The player limit is four. Â The dungeon is 8x8, and has been randomly generated by me, using dice. About half of the rooms in the dungeon are empty, one-third is bad, and one-sixth is good (approximate values). The dungeon also contains 4 spawning areas, one for each player. Your goal is to reach the exit, and open it. You have 3 stats: strength, speed, and intelligence. All of these start at 1, and can be raised by finding corresponding good rooms. Each good room adds one or two points, and there are 7 points to be gained for each stat. Each bad room contains a hazard, for which you need to have a number between 1 and 6 of a certain stat. If you do not meet the restrictions, you die a horrible death and return to your spawning area. Whenever you die, there will be added 3 to your amount of turns (see below). The locations of all good and bad challenges are pre-determined, and once activated, will disappear. As stated before, your goal is to reach the exit and open it. You can open it by having 8 for one stat, at least 6 for two different stats, or at least 4 for all three stats. Â I will be keeping track of the amount of turns you take to finish the game, and the person who used the least will be declared the winner! Â In a turn there are two possible things you can do: 1) Move to an adjacent space (only horizontally or vertically). Or 2) Investigate the room. Whenever you investigate a room, I will tell you how much good and bad rooms there are adjacent to that spot. (Ex. There are two good rooms and one bad room, then I will say: 2/1 (The first number being the amount of good rooms and the second the amount of bad rooms)) (Note that these numbers only state the unvisited rooms, and thus can change if you decide to investigate a room again)
Some extra notes: - It is possible to do a 'hard' mode of this game, which involves walls without doors. - You are all in the same dungeon, but in seperate sessions, meaning that your actions don't have influence on someone else's play. - I will not be posting maps, but you are free to make one yourself. (please keep it to yourself) - It might be usefull to look at other players to get some clues. This is not prohibited.
That's about it, here's the sheet (only fill in the name): Â Name: Amount of turns taken: 0 Strength: 1 Speed: 1 Intelligence: 1 Â If there's anything unclear, I will be glad to hear it, and I wish all players good luck!
Just as you open the door, the smell of steamed vedgetables enter your nose. You see a bowl of green leaves. As you proceed to eat, you feel like popeye! It's spinach! +1 strength You find yourself in a room.
Name: Ryan Jackson Amount of turns taken: 2 Strength: 1 Speed: 3 Intelligence: 1
As you cautiously enter the room, you see that the room is entirely empty, except for a single pedestal. On top of the pedestal you see a yellow and black book. As you come closer you can read the title: "Freerunning and Parkour for dummies". You take a seat on top of the pedestal, and start reading. +2 speed You find yourself in a room.
Name: Ryan Jackson Amount of turns taken: 2 Strength: 1 Speed: 3 Intelligence: 1
As you enter the room, you hear feint noises, which are becoming louder and louder. You see them coming, but you weren't fast enough to outrun the rolling stones. You die a horrible death, +3 turns, return to spawn. You find yourself in a room.
[On a side note, bad things only disappear if cleared succesfully.]
Name: Ryan Jackson Amount of turns taken: 10 Strength: 1 Speed: 3 Intelligence: 1
There is a man standing in the middle of the room. As you approach him, he pulls out his lightsaber and mumbles a few words. You aren't smart enough to withstand his jedi mind trick. You die a horrible death, +3 turns, return to spawn. You find yourself in a room.
[With cleared succesfully I mean pass it with the stats required (When you don't die a horrible death)]
Name: Ryan Jackson Amount of turns taken: 5 Strength: 1 Speed: 4 Intelligence: 1
As you enter the room, you hear feint noises, which are becoming louder and louder. You see them coming, but you weren't fast enough to outrun the rolling stones. You die a horrible death, +3 turns, return to spawn. You find yourself in a room.