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AfterBurner0
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AfterBurner0
896 posts
Nomad

Reading everything is recommended before you join.

STORYLINE-

There has been a recent overpopulation of monsters among your fair land. Most of these monsters are quite fierce and deadly. The monsters have been attacking villages all across the land. You are a lone warrior seeking to help defend your people from the dangerous overpopulation.

GOAL-

You must upgrade your character to find the king of monsters, defeat him, and vanquish all his underlings along the way.

THE DETAILS-

You will need to travel around to different areas and upgrade your character as you prefer. Instead of choosing a class to begin with, you may upgrade your character to resemble a class you prefer. After you defeat a monster, you will gain some materials from it. You may use the materials to craft weapons and items or you may sell them for coins. The weapons you can wield and make, depends on your stats. (P.S. you may not always get materials from monsters.)

THE MAP-

There are many different places to explore throughout this RPG. The maps will be quite simple, since this is a RPG, not an adventure game. I'll summarize the map. Each player will start in the village of 'Rhoedia'. This village has (P.S. this is important if you want to go places):
A general store (containing health poitions and various items for sale)
A weapons store (from which weapons are bought and sold)
The inn (used to restore health at a price)
The bank (used to store money, weapons and items)
And Several houses belonging to the locals.

The buildings are accessible from anywhere in the village. From Rhoedia, you can follow 'The Forest Trail.' You may venture off of or on to the trail at any time. When you go off the trail and into the wilderness for a while, is when you go to fight monsters. The deeper into the forest you go, the higher difficulty the monsters will be. But the harder monsters will give you more experience points and better materials. Once you get back to the trail, you may follow it to a big gate. This is all the map information I'll give you for now, the rest is for you to explore!

MONSTERS-

Monsters will vary in all sorts of shapes, sizes, stats, abilities, and locations. I'll inform you when you encounter a monster, what it is and what its stats are, before you try to fight it.

LEVELING UP

First off, you'll need 20 exp to level up, to level up again, you need to add %50 of what you needed before. Example: 20 exp will be needed to level up first, %50 of 20 is 10 so add those two together and you'll need to reach a total of 30 exp to level up again, %50 of 30 is 15 so add the two together and you'll need to reach a total of 45 exp, (When it's uneven, I'll round up for you) then a total of 68 exp is needed to level up again, then a total of 102 exp, then 153 exp, and so on. If you don't understand, it's okay, I will handle the exp addition anyway. After every level up, you will be able to upgrade your character with 4 extra points.

CHARACTER SHEET-

Name: (A maximum of 2 parts)
Gender: (M or F)
Age: (between 18 and 35)
Level: 1
Experience: 0/20
--------Variable Stats--------
Vitality: 20/20 (Maximum increases by 10 after each level up)
Strength: 1 (Increased strength allows you to wield heavier and more powerful weapons)
Power: 1 (The ability to deal more damage)
Defense: 1 (The ability to resist damage)
Accuracy: 1 (The better chances of hitting the opponent)
Agility: 1 (The ability to dodge attacks)
Stealth: 1 (The ability to avoid being ambushed by monsters)
Experience Collection Rate: 1 (Makes monsters give more exp after being defeated.)
Coin Collection: 1 (Makes monsters drop more coins)
Material Collection: 1 (Makes monsters leave more crafting materials)
Maximum Inventory: 5 (How many items you can hold.)
Max Weapon Inventory: 3 (How many unused weapons you can drag around.)
---------------------------
Coins: 10/100 (How much money you have, and can hold)
Item Inventory: None (The list of where the items you collect are held)
Weapon/shield Inventory: None (The list of where your unused weapons/shields are held)
Equipped weapon: Simple sword (Shows which weapon you are using. Now, you start with a single, simple sword. By finding/buying better weapons, you can upgrade.)
Equipped Shield: None (You can find/buy new shields)
Armor: Basic (You can find/buy new armor)

TIPS-

1. Just because you can go into an area doesn't mean it's safe. Monsters more powerful than you may be lurking around.
2. If you lose a battle you will immediately respawn at Rhoedia with half vitality.
3. You may "Ask a local" whenever you are in the village if you need some advice.
4. When you beat a monster, I will tell you what raw resources you gain, and put them in your inventory. At any time, you may "Attempt to craft an item from..." whichever items from your inventory, and with luck, you'll make a weapon, shield, or armor.
5.I recommend you balance out your character, rather than spend all your upgrade points on something like, agility.
6. You do have two hands, but two hands only. This means you can either hold one huge weapon, a weapon and a shield, or two light weapons.

Words from the creator (me)

I will try to be as active as I can, in order to keep up with everyone. I will only be able to handle 15-20 players. You may join at any time. Except for your vitality, experience points, and level, you will be in control of changing your own stats (But still monitored by me to prevent you from CHEATING), I will add things to your inventory as you collect them. As far as player-to-player interaction, it is encouraged. You may swap weapons, gold, and strategies as long as both players agree. Trades will also be overseen by me, so I can be aware of any inventory changes, and prevent mishaps. You may also battle the monsters in co-op, but the experience from the monster will be divided between the battlers. (P.S. This is going to be somewhat of a basic RPG, and you will not be able to use any magic attacks. Sorry if I disappoint you. I may make a more advanced RPG sequel to this one, if this one is successful. Then I'll include magic powers.)

Now, get going and have fun!

  • 304 Replies
Legion1350
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Legion1350
5,365 posts
Nomad

Name: Gregor Outridge
Gender: M
Age: 18
Level: 4
Experience: 60/68
Vitality: 48/50
Strength: 3
Power: 5
Defense: 5
Accuracy: 2
Agility: 4
Stealth: 3
Experience Collection Rate: 1
Coin Collection: 1
Material Collection: 2
Maximum Inventory: 8
Max Weapon Inventory: 3
Coins: 20/150
Item Inventory: Rat Fur (2),
Weapon/shield Inventory:
Equipped weapon: Steel-reinforced, Cyclops-bone sword
Secondary weapon: None
Equipped Shield:
Armor: Thick Plated

I'll swing low behind me, and smash the ones in the front.

(No problem.)

AfterBurner0
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AfterBurner0
896 posts
Nomad

Name: Gregor Outridge
Gender: M
Age: 18
Level: 5
Experience: 70/102
Vitality: 47/60
Strength: 3
Power: 5
Defense: 5
Accuracy: 2
Agility: 4
Stealth: 3
Experience Collection Rate: 1
Coin Collection: 1
Material Collection: 2
Maximum Inventory: 8
Max Weapon Inventory: 3
Coins: 20/150
Item Inventory: Rat Fur (2),
Weapon/shield Inventory:
Equipped weapon: Steel-reinforced, Cyclops-bone sword
Secondary weapon: None
Equipped Shield:
Armor: Thick Plated

You get a few more scrapes here and there, but you are are victorious in no time. +10 exp. Level up! Choose four...Ah you know the drill by now.

Legion1350
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Legion1350
5,365 posts
Nomad

Name: Gregor Outridge
Gender: M
Age: 18
Level: 5
Experience: 70/102
Vitality: 47/60
Strength: 4
Power: 5
Defense: 5
Accuracy: 4
Agility: 5
Stealth: 3
Experience Collection Rate: 1
Coin Collection: 1
Material Collection: 2
Maximum Inventory: 8
Max Weapon Inventory: 3
Coins: 20/150
Item Inventory: Rat Fur (2),
Weapon/shield Inventory:
Equipped weapon: Steel-reinforced, Cyclops-bone sword
Secondary weapon: None
Equipped Shield:
Armor: Thick Plated

Two to accuracy, one to strength, one to agility. I'll see what the werewolf is doing.

AfterBurner0
offline
AfterBurner0
896 posts
Nomad

Name: Gregor Outridge
Gender: M
Age: 18
Level: 5
Experience: 70/102
Vitality: 47/60
Strength: 4
Power: 5
Defense: 5
Accuracy: 4
Agility: 5
Stealth: 3
Experience Collection Rate: 1
Coin Collection: 1
Material Collection: 2
Maximum Inventory: 8
Max Weapon Inventory: 3
Coins: 20/150
Item Inventory: Rat Fur (2),
Weapon/shield Inventory:
Equipped weapon: Steel-reinforced, Cyclops-bone sword
Secondary weapon: None
Equipped Shield:
Armor: Thick Plated

You try to go through the door you saw him go through. But you find a balance scale near the locked door. In order to unlock it, you must balance the scale using all the given weights. The given weights are: 6, 7, 3, 8, 9, 4, 6, 5. Place them wisely.

inferedmonkey
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inferedmonkey
942 posts
Peasant

Name: Tan monk
Gender: Male
Age: 21
Level: 2
Experience: 24/30
Vitality: 14/30
Power: 2
Strength: 3
Defense: 2
Accuracy: 1
Agility: 3
Stealth: 2
Experience Collection Rate: 3
Coin Collection: 1
Material Collection: 1 (+crafting tools)
Maximum Inventory: 5
Max Weapon Inventory: 3
Coins: 0/150
Item Inventory: Rat Fur (2), Small health potion (Heals 10)
Weapon/shield Inventory: None
Equipped weapon: Simple sword, and Scale sword
Secondary weapon: None
Equipped Shield: None
Armor: Comfy, Light, Metal

I try to take his bones.

AfterBurner0
offline
AfterBurner0
896 posts
Nomad

Name: Tan monk
Gender: Male
Age: 21
Level: 2
Experience: 24/30
Vitality: 14/30
Power: 2
Strength: 1
Defense: 1
Accuracy: 1
Agility: 2
Stealth: 2
Experience Collection Rate: 3
Coin Collection: 1
Material Collection: 1 (+crafting tools)
Maximum Inventory: 5
Max Weapon Inventory: 3
Coins: 20/150
Item Inventory: Rat Fur (2), Small health potion (Heals 10), Cyclops bones
Weapon/shield Inventory: None
Equipped weapon: Simple sword, and Scale sword
Secondary weapon: None
Equipped Shield: None
Armor: Comfy, Light, Metal

Acquired. Where next?

inferedmonkey
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inferedmonkey
942 posts
Peasant

Name: Tan monk
Gender: Male
Age: 21
Level: 2
Experience: 24/30
Vitality: 14/30
Power: 2
Strength: 1
Defense: 1
Accuracy: 1
Agility: 2
Stealth: 2
Experience Collection Rate: 3
Coin Collection: 1
Material Collection: 1 (+crafting tools)
Maximum Inventory: 5
Max Weapon Inventory: 3
Coins: 20/150
Item Inventory: Rat Fur (2), Small health potion (Heals 10), Cyclops bones
Weapon/shield Inventory: None
Equipped weapon: Simple sword, and Scale sword
Secondary weapon: None
Equipped Shield: None
Armor: Comfy, Light, Metal

(should I be level 3?)
I try to craft the bones into my armor.

AfterBurner0
offline
AfterBurner0
896 posts
Nomad

Name: Tan monk
Gender: Male
Age: 21
Level: 3
Experience: 32/45
Vitality: 14/40
Power: 2
Strength: 1
Defense: 3
Accuracy: 1
Agility: 2
Stealth: 2
Experience Collection Rate: 3
Coin Collection: 1
Material Collection: 1 (+crafting tools)
Maximum Inventory: 5
Max Weapon Inventory: 3
Coins: 20/150
Item Inventory: Rat Fur (2), Small health potion (Heals 10), Cyclops bones
Weapon/shield Inventory: None
Equipped weapon: Simple sword, and Scale sword
Secondary weapon: None
Equipped Shield: None
Armor: Comfy, Metal, Cyclops bone armor

(My bad. I'll fix it. but you can choose your own 4 points to add to your stats.)

The armor upgrade increase defense +2. Where to now?

inferedmonkey
offline
inferedmonkey
942 posts
Peasant

Name: Tan monk
Gender: Male
Age: 21
Level: 3
Experience: 32/45
Vitality: 14/40
Power: 2
Strength: 1
Defense: 3
Accuracy: 1
Agility: 2
Stealth: 2
Experience Collection Rate: 3
Coin Collection: 1
Material Collection: 1 (+crafting tools)
Maximum Inventory: 5
Max Weapon Inventory: 3
Coins: 20/150
Item Inventory: Rat Fur (2), Small health potion (Heals 10), Cyclops bones
Weapon/shield Inventory: None
Equipped weapon: Simple sword, and Scale sword
Secondary weapon: None
Equipped Shield: None
Armor: Comfy, Metal, Cyclops bone armor

(It's ok and I already added my stats.)

I go back to town and tell them I've killed the cyclops.

AfterBurner0
offline
AfterBurner0
896 posts
Nomad

Name: Tan monk
Gender: Male
Age: 21
Level: 3
Experience: 32/45
Vitality: 14/40
Power: 2
Strength: 1
Defense: 3
Accuracy: 1
Agility: 2
Stealth: 2
Experience Collection Rate: 3
Coin Collection: 1
Material Collection: 1 (+crafting tools)
Maximum Inventory: 5
Max Weapon Inventory: 3
Coins: 40/150
Item Inventory: Rat Fur (2), Small health potion (Heals 10),
Weapon/shield Inventory: Light, metal shield
Equipped weapon: Simple sword, and Scale sword
Secondary weapon: None
Equipped Shield: None
Armor: Comfy, Metal, Cyclops bone armor

(Oh. So you did.)

The mayor soon hears of it and grants you 20 coins and a new shield. Would you like to take off one sword and lose a point from your power? Then you can equip the shield and add a point to defense if you'd like. Or you can sell the shield for more money!

inferedmonkey
offline
inferedmonkey
942 posts
Peasant

ame: Tan monk
Gender: Male
Age: 21
Level: 3
Experience: 32/45
Vitality: 14/40
Power: 2
Strength: 1
Defense: 3
Accuracy: 1
Agility: 2
Stealth: 2
Experience Collection Rate: 3
Coin Collection: 1
Material Collection: 1 (+crafting tools)
Maximum Inventory: 5
Max Weapon Inventory: 3
Coins: 40/150
Item Inventory: Rat Fur (2), Small health potion (Heals 10),
Weapon/shield Inventory: Light, metal shield
Equipped weapon: Simple sword, and Scale sword
Secondary weapon: None
Equipped Shield: None
Armor: Comfy, Metal, Cyclops bone armor

I Think I'll just sell the shield.

StormDragon
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StormDragon
4,584 posts
Peasant

Name: Storm Dragon
Gender: F
Age: 22
Level: 1
Experience: 0/20
Vitality: 18/20
Strength: 1
Power: 1
Defense: 1
Accuracy: 1
Agility: 1
Stealth: 1
Experience Collection Rate: 1
Coin Collection: 1
Material Collection: 1
Maximum Inventory: 5
Max Weapon Inventory: 3
Coins: 10/100
Item Inventory: None
Weapon/shield Inventory: None
Equipped weapon: Simple sword
Secondary weapon:
Equipped Shield: None
Armor: Basic

I get back up and attack again unless it is standing over me then I will stab it again to get it to move.

AfterBurner0
offline
AfterBurner0
896 posts
Nomad

Name: Tan monk
Gender: Male
Age: 21
Level: 3
Experience: 32/45
Vitality: 14/40
Power: 2
Strength: 1
Defense: 3
Accuracy: 1
Agility: 2
Stealth: 2
Experience Collection Rate: 3
Coin Collection: 1
Material Collection: 1 (+crafting tools)
Maximum Inventory: 5
Max Weapon Inventory: 3
Coins: 65/150
Item Inventory: Rat Fur (2), Small health potion (Heals 10),
Weapon/shield Inventory:
Equipped weapon: Simple sword, and Scale sword
Secondary weapon: None
Equipped Shield: None
Armor: Comfy, Metal, Cyclops bone armor

You get 25 coins from the shield. Where to now?

AfterBurner0
offline
AfterBurner0
896 posts
Nomad

Name: Storm Dragon
Gender: F
Age: 22
Level: 1
Experience: 5/20
Vitality: 18/20
Strength: 1
Power: 1
Defense: 1
Accuracy: 1
Agility: 1
Stealth: 1
Experience Collection Rate: 1
Coin Collection: 1
Material Collection: 1
Maximum Inventory: 5
Max Weapon Inventory: 3
Coins: 15/100
Item Inventory: None
Weapon/shield Inventory: None
Equipped weapon: Simple sword
Secondary weapon:
Equipped Shield: None
Armor: Basic

It's a success! You get several killer stabs into it and it dies. +5 coins. +5 exp.

inferedmonkey
offline
inferedmonkey
942 posts
Peasant

Name: Tan monk
Gender: Male
Age: 21
Level: 3
Experience: 32/45
Vitality: 14/40
Power: 2
Strength: 1
Defense: 3
Accuracy: 1
Agility: 2
Stealth: 2
Experience Collection Rate: 3
Coin Collection: 1
Material Collection: 1 (+crafting tools)
Maximum Inventory: 5
Max Weapon Inventory: 3
Coins: 65/150
Item Inventory: Rat Fur (2), Small health potion (Heals 10),
Weapon/shield Inventory:
Equipped weapon: Simple sword, and Scale sword
Secondary weapon: None
Equipped Shield: None
Armor: Comfy, Metal, Cyclops bone armor


I decide to go to the general store.

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