Story: They told us it would end....that it would be over...that we would go home....they lied...now we will have to survive...in this once peaceful city....taken apart by..by..by ZOMBIES!
Player Sheet: Name: Gender: M or F (This could change things) Starter ClassLook Below) Stats: Str: Int: Charm: Spd: Hp:10/10 ------------- Skills: (Start Classes Look Below for skill sets) Firearms: Melee: Building: Crafting: Savaging: -------------- Equipment: (Depends on Starter Set) Head: Body: Legs: Feet: Weapon: Inventory: None
I drink the bottle of beer I found, and look discuss where we should go with Sara... Probably the supermarket first, to get Sara some food, then gun store for some more weapons.
I immediately search the room for anything that looks useful. My search is very thorough - in particular, I look under the beds and in any containers that I can open (even if this requires picking or smashing locks), since those seem like the most likely places people might store useful equipment. Then I look around to see where I can go from here.
I equip the M16 and put the pistol in my inventory - it might come in handy later. Then I exit the barracks, abandoning the bunk beds for now, and look around for anything that might be useful outside.
Picking up anything that looks useful along the way, I approach the person at the gate warily, my M16 held at the ready. "You there," I call, "Don't move."
If they disobey, I shoot them. If they're a zombie, I shoot them. But if they're a human - and they're smart enough not to move - I flash them a small smile and lower my gun ever so slightly. "Friend or foe?" I ask, already knowing the answer if they've survived this long - if they're an intelligent human, they're most likely a friend. What I really want to know is who they are and why they're here.
I turn towards the gate which just closed, checking for danger. If there's any zombies entering the compound, I drop to one knee and bring my M16 up to one eye, leveling it carefully before shooting each one of them in the head.
If there are no zombies, I turn back to the builder. "My name is Erik Wintre. This was my camp; these," I motion to the burning corpses, "were my comrades." I look around at this point, quickly scanning the area for anything which might be useful. A perfunctory scan, at best.
I quickly look back to the builder. "And you? You can stay here if you want, but I'd at least like to know what to call you, if you do decide to." I smile, my mind already working to assert myself as leader and protect us both. "After all, there's safety in numbers."