: 3
Stamina: 3
Speed: 3
Agility: 3
Jump: 2
Flight: 0
Digging: 2
Swimming: 1
Description: Very similar to an Earthly average dog, tan fur, long snout, average build
Weight: 5 lbs.
Height: 1 foot
Diet: Meat (Carnivore)
Species Advancement: 1%

I settle down to eat my share and then I do some exploring.

WorstSniper
offline
WorstSniper
1,467 posts
Nomad

Species Name: Rowlupe
Health: 105/105
Age: Newly Hatched
Family: 6 Adults, 4 Children
Species Population: Around 490, No Current Extinction Danger
Hunger: Full
Thirst: Good
Energy: Good
Strength: 4
Endurance: 3
Stamina: 3
Speed: 3
Agility: 3
Jump: 2
Flight: 0
Digging: 2
Swimming: 1
Description: Very similar to an Earthly average dog, tan fur, long snout, average build
Weight: 5 lbs.
Height: 1 foot
Diet: Meat (Carnivore)
Species Advancement: 1%

You finish up your meal, and set out to explore. No one seems to want to follow you, but you deem it okay. Around behind a bush pile, you find a growling bandit Rowlupe. It is obviously aggresive and you must do something, but you are frozen in fear and cannot think straight. What do you do?

StormDragon
offline
StormDragon
4,584 posts
Peasant

Species Name: Rowlupe
Health: 105/105
Age: Newly Hatched
Family: 6 Adults, 4 Children
Species Population: Around 490, No Current Extinction Danger
Hunger: Full
Thirst: Good
Energy: Good
Strength: 4
Endurance: 3
Stamina: 3
Speed: 3
Agility: 3
Jump: 2
Flight: 0
Digging: 2
Swimming: 1
Description: Very similar to an Earthly average dog, tan fur, long snout, average build
Weight: 5 lbs.
Height: 1 foot
Diet: Meat (Carnivore)
Species Advancement: 1%

I cause some pain to myself to work around the fear and then I run back home to get the grown ups cause a pup stands no chance against an adult.

WorstSniper
offline
WorstSniper
1,467 posts
Nomad

Species Name: Rowlupe
Health: 105/105
Age: Newly Hatched
Family: 6 Adults, 4 Children
Species Population: Around 490, No Current Extinction Danger
Hunger: Full
Thirst: Good
Energy: Good
Strength: 4
Endurance: 3
Stamina: 4
Speed: 4
Agility: 3
Jump: 2
Flight: 0
Digging: 2
Swimming: 1
Description: Very similar to an Earthly average dog, tan fur, long snout, average build
Weight: 5 lbs.
Height: 1 foot
Diet: Meat (Carnivore)
Species Advancement: 1%

You snap back and run away. The rogue Rowlupe chases after you, but you are able to get back to the nest before it can deal any damage. The adults bark at it, and drive it away. You are relieved that you are safe, and in all that running you gained 1 Stamina and 1 Speed.

sasukemystery
offline
sasukemystery
1,447 posts
Nomad

Species Name: Viet Anh
Health: 105/105
Age: Newly Hatched
Family: 2 Adults, 2 Children
Species Population: 500, No Current Extinction Danger
Hunger: Good
Thirst: Good
Energy: Good
Strength: 4
Endurance: 3
Stamina: 3
Speed: 3
Agility: 3
Jump: 2
Flight: 0
Digging: 2
Swimming: 1
Description: Very similar to an Earthly average dog, tan fur, long snout, average build
Weight: 5 lbs. newborn, 15 lbs. child, 60 lbs. adult
Height: 1 foot newborn, 2 feet child, 4 feet adult
Diet: Meat (Carnivore)
Species Advancement: 0%

StormDragon
offline
StormDragon
4,584 posts
Peasant

Species Name: Rowlupe
Health: 105/105
Age: Newly Hatched
Family: 6 Adults, 4 Children
Species Population: Around 490, No Current Extinction Danger
Hunger: Full
Thirst: Good
Energy: Good
Strength: 4
Endurance: 3
Stamina: 4
Speed: 4
Agility: 3
Jump: 2
Flight: 0
Digging: 2
Swimming: 1
Description: Very similar to an Earthly average dog, tan fur, long snout, average build
Weight: 5 lbs.
Height: 1 foot
Diet: Meat (Carnivore)
Species Advancement: 1%

I explore some more but this time I stay close to the adults.

WorstSniper
offline
WorstSniper
1,467 posts
Nomad

@sasukemystery - Maximum players reached. (Really I just don't want to deal with a lot of players)

Species Name: Rowlupe
Health: 105/105
Age: Newly Hatched
Family: 6 Adults, 4 Children
Species Population: Around 490, No Current Extinction Danger
Hunger: Full
Thirst: Good
Energy: Good
Strength: 4
Endurance: 3
Stamina: 4
Speed: 4
Agility: 3
Jump: 2
Flight: 0
Digging: 2
Swimming: 1
Description: Very similar to an Earthly average dog, tan fur, long snout, average build
Weight: 5 lbs.
Height: 1 foot
Diet: Meat (Carnivore)
Species Advancement: 1%

You go on to explore some more, and one of the adults accompanies you. The adult wants you to chase down one of the smaller herbivores and bring it back into the nest. He suggests that you bring back at least 5 of them. He doesn't tell you his intentions of using them though. What do you do?

MrStuff
offline
MrStuff
1,626 posts
Nomad

Species Name: Rex
Health: 85/85
Age: Newly Hatched
Family: 2 Adults, 2 Children
Species Population: 500, No Current Extinction Danger
Hunger: Good
Thirst: Good
Energy: Good
Strength: 2
Endurance: 1
Stamina: 6
Speed: 5
Agility: 5
Jump: 3
Flight: 4
Digging: 1
Swimming: 0
Description: Very small, bright colored, agile creature built for speed, manueverability, and gliding.
Weight: Weight: 5 pounds
Height: Height: 6 inches
Diet: Insects, Dead Animals (Omnivore)
Species Advancement: 0%

I'll keep an eye on it. When it goes away, I try to fly.

StormDragon
offline
StormDragon
4,584 posts
Peasant

Species Name: Rowlupe
Health: 105/105
Age: Newly Hatched
Family: 6 Adults, 4 Children
Species Population: Around 490, No Current Extinction Danger
Hunger: Full
Thirst: Good
Energy: Good
Strength: 4
Endurance: 3
Stamina: 4
Speed: 4
Agility: 3
Jump: 2
Flight: 0
Digging: 2
Swimming: 1
Description: Very similar to an Earthly average dog, tan fur, long snout, average build
Weight: 5 lbs.
Height: 1 foot
Diet: Meat (Carnivore)
Species Advancement: 1%

I try to do what the adult asked of me. I am wondering what will be done with them and why he has asked me when I was away from the others but as of right no I see no reason to ask.

WorstSniper
offline
WorstSniper
1,467 posts
Nomad

Species Name: Rowlupe
Health: 105/105
Age: Newly Hatched
Family: 6 Adults, 4 Children
Species Population: Around 490, No Current Extinction Danger
Hunger: Full
Thirst: Good
Energy: Good
Strength: 4
Endurance: 3
Stamina: 5
Speed: 5
Agility: 5
Jump: 2
Flight: 0
Digging: 2
Swimming: 1
Description: Very similar to an Earthly average dog, tan fur, long snout, average build
Weight: 5 lbs.
Height: 1 foot
Diet: Meat (Carnivore)
Species Advancement: 2%

You go out and attempt to herd some small herbivores, and you successfully capture all 5 of them. You gain some speed, stamina, and agility after that. You and the adult head back towards the nest with your newly captured herbivores. He shows the rest of the nest the herbivores, but still does not tell what he will be using them for. He then goes to an empty plot of land in the nest and clears it out. He gathers some rocks, but soon asks you for some assistance. What do you do?

Species Name: Rex
Health: 85/85
Age: Newly Hatched
Family: 2 Adults, 2 Children
Species Population: 500, No Current Extinction Danger
Hunger: Good
Thirst: Good
Energy: Good
Strength: 2
Endurance: 1
Stamina: 6
Speed: 5
Agility: 5
Jump: 3
Flight: 5
Digging: 1
Swimming: 0
Description: Very small, bright colored, agile creature built for speed, manueverability, and gliding.
Weight: Weight: 5 pounds
Height: Height: 6 inches
Diet: Insects, Dead Animals (Omnivore)
Species Advancement: 0%

The Gibulf moves on with its business, and not too soon it leaves and is out of sight. You being to try to make an attempt of flight. You are able to glide slightly, but in seconds you only end up landing on the beach. You try to fly back up, but your flying skills only allow you to fly very short distances. However you do gain some flight ability. What do you do?

WorstSniper
offline
WorstSniper
1,467 posts
Nomad

being to try to


Ignore the being part. I don't know how that slipped in there...
MrStuff
offline
MrStuff
1,626 posts
Nomad

Species Name: Rex
Health: 85/85
Age: Newly Hatched
Family: 2 Adults, 2 Children
Species Population: 500, No Current Extinction Danger
Hunger: Good
Thirst: Good
Energy: Good
Strength: 2
Endurance: 1
Stamina: 6
Speed: 5
Agility: 5
Jump: 3
Flight: 5
Digging: 1
Swimming: 0
Description: Very small, bright colored, agile creature built for speed, manueverability, and gliding.
Weight: Weight: 5 pounds
Height: Height: 6 inches
Diet: Insects, Dead Animals (Omnivore)
Species Advancement: 0%

I call out to my parents and try to get back up.

WorstSniper
offline
WorstSniper
1,467 posts
Nomad

Species Name: Rex
Health: 85/85
Age: Newly Hatched
Family: 2 Adults, 2 Children
Species Population: 500, No Current Extinction Danger
Hunger: Good
Thirst: Good
Energy: Good
Strength: 2
Endurance: 1
Stamina: 6
Speed: 5
Agility: 5
Jump: 3
Flight: 5
Digging: 1
Swimming: 0
Description: Very small, bright colored, agile creature built for speed, manueverability, and gliding.
Weight: Weight: 5 pounds
Height: Height: 6 inches
Diet: Insects, Dead Animals (Omnivore)
Species Advancement: 0%

You call out to your parents, and they quickly swoop down and grab you. Your parents urge you not to go exploring, but you aren't too sure about that. Suddenly dark clouds appear to be arriving nearby, and rains may come any minute. What do you do?

StormWalker
offline
StormWalker
8,231 posts
Jester

may i do something in here? it sounds cool but you said the max. people was 3.

WorstSniper
offline
WorstSniper
1,467 posts
Nomad

No thank you, I would like a small amount of people for now.

Showing 31-45 of 101