The "Anarchy Wars" a misnomer really, it wasn't anarchy, not completely. More like if the world went back to ancient greece with all the countries splitting into weak city states bickering with each other and an enclave of a government still pretending to be in control while also trying to convince or subjugate the other city states Rather then building up to war, the countries devolved into anarchy due to the depression, in 1929 when it first hit there were major grumbles. Stock executives committing suicide rather then lose their fortunes, and millions homeless but within the next year the people fought their government, rising up, mostly ending up as their own little fiefs the size of their house, or the neighborhood. But some of them, usually Officers, former Government employees, even a few enterprising men and took over cities, enforced their own ideals and became city states. You are the owner of a city state and control it as such. Enclaves of the former governments remain strong, and attempt to keep control over the multitude of little self sufficient countries and some are more successful than others.
Sheet:
Leader Name: Age: Gender: Description: Bio: optional --------- City Name: Can be real, or made up, don't be silly City Standard: Location: being specific helps Locational Perk: Population:10,000 (Split between the below 3) Workers: Scientists: Soldiers: Soldier Types: Militia --------- Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.) Buildings:Headquarters, Barracks, Triage Center, Gunsmith Vehicles: (For War) none Defenses: none Allies: none Enemies: ResourcesCatch all currency)50,000 Morale: Average Events: Your city State has been formed
Locational Perks Russia: troops Immune to cold Germany: Tech research quickened France: Higher Morale America: Cheaper research & soldiers Britain: Better Aerial forces China:2x population Japan: better naval forces Italy: Troops not affected by rugged terrain Canada: Friendlier relations with other city states Switzerland: Troops fight twice as hard on the defense
You can be in any country, but you'll need to develop your own perk for it, and i will judge it.
Leader Name: John Jackson Age: 27 Gender: Male Description: Good with tactics, high charisma, slightly aggressive Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader. --------- City Name: John City Standard: a blue fist with an orange background Location: should I put a city or town here? Locational Perk: America, Cheaper research & soldiers Population: 10 000 Workers: 3 000 Scientists: 3 000 Soldiers: 4 000 Soldier Types: Militia --------- Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.) Buildings:Headquarters, Barracks, Triage Center, Gunsmith Vehicles: none Defenses: none Allies: none Enemies: Resources: 50 000 Morale: Average Events: Your city State has been formed
Leader Name: John Jackson Age: 27 Gender: Male Description: Good with tactics, high charisma, slightly aggressive Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader. --------- City Name: John City Standard: a blue fist with an orange background Location: should I put a city or town here? Locational Perk: America, Cheaper research & soldiers Population: 10 000 Workers: 3 000 Scientists: 3 000 Soldiers: 4 000 Soldier Types: Militia --------- Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.) Buildings:Headquarters, Barracks, Triage Center, Gunsmith Vehicles: none Defenses: none Allies: none Enemies: Resources: 50 000 Morale: Average Events: Your city State has been formed
The city name is a bit simplistic, is it being run by a halfwit?
Leader Name: Wilhelm Steinweg Age: 24 Gender: Male Description: Aggressive for his people, Tactical, and Merciless Bio: Seeing the progression into world war, Steinweg's powerful speeches and leadership overthrew the German government, becoming a strong and feared leader at the ripe age of 24. --------- City Name: Berlin City Standard: A white border with a yellow star surrounded by an intricate red circle Location: Berlin, Germany (Before splitting) Locational Perk: Germany Population:13,010 Workers: 5000 Scientists: 4010 Soldiers: 3995 Soldier Types: 0 Militia, 3995 WWI Troopers (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.) --------- Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Car, Radio Broadcasting, Basic Surgery equipment and chemicals. Buildings:Headquarters, Barracks, Triage Center, Gunsmith, Rifle Range, Vehicle Workshop Vehicles: (For War) 5 Supply Cars, 5 Medical Cars Defenses: Trenches, Watchtower Allies: none Enemies: Resources:37,500 Morale: Average Events:, 5 MG armored cars: 2 turns, Biplane Manufacturer, 7 turns, Bunkers 3 turns
All the same, I place some on my watchtower and leave room for anti-aerial artillery.
Is there an amount I can levy tax from my people? Such as, "I levy ___ amount" instead of a fixed rate? I do want to keep my morale up.
Leader Name: Wilhelm Steinweg Age: 24 Gender: Male Description: Aggressive for his people, Tactical, and Merciless Bio: Seeing the progression into world war, Steinweg's powerful speeches and leadership overthrew the German government, becoming a strong and feared leader at the ripe age of 24. --------- City Name: Berlin City Standard: A white border with a yellow star surrounded by an intricate red circle Location: Berlin, Germany (Before splitting) Locational Perk: Germany Population:13,010 Workers: 5000 Scientists: 4010 Soldiers: 3995 Soldier Types: 0 Militia, 3995 WWI Troopers (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.) --------- Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Car, Radio Broadcasting, Basic Surgery equipment and chemicals. Buildings:Headquarters, Barracks, Triage Center, Gunsmith, Rifle Range, Vehicle Workshop Vehicles: (For War) 5 Supply Cars, 5 Medical Cars Defenses: Trenches, Watchtower, AA MG's (effective vs. biplanes) Allies: none Enemies: Resources:0 Morale: Average Events:, 5 MG armored cars: 2 turns, Biplane Manufacturer, 7 turns, Bunkers 3 turns, Light armor warfare: 10 turns
Well i'd rather not leave it open for some guy to go and say " I levy 10 billion from my people!" but yes for this time, you can take exactly enough for 40k
Leader Name: Wilhelm Steinweg Age: 24 Gender: Male Description: Aggressive for his people, Tactical, and Merciless Bio: Seeing the progression into world war, Steinweg's powerful speeches and leadership overthrew the German government, becoming a strong and feared leader at the ripe age of 24. --------- City Name: Berlin City Standard: A white border with a yellow star surrounded by an intricate red circle Location: Berlin, Germany (Before splitting) Locational Perk: Germany Population:13,010 Workers: 5000 Scientists: 4010 Soldiers: 3995 Soldier Types: 0 Militia, 3995 WWI Troopers (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.) --------- Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Car, Radio Broadcasting, Basic Surgery equipment and chemicals. Buildings:Headquarters, Barracks, Triage Center, Gunsmith, Rifle Range, Vehicle Workshop Vehicles: (For War) 5 Supply Cars, 5 Medical Cars Defenses: Trenches, Watchtower, AA MG's (effective vs. biplanes) Allies: none Enemies: Resources:0 Morale: Average Events:, 5 MG armored cars: 2 turns, Biplane Manufacturer, 7 turns, Bunkers 3 turns, Light armor warfare: 10 turns
'Course not, I'd rather not have a civil war while WW1 is going on.
Before I levy tax, do I need any prerequisites to upgrade my infantry?
Leader Name: Wilhelm Steinweg Age: 24 Gender: Male Description: Aggressive for his people, Tactical, and Merciless Bio: Seeing the progression into world war, Steinweg's powerful speeches and leadership overthrew the German government, becoming a strong and feared leader at the ripe age of 24. --------- City Name: Berlin City Standard: A white border with a yellow star surrounded by an intricate red circle Location: Berlin, Germany (Before splitting) Locational Perk: Germany Population:13,010 Workers: 5000 Scientists: 4010 Soldiers: 3995 Soldier Types: 0 Militia, 3995 WWI Troopers (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.) --------- Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Car, Radio Broadcasting, Basic Surgery equipment and chemicals. Buildings:Headquarters, Barracks, Triage Center, Gunsmith, Rifle Range, Vehicle Workshop Vehicles: (For War) 5 Supply Cars, 5 Medical Cars Defenses: Trenches, Watchtower, AA MG's (effective vs. biplanes) Allies: none Enemies: Resources:0 Morale: Average Events:, 5 MG armored cars: 2 turns, Biplane Manufacturer, 7 turns, Bunkers 3 turns, Light armor warfare: 10 turns
upgrade them to what? Flamethrowers? Scouts? Snipers? Artillerymen? Spec Ops? Paratroopers?
Leader Name: John Jackson Age: 27 Gender: Male Description: Good with tactics, high charisma, slightly aggressive Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader. --------- City Name: John City Standard: a blue fist with an orange background Location: Texas Locational Perk: America, Cheaper research & soldiers Population: 10 000 Workers: 3 000 Scientists: 3 000 Soldiers: 4 000 Soldier Types: Militia --------- Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.) Buildings:Headquarters, Barracks, Triage Center, Gunsmith Vehicles: none Defenses: none Allies: none Enemies: Resources: 50 000 Morale: Average Events: Your city State has been formed
Leader Name: John Jackson Age: 27 Gender: Male Description: Good with tactics, high charisma, slightly aggressive Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader. --------- City Name: John City Standard: a blue fist with an orange background Location: Texas Locational Perk: America, Cheaper research & soldiers Population: 10 000 Workers: 3 000 Scientists: 3 000 Soldiers: 4 000 Soldier Types: Militia --------- Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.) Buildings:Headquarters, Barracks, Triage Center, Gunsmith Vehicles: none Defenses: none Allies: none Enemies: Resources: 50 000 Morale: Average Events: Your city State has been formed
Leader Name: Wilhelm Steinweg Age: 24 Gender: Male Description: Aggressive for his people, Tactical, and Merciless Bio: Seeing the progression into world war, Steinweg's powerful speeches and leadership overthrew the German government, becoming a strong and feared leader at the ripe age of 24. --------- City Name: Berlin City Standard: A white border with a yellow star surrounded by an intricate red circle Location: Berlin, Germany (Before splitting) Locational Perk: Germany Population:13,010 Workers: 5000 Scientists: 4010 Soldiers: 3995 Soldier Types: 0 Militia, 3995 WWI Troopers (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.) --------- Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Car, Radio Broadcasting, Basic Surgery equipment and chemicals. Buildings:Headquarters, Barracks, Triage Center, Gunsmith, Rifle Range, Vehicle Workshop Vehicles: (For War) 5 Supply Cars, 5 Medical Cars Defenses: Trenches, Watchtower, AA MG's (effective vs. biplanes) Allies: none Enemies: Resources:0 Morale: Average Events:, 5 MG armored cars: 2 turns, Biplane Manufacturer, 7 turns, Bunkers 3 turns, Light armor warfare: 10 turns
Pfft you know what I want; Scouts. But well, while we're at it, what are the requirements for fighter pilots, combat medics, and espionage?
I also enact a mandatory conscription from all of my people, so that every able-bodied scientist and worker will be able to defend their city state in a time of need.
Leader Name: John Jackson Age: 27 Gender: Male Description: Good with tactics, high charisma, slightly aggressive Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader. --------- City Name: John City Standard: a blue fist with an orange background Location: Texas Locational Perk: America, Cheaper research & soldiers Population: 10 000 Workers: 3 000 Scientists: 3 000 Soldiers: 4 000 Soldier Types: Militia --------- Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.) Buildings:Headquarters, Barracks, Triage Center, Gunsmith Vehicles: none Defenses: none Allies: none Enemies: Resources: 50 000 Morale: Average Events: Your city State has been formed
A real city name?
I start building a cross wire fence around with barbed wire on the top and an opening on the north, east, west and south. I also build 8 guard towers 1 on each side of every opening.
Leader Name: Wilhelm Steinweg Age: 24 Gender: Male Description: Aggressive for his people, Tactical, and Merciless Bio: Seeing the progression into world war, Steinweg's powerful speeches and leadership overthrew the German government, becoming a strong and feared leader at the ripe age of 24. --------- City Name: Berlin City Standard: A white border with a yellow star surrounded by an intricate red circle Location: Berlin, Germany (Before splitting) Locational Perk: Germany Population:13,010 Workers: 5000 Scientists: 4010 Soldiers: 3995 Soldier Types: 0 Militia, 3995 WWI Troopers (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.) --------- Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Car, Radio Broadcasting, Basic Surgery equipment and chemicals. Buildings:Headquarters, Barracks, Triage Center, Gunsmith, Rifle Range, Vehicle Workshop Vehicles: (For War) 5 Supply Cars, 5 Medical Cars Defenses: Trenches, Watchtower, AA MG's (effective vs. biplanes) Allies: none Enemies: Resources:0 Morale: Average Events:, 5 MG armored cars: 1 turns, Biplane Manufacturer, 6 turns, Bunkers 2 turns, Light armor warfare: 9 turns
Scouts require a an advanced training course, for a wider variety of options
pilots need an airfield
Espionage like spies? they need need a government training ground, and a lot of resources
Leader Name: John Jackson Age: 27 Gender: Male Description: Good with tactics, high charisma, slightly aggressive Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader. --------- City Name: John City Standard: a blue fist with an orange background Location: Texas Locational Perk: America, Cheaper research & soldiers Population: 10 000 Workers: 3 000 Scientists: 3 000 Soldiers: 4 000 Soldier Types: Militia --------- Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.) Buildings:Headquarters, Barracks, Triage Center, Gunsmith Vehicles: none Defenses: none Allies: none Enemies: Resources: 50 000 Morale: Average Events: Your city State has been formed
Anything better then john that has seriousness in mind
guard towers and a fence spanning the entire city will cost 35k resources
Leader Name: Wilhelm Steinweg Age: 24 Gender: Male Description: Aggressive for his people, Tactical, and Merciless Bio: Seeing the progression into world war, Steinweg's powerful speeches and leadership overthrew the German government, becoming a strong and feared leader at the ripe age of 24. --------- City Name: Berlin City Standard: A white border with a yellow star surrounded by an intricate red circle Location: Berlin, Germany (Before splitting) Locational Perk: Germany Population:13,010 Workers: 5000 Scientists: 4010 Soldiers: 3995 Soldier Types: 0 Militia, 3995 WWI Troopers (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.) --------- Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Car, Radio Broadcasting, Basic Surgery equipment and chemicals. Buildings:Headquarters, Barracks, Triage Center, Gunsmith, Rifle Range, Vehicle Workshop Vehicles: (For War) 5 Supply Cars, 5 Medical Cars Defenses: Trenches, Watchtower, AA MG's (effective vs. biplanes) Allies: none Enemies: Resources:0 Morale: Average Events:, 5 MG armored cars: 1 turns, Biplane Manufacturer, 6 turns, Bunkers 2 turns, Light armor warfare: 9 turns
I levy 30k from my people and create an advanced training course that will deal primarily on stealth, observation, and will be equipped with binoculars and carrier pigeons. Basically, just all the things having to do with reconnaissance.
Leader Name: Wilhelm Steinweg Age: 24 Gender: Male Description: Aggressive for his people, Tactical, and Merciless Bio: Seeing the progression into world war, Steinweg's powerful speeches and leadership overthrew the German government, becoming a strong and feared leader at the ripe age of 24. --------- City Name: Berlin City Standard: A white border with a yellow star surrounded by an intricate red circle Location: Berlin, Germany (Before splitting) Locational Perk: Germany Population:13,010 Workers: 5000 Scientists: 4010 Soldiers: 3995 Soldier Types: 0 Militia, 3995 WWI Troopers (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.) --------- Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Car, Radio Broadcasting, Basic Surgery equipment and chemicals. Buildings:Headquarters, Barracks, Triage Center, Gunsmith, Rifle Range, Vehicle Workshop Vehicles: (For War) 5 Supply Cars, 5 Medical Cars, 5 SdKfz. 221 (8mm armor, 1 Mg 08 turreted) Defenses: Trenches, Watchtower, AA MG's (effective vs. biplanes) Allies: none Enemies: Resources:10,000 Morale: Below Average Events:, Biplane Manufacturer, 5 turns, Bunkers 1 turns, Light armor warfare: 8 turns, Advanced Training Course, 5 turns, Airfield, 6 turns
and morale drops accordingly
it costs 10k for the airfield and the training course
Leader Name: Wilhelm Steinweg Age: 24 Gender: Male Description: Aggressive for his people, Tactical, and Merciless Bio: Seeing the progression into world war, Steinweg's powerful speeches and leadership overthrew the German government, becoming a strong and feared leader at the ripe age of 24. --------- City Name: Berlin City Standard: A white border with a yellow star surrounded by an intricate red circle Location: Berlin, Germany (Before splitting) Locational Perk: Germany Population:13,010 Workers: 5000 Scientists: 4010 Soldiers: 3995 Soldier Types: 0 Militia, 3995 WWI Troopers (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.) --------- Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Car, Radio Broadcasting, Basic Surgery equipment and chemicals. Buildings:Headquarters, Barracks, Triage Center, Gunsmith, Rifle Range, Vehicle Workshop Vehicles: (For War) 5 Supply Cars, 5 Medical Cars, 5 SdKfz. 221 (8mm armor, 1 Mg 08 turreted) Defenses: Trenches, Watchtower, AA MG's (effective vs. biplanes) Allies: none Enemies: Resources:10,000 Morale: Below Average Events:, Biplane Manufacturer, 5 turns, Bunkers 1 turns, Light armor warfare: 8 turns, Advanced Training Course, 5 turns, Airfield, 6 turns
Alright, I suppose I should research primitive, black and white television, if possible.
Leader Name: Wilhelm Steinweg Age: 24 Gender: Male Description: Aggressive for his people, Tactical, and Merciless Bio: Seeing the progression into world war, Steinweg's powerful speeches and leadership overthrew the German government, becoming a strong and feared leader at the ripe age of 24. --------- City Name: Berlin City Standard: A white border with a yellow star surrounded by an intricate red circle Location: Berlin, Germany (Before splitting) Locational Perk: Germany Population:13,010 Workers: 5000 Scientists: 4010 Soldiers: 3995 Soldier Types: 0 Militia, 3995 WWI Troopers (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.) --------- Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Car, Radio Broadcasting, Basic Surgery equipment and chemicals. Buildings:Headquarters, Barracks, Triage Center, Gunsmith, Rifle Range, Vehicle Workshop Vehicles: (For War) 5 Supply Cars, 5 Medical Cars, 5 SdKfz. 221 (8mm armor, 1 Mg 08 turreted) Defenses: Trenches, Watchtower, AA MG's (effective vs. biplanes), Bunkers Allies: none Enemies: Resources:10,000 Morale: Miserable Events:, Biplane Manufacturer, 4 turns, Light armor warfare: 7 turns, Advanced Training Course, 4 turns, Airfield, 5 turns