ForumsForum GamesThe Anarchy Wars

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loco5
offline
loco5
16,287 posts
Peasant

Background:

The "Anarchy Wars" a misnomer really, it wasn't anarchy, not completely.
More like if the world went back to ancient greece with all the countries splitting into weak city states bickering with each other and an enclave of a government still pretending to be in control while also trying to convince or subjugate the other city states
Rather then building up to war, the countries devolved into anarchy due to the depression, in 1929 when it first hit there were major grumbles. Stock executives committing suicide rather then lose their fortunes, and millions homeless but within the next year the people fought their government, rising up, mostly ending up as their own little fiefs the size of their house, or the neighborhood. But some of them, usually Officers, former Government employees, even a few enterprising men and took over cities, enforced their own ideals and became city states. You are the owner of a city state and control it as such. Enclaves of the former governments remain strong, and attempt to keep control over the multitude of little self sufficient countries and some are more successful than others.

Sheet:

Leader Name:
Age:
Gender:
Description:
Bio: optional
---------
City Name: Can be real, or made up, don't be silly
City Standard:
Location: being specific helps
Locational Perk:
Population:10,000 (Split between the below 3)
Workers:
Scientists:
Soldiers:
Soldier Types: Militia
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.)
Buildings:Headquarters, Barracks, Triage Center, Gunsmith
Vehicles: (For War) none
Defenses: none
Allies: none
Enemies:
ResourcesCatch all currency)50,000
Morale: Average
Events: Your city State has been formed


Locational Perks
Russia: troops Immune to cold
Germany: Tech research quickened
France: Higher Morale
America: Cheaper research & soldiers
Britain: Better Aerial forces
China:2x population
Japan: better naval forces
Italy: Troops not affected by rugged terrain
Canada: Friendlier relations with other city states
Switzerland: Troops fight twice as hard on the defense

You can be in any country, but you'll need to develop your own perk for it, and i will judge it.

  • 414 Replies
loco5
offline
loco5
16,287 posts
Peasant

Leader Name:Fredrick Vensterg
Age:18
Gender:Male
Description:5'9 ,Right eye blue, Left Green, Seems feminine due to long platinum blond hair. Great at manipulating the masses, great swordsmanship, and excellent with light weapons.
Bio:Son of an old Junker from Prussia whom lost power after 1918, highly motivated to re establish the monarchy.
---------
City Name: Addëlhéim
City Standard: Prussian flag.
Location:Near Könsberg,East-Prussia(Germany)
Locational Perk:
Population:10,000
Workers:4,000
Scientists:3,250
Soldiers:2,750
Soldier Types: Militia
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.)
Buildings:Headquarters, Barracks, Triage Center, Gunsmith
Vehicles: (For War) none
Defenses: none
Allies: none
Enemies:
ResourcesCatch all currency)70,000
Morale: Average
Events: Your city State has been formed


you start cutting down trees, and gain 20k resources from that

Darktroop07
offline
Darktroop07
3,592 posts
Shepherd

Leader Name:Fredrick Vensterg
Age:18
Gender:Male
Description:5'9 ,Right eye blue, Left Green, Seems feminine due to long platinum blond hair. Great at manipulating the masses, great swordsmanship, and excellent with light weapons.
Bio:Son of an old Junker from Prussia whom lost power after 1918, highly motivated to re establish the monarchy.
---------
City Name: Addëlhéim
City Standard: Prussian flag.
Location:Near Könsberg,East-Prussia(Germany)
Locational Perk:
Population:10,000
Workers:4,000
Scientists:3,250
Soldiers:2,750
Soldier Types: Militia
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.)
Buildings:Headquarters, Barracks, Triage Center, Gunsmith
Vehicles: (For War) none
Defenses: none
Allies: none
Enemies:
ResourcesCatch all currency)70,000
Morale: Average
Events: Your city State has been formed
I'll create 2 layers of trenches outside the border with the wood as support.

Riptizoid101
offline
Riptizoid101
6,257 posts
Farmer

Leader Name: Wilhelm Steinweg
Age: 24
Gender: Male
Description: Aggressive for his people, Tactical, and Merciless
Bio: Seeing the progression into world war, Steinweg's powerful speeches and leadership overthrew the German government, becoming a strong and feared leader at the ripe age of 24.
---------
City Name: Berlin
City Standard: A white border with a yellow star surrounded by an intricate red circle
Location: Berlin, Germany (Before splitting)
Locational Perk: Germany
Population:15,915
Workers: 5,300
Scientists: 5,760
Soldiers: 4,855
Soldier Types: 0 Militia, 4,838 WWI Troopers (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.), 4 Pilot, 500 Scouts, 7 Snipers
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Car, Radio Broadcasting, Basic Surgery equipment and chemicals. Light Armor
Buildings:Headquarters, Barracks, Triage Center, Gunsmith, Rifle Range, Vehicle Workshop, Biplane Manufacturer, Advanced Training Course, Airfield, Grenade Manufacturer
Vehicles: (For War) 5 Supply Cars, 5 Medical Cars, 4 SdKfz. 221 (8mm armor, 1 Mg 08 turreted), 1 Fighter Biplane,
Defenses: Trenches, Watchtower, AA MG's (effective vs. biplanes), Bunkers
Allies: none
Enemies:
Resources:40,000
Morale:Good
Events: Artillery Manufacturer: 3 turns, 8 snipers. 1 turns

"The kind that means you won't turn on us. We can trade, we can support each other, but you will work for us, and we will help you."

They have machinegunners, and APC's, i think i told you? or was it ninja

That's advanced training course, but not commandos

Spec ops need specialized training school.


"Hm... alright. But first, let's establish some terms and conditions. For militaristic purposes... both of us shall have no part in any of our own wars, unless both of us were provoked and/or attacked. Understood?"

Nope, you didn't tell me. But thanks.

Alright, I train 100 heavy machine gunners.

What are the requirements for commandos?

I build a specialized training school for Spec ops.

(Sorry I wasn't active for the past few days. Life and such, ya know?)
loco5
offline
loco5
16,287 posts
Peasant

Leader Name: Wilhelm Steinweg
Age: 24
Gender: Male
Description: Aggressive for his people, Tactical, and Merciless
Bio: Seeing the progression into world war, Steinweg's powerful speeches and leadership overthrew the German government, becoming a strong and feared leader at the ripe age of 24.
---------
City Name: Berlin
City Standard: A white border with a yellow star surrounded by an intricate red circle
Location: Berlin, Germany (Before splitting)
Locational Perk: Germany
Population:15,915
Workers: 5,300
Scientists: 5,760
Soldiers: 4,855
Soldier Types: 0 Militia, 4,838 WWI Troopers (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.), 4 Pilot, 500 Scouts, 8 Snipers
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Car, Radio Broadcasting, Basic Surgery equipment and chemicals. Light Armor
Buildings:Headquarters, Barracks, Triage Center, Gunsmith, Rifle Range, Vehicle Workshop, Biplane Manufacturer, Advanced Training Course, Airfield, Grenade Manufacturer
Vehicles: (For War) 5 Supply Cars, 5 Medical Cars, 4 SdKfz. 221 (8mm armor, 1 Mg 08 turreted), 1 Fighter Biplane,
Defenses: Trenches, Watchtower, AA MG's (effective vs. biplanes), Bunkers
Allies: none
Enemies:
Resources:40,000
Morale:Good
Events: Artillery Manufacturer: 2 turns,


"Alright."

oh, sorry.


Alright


That will be 180k


yeah, it's alright



Leader Name:Fredrick Vensterg
Age:18
Gender:Male
Description:5'9 ,Right eye blue, Left Green, Seems feminine due to long platinum blond hair. Great at manipulating the masses, great swordsmanship, and excellent with light weapons.
Bio:Son of an old Junker from Prussia whom lost power after 1918, highly motivated to re establish the monarchy.
---------
City Name: Addëlhéim
City Standard: Prussian flag.
Location:Near Könsberg,East-Prussia(Germany)
Locational Perk:
Population:10,000
Workers:4,000
Scientists:3,250
Soldiers:2,750
Soldier Types: Militia
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.)
Buildings:Headquarters, Barracks, Triage Center, Gunsmith
Vehicles: (For War) none
Defenses: none
Allies: none
Enemies:
ResourcesCatch all currency)55,000
Morale: Average
Events: Trenches: 3 turns


Alrighty.

Darktroop07
offline
Darktroop07
3,592 posts
Shepherd

Leader Name:Fredrick Vensterg
Age:18
Gender:Male
Description:5'9 ,Right eye blue, Left Green, Seems feminine due to long platinum blond hair. Great at manipulating the masses, great swordsmanship, and excellent with light weapons.
Bio:Son of an old Junker from Prussia whom lost power after 1918, highly motivated to re establish the monarchy.
---------
City Name: Addëlhéim
City Standard: Prussian flag.
Location:Near Könsberg,East-Prussia(Germany)
Locational Perk:
Population:10,000
Workers:4,000
Scientists:3,250
Soldiers:2,750
Soldier Types: Militia
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.)
Buildings:Headquarters, Barracks, Triage Center, Gunsmith
Vehicles: (For War) none
Defenses: none
Allies: none
Enemies:
ResourcesCatch all currency)55,000
Morale: Average
Events: Trenches: 3 turns
How would one get gunpowder? And are there any abandoned factories in my city?

loco5
offline
loco5
16,287 posts
Peasant

Leader Name:Fredrick Vensterg
Age:18
Gender:Male
Description:5'9 ,Right eye blue, Left Green, Seems feminine due to long platinum blond hair. Great at manipulating the masses, great swordsmanship, and excellent with light weapons.
Bio:Son of an old Junker from Prussia whom lost power after 1918, highly motivated to re establish the monarchy.
---------
City Name: Addëlhéim
City Standard: Prussian flag.
Location:Near Könsberg,East-Prussia(Germany)
Locational Perk:
Population:10,000
Workers:4,000
Scientists:3,250
Soldiers:2,750
Soldier Types: Militia
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.)
Buildings:Headquarters, Barracks, Triage Center, Gunsmith
Vehicles: (For War) none
Defenses: none
Allies: none
Enemies:
ResourcesCatch all currency)55,000
Morale: Average
Events: Trenches: 3 turns


well you have them in your rifle round, well the better type that is smokeless

no.

Darktroop07
offline
Darktroop07
3,592 posts
Shepherd

Leader Name:Fredrick Vensterg
Age:18
Gender:Male
Description:5'9 ,Right eye blue, Left Green, Seems feminine due to long platinum blond hair. Great at manipulating the masses, great swordsmanship, and excellent with light weapons.
Bio:Son of an old Junker from Prussia whom lost power after 1918, highly motivated to re establish the monarchy.
---------
City Name: Addëlhéim
City Standard: Prussian flag.
Location:Near Könsberg,East-Prussia(Germany)
Locational Perk:
Population:10,000
Workers:4,000
Scientists:3,250
Soldiers:2,750
Soldier Types: Militia
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.)
Buildings:Headquarters, Barracks, Triage Center, Gunsmith
Vehicles: (For War) none
Defenses: none
Allies: none
Enemies:
ResourcesCatch all currency)55,000
Morale: Average
Events: Trenches: 3 turns
I'll create a rifle range.

loco5
offline
loco5
16,287 posts
Peasant

Leader Name:Fredrick Vensterg
Age:18
Gender:Male
Description:5'9 ,Right eye blue, Left Green, Seems feminine due to long platinum blond hair. Great at manipulating the masses, great swordsmanship, and excellent with light weapons.
Bio:Son of an old Junker from Prussia whom lost power after 1918, highly motivated to re establish the monarchy.
---------
City Name: Addëlhéim
City Standard: Prussian flag.
Location:Near Könsberg,East-Prussia(Germany)
Locational Perk:
Population:10,000
Workers:4,000
Scientists:3,250
Soldiers:2,750
Soldier Types: Militia
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.)
Buildings:Headquarters, Barracks, Triage Center, Gunsmith
Vehicles: (For War) none
Defenses: none
Allies: none
Enemies:
ResourcesCatch all currency)40,000
Morale: Average
Events: Trenches: 2 turns, Rifle range: 5 turns


that'l be 15k

Darktroop07
offline
Darktroop07
3,592 posts
Shepherd

Leader Name:Fredrick Vensterg
Age:18
Gender:Male
Description:5'9 ,Right eye blue, Left Green, Seems feminine due to long platinum blond hair. Great at manipulating the masses, great swordsmanship, and excellent with light weapons.
Bio:Son of an old Junker from Prussia whom lost power after 1918, highly motivated to re establish the monarchy.
---------
City Name: Addëlhéim
City Standard: Prussian flag.
Location:Near Könsberg,East-Prussia(Germany)
Locational Perk:
Population:10,000
Workers:4,000
Scientists:3,250
Soldiers:2,750
Soldier Types: Militia
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.)
Buildings:Headquarters, Barracks, Triage Center, Gunsmith
Vehicles: (For War) none
Defenses: none
Allies: none
Enemies:
ResourcesCatch all currency)40,000
Morale: Average
Events: Trenches: 2 turns, Rifle range: 5 turns
I'll also make uniforms Black/Grey camo, stahlhelm, black boots, black gloves, black boots, and a camouflaged trench coat.

loco5
offline
loco5
16,287 posts
Peasant

Leader Name:Fredrick Vensterg
Age:18
Gender:Male
Description:5'9 ,Right eye blue, Left Green, Seems feminine due to long platinum blond hair. Great at manipulating the masses, great swordsmanship, and excellent with light weapons.
Bio:Son of an old Junker from Prussia whom lost power after 1918, highly motivated to re establish the monarchy.
---------
City Name: Addëlhéim
City Standard: Prussian flag.
Location:Near Könsberg,East-Prussia(Germany)
Locational Perk:
Population:10,000
Workers:4,000
Scientists:3,250
Soldiers:2,750
Soldier Types: Militia
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.)
Buildings:Headquarters, Barracks, Triage Center, Gunsmith
Vehicles: (For War) none
Defenses: none
Allies: none
Enemies:
ResourcesCatch all currency)40,000
Morale: Average
Events: Trenches: 2 turns, Rifle range: 5 turns


you'll need WWII Grenadiers for that, otherwise it's a nice dark grey coat with a stylish, but ultimately useless Pickelhaube. Looks good, but not that easy to hide.

Darktroop07
offline
Darktroop07
3,592 posts
Shepherd

Leader Name:Fredrick Vensterg
Age:18
Gender:Male
Description:5'9 ,Right eye blue, Left Green, Seems feminine due to long platinum blond hair. Great at manipulating the masses, great swordsmanship, and excellent with light weapons.
Bio:Son of an old Junker from Prussia whom lost power after 1918, highly motivated to re establish the monarchy.
---------
City Name: Addëlhéim
City Standard: Prussian flag.
Location:Near Könsberg,East-Prussia(Germany)
Locational Perk:
Population:10,000
Workers:4,000
Scientists:3,250
Soldiers:2,750
Soldier Types: Militia
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.)
Buildings:Headquarters, Barracks, Triage Center, Gunsmith
Vehicles: (For War) none
Defenses: none
Allies: none
Enemies:
ResourcesCatch all currency)40,000
Morale: Average
Events: Trenches: 2 turns, Rifle range: 5 turns
It's only to show intimidation as all uniforms are for, to show unification and to show organization.

loco5
offline
loco5
16,287 posts
Peasant

Leader Name:Fredrick Vensterg
Age:18
Gender:Male
Description:5'9 ,Right eye blue, Left Green, Seems feminine due to long platinum blond hair. Great at manipulating the masses, great swordsmanship, and excellent with light weapons.
Bio:Son of an old Junker from Prussia whom lost power after 1918, highly motivated to re establish the monarchy.
---------
City Name: Addëlhéim
City Standard: Prussian flag.
Location:Near Könsberg,East-Prussia(Germany)
Locational Perk:
Population:10,000
Workers:4,000
Scientists:3,250
Soldiers:2,750
Soldier Types: Militia
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.)
Buildings:Headquarters, Barracks, Triage Center, Gunsmith
Vehicles: (For War) none
Defenses: none
Allies: none
Enemies:
ResourcesCatch all currency)40,000
Morale: Average
Events: Trenches: 2 turns, Rifle range: 5 turns


yeah, and that is something you don't have, also the militia don't have any of that, they wear regular clothes, carry rifles, and that's it.

Darktroop07
offline
Darktroop07
3,592 posts
Shepherd

Leader Name:Fredrick Vensterg
Age:18
Gender:Male
Description:5'9 ,Right eye blue, Left Green, Seems feminine due to long platinum blond hair. Great at manipulating the masses, great swordsmanship, and excellent with light weapons.
Bio:Son of an old Junker from Prussia whom lost power after 1918, highly motivated to re establish the monarchy.
---------
City Name: Addëlhéim
City Standard: Prussian flag.
Location:Near Könsberg,East-Prussia(Germany)
Locational Perk:
Population:10,000
Workers:4,000
Scientists:3,250
Soldiers:2,750
Soldier Types: Militia
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.)
Buildings:Headquarters, Barracks, Triage Center, Gunsmith
Vehicles: (For War) none
Defenses: none
Allies: none
Enemies:
ResourcesCatch all currency)40,000
Morale: Average
Events: Trenches: 2 turns, Rifle range: 5 turns
Well then can I train them for military operations?

loco5
offline
loco5
16,287 posts
Peasant

Leader Name:Fredrick Vensterg
Age:18
Gender:Male
Description:5'9 ,Right eye blue, Left Green, Seems feminine due to long platinum blond hair. Great at manipulating the masses, great swordsmanship, and excellent with light weapons.
Bio:Son of an old Junker from Prussia whom lost power after 1918, highly motivated to re establish the monarchy.
---------
City Name: Addëlhéim
City Standard: Prussian flag.
Location:Near Könsberg,East-Prussia(Germany)
Locational Perk:
Population:10,000
Workers:4,000
Scientists:3,250
Soldiers:2,750
Soldier Types: Militia
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.)
Buildings:Headquarters, Barracks, Triage Center, Gunsmith
Vehicles: (For War) none
Defenses: none
Allies: none
Enemies:
ResourcesCatch all currency)40,000
Morale: Average
Events: Trenches: 2 turns, Rifle range: 5 turns


you need a rifle range

Darktroop07
offline
Darktroop07
3,592 posts
Shepherd

Leader Name:Fredrick Vensterg
Age:18
Gender:Male
Description:5'9 ,Right eye blue, Left Green, Seems feminine due to long platinum blond hair. Great at manipulating the masses, great swordsmanship, and excellent with light weapons.
Bio:Son of an old Junker from Prussia whom lost power after 1918, highly motivated to re establish the monarchy.
---------
City Name: Addëlhéim
City Standard: Prussian flag.
Location:Near Könsberg,East-Prussia(Germany)
Locational Perk:
Population:10,000
Workers:4,000
Scientists:3,250
Soldiers:2,750
Soldier Types: Militia
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.)
Buildings:Headquarters, Barracks, Triage Center, Gunsmith
Vehicles: (For War) none
Defenses: none
Allies: none
Enemies:
ResourcesCatch all currency)40,000
Morale: Average
Events: Trenches: 2 turns, Rifle range: 5 turns
Oh such irony I'm making one well then can I use the Cleared land for agricultural purposes if yes then I'll grow potatoes on the land.

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