Leader Name: Wilhelm Steinweg
Age: 24
Gender: Male
Description: Aggressive for his people, Tactical, and Merciless
Bio: Seeing the progression into world war, Steinweg's powerful speeches and leadership overthrew the German government, becoming a strong and feared leader at the ripe age of 24.
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City Name: Berlin
City Standard: A white border with a yellow star surrounded by an intricate red circle
Location: Berlin, Germany (Before splitting)
Locational Perk: Germany
Population:15,915
Workers: 5,300
Scientists: 5,760
Soldiers: 4,855
Soldier Types: 0 Militia, 4,838 WWI Troopers (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.), 4 Pilot, 500 Scouts, 8 Snipers
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Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Car, Radio Broadcasting, Basic Surgery equipment and chemicals. Light Armor
Buildings:Headquarters, Barracks, Triage Center, Gunsmith, Rifle Range, Vehicle Workshop, Biplane Manufacturer, Advanced Training Course, Airfield, Grenade Manufacturer
Vehicles: (For War) 5 Supply Cars, 5 Medical Cars, 4 SdKfz. 221 (8mm armor, 1 Mg 08 turreted), 1 Fighter Biplane,
Defenses: Trenches, Watchtower, AA MG's (effective vs. biplanes), Bunkers
Allies: none
Enemies:
Resources:40,000
Morale:Good
Events: Artillery Manufacturer: 2 turns,
"Alright."
oh, sorry.
Alright
That will be 180k
yeah, it's alright
Leader Name:Fredrick Vensterg
Age:18
Gender:Male
Description:5'9 ,Right eye blue, Left Green, Seems feminine due to long platinum blond hair. Great at manipulating the masses, great swordsmanship, and excellent with light weapons.
Bio:Son of an old Junker from Prussia whom lost power after 1918, highly motivated to re establish the monarchy.
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City Name: Addëlhéim
City Standard: Prussian flag.
Location:Near Könsberg,East-Prussia(Germany)
Locational Perk:
Population:10,000
Workers:4,000
Scientists:3,250
Soldiers:2,750
Soldier Types: Militia
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Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.)
Buildings:Headquarters, Barracks, Triage Center, Gunsmith
Vehicles: (For War) none
Defenses: none
Allies: none
Enemies:
ResourcesCatch all currency)55,000
Morale: Average
Events: Trenches: 3 turns
Alrighty.