the year is 1984, Tensions between the Eastern Bloc, and NATO are boiling over. Neither side wants to step down, and large build up of forces are everywhere The Doomsday Clock is now at 11:57 The only time it's been closer to doomsday (Midnight) was in 1957. (Historical Divergence) Now many nations are dissolving into internal conflict, only a few nations manage to hold their own, but lose a lot of territory, whether it be for Communism, Democracy, Neither, or just plain Anarchy. Now much of Europe, Asia, and even a lot of the Americas are dissolved into squabbling city states, with (for the times) primitive technology like simple bolt action rifles, and basics for civilization (Agriculture, basic buildings, a list of simple laws, etc.).
Sheet: Leader Name: Age: Gender: Description: Bio: optional Faction: This is what your city state fights for: Democracy, Communism, or Neutral, remember, if you're gonna play a Democratic russian city state, or a communist British city state, don't expect to have any allies --------- City Name: Can be real, or made up, don't be silly City Standard: Population:8,000 (Split between the below 3) Workers: Scientists: Soldiers: Soldier Types: Militia --------- Buildings: 800 Houses, Town Hall, Conscription Center, Vehicles: (For War) none Defenses: none Allies: none Enemies: ResourcesCatch all currency)50,000 Morale: Average Events: Your city State has been formed
this will focus on war (and peace), for the most part. And i believe this is it.
Leader Name: Justin Erwin Age: 21 Gender: Male Description: 6ft, 2in. 200 lbs. White Skin, Short Brown Hair, Blue Eyes Bio: optional Faction: Democracy --------- City Name: Columbus, Ohio City Standard: The Ohio State Flag Population:8,000 (Split between the below 3) Workers: 2,000 Scientists: 3,000 Soldiers: 3,000 Soldier Types: Militia --------- Buildings: 800 Houses, Town Hall, Conscription Center, Vehicles: (For War) none Defenses: none Allies: none Enemies: Resources: 50,000 Morale: Average Events: Your city State has been formed
Okay, I put my scientist to work researching...something. The workers start to make a wall around the city while the soldiers guard them.
Leader Name: Savell the Mighty Age: 27 Gender: Male Description: 180 Lbs, muscular, 5'11", brown eyes, black hair, and a Now shaved chin. Bio: Proud and physically powerful, able to brawl his way out of the loudest tavern and yet delicately difuse a a tense situation. Faction: Neither Nationality: American ---------- City Name: New Hope City Standard: A green cross on a white field. Population:8,000 (Split between the below 3) Workers:3500 Scientists:2500 Soldiers:2000 Soldier Types: Militia --------- Buildings: 800 Houses, Town Hall, Conscription Center, lumber mill, quarry, farm Vehicles: (For War) none Defenses: none Allies: none Enemies: Resources:45,000 Morale: Average Events 1 turns small watch tower: 2 turns, agricultural research center: 5 turns
I get a shave. Then, I go to my newly-built Tavern. "Drinks on me, men!" I say, to the agreement of the militia.
Leader: Johnothon Hughs Age:23 Gender: male Description: Military vest with Military boots and Helmets Bio: a ex-marine but when a mayor dies hes the man for the replacement Faction: ima play nuetral --------- City Name: new Alexandria (ps old Alexandria was dead when the mayor died) City Standard: well a dead town beside the old one witch is really neat and beutiful Population:8,000 (Split between the below 3) Workers:3000 Scientists:2000 Soldiers:3000 Soldier Types: Militia --------- Buildings: 800 Houses, Town Hall, Conscription Center, Vehicles: (For War) none Defenses: none Allies: none Enemies: ResourcesCatch all currency)50,000 Morale: Average Events:
ok i decide to view some of my people to see if any of them can fit the job
i send 1000 soldiers to start searching for towns with survivers
i also tell my scientists to start researching for some sniper rifles for my watchtowers
i also make my scientists to reaserch uzis for sidearms
Leader Name: Justin Erwin Age: 21 Gender: Male Description: 6ft, 2in. 200 lbs. White Skin, Short Brown Hair, Blue Eyes Bio: optional Faction: Democracy --------- City Name: Columbus, Ohio City Standard: The Ohio State Flag Population:8,000 (Split between the below 3) Workers: 2,000 Scientists: 3,000 Soldiers: 3,000 Soldier Types: Militia --------- Buildings: 800 Houses, Town Hall, Conscription Center, Vehicles: (For War) none Defenses: none Allies: none Enemies: Resources: 50,000 Morale: Average Events: Your city State has been formed
Something isn't anything
That's quite a big wall, remember even cities during the times that walls were practical couldn't cover everything, besides the type of wall you could make could be knocked over by an armored jeep
Leader Name: Savell the Mighty Age: 27 Gender: Male Description: 180 Lbs, muscular, 5'11", brown eyes, black hair, and a Now shaved chin. Bio: Proud and physically powerful, able to brawl his way out of the loudest tavern and yet delicately difuse a a tense situation. Faction: Neither Nationality: American ---------- City Name: New Hope City Standard: A green cross on a white field. Population:8,000 (Split between the below 3) Workers:3500 Scientists:2500 Soldiers:2000 Soldier Types: Militia --------- Buildings: 800 Houses, Town Hall, Conscription Center, lumber mill, quarry, farm Vehicles: (For War) none Defenses: none Allies: none Enemies: Resources:45,000 Morale: Average Events:: small watch tower:2turns, agricultural research center: 4turns
As you revel in the tavern, the militiaman runs back in and informs the raiders are back, two groups from the west, near your lumber mill, and the north, near the farms
Leader: Johnothon Hughs Age:23 Gender: male Description: Military vest with Military boots and Helmets Bio: a ex-marine but when a mayor dies hes the man for the replacement Faction: ima play nuetral --------- City Name: new Alexandria (ps old Alexandria was dead when the mayor died) City Standard: well a dead town beside the old one witch is really neat and beutiful Population:8,000 (Split between the below 3) Workers:3000 Scientists:2000 Soldiers:3000 Soldier Types: Militia --------- Buildings: 800 Houses, Town Hall, Conscription Center, Vehicles: (For War) none Defenses: none Allies: none Enemies: ResourcesCatch all currency)50,000 Morale: Average Events:
No one is suddenly an engineer, they need specific training at a higher learning center
They move out, and return,600 strong -400 men
They say they were ambushed by raiders, couldn't even see who they were shooting at
Leader Name: Justin Erwin Age: 21 Gender: Male Description: 6ft, 2in. 200 lbs. White Skin, Short Brown Hair, Blue Eyes Bio: optional Faction: Democracy --------- City Name: Columbus, Ohio City Standard: The Ohio State Flag Population:8,000 (Split between the below 3) Workers: 2,000 Scientists: 3,000 Soldiers: 3,000 Soldier Types: Militia --------- Buildings: 800 Houses, Town Hall, Conscription Center, Vehicles: (For War) none Defenses: none Allies: none Enemies: Resources: 50,000 Morale: Average Events: Your city State has been formed
Hmmm, I tell my scientist to start researching combustion.
Leader Name: Glades Age: 21 Gender: Male Description: Faction: Neutral --------- City Name: Frontrosis City Standard: Black Flag Population:8,000 Workers: 4000 Scientists: 1000 Soldiers: 3000 Soldier Types: Militia --------- Buildings: 800 Houses, Town Hall, Conscription Center, Vehicles: (For War) none Defenses: none Allies: none Enemies: ResourcesCatch all currency)50,000 Morale: Average Events: Your city State has been formed
Seems like a nice casual game, mind if I join? If not, I start by scouting, 1000 militias, the region for sources of water, forestry, and quarries -- the other 2000 I split into two units, 1500 for defense, having them ready to sortie at any time, and 500 for patrolling the area. While I wait for the scouting report, I'll have 500 workers start building some farms and working on them for the time being; 2000 workers start construction on four watch towers (for north, west, east, and south) in case of enemy attacks; 500 start construction of a school (if I can); and last 1000 will work on a storage unit, so resources are easier to access.
Also, I would recommend making something like a tech tree, like Age of Empires and such (don't play too much of these games), so people know what they can build, research, and so on -- as it seems players are just randomly typing in stuff and seeing if it works or not, wasting their turns.
Edit: Sorry, forgot to put in a description and bio.
Leader Name: Glades Age: 21 Gender: Male Description: Average male: black hair, brown eyes, etc; Bio: The only reason why he is a leader is because while everyone else seems to conflict over it, Glades couldn't care less about the position -- to much responsibilities and such. Knowing that he wouldn't abuse the power of command, others start to nominate and look at him as their leader, soon nearly everyone did, and with no supporters, soon too did the other leader candidates. Faction: Neutral --------- City Name: Frontrosis City Standard: Black Flag Population:8,000 Workers: 4000 Scientists: 1000 Soldiers: 3000 Soldier Types: Militia --------- Buildings: 800 Houses, Town Hall, Conscription Center, Vehicles: (For War) none Defenses: none Allies: none Enemies: ResourcesCatch all currency)50,000 Morale: Average Events: Your city State has been formed
Seems like a nice casual game, mind if I join? If not, I start by scouting, 1000 militias, the region for sources of water, forestry, and quarries -- the other 2000 I split into two units, 1500 for defense, having them ready to sortie at any time, and 500 for patrolling the area. While I wait for the scouting report, I'll have 500 workers start building some farms and working on them for the time being; 2000 workers start construction on four watch towers (for north, west, east, and south) in case of enemy attacks; 500 start construction of a school (if I can); and last 1000 will work on a storage unit, so resources are easier to access.
Also, I would recommend making something like a tech tree, like Age of Empires and such (don't play too much of these games), so people know what the can build, research, and so on.
Leader Name: Savell the Mighty Age: 27 Gender: Male Description: 180 Lbs, muscular, 5'11", brown eyes, black hair, and a Now shaved chin. Bio: Proud and physically powerful, able to brawl his way out of the loudest tavern and yet delicately difuse a a tense situation. Faction: Neither Nationality: American ---------- City Name: New Hope City Standard: A green cross on a white field. Population:8,000 (Split between the below 3) Workers:3500 Scientists:2500 Soldiers:2000 Soldier Types: Militia --------- Buildings: 800 Houses, Town Hall, Conscription Center, lumber mill, quarry, farm Vehicles: (For War) none Defenses: none Allies: none Enemies: Resources:45,000 Morale: Average Events: small watch tower: 1 turns, agricultural research center: 4turns
I split the army into two groups and send them out to battle with the raiders. I also tell them to take prisoners if the raiders don't fight to the death, or surrender. After all, these raiders could be desperate, usually good people.
Leader Name: Justin Erwin Age: 21 Gender: Male Description: 6ft, 2in. 200 lbs. White Skin, Short Brown Hair, Blue Eyes Bio: optional Faction: Democracy --------- City Name: Columbus, Ohio City Standard: The Ohio State Flag Population:8,000 (Split between the below 3) Workers: 2,000 Scientists: 3,000 Soldiers: 3,000 Soldier Types: Militia --------- Buildings: 800 Houses, Town Hall, Conscription Center, Vehicles: (For War) none Defenses: none Allies: none Enemies: Resources: 50,000 Morale: Average Events: Your city State has been formed
That is a word, not a research concept
Leader Name: Savell the Mighty Age: 27 Gender: Male Description: 180 Lbs, muscular, 5'11", brown eyes, black hair, and a Now shaved chin. Bio: Proud and physically powerful, able to brawl his way out of the loudest tavern and yet delicately difuse a a tense situation. Faction: Neither Nationality: American ---------- City Name: New Hope City Standard: A green cross on a white field. Population:8,000 (Split between the below 3) Workers:3500 Scientists:2500 Soldiers:2000 Soldier Types: Militia --------- Buildings: 800 Houses, Town Hall, Conscription Center, lumber mill, quarry, farm Vehicles: (For War) none Defenses: none Allies: none Enemies: Resources:45,000 Morale: Average Events:Â small watch tower: 1 turns, agricultural research center: 4turns
2 groups isn't descriptive enough, I need numbers, formations, TACTICS
Leader Name: Glades Age: 21 Gender: Male Description: Average male: black hair, brown eyes, etc; Bio: The only reason why he is a leader is because while everyone else seems to conflict over it, Glades couldn't care less about the position -- to much responsibilities and such. Knowing that he wouldn't abuse the power of command, others start to nominate and look at him as their leader, soon nearly everyone did, and with no supporters, soon too did the other leader candidates. Faction: Neutral --------- City Name: Frontrosis City Standard: Black Flag Population:8,000 Workers: 4000 Scientists: 1000 Soldiers: 3000 Soldier Types: Militia --------- Buildings: 800 Houses, Town Hall, Conscription Center, Vehicles: (For War) none Defenses: none Allies: none Enemies: ResourcesCatch all currency)50,000 Morale: Average Events: Your city State has been formed
Sorry add nationality and area under faction
Also tech trees coddle the player, did the alchemist who invented black powder wake up one morning and say he'd invent a new way to wage war? No
Leader Name: Glades Age: 21 Gender: Male Description: Average male: black hair, brown eyes, etc; Bio: The only reason why he is a leader is because while everyone else seems to conflict over it, Glades couldn't care less about the position -- to much responsibilities and such. Knowing that he wouldn't abuse the power of command, others start to nominate and look at him as their leader, soon nearly everyone did, and with no supporters, soon too did the other leader candidates. Faction: Neutral nationality: --------- City Name: Frontrosis City Standard: Black Flag Population:8,000 Workers: 4000 Scientists: 1000 Soldiers: 3000 Soldier Types: Militia --------- Buildings: 800 Houses, Town Hall, Conscription Center, Vehicles: (For War) none Defenses: none Allies: none Enemies: ResourcesCatch all currency)50,000 Morale: Average Events: Your city State has been formed
Seems like a nice casual game, mind if I join? If not, I start by scouting, 1000 militias, the region for sources of water, forestry, and quarries -- the other 2000 I split into two units, 1500 for defense, having them ready to sortie at any time, and 500 for patrolling the area. While I wait for the scouting report, I'll have 500 workers start building some farms and working on them for the time being; 2000 workers start construction on four watch towers (for north, west, east, and south) in case of enemy attacks; 500 start construction of a school (if I can); and last 1000 will work on a storage unit, so resources are easier to access.
Hmm, I see where you are coming from, and as for nationality, why don't you choose for me.
Leader Name: Glades Age: 21 Gender: Male Description: Average male: black hair, brown eyes, etc; Bio: The only reason why he is a leader is because while everyone else seems to conflict over it, Glades couldn't care less about the position -- to much responsibilities and such. Knowing that he wouldn't abuse the power of command, others start to nominate and look at him as their leader, soon nearly everyone did, and with no supporters, soon too did the other leader candidates. Faction: Neutral Nationality:Austrian Area: (naturally) Austria --------- City Name: Frontrosis City Standard: Black Flag Population:8,000 Workers: 4000 Scientists: 1000 Soldiers: 3000 Soldier Types: Militia --------- Buildings: 800 Houses, Town Hall, Conscription Center, Vehicles: (For War) none Defenses: none Allies: none Enemies: ResourcesCatch all currency)50,000 Morale: Average Events: Farm: 3 turns, 4 small watchtowers: 6 turns, school: 7 turns, storage: 3 turns
ok then
the militia find large amounts of stone, and water, but only sparse, weak forests.
Leader Name: Savell the Mighty Age: 27 Gender: Male Description: 180 Lbs, muscular, 5'11", brown eyes, black hair, and a Now shaved chin. Bio: Proud and physically powerful, able to brawl his way out of the loudest tavern and yet delicately difuse a a tense situation. Faction: Neither Nationality: American ---------- City Name: New Hope City Standard: A green cross on a white field. Population:8,000 (Split between the below 3) Workers:3500 Scientists:2500 Soldiers:2000 Soldier Types: Militia --------- Buildings: 800 Houses, Town Hall, Conscription Center, lumber mill, quarry, farm Vehicles: (For War) none Defenses: none Allies: none Enemies: Resources:45,000 Morale: Average Events: small watch tower: 1 turns, agricultural research center: 4turns
You want Tactics? I'll give you Tactics! The army will be split in half, each half meeting a different group of raiders. They will advance in two lines: the front line will fire, and the back line waits in reserve, switching places with the front line to fire while the front line reloads. With everyone firing or reloading, we're practically invulnerable. I tell each group to aim to Maim, not kill. Y'know, just in case these raiders are nice people and desperate. I order my builders to build enough homes for 1000 more people. Cluster them together in the city center, and make them as nice as possible.
Leader Name: Savell the Mighty Age: 27 Gender: Male Description: 180 Lbs, muscular, 5'11", brown eyes, black hair, and a Now shaved chin. Bio: Proud and physically powerful, able to brawl his way out of the loudest tavern and yet delicately difuse a a tense situation. Faction: Neither Nationality: American ---------- City Name: New Hope City Standard: A green cross on a white field. Population:8,000 (Split between the below 3) Workers:3500 Scientists:2500 Soldiers:2000 Soldier Types: Militia --------- Buildings: 800 Houses, Town Hall, Conscription Center, lumber mill, quarry, farm Vehicles: (For War) none Defenses: none Allies: none Enemies: Resources:45,000 Morale: Average Events: small watch tower: 1 turns, agricultural research center: 4turns
well then, if it's half they still get away, as i said last time, it's not easy to move large amounts of troops in formation, and they have the advantage of their small size and technicals
Leader Name: Savell the Mighty Age: 27 Gender: Male Description: 180 Lbs, muscular, 5'11", brown eyes, black hair, and a Now shaved chin. Bio: Proud and physically powerful, able to brawl his way out of the loudest tavern and yet delicately difuse a a tense situation. Faction: Neither Nationality: American ---------- City Name: New Hope City Standard: A green cross on a white field. Population:8,000 (Split between the below 3) Workers:3500 Scientists:2500 Soldiers:2000 Soldier Types: Militia --------- Buildings: 800 Houses, Town Hall, Conscription Center, lumber mill, quarry, farm Vehicles: (For War) none Defenses: none Allies: none Enemies: Resources:45,000 Morale: Average Events: small watch tower: 1 turns, agricultural research center: 4turns
(Dont forget to update the Events.) That's fine, better to scare enemies away then risk my own men getting killed. I order the militia to surround the city, forming a patrol circle right at the boundaries.