ForumsForum GamesDragons, Blood And Decapitation RPG

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Rapyion
offline
Rapyion
2,300 posts
Shepherd

Hello! Welcome to my RPG! Some of you reading this may know me from The Superhuman RPG! Well, I'm not hosting it. But, I have something different!

Dragons, Blood And Decapitation RPG!

Enough of shouting out. Let's move on to the story!

-----
Story: (Not for Undead Race, but advised to read it.)
It is in the medieval times. The time when there's more wine and less beer. (Could be) Knights like Sir Arthur are still alive. Legendary mages exist like those in one of the channels in TV you saw. Anti-dragonbreath shields, wielded by warriors to slay the mighty dragons.
Guards working for evil people being decapitated by heroes of the light. Blood gushing out of a villainous person's neck by a sneaky assassin working for the good. But, you're stuck in a cell, because you snuck into the castle and was caught stealing some bread. But, you have hope! A stubborn guard gave you the key to unlock the door. This guard hates King Stupid because basically, he was being so stupid and arrogant to everyone in this kingdom. This town is called Stew Pit. (See what I did there?) You escape from the castle successfully and you are magically given simple weapons! To be frank, King Stupid is evil. Heroes are those who kill him. But, it's optional, but rewarding. You'll certainly be given quests to level up by being swarmed by a magical light.
---
Undead Story: (Those not undead are advised to read this as well.)

It is in the medieval times. The time when there's more wine and less beer. (Could be) Knights like Sir Arthur are still alive. Legendary mages exist like those in one of the channels in TV you saw. Anti-dragonbreath shields, wielded by-
This is the undead story, not the normal one. You have probably seen zombies in TV. Left 4 Dead 2, Dead Rising, Call Of Duty: Black Ops; Zombie Nazis. No, they're not that. Yes, zombies are undead and can be chosen in the races, but they are totally different. Zombies are undead people whom necromancers have risen. Zombies do their masters' (Necromancer) bidding. There are other undead races. Ghouls are small living creatures, bound to killing and eating forever, also risen by necromancers. But, I'm not talking about facts. I'm talking about you. You have been risen to do your master's bidding. But, your master was a weakling. He wasn't able to control you as much as other necromancers. You ran off, your mind thinking of nothing. On the way, you begin to take control of your body and mind. You find simple weapons on the way and you picked them up. You need to dip yourself in holy water. (I know it doesn't work in movies. Trust me, it's my story. Hehe..) Oh yeah, your body has some missing flesh. So, try not to take any attention from the townspeople in Stew Pit. Undead aren't allowed here. I don't really know why King Stupid allowed orcs though.

Character Sheet:

Name: (BE MEDIEVAL AT ALL TIMES)
Age: (See race)
Gender: (Male or Female)
Race: (See race)
Class: (See class)
Stamina: 100/100 (Will be lowered depending on the action)
Health: 50/50 (Will be lowered if doing an action when stamina is 0)
---
Skills:
(See class)
---
Weapons:
(See class)
Armor:
(See class)
---
Level: 1
XP: 0/10 (Every level, you get 5 stat points)
Stats: 30
Strength: (Shows how strong you are. The more strength, the more stamina you'll have. Every one point is one point to stamina)
Agility: (Shows how fast you can move and how fast you attack)
Dexterity: (Shows how skillful you are in wielding weapons and how accurate your attack is. Needed for ranged combat)
Reaction: (Shows how fast you can react to attacks and actions)
Intelligence: (Shows how smart you are. Needed for magic combat)
---
Undead Race Stats: 15 (Cancel this if you're not an undead)
Flesh-Resistant: (Shows how long your flesh can stick on your body, more points, more days. Be wary if you do not add this enough. Flesh dropping too much can get your health to zero.)
Humanity: (Shows how human you are. The more points, the more you'll be eating normal food like humans, living like humans, the more you'll learn how to be human. You could even talk. If you don't add this, eating normal food like humans do will get your health decreased.)
Mood: (Shows how much control you have towards your mind, if you ignore this stat, you will start acting crazy and lose control and start attacking randomly and you'll most probably die.)
---
Allies:
None

Okay! On to races first!

Races:
(Use this information to your advantage)
Human:
Humans, the most basic life form on Earth. Vulnerable to the head and chest. (Please, not the balls) They can age from 0-90. But, 15-35 is only allowed.

Elf:
Elves, agile and fast. Elf warriors are not to be existed. Vulnerable to head and chest, as usual. They can age from 0-forever. You can choose any age.

Orc:
Orcs, often neglected because of their violent nature. Orc assassins are not to be existed. Vulnerable to lightning attacks. Resistant to fire attacks. Orcs are resistant to melee and ranged attacks. Avoid orcs at all costs unless you're an orc yourself or a mage. They age like humans. Only 15-35 is allowed

Goblin:
Goblins, arrogant, stubborn and weak, but great in numbers. Small sized. Vulnerable to lightning attacks. Resistant to fire attacks. They can age from 0-60. Only 5-15 allowed.

Undead Races:

Zombie:
Zombies, notorious and popular in a way in movies, TV and many more. Zombies don't really eat humans to sustain their hunger. They can eat other food, but they may cause "injuries" if Humanity isn't raised enough. An apple is okay though. Vulnerable to the head. Not the chest. Any age is allowed. (Not too many digits)

Ghoul:
Ghouls, personally, I played Dark Messiah and I hated these guys. They were always so hard to kill. Small, but agile and fast. Strikes fast too. Vulnerable to the head. Any age is allowed. (Not too many digits)

----

Classes: (Undead races are suppose to choose these classes)

Note: Using skills can lead to more stamina depletion. You will get more skills along the way, either from tomes or grimoires or scrolls.

Warrior:
They fight at close-range. Warriors using ranged weapons or magic attacks are not allowed. Warriors use close-ranged weapons like the sword, short sword, long sword and many more! They have a skill called, Quick Slash, which does a flurry of sword motions in order to injure a person. The starting weapon is a long sword. The starting armor is an iron helmet.

Rogue:
They rarely don't initiate fights. Instead, they hide in the shadows, awaiting the enemy and they start backstabbing them. Rogues can use short swords, daggers and bows. They have a skill called, "Heels On Ground". The skill enables you to walk so silently that other people think that you don't exist at all. The starting weapon is a pair of daggers. The starting armor is a cloth armor.

Archer:
They always engage in a mid-to-long-range combat. They are like rogues, but can't hide as good as them. But, on the bright side, they have more accuracy. They can use a bow and a dagger. They have a skill called, "Rapid Arrows". This skill enables you to shoot arrows way quicker than any classes, especially the rogue, and still get his/her target. The starting weapon is a bow (30) (Number of arrows) The starting armor is a cloth armor.

Mage:
They specialize in magic combat. Depending on your Intelligence, your magic will do more or less damage. They can use a staff or wand. When you use magic, your stamina will decrease. No mana is included in this game. They have a skill called, "Telekinesis". As most of you know this skill, it is used to carry objects or humans from a range. The starting weapon is a wand. The starting armor is a wizard's robe.

----
A voice speaks in your mind, whether you're an undead or not.

"You must go your ways and find destiny or will, which ever comes first. Go on your way and make King Stupid proud or even more stupid."

Oh yeah, one more thing. If you're a player from The Superhuman RPG. Tell me which is more fun, this or that.

Alas or finally! This RPG can finally be started!

  • 352 Replies
thebluerabbit
offline
thebluerabbit
5,340 posts
Farmer

Name: blue wings
Age: 18
Gender: male
Race: elf
Class: mage
Stamina: 97/102
Health: 55/55
---
Skills:
Telekinesis, Pyro Ball
---
Weapons:
Wand, Staff
Armor:
wizards robe
---
Level: 2
XP: 3/15
Stats: 2
Strength:2
Agility: 6
Dexterity:4
Reaction: 10
Intelligence:13
---
Allies:
None
---
Money:
299 Gold

"how much gold can i sell my staff for? also... if its that dangerous isnt it better to destroy it...?"

Rapyion
offline
Rapyion
2,300 posts
Shepherd

Name: blue wings
Age: 18
Gender: male
Race: elf
Class: mage
Stamina: 97/102
Health: 55/55
---
Skills:
Telekinesis, Pyro Ball
---
Weapons:
Wand, Staff
Armor:
wizards robe
---
Level: 2
XP: 3/15
Stats: 2
Strength:2
Agility: 6
Dexterity:4
Reaction: 10
Intelligence:13
---
Allies:
None
---
Money:
299 Gold

"It can be destroyed. But, it can only be done by someone of higher levels. I myself cannot destroy it, I doubt anyone here is a level 500 mage. I'm just at level 190."

"How much for the staff? It's 599 gold if you sell it back."

Well, yes or no?

thebluerabbit
offline
thebluerabbit
5,340 posts
Farmer

Name: blue wings
Age: 18
Gender: male
Race: elf
Class: mage
Stamina: 97/102
Health: 55/55
---
Skills:
Telekinesis, Pyro Ball
---
Weapons:
Wand, Staff
Armor:
wizards robe
---
Level: 2
XP: 3/15
Stats: 2
Strength:2
Agility: 6
Dexterity:4
Reaction: 10
Intelligence:13
---
Allies:
None
---
Money:
299 Gold

"ill sell it and get the black staff please"

thebluerabbit
offline
thebluerabbit
5,340 posts
Farmer

oh wait a minute... my staff is more expnsive then the black staff? is my staff stronger?

Rapyion
offline
Rapyion
2,300 posts
Shepherd

Flag
Name: blue wings
Age: 18
Gender: male
Race: elf
Class: mage
Stamina: 97/102
Health: 55/55
---
Skills:
Telekinesis, Pyro Ball
---
Weapons:
Black Staff
Armor:
wizards robe
---
Level: 2
XP: 3/15
Stats: 2
Strength:2
Agility: 6
Dexterity:4
Reaction: 10
Intelligence:13
---
Allies:
None
---
Money:
579 Gold

(No, no. Weapons familiar with the store will be sold higher. But, anything you buy from the store cannot be sold back. The black staff is MUCH MORE STRONGER than your staff.)

You sell the staff and get the black staff.

"Good day."

Now, you feel hungry, REALLY hungry.

(By the way, I opened The Superhuman RPG again. Look it here.
[url=http://armorgames.com/community/thread/8835923/the-superhuman-grand-reopening])

Rapyion
offline
Rapyion
2,300 posts
Shepherd

Oops, link not working. Just copy this link and paste it in the address bar.

http://armorgames.com/community/thread/8835923/the-superhuman-grand-reopening

thebluerabbit
offline
thebluerabbit
5,340 posts
Farmer

Name: blue wings
Age: 18
Gender: male
Race: elf
Class: mage
Stamina: 97/102
Health: 55/55
---
Skills:
Telekinesis, Pyro Ball
---
Weapons:
Black Staff
Armor:
wizards robe
---
Level: 2
XP: 3/15
Stats: 2
Strength:2
Agility: 6
Dexterity:4
Reaction: 10
Intelligence:13
---
Allies:
None
---
Money:
579 Gold

ill look for a place i can eat at

Rapyion
offline
Rapyion
2,300 posts
Shepherd

Name: blue wings
Age: 18
Gender: male
Race: elf
Class: mage
Stamina: 97/102
Health: 55/55
---
Skills:
Telekinesis, Pyro Ball
---
Weapons:
Black Staff
Armor:
Wizard's Robe
---
Level: 2
XP: 3/15
Stats: 2
Strength:2
Agility: 6
Dexterity:4
Reaction: 10
Intelligence:13
---
Allies:
None
---
Money:
579 Gold

The meat store is the only way to freedom! Just kidding. You go to meat store. As you walk there, you see elite orcs coming your way. They can react fast, think faster and attack way too fast. If you ever get caught in their attacks, you're so dead.

"You! You are arrested for escaping from prison!"

thebluerabbit
offline
thebluerabbit
5,340 posts
Farmer

Name: blue wings
Age: 18
Gender: male
Race: elf
Class: mage
Stamina: 97/102
Health: 55/55
---
Skills:
Telekinesis, Pyro Ball
---
Weapons:
Black Staff
Armor:
Wizard's Robe
---
Level: 2
XP: 3/15
Stats: 2
Strength:2
Agility: 6
Dexterity:4
Reaction: 10
Intelligence:13
---
Allies:
None
---
Money:
579 Gold

ill throw a pyro ball, use telekinesis to take meat, throw the money its worth and run away

Rapyion
offline
Rapyion
2,300 posts
Shepherd

Name: blue wings
Age: 18
Gender: male
Race: elf
Class: mage
Stamina: 87/102
Health: 55/55
---
Skills:
Telekinesis, Pyro Ball
---
Weapons:
Black Staff
Armor:
Wizard's Robe
Inventory:
Chunk of meat
---
Level: 2
XP: 5/15
Stats: 2
Strength:2
Agility: 6
Dexterity:4
Reaction: 10
Intelligence:13
---
Allies:
None
---
Money:
569 Gold

Orcs are resistant to fire! The pyro ball has little effect on them.
Cost: 10 Stamina Points
You take a chunk of meat with Telekinesis.
"Hey! That's 10 gold!"
You throw ten gold and run away.
Cost: 15 Stamina Points
Reward: 2 XP
You get into a hiding place.

The orcs shout, "WHERE ARE YOU, PUNY ELF!!"

They are nearby. Orcs are vulnerable to lightning attacks, not fire attacks. But, other skills are okay to use.

Rapyion
offline
Rapyion
2,300 posts
Shepherd

Name: blue wings
Age: 18
Gender: male
Race: elf
Class: mage
Stamina: 72/102
Health: 55/55
---
Skills:
Telekinesis, Pyro Ball
---
Weapons:
Black Staff
Armor:
Wizard's Robe
Inventory:
Chunk of meat
---
Level: 2
XP: 5/15
Stats: 2
Strength:2
Agility: 6
Dexterity:4
Reaction: 10
Intelligence:13
---
Allies:
None
---
Money:
569 Gold

(Sorry, this is the new sheet)

thebluerabbit
offline
thebluerabbit
5,340 posts
Farmer

Name: blue wings
Age: 18
Gender: male
Race: elf
Class: mage
Stamina: 87/102
Health: 55/55
---
Skills:
Telekinesis, Pyro Ball
---
Weapons:
Black Staff
Armor:
Wizard's Robe
Inventory:
Chunk of meat
---
Level: 2
XP: 5/15
Stats: 2
Strength:2
Agility: 6
Dexterity:4
Reaction: 10
Intelligence:13
---
Allies:
None
---
Money:
569 Gold

i want to use telekinesis to make something thats away from me to move. how does the surrounding look like?

Rapyion
offline
Rapyion
2,300 posts
Shepherd

Name: blue wings
Age: 18
Gender: male
Race: elf
Class: mage
Stamina: 72/102
Health: 55/55
---
Skills:
Telekinesis, Pyro Ball
---
Weapons:
Black Staff
Armor:
Wizard's Robe
Inventory:
Chunk of meat
---
Level: 2
XP: 5/15
Stats: 2
Strength:2
Agility: 6
Dexterity:4
Reaction: 10
Intelligence:13
---
Allies:
None
---
Money:
569 Gold

(Oops, sorry. Didn't say that)

Around you are pots made out of clay, a wooden sword and a maul. The maul might be impossible to be carried by Telekinesis or your bare hands. Outside you, there's a dog, vicious but light. You can't see anything else but walls. Think about it.

thebluerabbit
offline
thebluerabbit
5,340 posts
Farmer

Name: blue wings
Age: 18
Gender: male
Race: elf
Class: mage
Stamina: 72/102
Health: 55/55
---
Skills:
Telekinesis, Pyro Ball
---
Weapons:
Black Staff
Armor:
Wizard's Robe
Inventory:
Chunk of meat
---
Level: 2
XP: 5/15
Stats: 2
Strength:2
Agility: 6
Dexterity:4
Reaction: 10
Intelligence:13
---
Allies:
None
---
Money:
569 Gold

ill telekinesis a pot and move it near the dog and annoy him alittle so he will bark and get their attention. [the dog IS far away from ME right?]

Legion1350
offline
Legion1350
5,365 posts
Nomad

Name: Gregor Outridge
Age: 376
Gender: Male
Race: Ghoul
Class: Mage
Stamina: 78/105
Health: 55/55
---
Skills: Telekinesis, Freeze
---
Weapons: Wand, Long Sword
Armor: Wizard's Robe
---
Level: 2
XP: 0/15 (Every level, you get 5 stat points)
Stats:
Strength: 5
Agility: 8
Dexterity: 6
Reaction: 6
Intelligence: 10
---
Undead Race Stats:
Flesh-Resistant: 6
Humanity: 8
Mood: 6
---
Allies:
Roy; Level 2; Warrior; Quick Slash; Rage; HP: 65/65; Sta.: 113/113

I'll get a flanged mace for Roy, and I'll go check the meat store again.

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