Dench, you're above-average in everything but wisdom, with an unusually high strength (I still feel like bonusses don't go over 18) and constitution, you're a tank class. You don't need the other stats that bad, unless you intend to multi-class down the line.
Mixing up my stats in my head. It bugs me but I guess you're right.
I guess this is my finished sheet
Basics
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Name: Skruk
Alignment: Neutral Chaotic (Good tendancies)
Deity: None
Level: 1
Age: 17
Race: Neanderthal
Gender: Male
Height: 7 feet, 1 inches
Weight: 526 lb. (Muscles, of course.)
Languages: Common
Description: A muscle-bound creature of a distant time. He chooses to usually avoid the other races due to how different he is from them. His jaw is the most prominent features on his face, giving his head a small appearance. His hair sits on top of his head sparse, thin, and a woody brown. The beast walks with a swaggering gait, arms swinging loosely at his sides. Most of him a barrel-like shape. He is a silent creature with a set of warm brown eyes.
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Stats
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Strength: 20 (18+2) Modifier: +5
Dexterity:11 (13-2)
Constitution:18 (16+2) Modifier: +4
Intelligence:6 Modifier: -2
Wisdom:12 Modifier: +1
Charisma:12 Modifier: +1
Hitpoints:17
Armor Class: 13
Attack Bonus: +1
Speed: 30
Saving Throws
Fortitude: +2
Reflex: 0
Will: 0
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Skills and Feats
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Skill Points
Climb 2
Intimidate 1
Jump 2
Survival 1
Swim 1
Listen 1
Feats
Bonus: Weapon Focus, Greataxe
Toughness
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Weapons and Armor
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Armor: Studded leather (+3 AC, armor check penalty -1, speed
40 ft., 20 lb.).
Weapons: Greataxe (1d12, crit x3, 12 lb., two-handed, slashing).
Shortbow (1d6, crit 3, range inc. 60 ft., 2 lb., Piercing).
Dagger (1d4, crit 19-20/x2, range inc. 10 ft., 1 lb., light, piercing).
Gold Silver
3
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Equipment
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Backpack with waterskin, one day's trail rations, bedroll,
sack, and flint and steel. Quiver with 20 arrows.