Set on a random planet, you and your race look to evolution and the economics of life, you all start off as unevolved species, evolve and build beter technology. The year is 0. RULES: 1.Years will advance by .5 every 1 turn. 2.Max Players 10. 3. Please post an action for both tech evolution and race evolution every turn. e.g. Iresearch for sword and evolve my race with extra brain space. 4.You can go to war with other planets on this forum game(Or be friendly and share and become friends).
Character Sheet: Name: RaceI'll Put) LanguageIll Put) Level:1 EXP:0/2000 Brain Capacity:0/100 Evolution Points:1000 Research Points:1000 Race Desc: PerkNothing silly or overpowering) ---------- Skill Points:9 HuntingHow well you gather food by killing animals) IntelligenceHow well you can figure out things and research) CommunicationHow well you can communicate with your own race and how well you can try to understand others) LuckYour chances of finding things on your way) TechnologyHow good you can improve your technology) EvolutionHow well you can evolve your species) ---------- Inventory:Stick. Friendship:None. Rivalry:None. Technology:None. Evolution:None. Planet Oxygen Level:68%
Name: Corusck Race: Promaethor Language: Promaethorian Planet:Koizadai Year:1 Level:1 EXP:0/2000 Brain Capacity:0/100 Evolution Points:1000 Research Points:1000 Race Desc: A predator species, built to kill. 2.1 meters in height, ash-grey, cloth-texture skin. Not the prettiest race out there, Promaethor blood glows pale-green, as do their eyes. Generally muscular, in late stages of their life, they become boney, almost skeletal, but still retain their great strength. The green glow in their blood is due to contaminated plasma, their white blood cells are most prominant, making them extremely resilient against disease. Perk: ---------- Skill Points: Hunting: 3 Intelligence: 1 Communication: 2 Luck: 0 Technology: 2 Evolution: 1 ---------- Inventory:Stick. Friendship:None. Rivalry:None. Technology:None. Evolution:None. Planet Oxygen Level:73%
Name:Storm Race:Grtarian Language:Grtati Planet:Vesfax Year:1 Level:1 EXP:200/2000 Brain Capacity:2/100 Evolution Points:1000 Research Points:1000 Race Desc:A full grown Grtarian has a height of 5-7 feet tall if you don't include the tail. The are slender and look fragile. They have sharp teeth and claws just like the carnivores they are bonded to. Their ears comes to long curving points that can move back and forth. They can walk and run on two legs but prefer to run on four. They all have a demon's tail that is as long as they are tall. Perk:Animal bond ---------- Skill Points:0 Hunting:2 Intelligence:2 Communication:4 Luck:1 Technology:1 Evolution:1 ---------- Inventory:Alpha Male Quatmite Shell. Friendship:None. Rivalry:None. Technology:Wooden Hammer, Wooden Spear. Evolution:None. Race amount:17 Planet Oxygen Level:84%
I try to figure out ways to better defend the land that our huts take up.
Name: Legion Race: Baalim Years have passed .5. ----------- Language: Baalinguos Planet:Jearnex Year:1.5 Level:1 EXP:0/2000 Brain Capacity:2/100 Evolution Points:1000 Research Points:1000 Race Desc: 2' tall, impish, pointed ears, gray/silver skin, glowing orange irises, clawed four-toed feet, clawed three-fingered and one-thumbed hands, long crooked nose, fanged teeth, 2.5' sharp demonic tail, light silver belly/chest, stubby short black horns, long thin forked black tongue. Perk: Wall crawling - The creature can crawl along nearly any surface. ---------- Skill Points:9 Hunting: 1 Intelligence: 2 Communication: 1 Luck: 1 Technology: 2 Evolution: 2 ---------- Inventory: Friendship:None. Rivalry:None. Technology:Wooden Axe, Wooden Hammer. Evolution:None. Planet Oxygen Level:68%
You can only choose one for the moment, so tools it is? After a few monthes you have been able to make some tools, which of are very good. -Wooden Axe, Wooden Hammer(Tools) ---------- Name: Corusck Race: Promaethor Language: Promaethorian Planet:Koizadai Year:1.5 Level:1 EXP:0/2000 Brain Capacity:0/100 Evolution Points:1000 Research Points:1000 Race Desc: A predator species, built to kill. 2.1 meters in height, ash-grey, cloth-texture skin. Not the prettiest race out there, Promaethor blood glows pale-green, as do their eyes. Generally muscular, in late stages of their life, they become boney, almost skeletal, but still retain their great strength. The green glow in their blood is due to contaminated plasma, their white blood cells are most prominant, making them extremely resilient against disease. Perk: ---------- Skill Points: Hunting: 3 Intelligence: 1 Communication: 2 Luck: 0 Technology: 2 Evolution: 1 ---------- Inventory:Stick. Friendship:None. Rivalry:None. Technology:None. Evolution:None. Planet Oxygen Level:73%
You take a look around the place, which is mostly heavy and thick forest. Your kind gather around behind you, and one says,"What should we call this forest?" ---------- Name:Storm Race:Grtarian Language:Grtati Planet:Vesfax Year:1 Level:1 EXP:200/2000 Brain Capacity:2/100 Evolution Points:1000 Research Points:1000 Race Desc:A full grown Grtarian has a height of 5-7 feet tall if you don't include the tail. The are slender and look fragile. They have sharp teeth and claws just like the carnivores they are bonded to. Their ears comes to long curving points that can move back and forth. They can walk and run on two legs but prefer to run on four. They all have a demon's tail that is as long as they are tall. Perk:Animal bond ---------- Skill Points:0 Hunting:2 Intelligence:2 Communication:4 Luck:1 Technology:1 Evolution:1 ---------- Inventory:Alpha Male Quatmite Shell. Friendship:None. Rivalry:None. Technology:Wooden Hammer, Wooden Spear. Evolution:None. Race amount:17 Planet Oxygen Level:84%
You try to think of any ideas, and think of these things you can do: -Dug up Moat, No water -Small Wood Spike Border
Name:Storm Race:Grtarian Language:Grtati Planet:Vesfax Year:1.5 Level:1 EXP:200/2000 Brain Capacity:2/100 Evolution Points:1000 Research Points:1000 Race Desc:A full grown Grtarian has a height of 5-7 feet tall if you don't include the tail. The are slender and look fragile. They have sharp teeth and claws just like the carnivores they are bonded to. Their ears comes to long curving points that can move back and forth. They can walk and run on two legs but prefer to run on four. They all have a demon's tail that is as long as they are tall. Perk:Animal bond ---------- Skill Points:0 Hunting:2 Intelligence:2 Communication:4 Luck:1 Technology:1 Evolution:1 ---------- Inventory:Alpha Male Quatmite Shell. Friendship:None. Rivalry:None. Technology:Wooden Hammer, Wooden Spear. Evolution:None. Race amount:17 Planet Oxygen Level:84%
I will dig a moat and then put a small wood spike border in it. If I can't do that then I will just put together a spike border.
Name: Corusck Race: Promaethor Language: Promaethorian Planet:Koizadai Year:1.5 Level:1 EXP:0/2000 Brain Capacity:0/100 Evolution Points:1000 Research Points:1000 Race Desc: A predator species, built to kill. 2.1 meters in height, ash-grey, cloth-texture skin. Not the prettiest race out there, Promaethor blood glows pale-green, as do their eyes. Generally muscular, in late stages of their life, they become boney, almost skeletal, but still retain their great strength. The green glow in their blood is due to contaminated plasma, their white blood cells are most prominant, making them extremely resilient against disease. Perk: ---------- Skill Points: Hunting: 3 Intelligence: 1 Communication: 2 Luck: 0 Technology: 2 Evolution: 1 ---------- Inventory:Stick. Friendship:None. Rivalry:None. Technology:None. Evolution:None. Planet Oxygen Level:73%
Year has passed by 0.5. ---------- Name:Storm Race:Grtarian Language:Grtati Planet:Vesfax Year:1.5 Level:1 EXP:200/2000 Brain Capacity:2/100 Evolution Points:1000 Research Points:1000 Race Desc:A full grown Grtarian has a height of 5-7 feet tall if you don't include the tail. The are slender and look fragile. They have sharp teeth and claws just like the carnivores they are bonded to. Their ears comes to long curving points that can move back and forth. They can walk and run on two legs but prefer to run on four. They all have a demon's tail that is as long as they are tall. Perk:Animal bond ---------- Skill Points:0 Hunting:2 Intelligence:2 Communication:4 Luck:1 Technology:1 Evolution:1 ---------- Inventory:Alpha Male Quatmite Shell. Friendship:None. Rivalry:None. Technology:Wooden Hammer, Wooden Spear. Evolution:None. Race amount:17 Planet Oxygen Level:84% Camp:5 Mud Base Stick Huts, Shin Height Wooden Spike Border.
You make a spike border around the few huts, and anything can literally pass, but it will take out some things that cant jump, its about to a humans shin height. ---------- Name: Corusck Race: Promaethor Language: Promaethorian Planet:Koizadai Year:1.5 Level:1 EXP:0/2000 Brain Capacity:0/100 Evolution Points:1000 Research Points:1000 Race Desc: A predator species, built to kill. 2.1 meters in height, ash-grey, cloth-texture skin. Not the prettiest race out there, Promaethor blood glows pale-green, as do their eyes. Generally muscular, in late stages of their life, they become boney, almost skeletal, but still retain their great strength. The green glow in their blood is due to contaminated plasma, their white blood cells are most prominant, making them extremely resilient against disease. Perkisease Risilient ---------- Skill Points: Hunting: 3 Intelligence: 1 Communication: 2 Luck: 0 Technology: 2 Evolution: 1 ---------- Inventory:Stick. Friendship:None. Rivalry:None. Technology:None. Evolution:None. Planet Oxygen Level:73%
"Original!" You manage to put together some ideas to do, and think of these: -Wooden Axe, Wooden Hammer(Tools) -Wooden Club, Wooden Spear(Weapons) -Wooden Hammer, Wooden Spear(Balanced)
Name:Storm Race:Grtarian Language:Grtati Planet:Vesfax Year:1.5 Level:1 EXP:200/2000 Brain Capacity:2/100 Evolution Points:1000 Research Points:1000 Race Desc:A full grown Grtarian has a height of 5-7 feet tall if you don't include the tail. The are slender and look fragile. They have sharp teeth and claws just like the carnivores they are bonded to. Their ears comes to long curving points that can move back and forth. They can walk and run on two legs but prefer to run on four. They all have a demon's tail that is as long as they are tall. Perk:Animal bond ---------- Skill Points:0 Hunting:2 Intelligence:2 Communication:4 Luck:1 Technology:1 Evolution:1 ---------- Inventory:Alpha Male Quatmite Shell. Friendship:None. Rivalry:None. Technology:Wooden Hammer, Wooden Spear. Evolution:None. Race amount:17 Planet Oxygen Level:84% Camp:5 Mud Base Stick Huts, Shin Height Wooden Spike Border.
I will now start training my people so they can fight better.
Name:Abbadon(my character); Non Sin Causa(my planet?) sorry got confused Race:Air Genasi Language:Elven Planet:Non Sin Causa Level:1 EXP:0/2000 Brain Capacity:0/100 Evolution Points:1000 Research Points:1000 Race Desc: Dont have to breath, always a slight breeze in their presence, skin is white(female)or ashy black(male), no pupils in their eyes, eye color can change(depending on their family, they can change their eye color to certain colors), immune to fire, live for about 300 human years(300 equivalent to 90), three times the eyesight of humans, twice as better hearing than humans, usually around 5'11(male)or 5'5(female), high metabolism, born with a birthmark(design based on family) Perk:Open to new ideas and changes ---------- Skill Points:0 Hunting:1 Intelligence:4 Communication:3 Luck:0 Technology:2 Evolution:1 ---------- Inventory:Stick. Friendship:None. Rivalry:None. Technology:None. Evolution:None. Planet Oxygen Level:68%
Name:Storm Race:Grtarian Language:Grtati Planet:Vesfax Year:1.5 Level:1 EXP:200/2000 Brain Capacity:2/100 Evolution Points:1000 Research Points:1000 Race Desc:A full grown Grtarian has a height of 5-7 feet tall if you don't include the tail. The are slender and look fragile. They have sharp teeth and claws just like the carnivores they are bonded to. Their ears comes to long curving points that can move back and forth. They can walk and run on two legs but prefer to run on four. They all have a demon's tail that is as long as they are tall. Perk:Animal bond ---------- Skill Points:0 Hunting:2 Intelligence:2 Communication:4 Luck:1 Technology:1 Evolution:1 ---------- Inventory:Alpha Male Quatmite Shell. Friendship:None. Rivalry:None. Technology:Wooden Hammer, Wooden Spear. Evolution:None. Race amount:17 Planet Oxygen Level:84% Camp:5 Mud Base Stick Huts, Shin Height Wooden Spike Border.
How many do you want to train? ---------- Name:Abbadon Race:Air Genasi Language:Elven Planet:Maeyiut Level:1 EXP:0/2000 Brain Capacity:0/100 Evolution Points:1000 Research Points:1000 Race Desc: Dont have to breath, always a slight breeze in their presence, skin is white(female)or ashy black(male), no pupils in their eyes, eye color can change(depending on their family, they can change their eye color to certain colors), immune to fire, live for about 300 human years(300 equivalent to 90), three times the eyesight of humans, twice as better hearing than humans, usually around 5'11(male)or 5'5(female), high metabolism, born with a birthmark(design based on family) Perk:Open to new ideas and changes ---------- Skill Points:0 Hunting:1 Intelligence:4 Communication:3 Luck:0 Technology:2 Evolution:1 ---------- Inventory:Stick. Friendship:None. Rivalry:None. Technology:None. Evolution:None. Planet Oxygen Level:38%
The place is very humid, plenty of green vicous mammal eating plants stay still, waiting for prey, ther forst is very very thick, and many diferent creatures roam it. Some of your people ask,"We need to build some equipment to help us our better future." -Wooden Axe, Wooden Hammer(Tools) -Wooden Club, Wooden Spear(Weapons) -Wooden Hammer, Wooden Spear(Balanced)
Name:Storm Race:Grtarian Language:Grtati Planet:Vesfax Year:1.5 Level:1 EXP:200/2000 Brain Capacity:2/100 Evolution Points:1000 Research Points:1000 Race Desc:A full grown Grtarian has a height of 5-7 feet tall if you don't include the tail. The are slender and look fragile. They have sharp teeth and claws just like the carnivores they are bonded to. Their ears comes to long curving points that can move back and forth. They can walk and run on two legs but prefer to run on four. They all have a demon's tail that is as long as they are tall. Perk:Animal bond ---------- Skill Points:0 Hunting:2 Intelligence:2 Communication:4 Luck:1 Technology:1 Evolution:1 ---------- Inventory:Alpha Male Quatmite Shell. Friendship:None. Rivalry:None. Technology:Wooden Hammer, Wooden Spear. Evolution:None. Race amount:17 Planet Oxygen Level:84% Camp:5 Mud Base Stick Huts, Shin Height Wooden Spike Border.
I will train eight of my people cause that is about half of the population and the ones that aren't getting trained can keep an eye on thins until I'm done with the training.
Name:Storm Race:Grtarian Language:Grtati Planet:Vesfax Year:1.5 Level:1 EXP:200/2000 Brain Capacity:2/100 Evolution Points:1000 Research Points:1000 Race Desc:A full grown Grtarian has a height of 5-7 feet tall if you don't include the tail. The are slender and look fragile. They have sharp teeth and claws just like the carnivores they are bonded to. Their ears comes to long curving points that can move back and forth. They can walk and run on two legs but prefer to run on four. They all have a demon's tail that is as long as they are tall. Perk:Animal bond ---------- Skill Points:0 Hunting:2 Intelligence:2 Communication:4 Luck:1 Technology:1 Evolution:1 ---------- Inventory:Alpha Male Quatmite Shell. Friendship:None. Rivalry:None. Technology:Wooden Hammer, Wooden Spear. Evolution:None. Race amount:17 Planet Oxygen Level:84% Camp:5 Mud Base Stick Huts, Shin Height Wooden Spike Border, Mud Base Stick Storage(20% Wood, 15% Stone)
You take a full three days of training, whilst the rest have actually built something. "We decided to make a storage, sir." One said. "The rest of us also collect some supplies.
Name:Storm Race:Grtarian Language:Grtati Planet:Vesfax Year:1.5 Level:1 EXP:200/2000 Brain Capacity:2/100 Evolution Points:1000 Research Points:1000 Race Desc:A full grown Grtarian has a height of 5-7 feet tall if you don't include the tail. The are slender and look fragile. They have sharp teeth and claws just like the carnivores they are bonded to. Their ears comes to long curving points that can move back and forth. They can walk and run on two legs but prefer to run on four. They all have a demon's tail that is as long as they are tall. Perk:Animal bond ---------- Skill Points:0 Hunting:2 Intelligence:2 Communication:4 Luck:1 Technology:1 Evolution:1 ---------- Inventory:Alpha Male Quatmite Shell. Friendship:None. Rivalry:None. Technology:Wooden Hammer, Wooden Spear. Evolution:None. Race amount:17 Planet Oxygen Level:84% Camp:5 Mud Base Stick Huts, Shin Height Wooden Spike Border, Mud Base Stick Storage(20% Wood, 15% Stone)
I praise the ones who built the storage and then train the ones that I had left to over see things last time. I also suggest that we figure out a way to store extra meat from the hunts.
Name:Storm Race:Grtarian Language:Grtati Planet:Vesfax Year:1.5 Level:1 EXP:200/2000 Brain Capacity:2/100 Evolution Points:1000 Research Points:1000 Race Desc:A full grown Grtarian has a height of 5-7 feet tall if you don't include the tail. The are slender and look fragile. They have sharp teeth and claws just like the carnivores they are bonded to. Their ears comes to long curving points that can move back and forth. They can walk and run on two legs but prefer to run on four. They all have a demon's tail that is as long as they are tall. Perk:Animal bond ---------- Skill Points:0 Hunting:2 Intelligence:2 Communication:4 Luck:1 Technology:1 Evolution:1 ---------- Inventory:Alpha Male Quatmite Shell. Friendship:None. Rivalry:None. Technology:Wooden Hammer, Wooden Spear. Evolution:None. Race amount:17, 8 Soldiers. Planet Oxygen Level:84% Camp:5 Mud Base Stick Huts, Shin Height Wooden Spike Border, Mud Base Stick Storage(20% Wood, 15% Stone)
You train the rest and after a whole day of training you think of these ideas: -Stone Well -Mud Meat Hut
Name:Storm Race:Grtarian Language:Grtati Planet:Vesfax Year:1.5 Level:1 EXP:200/2000 Brain Capacity:2/100 Evolution Points:1000 Research Points:1000 Race Desc:A full grown Grtarian has a height of 5-7 feet tall if you don't include the tail. The are slender and look fragile. They have sharp teeth and claws just like the carnivores they are bonded to. Their ears comes to long curving points that can move back and forth. They can walk and run on two legs but prefer to run on four. They all have a demon's tail that is as long as they are tall. Perk:Animal bond ---------- Skill Points:0 Hunting:2 Intelligence:2 Communication:4 Luck:1 Technology:1 Evolution:1 ---------- Inventory:Alpha Male Quatmite Shell. Friendship:None. Rivalry:None. Technology:Wooden Hammer, Wooden Spear. Evolution:None. Race amount:17, 8 Soldiers. Planet Oxygen Level:84% Camp:5 Mud Base Stick Huts, Shin Height Wooden Spike Border, Mud Base Stick Storage(20% Wood, 15% Stone)
We'll figure out how to make a well first since we don't have a dependable source of water.
Name:Storm Race:Grtarian Language:Grtati Planet:Vesfax Year:1.5 Level:1 EXP:200/2000 Brain Capacity:2/100 Evolution Points:1000 Research Points:1000 Race Desc:A full grown Grtarian has a height of 5-7 feet tall if you don't include the tail. The are slender and look fragile. They have sharp teeth and claws just like the carnivores they are bonded to. Their ears comes to long curving points that can move back and forth. They can walk and run on two legs but prefer to run on four. They all have a demon's tail that is as long as they are tall. Perk:Animal bond ---------- Skill Points:0 Hunting:2 Intelligence:2 Communication:4 Luck:1 Technology:1 Evolution:1 ---------- Inventory:Alpha Male Quatmite Shell. Friendship:None. Rivalry:None. Technology:Wooden Hammer, Wooden Spear. Evolution:None. Race amount:17, 8 Soldiers. Planet Oxygen Level:84% Camp:5 Mud Base Stick Huts, Shin Height Wooden Spike Border, Mud Base Stick Storage(20% Wood, 15% Stone)
Groundwater can be collected if wells are dug. Alternative: Dig a series of wells each connected with underground tunnels with all the water going toward one reserve.