ForumsForum GamesThe Anarchy Wars

414 59893
loco5
offline
loco5
16,287 posts
Peasant

Background:

The "Anarchy Wars" a misnomer really, it wasn't anarchy, not completely.
More like if the world went back to ancient greece with all the countries splitting into weak city states bickering with each other and an enclave of a government still pretending to be in control while also trying to convince or subjugate the other city states
Rather then building up to war, the countries devolved into anarchy due to the depression, in 1929 when it first hit there were major grumbles. Stock executives committing suicide rather then lose their fortunes, and millions homeless but within the next year the people fought their government, rising up, mostly ending up as their own little fiefs the size of their house, or the neighborhood. But some of them, usually Officers, former Government employees, even a few enterprising men and took over cities, enforced their own ideals and became city states. You are the owner of a city state and control it as such. Enclaves of the former governments remain strong, and attempt to keep control over the multitude of little self sufficient countries and some are more successful than others.

Sheet:

Leader Name:
Age:
Gender:
Description:
Bio: optional
---------
City Name: Can be real, or made up, don't be silly
City Standard:
Location: being specific helps
Locational Perk:
Population:10,000 (Split between the below 3)
Workers:
Scientists:
Soldiers:
Soldier Types: Militia
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.)
Buildings:Headquarters, Barracks, Triage Center, Gunsmith
Vehicles: (For War) none
Defenses: none
Allies: none
Enemies:
ResourcesCatch all currency)50,000
Morale: Average
Events: Your city State has been formed


Locational Perks
Russia: troops Immune to cold
Germany: Tech research quickened
France: Higher Morale
America: Cheaper research & soldiers
Britain: Better Aerial forces
China:2x population
Japan: better naval forces
Italy: Troops not affected by rugged terrain
Canada: Friendlier relations with other city states
Switzerland: Troops fight twice as hard on the defense

You can be in any country, but you'll need to develop your own perk for it, and i will judge it.

  • 414 Replies
Darktroop07
offline
Darktroop07
3,592 posts
Shepherd

Leader Name:Fredrick Vensterg
Age:18
Gender:Male
Description:5'9 ,Right eye blue, Left Green, Seems feminine due to long platinum blond hair. Great at manipulating the masses, great swordsmanship, and excellent with light weapons.
Bio:Son of an old Junker from Prussia whom lost power after 1918, highly motivated to re establish the monarchy.
---------
City Name: Addëlhéim
City Standard: Prussian flag.
Location:Near Könsberg,East-Prussia(Germany)
Locational Perk:
Population:14,000
Workers:4,000
Scientists:3,250
Soldiers:6,550
Soldier Types: Militia
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery,molikok coktail.
Buildings:Headquarters, Barracks, Triage Center, Gunsmith
Vehicles: (For War) none
Defenses: none
Allies: none
Enemies:
ResourcesCatch all currency)40,000
Morale: Average
Events: Trenches: 1 turns, Rifle range: 4 turns, Vehicle Factory, 3 turns
And I'll clear more land for future use. And sell off all wood that was cut down.

Darktroop07
offline
Darktroop07
3,592 posts
Shepherd

Leader Name:Fredrick Vensterg
Age:18
Gender:Male
Description:5'9 ,Right eye blue, Left Green, Seems feminine due to long platinum blond hair. Great at manipulating the masses, great swordsmanship, and excellent with light weapons.
Bio:Son of an old Junker from Prussia whom lost power after 1918, highly motivated to re establish the monarchy.
---------
City Name: Addëlhéim
City Standard: Prussian flag.
Location:Near Könsberg,East-Prussia(Germany)
Locational Perk:
Population:14,000
Workers:4,000
Scientists:3,250
Soldiers:6,550
Soldier Types: Militia
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery,molikok coktail.
Buildings:Headquarters, Barracks, Triage Center, Gunsmith
Vehicles: (For War) none
Defenses: none
Allies: none
Enemies:
ResourcesCatch all currency)20,000
Morale: Average
Events: Trenches: 1 turns, Rifle range: 4 turns, Vehicle Factory, 3 turns

When you return I'll research the obel blitz truck.

stealth_ninja05
offline
stealth_ninja05
1,078 posts
Peasant

Leader Name: John Jackson
Age: 27
Gender: Male
Description: Good with tactics, high charisma, slightly aggressive
Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader.
---------
City Name: Victory
City Standard: a blue fist with an orange background
Location: Texas
Locational Perk: America, Cheaper research & soldiers
Population: 13 000
Workers: 4 000
Scientists: 4 000
Soldiers: 4 917
Soldier Types: SMG Militia, 1210WWI Trooper (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.), (7) Sniper (limit .16% of soldiers), 1500 Assault Troopers (Armed with an SMG and copious amount of grenades, they excel for close range combat), 1000 Trench Raiders (Excelling at anything close range, they use their shotguns to deadly effect, anything further then 30 meters though, you're in trouble), 200 Scouts
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars, SMG's, Rifle Grenades, AT grenades, AT rifles, Light Tanks
Buildings: Headquarters, Barracks, Field Hospital, Rifle Range, weapons manufacturer, vehicle manufacturer, Advanced training course.
Vehicles: 10 Humbler Recon Cars
Defenses: Barbed wire & Chainlink fencing, 8 towers, trenches
Allies: none
Enemies:
Resources: 42 000
Morale: Average
Events:

What sort? machienguns? cannons? ammo tractor? scout? anti-infantry? there are tons of tanks out there during that time

5 of each
I start training 100 anti-tank troopers.
Can I research make some better rifles? Maybe assault rifles?
loco5
offline
loco5
16,287 posts
Peasant

Leader Name:Fredrick Vensterg
Age:18
Gender:Male
Description:5'9 ,Right eye blue, Left Green, Seems feminine due to long platinum blond hair. Great at manipulating the masses, great swordsmanship, and excellent with light weapons.
Bio:Son of an old Junker from Prussia whom lost power after 1918, highly motivated to re establish the monarchy.
---------
City Name: Addëlhéim
City Standard: Prussian flag.
Location:Near Könsberg,East-Prussia(Germany)
Locational Perk:
Population:14,000
Workers:4,000
Scientists:3,250
Soldiers:6,550
Soldier Types: Militia
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery,molikok coktail.
Buildings:Headquarters, Barracks, Triage Center, Gunsmith
Vehicles: (For War) none
Defenses: Trenches
Allies: none
Enemies:
ResourcesCatch all currency)20,000
Morale: Average
Events: , Rifle range: 3 turns, Vehicle Factory, 2 turns

well you clear out the last of it and get 10k resources, opel blitz is a truck, you own trucks



Leader Name: John Jackson
Age: 27
Gender: Male
Description: Good with tactics, high charisma, slightly aggressive
Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader.
---------
City Name: Victory
City Standard: a blue fist with an orange background
Location: Texas
Locational Perk: America, Cheaper research & soldiers
Population: 13 000
Workers: 4 000
Scientists: 4 000
Soldiers: 4 917
Soldier Types: SMG Militia, 1110WWI Trooper (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.), (7) Sniper (limit .16% of soldiers), 1500 Assault Troopers (Armed with an SMG and copious amount of grenades, they excel for close range combat), 1000 Trench Raiders (Excelling at anything close range, they use their shotguns to deadly effect, anything further then 30 meters though, you're in trouble), 200 Scouts
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars, SMG's, Rifle Grenades, AT grenades, AT rifles, Light Tanks
Buildings: Headquarters, Barracks, Field Hospital, Rifle Range, weapons manufacturer, vehicle manufacturer, Advanced training course.
Vehicles: 10 Humbler Recon Cars
Defenses: Barbed wire & Chainlink fencing, 8 towers, trenches
Allies: none
Enemies:
Resources: 42 000
Morale: Average
Events:100 AT troopers, 3 turns


5 of each type of light tank out there? gee that's a lot, probably be like 1 mil resources.


alrighty



hahaha, assault rifles, that's funny.

Darktroop07
offline
Darktroop07
3,592 posts
Shepherd

Leader Name:Fredrick Vensterg
Age:18
Gender:Male
Description:5'9 ,Right eye blue, Left Green, Seems feminine due to long platinum blond hair. Great at manipulating the masses, great swordsmanship, and excellent with light weapons.
Bio:Son of an old Junker from Prussia whom lost power after 1918, highly motivated to re establish the monarchy.
---------
City Name: Addëlhéim
City Standard: Prussian flag.
Location:Near Könsberg,East-Prussia(Germany)
Locational Perk:
Population:14,000
Workers:4,000
Scientists:3,250
Soldiers:6,550
Soldier Types: Militia
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery,molikok coktail.
Buildings:Headquarters, Barracks, Triage Center, Gunsmith
Vehicles: (For War) none
Defenses: none
Allies: none
Enemies:
ResourcesCatch all currency)30,000
Morale: Average
Events: Trenches: 1 turns, Rifle range: 4 turns, Vehicle Factory, 3 turns
Well by machineguns what do you mean? If I can I'll produce MP18's or rifle grenades.

stealth_ninja05
offline
stealth_ninja05
1,078 posts
Peasant

Leader Name: John Jackson
Age: 27
Gender: Male
Description: Good with tactics, high charisma, slightly aggressive
Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader.
---------
City Name: Victory
City Standard: a blue fist with an orange background
Location: Texas
Locational Perk: America, Cheaper research & soldiers
Population: 13 000
Workers: 4 000
Scientists: 4 000
Soldiers: 4 917
Soldier Types: SMG Militia, 1110WWI Trooper (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.), (7) Sniper (limit .16% of soldiers), 1500 Assault Troopers (Armed with an SMG and copious amount of grenades, they excel for close range combat), 1000 Trench Raiders (Excelling at anything close range, they use their shotguns to deadly effect, anything further then 30 meters though, you're in trouble), 200 Scouts
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars, SMG's, Rifle Grenades, AT grenades, AT rifles, Light Tanks
Buildings: Headquarters, Barracks, Field Hospital, Rifle Range, weapons manufacturer, vehicle manufacturer, Advanced training course.
Vehicles: 10 Humbler Recon Cars
Defenses: Barbed wire & Chainlink fencing, 8 towers, trenches
Allies: none
Enemies:
Resources: 42 000
Morale: Average
Events:100 AT troopers, 3 turns

Can you send me a link to the types of tanks I can choose from?

Darktroop07
offline
Darktroop07
3,592 posts
Shepherd

I'd look up tanks in the late 1920's and the 1930's

stealth_ninja05
offline
stealth_ninja05
1,078 posts
Peasant

Leader Name: John Jackson
Age: 27
Gender: Male
Description: Good with tactics, high charisma, slightly aggressive
Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader.
---------
City Name: Victory
City Standard: a blue fist with an orange background
Location: Texas
Locational Perk: America, Cheaper research & soldiers
Population: 13 000
Workers: 4 000
Scientists: 4 000
Soldiers: 4 917
Soldier Types: SMG Militia, 1110WWI Trooper (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.), (7) Sniper (limit .16% of soldiers), 1500 Assault Troopers (Armed with an SMG and copious amount of grenades, they excel for close range combat), 1000 Trench Raiders (Excelling at anything close range, they use their shotguns to deadly effect, anything further then 30 meters though, you're in trouble), 200 Scouts
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars, SMG's, Rifle Grenades, AT grenades, AT rifles, Light Tanks
Buildings: Headquarters, Barracks, Field Hospital, Rifle Range, weapons manufacturer, vehicle manufacturer, Advanced training course.
Vehicles: 10 Humbler Recon Cars
Defenses: Barbed wire & Chainlink fencing, 8 towers, trenches
Allies: none
Enemies:
Resources: 42 000
Morale: Average
Events: 100 AT troopers, 2 turns

Eh, can't be bothered right now.
I make 5 anti-infantry tanks for now.

Darktroop07
offline
Darktroop07
3,592 posts
Shepherd

Anti infantry going for fear in the enemy right off the bat! Very smart move, but how will you get to Germany were all the fun is?

Darktroop07
offline
Darktroop07
3,592 posts
Shepherd

Oh and how many obel blitz do I have?

Darktroop07
offline
Darktroop07
3,592 posts
Shepherd

A nice quick boot to be on the main page...

loco5
offline
loco5
16,287 posts
Peasant

Leader Name:Fredrick Vensterg
Age:18
Gender:Male
Description:5'9 ,Right eye blue, Left Green, Seems feminine due to long platinum blond hair. Great at manipulating the masses, great swordsmanship, and excellent with light weapons.
Bio:Son of an old Junker from Prussia whom lost power after 1918, highly motivated to re establish the monarchy.
---------
City Name: Addëlhéim
City Standard: Prussian flag.
Location:Near Könsberg,East-Prussia(Germany)
Locational Perk:
Population:14,000
Workers:4,000
Scientists:3,250
Soldiers:6,550
Soldier Types: Militia
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery,molikok coktail.
Buildings:Headquarters, Barracks, Triage Center, Gunsmith
Vehicles: (For War) none
Defenses: none
Allies: none
Enemies:
ResourcesCatch all currency)30,000
Morale: Average
Events: Trenches: 1 turns, Rifle range: 4 turns, Vehicle Factory, 3 turns

what?


well you can research SMG's and rifle grenades


Leader Name: John Jackson
Age: 27
Gender: Male
Description: Good with tactics, high charisma, slightly aggressive
Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader.
---------
City Name: Victory
City Standard: a blue fist with an orange background
Location: Texas
Locational Perk: America, Cheaper research & soldiers
Population: 13 000
Workers: 4 000
Scientists: 4 000
Soldiers: 4 917
Soldier Types: SMG Militia, 1110WWI Trooper (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.), (7) Sniper (limit .16% of soldiers), 1500 Assault Troopers (Armed with an SMG and copious amount of grenades, they excel for close range combat), 1000 Trench Raiders (Excelling at anything close range, they use their shotguns to deadly effect, anything further then 30 meters though, you're in trouble), 200 Scouts
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars, SMG's, Rifle Grenades, AT grenades, AT rifles, Light Tanks
Buildings: Headquarters, Barracks, Field Hospital, Rifle Range, weapons manufacturer, vehicle manufacturer, Advanced training course.
Vehicles: 10 Humbler Recon Cars
Defenses: Barbed wire & Chainlink fencing, 8 towers, trenches
Allies: none
Enemies:
Resources: 42 000
Morale: Average
Events: 100 AT troopers, 2 turns


alright, it'll be 50k resources.for 5 M7 Combat cars

Darktroop07
offline
Darktroop07
3,592 posts
Shepherd

Leader Name:Fredrick Vensterg
Age:18
Gender:Male
Description:5'9 ,Right eye blue, Left Green, Seems feminine due to long platinum blond hair. Great at manipulating the masses, great swordsmanship, and excellent with light weapons.
Bio:Son of an old Junker from Prussia whom lost power after 1918, highly motivated to re establish the monarchy.
---------
City Name: Addëlhéim
City Standard: Prussian flag.
Location:Near Könsberg,East-Prussia(Germany)
Locational Perk:
Population:14,000
Workers:4,000
Scientists:3,250
Soldiers:6,550
Soldier Types: Militia
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery,molikok coktail.
Buildings:Headquarters, Barracks, Triage Center, Gunsmith
Vehicles: (For War) none
Defenses: none
Allies: none
Enemies:
ResourcesCatch all currency)30,000
Morale: Average
Events: Trenches: 1 turns, Rifle range: 4 turns, Vehicle Factory, 3 turns
Specifically what weapons do I have already? And I'll upgrade the gunsmith to a weapons manufacturer.

loco5
offline
loco5
16,287 posts
Peasant

Leader Name:Fredrick Vensterg
Age:18
Gender:Male
Description:5'9 ,Right eye blue, Left Green, Seems feminine due to long platinum blond hair. Great at manipulating the masses, great swordsmanship, and excellent with light weapons.
Bio:Son of an old Junker from Prussia whom lost power after 1918, highly motivated to re establish the monarchy.
---------
City Name: Addëlhéim
City Standard: Prussian flag.
Location:Near Könsberg,East-Prussia(Germany)
Locational Perk:
Population:14,000
Workers:4,000
Scientists:3,250
Soldiers:6,550
Soldier Types: Militia
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery,molikok coktail.
Buildings:Headquarters, Barracks, Triage Center, Gunsmith
Vehicles: (For War) none
Defenses: none
Allies: none
Enemies:
ResourcesCatch all currency)30,000
Morale: Average
Events: Trenches: 1 turns, Rifle range: 4 turns, Vehicle Factory, 3 turns


model 1898 Muasers

hold up, use the most recent sheet because this isn't it

Darktroop07
offline
Darktroop07
3,592 posts
Shepherd

Leader Name:Fredrick Vensterg
Age:18
Gender:Male
Description:5'9 ,Right eye blue, Left Green, Seems feminine due to long platinum blond hair. Great at manipulating the masses, great swordsmanship, and excellent with light weapons.
Bio:Son of an old Junker from Prussia whom lost power after 1918, highly motivated to re establish the monarchy.
---------
City Name: Addëlhéim
City Standard: Prussian flag.
Location:Near Könsberg,East-Prussia(Germany)
Locational Perk:
Population:14,000
Workers:4,000
Scientists:3,250
Soldiers:6,550
Soldier Types: Militia
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery,molikov coktail.
Buildings:Headquarters, Barracks, Triage Center, Gunsmith
Vehicles: (For War) none
Defenses: none
Allies: none
Enemies:
ResourcesCatch all currency)30,000
Morale: Average
Events: Trenches: 1 turns, Rifle range: 4 turns, Vehicle Factory, 3 turns
Would it be this one?

Showing 376-390 of 414