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WorstSniper
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WorstSniper
1,467 posts
Nomad

Europa Universalis FGR
A forum game remake about Europa Universalis... I had a better remake but all the files were lost, so I made a new one. The map took a few days to make, I started blank, only with provinces though. I look at it and see that it is not historically accurate, but whatever. If you want to know more about Europa Universalis, look it up. This post will probably be large.

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Country: (Any, except Golden Horde)
Monthly Income: (I will put)
Budget: (Your money, I will put)
Rich Taxes: (Put a %, % total from all classes must add up to 100%)
Middle Taxes:
Poor Taxes:
Government: (Any)
Armies: (I will put the stats, you put in name)
1.) Name - Type - Attack - Defense - Maneuver - Organization - Morale â" Exhaustion
Reputation: (-50 to 50, what you are known for and how well known you are, leave blank)
Prestige: (How well respected you are, leave blank)
Allies: (Leave blank)
Vassals: (Countries under your rule but still exist, I will put)
Stability: (-10 to 10, I will put)
Wars Won: (Leave blank)
Wars Lost: (Leave blank)
Army Technologies: (I will put)
Navy Technologies: (I will put)

------------------------------------------------------------

STARTING COUNTRIES
Aragon
Description: Aragon is a rival with Castille. It is a country that can form Spain. It is not the best to try it with, however it is possible. You must expand quick and plan carefully, because this country can be easily pushed over by Castille if not careful.
Navy: 7/10
Armies: 6/10
Economy: 6/10
Diplomacy: 7/10

Austria
Description: Austria is a somewhat large German country. It is powerful at the start but has the potential to become even more powerful later. Once at full power it is possible to easily defeat major powers like France and the Ottomans.
Navy: 3/10
Armies: 9/10
Economy: 8/10
Diplomacy: 8/10

Bohemia
Description: Bohemia is also a large German country. Its power and potential matches Austria's. They can become quite impressive later in the years without much effort. The only thing to watch is their economy.
Navy: 4/10
Armies: 9/10
Economy: 4/10
Diplomacy: 8/10

Brittany
Description: Brittany is a very weak target for its neighbors, France and Britain. It is a challenge to rule a nation like this.
Navy: 5/10
Armies: 4/10
Economy: 4/10
Diplomacy: 5/10

Burgundy
Description: Burgundy is a large country east of France. It is an important power, one of the few neighbors of France that have the potential of stopping them in their tracks of conquest. It is commonly caught between wars with the German nations, France, and Britain.
Navy: 6/10
Armies: 8/10
Economy: 6/10
Diplomacy: 6/10

Castille
Description: Castille can easily conquer much of the Spanish nations with ease. France, however, is a problem once they border them. Castille is an ideal nation to form Spain.
Navy: 8/10
Armies: 8/10
Economy: 7/10
Diplomacy: 7/10

Denmark
Description: Denmark has been beating up their northern neighbors, Sweden and Norway. They all seem to be caught in wars against each other.
Navy: 7/10
Armies: 7/10
Economy: 6/10
Diplomacy: 7/10

Britain
Description: Britain, or England, can easily dominate Europe and maybe other continents. Their navies are unmatched and the populations always live in a rich life.
Navy: 10/10
Armies: 8/10
Economy: 9/10
Diplomacy: 8/10

France
Description: France is one of the most powerful countries on Europe. Failure with this nation seems impossible. Conquest is quick. It is easy to maintain a powerful status in the world.
Navy: 9/10
Armies: 9/10
Economy: 9/10
Diplomacy: 8/10

Georgia
Description: Georgia is nation left alone between two very dangerous powers. They are an easy target and most will not even bother contacting them.
Navy: 2/10
Armies: 4/10
Economy: 3/10
Diplomacy: 5/10

German Minor Lands
Description: The German Minor Lands are made up of many small states. Once large enough, they can form a custom German country named whatever the ruler likes. Be cautious though, because the other European powers see you as a spot for conquest.
Navy: 4/10
Armies: 6/10
Economy: 7/10
Diplomacy: 5/10

Granada
Description: Granada does not normally last long, because they are a first target for Castille. If you can survive though, Granada can be a decent country to rule.
Navy: 6/10
Armies: 5/10
Economy: 5/10
Diplomacy: 5/10

Hungary
Description: Hungary is a nation possible for great power status. At first though, one must be cautious and build up their country before they might get eaten up by other neighboring countries.
Navy: 5/10
Armies: 7/10
Economy: 7/10
Diplomacy: 7/10

Ireland
Description: Ireland is a difficult nation to manage. They are usually beaten up and conquered by Britain within a few years.
Navy: 3/10
Armies: 5/10
Economy: 5/10
Diplomacy: 5/10

Milan
Description: Milan is a rich and slightly powerful country, but it is surrounded by rivals. Austria, Hungary and the Papal States are the main ones.
Navy: 8/10
Armies: 7/10
Economy: 9/10
Diplomacy: 7/10

Naples
Description: Naples is one of the more powerful Italian countries. It can easily dominate the region and form Italy.
Navy: 8/10
Armies: 8/10
Economy: 9/10
Diplomacy: 8/10

Netherlands
Description: The Netherlands starts in a decent position but can easily gain some land from their German neighbors.
Navy: 8/10
Armies: 7/10
Economy: 8/10
Diplomacy: 7/10

Norway
Description: Norway is in a bad position, constantly caught in wars between Denmark and Sweden. Terrible armies and economy makes it is even worse.
Navy: 6/10
Armies: 4/10
Economy: 3/10
Diplomacy: 4/10

Papal States
Description: The Papal Sates are a minor Italian country. However, it is wealthy and is a major trading country.
Navy: 8/10
Armies: 7/10
Economy: 9/10
Diplomacy: 7/10

Portugal
Description: Portugal is relaxed, protected by Castille, and can colonize much of the other continents before others even know about it.
Navy: 9/10
Armies: 7/10
Economy: 8/10
Diplomacy: 8/10

Scotland
Description: Scotland will almost inevitably enter war with Britain. France however, protects them. But in the end they are usually eaten up by Britain.
Navy: 7/10
Armies: 7/10
Economy: 7/10
Diplomacy: 6/10

Sicily
Description: Sicily is small but can end up powerful, dominating much of Italy.
Navy: 9/10
Armies: 8/10
Economy: 9/10
Diplomacy: 7/10

Sweden
Description: Sweden is a warmonger that likes to take territories from others. If Sweden is in a war, most likely with Denmark or Norway, they will most likely come out victorious.
Navy: 7/10
Armies: 8/10
Economy: 6/10
Diplomacy: 7/10

Teutonic Knights
Description: This country is decent power with a lot potential for expansion. They have enemies everywhere, and many opportunities to rise to power.
Navy: 7/10
Armies: 9/10
Economy: 6/10
Diplomacy: 6/10

Bosnia
Description: Bosnia is surrounded by Hungary and the Ottomans. Both will fight for your territory, so you can try to pick one off after they are weakened.
Navy: 3/10
Armies: 5/10
Economy: 6/10
Diplomacy: 6/10

Byzantines
Description: The Byzantines are no longer in power. They will probably end up getting conquered by the Ottomans, not getting enough time to build up their nation back up. It is probably one of the hardest nations to rule.
Navy: 2/10
Armies: 3/10
Economy: 4/10
Diplomacy: 3/10

Greece
Description: Greece had almost half of it eaten up by the Ottomans. And they aim to take it back. It will be difficult though.
Navy: 4/10
Armies: 5/10
Economy: 5/10
Diplomacy: 5/10

Lithuania
Description: Lithuania is a rising power, taking territory from any of its neighbors. They are already in the process of taking out the Golden Horde, and are one of the only few countries able to do it.
Navy: 6/10
Armies: 9/10
Economy: 8/10
Diplomacy: 7/10

Muscovy
Description: Muscovy is surrounded by rivals and may possibly be taken out by either one. They have good armies but a poor economy.
Navy: 5/10
Armies: 8/10
Economy: 4/10
Diplomacy: 5/10

Novgorod
Description: Novgorod is also surrounded by rivals, but is in a better position to stop them.
Navy: 6/10
Armies: 8/10
Economy: 6/10
Diplomacy: 7/10

Poland
Description: Poland is a rising power like Lithuania, who is allied with them. Poland, however, will not last long as their Lithuanian protectors will soon turn on them for conquest. Austria, the Russian nations and Hungary also aim for conquest of Poland.
Navy: 6/10
Armies: 8/10
Economy: 7/10
Diplomacy: 7/10

Wallachia
Description: Wallachia starts a vassal of the Ottomans. It is best to not revolt and instead join in any Ottomans wars as an oppotunity for expansion.
Navy: 4/10
Armies: 6/10
Economy: 5/10
Diplomacy: 3/10

Ottoman Empire
Description: The Ottomans are easy for conquests, and can take anyone around them. Their only near rivals are the Timurids, who also aren't much of a problem.
Navy: 7/10
Armies: 8/10
Economy: 7/10
Diplomacy: 7/10

Oman
Description: Oman is a safe country, as Yemen will not bother with them early on. This is a chance to build up armies and navies, and also the economy for future conquests.
Navy: 5/10
Armies: 5/10
Economy: 5/10
Diplomacy: 5/10

Timurid Empire
Description: The Timurids are a feared and giant country. The only nearby threats are the Ottomans and the Golden Horde.
Navy: 5/10
Armies: 9/10
Economy: 6/10
Diplomacy: 5/10

Yemen
Description: Yemen is a peaceful country, but has the possibility to attack Oman, its only neighbor. Not much will happen in the early years.
Navy: 6/10
Armies: 6/10
Economy: 5/10
Diplomacy: 6/10

Bengal
Description: Bengal is a likely target for Bihar or Tibet, so survival is very tough.
Navy: 6/10
Armies: 5/10
Economy: 5/10
Diplomacy: 5/10

Bihar
Description: Bihar is a good Indian power ready for conquest. Bengal is an easy target, but Delhi must be watched.
Navy: 4/10
Armies: 6/10
Economy: 5/10
Diplomacy: 6/10

Deccan
Description: Deccan will most likely be destroyed by Vijayanagar or Delhi. It is difficult to survive with this country.
Navy: 4/10
Armies: 5/10
Economy: 5/10
Diplomacy: 5/10

Delhi
Description: Delhi is one of the greatest powers in India. It can eat up the countries it neighbors, except for the Timurids.
Navy: 5/10
Armies: 7/10
Economy: 5/10
Diplomacy: 6/10

Gondwana
Description: Gondwana will most likely get conquered by Vijayanagar. Though if prepared enough they might survive a war with them.
Navy: 6/10
Armies: 6/10
Economy: 5/10
Diplomacy: 5/10

Gujarat
Description: Gujarat will most likely get conquered by the Timurids. The only good target for expansion is Sind, an equal rival.
Navy: 6/10
Armies: 5/10
Economy: 5/10
Diplomacy: 5/10

Orissa
Description: Orissa is a poor country but can rival Vijayanagar if they can survive long enough.
Navy: 6/10
Armies: 6/10
Economy: 4/10
Diplomacy: 5/10

Rajputana
Description: Rajputana is fit for war, and can defend their territories easily. To the east and west, war can start anywhere with this country.
Navy: 5/10
Armies: 7/10
Economy: 5/10
Diplomacy: 6/10

Sind
Description: Sind will probably get conquered by its neighbors quickly.
Navy: 5/10
Armies: 5/10
Economy: 5/10
Diplomacy: 5/10

Vijayanagar
Description: Vijayanagar has the potential to grow huge. It is probably the best Indian country to rule, and the easiest one to form India. There are also many other advantages to this country.
Navy: 7/10
Armies: 8/10
Economy: 7/10
Diplomacy: 8/10

Nepal
Description: Nepal can be seen often fighting wars with Tibet, and sometimes the Indian countries. It doesn't have many dangerous neighbors, as they usually maintain good relations with the Indian nations.
Navy: 4/10
Armies: 6/10
Economy: 5/10
Diplomacy: 7/10

Tibet
Description: Tibet is surrounded by rivals, the Ming and Nepal. Tibet is usually caught in wars with the Ming, and if one can survive the Ming wars, their path to becoming a world power is slightly less difficult.
Navy: 5/10
Armies: 6/10
Economy: 7/10
Diplomacy: 6/10

Golden Horde (Not playable)
Description: The Golden Horde has endless armies that seem almost impossible to defeat. But once they are defeated, they show their weak side. It is uncommon for the Golden Horde to fall to a country other than the Timurids or Lithuania.
Navy: 4/10
Armies: 9/10
Economy: 4/10
Diplomacy: 5/10

Japan
Description: Japan is war torn, isolated, but great for becoming a large power. Their income is decent, and their armies are large. But something special about Japan is their navy, which can rival Britain's if well built.
Navy: 8/10
Armies: 8/10
Economy: 8/10
Diplomacy: 6/10

Korea
Description: Korea is frequent target of Japan and sometimes the Ming. For war, a navy is a must.
Navy: 7/10
Armies: 6/10
Economy: 7/10
Diplomacy: 7/10

Manchu
Description: After Korea is conquered, Japan will aim for Manchu, if not the Russians have already reached there. Sometimes even the Ming will conquer Manchu, making Manchu a dangerous place.
Navy: 7/10
Armies: 7/10
Economy: 8/10
Diplomacy: 6/10

Ming
Description: Like China today, it is both rich and powerful. The Ming have many possible targets, such as Manchu and Tibet. Although they are great in the beginning, they can easily fall if they don't catch up to their Western rivals, the Europeans.
Navy: 7/10
Armies: 8/10
Economy: 9/10
Diplomacy: 7/10

Creek
???

Cherokee
???

Chickasaw
???

Huron
???

Iroquois
???

Shawnee
???

Algeria
Description: Algeria is very difficult to rule, like other African countries. Algeria can sometimes be destroyed instantly by any European power, Castille most likely. War with any European power though is suicide.
Navy: 4/10
Armies: 5/10
Economy: 4/10
Diplomacy: 5/10

Ethiopia
Description: Ethiopia is poor, technologically backwards, and basically a headache to rule. They will most likely become eaten up by Egypt sooner or later.
Navy: 3/10
Armies: 4/10
Economy: 3/10
Diplomacy: 3/10

Egypt
Description: Egypt is power, coming out of Africa and into Europe and Asia. The big threat they should look out for are Ottomans and the Timurids, however Ethiopia is great for expansion.
Navy: 5/10
Armies: 6/10
Economy: 7/10
Diplomacy: 5/10

Mali
Description: Mali is a country that split off of Songhai, making it somewhat equal to them. If they can survive long enough and build up their nation, then they can dominate Africa, only with some challenges of course.
Navy: 6/10
Armies: 7/10
Economy: 7/10
Diplomacy: 7/10

Morocco
Description: Morocco has better armies than most African countries, but it is a quick target for European powers. It will not survive unless they somehow win a war against Castille.
Navy: 5/10
Armies: 8/10
Economy: 6/10
Diplomacy: 6/10

Songhai
Description: Songhai is relatively easier to manage than the other African nations. It is better technologically, and has the chance of expanding into Europe if strong enough.
Navy: 7/10
Armies: 7/10
Economy: 8/10
Diplomacy: 7/10

Tripoli
???

Tunisia
Description: Tunisia is small, but it can support a decent army. It often suffers from the wars by the Europeans.
Navy: 6/10
Armies: 6/10
Economy: 5/10
Diplomacy: 5/10


FORMABLE COUNTRIES
Spain
Germany
The United Kingdom of the British Isles (The UK)
Italy
Russia
Mongolia
India
The United States of America
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A Short on Wars

Casus Belli: To start a war, you may need a casus belli, a valid reason for war. Declaring war without one will gain you mass negative infamy, some stability drop, and a few more bad things.

Peace Treaties: Peace treaties can end anyway they like, either white peace (which means nothing will happen in the peace treaty and the war will end) or they can end in total defeat and ceding of territory. As long every participating country agrees, the peace treaty can be passed.

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Type: What the army is composed of. (Artillery, Musket Men, etc.)
Attack: Offensive abilities.
Defense: Defensive abilities.
Maneuver: Moving abilities.
Organization: How well organized the army is and how well they follow orders.
Morale: Higher morale means chance of surrendering is low, lower morale means chance of surrendering is high.
Exhaustion: How exhausted the army is, too high exhaustion can kill or slow down armies greatly. Exhaustion lowers by resting.
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I hope the map isn't too big or small.

http://i40.tinypic.com/15fr5g8.png

  • 533 Replies
SirNoobalot
offline
SirNoobalot
22,207 posts
Nomad

Counter Counter-Counter-Counter: Musket and Cannon for Trading rights, non-agression pact and 5,000 pounds.

SirNoobalot
offline
SirNoobalot
22,207 posts
Nomad

And the Flintlock.

WorstSniper
offline
WorstSniper
1,467 posts
Nomad

Country: Castille
Monthly Income: +500 Pounds a Month
Budget: 6000 Pounds
Rich Taxes: 38%
Middle Taxes: 29%
Poor Taxes: 33%
Government: Monarchy
Armies:
1.) 1st Cavalry "Martillos" - 18,000 Pistol Horsemen - 8 - 5 - 4 - 80% - 100% - 0%
2.) 2nd Army - 10,000 Pistol Men - 7 - 4 - 3 - 80% - 100% - 5%
3.) 3rd Army - 7,000 Swordsmen - 5 - 5 - 2 - 80% - 100% - 0%
4.) 4th Army - 5,000 Swordsmen - 5 - 5 - 2 - 80% - 100% - 5%
Reputation: 0
Prestige: 0
Allies: Portugal
Vassals: None
Stability: 9
Wars Won: Castille's Conquest of Granada, Castille's Conquest of Morocco
Wars Lost:
Army Technologies: Fort, Weapon Smith, Recruitment Camp, Archer, Spear Man, Sword Infantry, Horseman, Flintlock Pistol
Navy Technologies: Navy Base, Naval Manufacturer, Shipyard, Galley, Caravel

Algeria is. Do you want to take over the country?
---------------------------------------------------------------------

Country: Italy
Monthly Income: +800 Pounds a Month
Budget: 48500 Pounds
Rich Taxes: 35%
Middle Taxes: 35%
Poor Taxes: 30%
Government: Oligarchy
Armies:
1.) Eastern Guards[Balkan Peninsula] - 30,000 Sword Infantry - 6 - 6 - 4 - 60% - 100% - 0%
2.) Western Guards[French Border] - 30,000 Sword Infantry - 6 - 6 - 4 - 80% - 100% - 6%
3.) Imperial Guards[Rome] - 30,000 Pike Men - 8 - 7 - 3 - 80% - 100% - 0%
4.) 1st Heavy Lancers[Balkan Peninsula] - 30,000 Horsemen - 7 - 7 - 4 - 80% - 100% - 0%
5.) 2nd Heavy Lancers[French Boarder] - 30,000 Horsemen - 7 - 7 - 4 - 80% - 100% - 0%
6.) 1st Musketeers[Southern Italy] - 30,000 Gunners - 9 - 6 - 3 - 80% - 100% - 0%
7.) 2nd Musketeers[Balkan Peninsula] - 30,000 Gunners - 9 - 6 - 3 - 80% - 100% - 0%
8.) 3rd Musketeers[French Boarder] - 30,000 Gunners - 9 - 6 - 3 - 80% - 100% - 0%
9.) Grenadiers[Southern Italy] - 30,000 Artillery - 12 - 5 - 2 - 80% - 100% - 0%
10.) Support Fleet[Southern Italy] - 30 Transports w/ Cannons - 10 - 4 - 4 - 80% - 100% - 0%
11.) African Exploratory Group[West African Coast] - 25 Caravels - 5 - 5 - 5 - 80% - 100% - 0%
12.) Navy - 50 Cannon Ships - 13 - 7 - 5 - 80% - 100% - 0%
Reputation: 0
Prestige: 0
Allies: Russia, Poland, Bohemia, Teutonic Knights
Vassals: Greece
Stability: 8
Wars Won: The Milanese War of Expansion (1407-1416), Unnamed War (1418-1446)
Wars Lost:
Army Technologies: Fort, Weapon Smith, Recruitment Camp, Archer, Spear Man, Sword Infantry, Horseman, Musket, Double Barrel Musket, Cannon
Navy Technologies: Navy Base, Naval Manufacturer, Shipyard, Galley, Caravel, Cannon Ships

1418 - 1446

A ton of countries I'm not going to look through like 20 pages for. The road improvements take out 500 pounds out of budget. The Pope approves. Bohemia declines. (BRO, BOHEMIA IS LIKE THE ONLY CHANCE OF GERMANY FORMING). You try to change the economics, but your advisers say that the economy is good enough already. Mali is revolting against the colonists, but don't go over the edge due to the presence of the caravels. Rome is your new capital. Forts are done. Cannons ships are done.
---------------------------------------------------------------------

Y U COUNTER?!

WorstSniper
offline
WorstSniper
1,467 posts
Nomad

Also do you guys want me to do a country ranking system somehow? Like top 8 are great powers, next are secondary, others are minors... etc.

SirNoobalot
offline
SirNoobalot
22,207 posts
Nomad

Country: Castille
Monthly Income: +500 Pounds a Month
Budget: 6000 Pounds
Rich Taxes: 38%
Middle Taxes: 29%
Poor Taxes: 33%
Government: Monarchy
Armies:
1.) 1st Cavalry "Martillos" - 18,000 Pistol Horsemen - 8 - 5 - 4 - 80% - 100% - 0%
2.) 2nd Army - 10,000 Pistol Men - 7 - 4 - 3 - 80% - 100% - 5%
3.) 3rd Army - 7,000 Swordsmen - 5 - 5 - 2 - 80% - 100% - 0%
4.) 4th Army - 5,000 Swordsmen - 5 - 5 - 2 - 80% - 100% - 5%
Reputation: 0
Prestige: 0
Allies: Portugal
Vassals: None
Stability: 9
Wars Won: Castille's Conquest of Granada, Castille's Conquest of Morocco
Wars Lost:
Army Technologies: Fort, Weapon Smith, Recruitment Camp, Archer, Spear Man, Sword Infantry, Horseman, Flintlock Pistol
Navy Technologies: Navy Base, Naval Manufacturer, Shipyard, Galley, Caravel

>.>
Consult with the local populace and wisemen of Algeria; they will be allowed to maintain their way of life, will be free to move within the Castillian territories and will receive all protections and rights as any other Castillian citizen. They will, however, have a Castille-appointed leader, must pay taxes and are to be run by Castillian laws.
The 2nd Army transfers to help in the invasion of Aragon and the 4th remains as an occupation force.
Research ways to improve our forts to be bigger and better.

Huge projects are made to make large Earthworks and elaborate defensive networks on both sides of the Strait of Gibraltar, as well as possibly

ericthai1
offline
ericthai1
1,030 posts
Nomad

Country: Poland
Monthly Income: +140 Pounds a Month
Budget: 9900 Pounds
Rich Taxes: 25%
Middle Taxes: 40%
Poor Taxes: 35%
Government: Monarchy
Armies:
1.) 1st Polish Guards - 18,000 Horsemen - 8 - 5 - 4 - 80% - 100% - 0%
2.) 2nd Polish Raiders - 12,000 Horsemen - 8 - 5 - 4 - 80% - 100% - 0%
3.) 3rd Polish Berserkers - 6,000 Battle Ax Men - 9 - 4 - 2 - 80% - 100% - 0%
4.) Polish Winged Hussars - 4,000 Hussars - 9 - 4 - 4 - 80% - 100% - 0%
5.)Polish Ballista 5th Army - 11 Ballistas - 10 - 3 - 2 - 80% - 100% - 0%
6.)Polish Imperials 6th Army - 10,000 Swordsmen - 6 - 4 - 4 - 80% - 100% - 0%
Reputation: 5
Prestige: 0
Allies: Italy, Teutonic Knights
Vassals: None
Stability: 8
Wars Won: Polish-Lithuanian War of Defense Against Golden Horde
Wars Lost:
Army Technologies: Fort, Weapons Smith, Recruitment Camp, Archer, Spear Man, Sword Infantry, Horseman, Horse Archery, Ballistas
Navy Technologies: Navy Base, Naval Manufacturer, Shipyard, Galley

Tell researchers to hurry with the guns and cannons.And recruit 4,000 more in to the Berserkers.I set up a truce with Timurid Empire not to attack me since we are right next to each other.

Maverick4
offline
Maverick4
6,800 posts
Peasant

Also do you guys want me to do a country ranking system somehow? Like top 8 are great powers, next are secondary, others are minors... etc.


That would be cool.

Country: Italy
Monthly Income: +800 Pounds a Month
Budget: 48500 Pounds
Rich Taxes: 35%
Middle Taxes: 35%
Poor Taxes: 30%
Government: Oligarchy
Armies:
1.) Eastern Guards[Balkan Peninsula] - 30,000 Sword Infantry - 6 - 6 - 4 - 60% - 100% - 0%
2.) Western Guards[French Border] - 30,000 Sword Infantry - 6 - 6 - 4 - 80% - 100% - 6%
3.) Imperial Guards[Rome] - 30,000 Pike Men - 8 - 7 - 3 - 80% - 100% - 0%
4.) 1st Heavy Lancers[Balkan Peninsula] - 30,000 Horsemen - 7 - 7 - 4 - 80% - 100% - 0%
5.) 2nd Heavy Lancers[French Boarder] - 30,000 Horsemen - 7 - 7 - 4 - 80% - 100% - 0%
6.) 1st Musketeers[Southern Italy] - 30,000 Gunners - 9 - 6 - 3 - 80% - 100% - 0%
7.) 2nd Musketeers[Balkan Peninsula] - 30,000 Gunners - 9 - 6 - 3 - 80% - 100% - 0%
8.) 3rd Musketeers[French Boarder] - 30,000 Gunners - 9 - 6 - 3 - 80% - 100% - 0%
9.) Grenadiers[Southern Italy] - 30,000 Artillery - 12 - 5 - 2 - 80% - 100% - 0%
10.) Support Fleet[Southern Italy] - 30 Transports w/ Cannons - 10 - 4 - 4 - 80% - 100% - 0%
11.) African Exploratory Group[West African Coast] - 25 Caravels - 5 - 5 - 5 - 80% - 100% - 0%
12.) Navy - 50 Cannon Ships - 13 - 7 - 5 - 80% - 100% - 0%
Reputation: 0
Prestige: 0
Allies: Russia, Poland, Bohemia, Teutonic Knights
Vassals: Greece
Stability: 8
Wars Won: The Milanese War of Expansion (1407-1416), Unnamed War (1418-1446)
Wars Lost:
Army Technologies: Fort, Weapon Smith, Recruitment Camp, Archer, Spear Man, Sword Infantry, Horseman, Musket, Double Barrel Musket, Cannon
Navy Technologies: Navy Base, Naval Manufacturer, Shipyard, Galley, Caravel, Cannon Ships

I approve the offer of Castille: Musket and Cannon for Trading rights, non-agression pact, Flintlock Pistol and 5,000 pounds.

I send a message to the Mali... People: Cease and desist, or face destruction.

I order my 1st Musketeers and Grenadiers aboard the Transport Ships, and send them to Tripoli. Battle Plan is to kick their ***** quickly, and move on to the colony.
WorstSniper
offline
WorstSniper
1,467 posts
Nomad

Country: Castille
Monthly Income: +500 Pounds a Month
Budget: 6000 Pounds
Rich Taxes: 38%
Middle Taxes: 29%
Poor Taxes: 33%
Government: Monarchy
Armies:
1.) 1st Cavalry "Martillos" - 18,000 Pistol Horsemen - 8 - 5 - 4 - 80% - 100% - 0%
2.) 2nd Army - 10,000 Pistol Men - 7 - 4 - 3 - 80% - 100% - 5%
3.) 3rd Army - 7,000 Swordsmen - 5 - 5 - 2 - 80% - 100% - 0%
4.) 4th Army - 5,000 Swordsmen - 5 - 5 - 2 - 80% - 100% - 5%
Reputation: 0
Prestige: 0
Allies: Portugal
Vassals: None
Stability: 9
Wars Won: Castille's Conquest of Granada, Castille's Conquest of Morocco
Wars Lost:
Army Technologies: Fort, Weapon Smith, Recruitment Camp, Archer, Spear Man, Sword Infantry, Horseman, Flintlock Pistol
Navy Technologies: Navy Base, Naval Manufacturer, Shipyard, Galley, Caravel

Aragon stops resistance, and instead let's you into the city. They would rather be unified with their brother than be conquered by them. A unified Spain is a good Spain. You research fort improvement.
---------------------------------------------------------------------

Country: Poland
Monthly Income: +140 Pounds a Month
Budget: 9900 Pounds
Rich Taxes: 25%
Middle Taxes: 40%
Poor Taxes: 35%
Government: Monarchy
Armies:
1.) 1st Polish Guards - 18,000 Horsemen - 8 - 5 - 4 - 80% - 100% - 0%
2.) 2nd Polish Raiders - 12,000 Horsemen - 8 - 5 - 4 - 80% - 100% - 0%
3.) 3rd Polish Berserkers - 10,000 Battle Ax Men - 9 - 4 - 2 - 80% - 100% - 0%
4.) Polish Winged Hussars - 4,000 Hussars - 9 - 4 - 4 - 80% - 100% - 0%
5.)Polish Ballista 5th Army - 11 Ballistas - 10 - 3 - 2 - 80% - 100% - 0%
6.)Polish Imperials 6th Army - 10,000 Swordsmen - 6 - 4 - 4 - 80% - 100% - 0%
Reputation: 5
Prestige: 0
Allies: Italy, Teutonic Knights
Vassals: None
Stability: 8
Wars Won: Polish-Lithuanian War of Defense Against Golden Horde
Wars Lost:
Army Technologies: Fort, Weapons Smith, Recruitment Camp, Archer, Spear Man, Sword Infantry, Horseman, Horse Archery, Ballistas, Musket, Cannon
Navy Technologies: Navy Base, Naval Manufacturer, Shipyard, Galley

You're done researching guns and cannons. You get 4,000 more men into the Berserkers. The Timurid Empire ignores you.
---------------------------------------------------------------------

Country: Italy
Monthly Income: +800 Pounds a Month
Budget: 48500 Pounds
Rich Taxes: 35%
Middle Taxes: 35%
Poor Taxes: 30%
Government: Oligarchy
Armies:
1.) Eastern Guards[Balkan Peninsula] - 30,000 Sword Infantry - 6 - 6 - 4 - 60% - 100% - 0%
2.) Western Guards[French Border] - 30,000 Sword Infantry - 6 - 6 - 4 - 80% - 100% - 6%
3.) Imperial Guards[Rome] - 30,000 Pike Men - 8 - 7 - 3 - 80% - 100% - 0%
4.) 1st Heavy Lancers[Balkan Peninsula] - 30,000 Horsemen - 7 - 7 - 4 - 80% - 100% - 0%
5.) 2nd Heavy Lancers[French Boarder] - 30,000 Horsemen - 7 - 7 - 4 - 80% - 100% - 0%
6.) 1st Musketeers[Southern Italy] - 30,000 Gunners - 9 - 6 - 3 - 80% - 100% - 0%
7.) 2nd Musketeers[Balkan Peninsula] - 30,000 Gunners - 9 - 6 - 3 - 80% - 100% - 0%
8.) 3rd Musketeers[French Boarder] - 30,000 Gunners - 9 - 6 - 3 - 80% - 100% - 0%
9.) Grenadiers[Southern Italy] - 30,000 Artillery - 12 - 5 - 2 - 80% - 100% - 0%
10.) Support Fleet[Southern Italy] - 30 Transports w/ Cannons - 10 - 4 - 4 - 80% - 100% - 0%
11.) African Exploratory Group[West African Coast] - 25 Caravels - 5 - 5 - 5 - 80% - 100% - 0%
12.) Navy - 50 Cannon Ships - 13 - 7 - 5 - 80% - 100% - 0%
Reputation: 0
Prestige: 0
Allies: Russia, Poland, Bohemia, Teutonic Knights
Vassals: None
Stability: 8
Wars Won: The Milanese War of Expansion (1407-1416), Unnamed War (1418-1446)
Wars Lost:
Army Technologies: Fort, Weapon Smith, Recruitment Camp, Archer, Spear Man, Sword Infantry, Horseman, Musket, Double Barrel Musket, Cannon
Navy Technologies: Navy Base, Naval Manufacturer, Shipyard, Galley, Caravel, Cannon Ships

You can name the war that you won. The people of Mali try to run you out of Africa, intimidating the colonists. They have spear men waiting for an attack. The musketeers and grenadiers sail on the transport ships North to Tripoli. They are on their way.

A new country has risen, Kazakh. They are Turkish Muslim.

http://i40.tinypic.com/eajfut.png

Maverick4
offline
Maverick4
6,800 posts
Peasant

Country: Italy
Monthly Income: +800 Pounds a Month
Budget: 48500 Pounds
Rich Taxes: 35%
Middle Taxes: 35%
Poor Taxes: 30%
Government: Oligarchy
Armies:
1.) Eastern Guards[Balkan Peninsula] - 30,000 Sword Infantry - 6 - 6 - 4 - 60% - 100% - 0%
2.) Western Guards[French Border] - 30,000 Sword Infantry - 6 - 6 - 4 - 80% - 100% - 6%
3.) Imperial Guards[Rome] - 30,000 Pike Men - 8 - 7 - 3 - 80% - 100% - 0%
4.) 1st Heavy Lancers[Balkan Peninsula] - 30,000 Horsemen - 7 - 7 - 4 - 80% - 100% - 0%
5.) 2nd Heavy Lancers[French Boarder] - 30,000 Horsemen - 7 - 7 - 4 - 80% - 100% - 0%
6.) 1st Musketeers[Southern Italy] - 30,000 Gunners - 9 - 6 - 3 - 80% - 100% - 0%
7.) 2nd Musketeers[Balkan Peninsula] - 30,000 Gunners - 9 - 6 - 3 - 80% - 100% - 0%
8.) 3rd Musketeers[French Boarder] - 30,000 Gunners - 9 - 6 - 3 - 80% - 100% - 0%
9.) Grenadiers[Southern Italy] - 30,000 Artillery - 12 - 5 - 2 - 80% - 100% - 0%
10.) Support Fleet[Southern Italy] - 30 Transports w/ Cannons - 10 - 4 - 4 - 80% - 100% - 0%
11.) African Exploratory Group[West African Coast] - 25 Caravels - 5 - 5 - 5 - 80% - 100% - 0%
12.) Navy - 50 Cannon Ships - 13 - 7 - 5 - 80% - 100% - 0%
Reputation: 0
Prestige: 0
Allies: Russia, Poland, Bohemia, Teutonic Knights
Vassals: Greece
Stability: 8
Wars Won: The Milanese War of Expansion (1407-1416), The Fall of the Ottoman Empire (1418-1446)
Wars Lost:
Army Technologies: Fort, Weapon Smith, Recruitment Camp, Archer, Spear Man, Sword Infantry, Horseman, Musket, Double Barrel Musket, Cannon
Navy Technologies: Navy Base, Naval Manufacturer, Shipyard, Galley, Caravel, Cannon Ships

I order the construction of a line of forts to be built along the Italy-Bohemia border.

I order the Caravels at the coloney to take up the colonist, and attack any rebels that try to board.

SirNoobalot
offline
SirNoobalot
22,207 posts
Nomad

Country: Castille
Monthly Income: +500 Pounds a Month
Budget: 6000 Pounds
Rich Taxes: 38%
Middle Taxes: 29%
Poor Taxes: 33%
Government: Monarchy
Armies:
1.) 1st Cavalry "Martillos" - 18,000 Pistol Horsemen - 8 - 5 - 4 - 80% - 100% - 0%
2.) 2nd Army - 10,000 Pistol Men - 7 - 4 - 3 - 80% - 100% - 5%
3.) 3rd Army - 7,000 Swordsmen - 5 - 5 - 2 - 80% - 100% - 0%
4.) 4th Army - 5,000 Swordsmen - 5 - 5 - 2 - 80% - 100% - 5%
Reputation: 0
Prestige: 0
Allies: Portugal
Vassals: None
Stability: 9
Wars Won: Castille's Conquest of Granada, Castille's Conquest of Morocco
Wars Lost:
Army Technologies: Fort, Weapon Smith, Recruitment Camp, Archer, Spear Man, Sword Infantry, Horseman, Flintlock Pistol
Navy Technologies: Navy Base, Naval Manufacturer, Shipyard, Galley, Caravel

Rename the laands of former Castille, Aragon, Morocco and Algeria into the United Spanish Empire. (Spain) If possible, could you change the map color for Spain to a light red?
Bring te 3rd and 4th army back to mainland Spain so they may he retrained and re-equipped to be Musketmen. Raise another 8,000 soldiers each to the 3rd and 4th to raise them to 15,000 and 13,000 musketmen, Respectively.

The 4th army is stationed on the French border and workers are sent in to Build a large line of Forts and defenses along the French border.

All our research output goes into improving the navy wuth new technologies, making better forts, and a stationary cannon fortification.

Work continues on the defenses and forts around the Strait of Gibraltar.

Status on the 120 Caravels I was building?

Build 2,000 Cannons. 600 go to the French border (to be placed inside the forts and defenses), and the other 1,200 go to join tue 3rd Army

The 3rd Army and 1st Cav are moved to Algeria and are trained tobhajdle the desert conditions; send a message to Tunisia offering them either peaceful assimilation into Spain (under the same terms as Algeria) or invasion and forced annexation.

ericthai1
offline
ericthai1
1,030 posts
Nomad

1.) 1st Polish Guards - 18,000 Horsemen - 8 - 5 - 4 - 80% - 100% - 0%
2.) 2nd Polish Raiders - 12,000 Horsemen - 8 - 5 - 4 - 80% - 100% - 0%
3.) 3rd Polish Berserkers - 10,000 Battle Ax Men - 9 - 4 - 2 - 80% - 100% - 0%
4.) Polish Winged Hussars - 4,000 Hussars - 9 - 4 - 4 - 80% - 100% - 0%
5.)Polish Ballista 5th Army - 11 Ballistas - 10 - 3 - 2 - 80% - 100% - 0%
6.)Polish Imperials 6th Army - 10,000 Swordsmen - 6 - 4 - 4 - 80% - 100% - 0%
Reputation: 5
Prestige: 0
Allies: Italy, Teutonic Knights
Vassals: None
Stability: 8
Wars Won: Polish-Lithuanian War of Defense Against Golden Horde
Wars Lost:
Army Technologies: Fort, Weapons Smith, Recruitment Camp, Archer, Spear Man, Sword Infantry, Horseman, Horse Archery, Ballistas, Musket, Cannon
Navy Technologies: Navy Base, Naval Manufacturer, Shipyard, Galley

Form the Polish Musketmen with 8,000 men strong.Invade Lithuania with a declaration of war and take control and form forts inside claimed Lithuanian territory.

ericthai1
offline
ericthai1
1,030 posts
Nomad

Country: Poland
Monthly Income: +140 Pounds a Month
Budget: 9900 Pounds
Rich Taxes: 25%
Middle Taxes: 40%
Poor Taxes: 35%
Government: Monarchy
Armies:
1.) 1st Polish Guards - 18,000 Horsemen - 8 - 5 - 4 - 80% - 100% - 0%
2.) 2nd Polish Raiders - 12,000 Horsemen - 8 - 5 - 4 - 80% - 100% - 0%
3.) 3rd Polish Berserkers - 6,000 Battle Ax Men - 9 - 4 - 2 - 80% - 100% - 0%
4.) Polish Winged Hussars - 4,000 Hussars - 9 - 4 - 4 - 80% - 100% - 0%
5.)Polish Ballista 5th Army - 11 Ballistas - 10 - 3 - 2 - 80% - 100% - 0%
6.)Polish Imperials 6th Army - 10,000 Swordsmen - 6 - 4 - 4 - 80% - 100% - 0%
Reputation: 5
Prestige: 0
Allies: Italy, Teutonic Knights
Vassals: None
Stability: 8
Wars Won: Polish-Lithuanian War of Defense Against Golden Horde
Wars Lost:
Army Technologies: Fort, Weapons Smith, Recruitment Camp, Archer, Spear Man, Sword Infantry, Horseman, Horse Archery, Ballistas
Navy Technologies: Navy Base, Naval Manufacturer, Shipyard, Galley

wrong sheet.
Form the Polish Musketmen with 8,000 men strong.Invade Lithuania with a declaration of war and take control and form forts inside claimed Lithuanian territory.

WorstSniper
offline
WorstSniper
1,467 posts
Nomad

I'm pretty bored with this now... I'm quitting, but you will probably see another forum game by me pop up.

WorstSniper
offline
WorstSniper
1,467 posts
Nomad

You guys want this game back?

SirNoobalot
offline
SirNoobalot
22,207 posts
Nomad

I do , And I'm sure im not the only one either.

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