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Fixter
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Fixter
385 posts
Nomad

The Dark faction never had a strong presence in the land of Halotopia. When someone said ,,Undead" he usually meant small groups of zombies or skeletons that were revived by a acolyte, or a necromancer, but their master died and they hid in a cave or a graveyard and were attacking any people that entered they territory. Then there are few living acolytes and fewer necromancers that had a dark tower, or a castle that was guarded by skeletons....but as I said, there isn't much of them. If a necromancer or an acolyte was spotted, the paladins took care of him easily....until now...

Character Sheet:

Name: (Your name...obliviously)
Age: Elves and Dwarves live up to 500 years, undead unlimited and Humans, Goblins and Orcs live up to 100
Race: Bellow
Class: Bellow
Inventory: Bellow
Weapon: Bellow
Armor : Bellow
Exp: 0/8
Level: 1
Health: 20/20 (+1 for each 2 points in Defense)
----------------
Skill points: 10
Strength: (Your attack power, and...you know, strength)
Defense: (Your ability to resist damage, health, and defense in fight )
Agility: (Your ability to run, climb things , dodge attacks )
Intelligence: (Your ability to read books, make potions, conversation )
Perks: Bellow

Races and classes:

Humans:
Swordsman : +2 STR , + 1 DEF, A normal human warrior, starts with a Health potion, 100 coins and a Wooden sword (Can be promoted into paladin or knight)
Crossbowman : +2 STR, + 1 AGL,A human with a crossbow, starts with a Leather armor ( + 2 DEF ) 100 coins and a Wooden crossbow, 30x crossbow bolts. ( Can be promoted into a Head hunter or a Rapid shooter)
Mage: +2 INT, +1 DEF, A human mage, starts with a Fire book, 100 coins, and a Training Staff ( Can be promoted into Battle mage, or Priest)

Elves :
Fighter : +2 STR, + 1 INT, An elf fighter, starts with a Dual wooden sword ( Two swords, merged at the handle ) , Leaf armor ( + 2 DEF ) , 100 coins ( Can be promoted into a Destroyer, or Forest Fighter)
Archer : + 3 AGL, elven archers are the best archers, they start with a Wooden bow, 30 arrows, 300 coins ( Can be promoted into Sharp shooter, or Hunter )
Enchanter : +3 INT, an elf mage, starts with a Wind book, Training staff, 100 coins, (Can be promoted into Elementalist or Summoner )

Orcs :
Brute : +3 STR,a fierce orc warrior, starts with 2 Axes and 120 coins ( Can be promoted into Bandit, or Berserker)
Slingshotman : + 1 STR, +1 AGL, +1 DEF, and orc with an slingshot, starts with a Slingshot, 50 stones and 300 coins, (Can be promoted into Rogue, or Bomb Shooter)
Shaman : +1 INT, + 2 DEF, an orc that can use the powers of nature, Earth book, Light Leather Armor (+1 DEF, +1 AGL) and Wooden Staff ( Can be promoted into Wildman, or War Shaman)

Goblins:
Pikeman: +1STR, + 2 AGL, a standard goblin warrior, starts with a Goblin armor (+2 Def), Wooden Pike, 100 coins ( Can be promoted later into Spearman, or Haldberdier)
Spy: +2 AGL, + 1 INT, a stealthy goblin, starts with Cloak (+1 DEF, +1 INT), Poison Darts 10x, Dagger ( Can be promoted into Stalker, or Assassin)
Psychic : +3 INT, a goblin that can use mental spells, starts with a Light Sword, Psychic Book, 100 coins ( Can be promoted into Mentalist, or Strategist )

Dwarf:
Warrior : + 3 DEF, a strong dwarf warrior, with hard bones, starts with Big Axe, 300 coins (Can be promoted later into Crusher, or Rider)
Axe thrower : +4 STR, - 1 AGL, a dwarf throwing axes, starts with small Axe 10x , Dwarven armor ( +4 DEF ), (Can be promoted into Combatant, or Chain thrower)
Wizard : + 1 DEF, +2 INT, a dwarf that uses magic, starts with Thunder book, Stone staff, Health potion ( Can be promoted into Stormer, or Deacon)

Undead :
Dark Paladin : +2 STR, + 1 DEF, a paladin that has joined the undead, starts with Black sword, Black Armor ( +2 DEF) , 100 coins (Can be promoted later into Dark Knight, or Shadow Warrior)
Brigand : +4 STR, - INT, maybe they are strong, but they are stupid, they work for the undead as spies for exchange of coins and....power, starts with a Wooden Club, Skeleton summon scroll, and 100 coins (Can be promoted into Vandal, or Cursed)
Acolyte : +2 INT, + 1 AGL, a mage that uses dark magic, starts with Book of Darkness, 2 Small Skeleton minions ( Can be promoted into Necromancer, or Dark mage )

Perks :
Human: Adrenaline â" When your health drops bellow 25 % all your stats are doubled until you are out of danger
Elf: Nature Master â" Most of the animals are your allies.
Orc: Hard Skin â" You take 75% less damage from arrows and crossbow bolts.
Goblin: Fear â" Some weak people will obey you.
Dwarf: Hard Bones â" Immune to blunt attacks...well it will just hurt your skin.
Undead : Graveyard Master â" All skeletons, zombies and werewolves obey you.
This are the starting class perks. When you promote into an Advanced class, your perks change. You can promote into an Advanced class when you reach level 5.

  • 18 Replies
Mort_Kawasaki
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Mort_Kawasaki
1,211 posts
Nomad

Name: Mort_Kawasaki
Age: 52
Race: Elven
Class: Archer
Inventory: 30 arrows, 300 coins
Weapon: Wooden bow
Armor : None (?)
Exp: 0/8
Level: 1
Health: 20/20 (+1 for each 2 points in Defense)
----------------
Skill points: 0
Strength: 1
Defense: 2
Agility: 4+3=7
Intelligence: 3
Perks: Nature master

Does strength include ranged attacks? If so, I'd like to change around my stats a bit.

Fixter
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Fixter
385 posts
Nomad

Does strength include ranged attacks? If so, I'd like to change around my stats a bit.


Yes it includes them too, sure change them. But it doesn't includes magic attacks.
Mort_Kawasaki
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Mort_Kawasaki
1,211 posts
Nomad

Name: Mort_Kawasaki
Age: 52
Race: Elven
Class: Archer
Inventory: 30 arrows, 300 coins
Weapon: Wooden bow
Armor : None (?)
Exp: 0/8
Level: 1
Health: 20/20 (+1 for each 2 points in Defense)
----------------
Skill points: 0
Strength: 3
Defense: 0
Agility: 3+3=6
Intelligence: 4
Perks: Nature master

Fixter
offline
Fixter
385 posts
Nomad

Name: Mort_Kawasaki
Age: 52
Race: Elven
Class: Archer
Inventory: 30 arrows, 300 coins
Weapon: Wooden bow
Armor : None (?)
Exp: 0/8
Level: 1
Health: 20/20 (+1 for each 2 points in Defense)
----------------
Skill points: 0
Strength: 3
Defense: 0
Agility: 3+3=6
Intelligence: 4
Perks: Nature master

You were walking in your village, when someone suddenly talked to you. ,,Hey you ! You look like a good hunter. Yesterday, wolves have attacked some elves...it is really weird...they usually don't attack anybody. Could you please go to the forest and kill some of them before they attack again ? "

Mort_Kawasaki
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Mort_Kawasaki
1,211 posts
Nomad

Name: Mort_Kawasaki
Age: 52
Race: Elven
Class: Archer
Inventory: 30 arrows, 300 coins
Weapon: Wooden bow
Armor : None (?)
Exp: 0/8
Level: 1
Health: 20/20 (+1 for each 2 points in Defense)
----------------
Skill points: 0
Strength: 3
Defense: 0
Agility: 3+3=6
Intelligence: 4
Perks: Nature master

"Where in the forest was that exactly?"

Fixter
offline
Fixter
385 posts
Nomad

Name: Mort_Kawasaki
Age: 52
Race: Elven
Class: Archer
Inventory: 30 arrows, 300 coins
Weapon: Wooden bow
Armor : None (?)
Exp: 0/8
Level: 1
Health: 20/20 (+1 for each 2 points in Defense)
----------------
Skill points: 0
Strength: 3
Defense: 0
Agility: 3+3=6
Intelligence: 4
Perks: Nature master

,,It was near their cave."

wuut
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wuut
231 posts
Nomad

Name: James Sullivan
Age: 28
Race: Human
Class: Swordsman : +2 STR , + 1 DEF
Inventory: 100 coins, Health potion
Weapon: Wooden Sword
Armor : Bellow
Exp: 0/8
Level: 1
Health: 26/26 (+1 for each 2 points in Defense)
----------------
Skill points:
Strength: 5
Defense: 3
Agility: 3
Intelligence: 2
Perks: Adrenaline

Fixter
offline
Fixter
385 posts
Nomad

Name: James Sullivan
Age: 28
Race: Human
Class: Swordsman
Inventory: 100 coins, Health potion
Weapon: Wooden Sword
Armor : Bellow
Exp: 0/8
Level: 1
Health: 21/21
----------------
Skill points:
Strength: 5
Defense: 3
Agility: 3
Intelligence: 2
Perks: Adrenalin

+1 for each 2 points in defense means that when you have Defense 4 you will get 2 points, defense 6 you will get 3 points...

You were cooking your dinner in your house, when you hear someone calling : ,,The Paladins are here ! Anyone who wants to join the Undead Hunters should come to their camp outside the town !"
What will you do ?

Mort_Kawasaki
offline
Mort_Kawasaki
1,211 posts
Nomad

Name: Mort_Kawasaki
Age: 52
Race: Elven
Class: Archer
Inventory: 30 arrows, 300 coins
Weapon: Wooden bow
Armor : None (?)
Exp: 0/8
Level: 1
Health: 20/20 (+1 for each 2 points in Defense)
----------------
Skill points: 0
Strength: 3
Defense: 0
Agility: 3+3=6
Intelligence: 4
Perks: Nature master

"I'll take a look into it."

Fixter
offline
Fixter
385 posts
Nomad

Name: Mort_Kawasaki
Age: 52
Race: Elven
Class: Archer
Inventory: 30 arrows, 300 coins
Weapon: Wooden bow
Armor : None (?)
Exp: 0/8
Level: 1
Health: 20/20 (+1 for each 2 points in Defense)
----------------
Skill points: 0
Strength: 3
Defense: 0
Agility: 3+3=6
Intelligence: 4
Perks: Nature master

You went to the forest. When you were near the cave, 3 Wolves came out of the bush and started growling at you. It seems they are going to attack you. They have red glowing eyes.

Mort_Kawasaki
offline
Mort_Kawasaki
1,211 posts
Nomad

Name: Mort_Kawasaki
Age: 52
Race: Elven
Class: Archer
Inventory: 30 arrows, 300 coins
Weapon: Wooden bow
Armor : None (?)
Exp: 0/8
Level: 1
Health: 20/20 (+1 for each 2 points in Defense)
----------------
Skill points: 0
Strength: 3
Defense: 0
Agility: 3+3=6
Intelligence: 4
Perks: Nature master

I'll raise my bow (with an arrow of course), but don't fire yet. At first, I'll try diplomacy!

Fixter
offline
Fixter
385 posts
Nomad

Name: Mort_Kawasaki
Age: 52
Race: Elven
Class: Archer
Inventory: 30 arrows, 300 coins
Weapon: Wooden bow
Armor : None (?)
Exp: 0/8
Level: 1
Health: 20/20 (+1 for each 2 points in Defense)
----------------
Skill points: 0
Strength: 3
Defense: 0
Agility: 3+3=6
Intelligence: 4
Perks: Nature master

Okay, because you are an elf, you can understand the animal language. So the wolf says (Yes, I know it sounds weird) : ,,Our masters don't want to be disturbed. Leave, or we will kill you! "

wuut
offline
wuut
231 posts
Nomad

Name: James Sullivan
Age: 28
Race: Human
Class: Swordsman
Inventory: 100 coins, Health potion
Weapon: Wooden Sword
Armor : Bellow
Exp: 0/8
Level: 1
Health: 21/21
----------------
Skill points:
Strength: 5
Defense: 3
Agility: 3
Intelligence: 2
Perks: Adrenalin

Go outside and ask to join.

Fixter
offline
Fixter
385 posts
Nomad

Name: James Sullivan
Age: 28
Race: Human
Class: Swordsman
Inventory: 100 coins, Health potion
Weapon: Wooden Sword
Armor : Bellow
Exp: 0/8
Level: 1
Health: 21/21
----------------
Skill points:
Strength: 5
Defense: 3
Agility: 3
Intelligence: 2
Perks: Adrenalin

One of the Paladins says : ,,Hmm, we cant let join us just anyone, but you look promising....I will give your a chance. You will go with our recruits John and Sam on a mission. I you succeed we will let you join. Go to their tent. They will tell you whats the problem."

wuut
offline
wuut
231 posts
Nomad

Name: James Sullivan
Age: 28
Race: Human
Class: Swordsman
Inventory: 100 coins, Health potion
Weapon: Wooden Sword
Armor : Bellow
Exp: 0/8
Level: 1
Health: 21/21
----------------
Skill points:
Strength: 5
Defense: 3
Agility: 3
Intelligence: 2
Perks: Adrenalin

Go to the tent and introduce myself.

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