ForumsForum GamesThe Anarchy Wars

414 59902
loco5
offline
loco5
16,287 posts
Peasant

Background:

The "Anarchy Wars" a misnomer really, it wasn't anarchy, not completely.
More like if the world went back to ancient greece with all the countries splitting into weak city states bickering with each other and an enclave of a government still pretending to be in control while also trying to convince or subjugate the other city states
Rather then building up to war, the countries devolved into anarchy due to the depression, in 1929 when it first hit there were major grumbles. Stock executives committing suicide rather then lose their fortunes, and millions homeless but within the next year the people fought their government, rising up, mostly ending up as their own little fiefs the size of their house, or the neighborhood. But some of them, usually Officers, former Government employees, even a few enterprising men and took over cities, enforced their own ideals and became city states. You are the owner of a city state and control it as such. Enclaves of the former governments remain strong, and attempt to keep control over the multitude of little self sufficient countries and some are more successful than others.

Sheet:

Leader Name:
Age:
Gender:
Description:
Bio: optional
---------
City Name: Can be real, or made up, don't be silly
City Standard:
Location: being specific helps
Locational Perk:
Population:10,000 (Split between the below 3)
Workers:
Scientists:
Soldiers:
Soldier Types: Militia
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.)
Buildings:Headquarters, Barracks, Triage Center, Gunsmith
Vehicles: (For War) none
Defenses: none
Allies: none
Enemies:
ResourcesCatch all currency)50,000
Morale: Average
Events: Your city State has been formed


Locational Perks
Russia: troops Immune to cold
Germany: Tech research quickened
France: Higher Morale
America: Cheaper research & soldiers
Britain: Better Aerial forces
China:2x population
Japan: better naval forces
Italy: Troops not affected by rugged terrain
Canada: Friendlier relations with other city states
Switzerland: Troops fight twice as hard on the defense

You can be in any country, but you'll need to develop your own perk for it, and i will judge it.

  • 414 Replies
stealth_ninja05
offline
stealth_ninja05
1,078 posts
Peasant

Me?

Riptizoid101
offline
Riptizoid101
6,257 posts
Farmer

Leader Name: Wilhelm Steinweg
Age: 24
Gender: Male
Description: Aggressive for his people, Tactical, and Merciless
Bio: Seeing the progression into world war, Steinweg's powerful speeches and leadership overthrew the German government, becoming a strong and feared leader at the ripe age of 24.
---------
City Name: Berlin
City Standard: A white border with a yellow star surrounded by an intricate red circle
Location: Berlin, Germany (Before splitting)
Locational Perk: Germany
Population:12,010
Workers: 4300
Scientists: 3710
Soldiers: 3995
Soldier Types: 0 Militia, 3995 WWI Troopers (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.)
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Car, Radio Broadcasting, Basic Surgery equipment and chemicals.
Buildings:Headquarters, Barracks, Triage Center, Gunsmith, Rifle Range, Vehicle Workshop
Vehicles: (For War) 5 Supply Cars, 5 Medical Cars, 5 SdKfz. 221 (8mm armor, 1 Mg 08 turreted)
Defenses: Trenches, Watchtower, AA MG's (effective vs. biplanes), Bunkers
Allies: none
Enemies:
Resources:5,000
Morale: Below Average
Events:, Biplane Manufacturer, 3 turns, Light armor warfare: 6 turns, Advanced Training Course, 3 turns, Airfield, 4 turns

I assumed it came along with the WW1 set. Light artillery, at least.

loco5
offline
loco5
16,287 posts
Peasant

Leader Name: John Jackson
Age: 27
Gender: Male
Description: Good with tactics, high charisma, slightly aggressive
Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader.
---------
City Name: Victory
City Standard: a blue fist with an orange background
Location: Texas
Locational Perk: America, Cheaper research & soldiers
Population: 10 000
Workers: 3 000
Scientists: 3 000
Soldiers: 4 000
Soldier Types: Militia
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.)
Buildings:Headquarters, Barracks, Triage Center, Gunsmith
Vehicles: none
Defenses: none
Allies: none
Enemies:
Resources: 15 000
Morale: Average
Events: Chainlink fencing, Towers: 10 turns, Light Armored Cars: 5 turns


No i was talking to rip,

Well, 50 militia is less of a scout and more of a patrol en force. But whatever.To the north a few dozen miles is an abandonned quarry, the the west is an expanse of empty desert, the the east is a small town, of independants, ad the south is a large Mexican city-state, you're not sure if they're former government, or just powerfule though.


Leader Name: Wilhelm Steinweg
Age: 24
Gender: Male
Description: Aggressive for his people, Tactical, and Merciless
Bio: Seeing the progression into world war, Steinweg's powerful speeches and leadership overthrew the German government, becoming a strong and feared leader at the ripe age of 24.
---------
City Name: Berlin
City Standard: A white border with a yellow star surrounded by an intricate red circle
Location: Berlin, Germany (Before splitting)
Locational Perk: Germany
Population:12,010
Workers: 4300
Scientists: 3710
Soldiers: 3995
Soldier Types: 0 Militia, 3995 WWI Troopers (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.)
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Car, Radio Broadcasting, Basic Surgery equipment and chemicals.
Buildings:Headquarters, Barracks, Triage Center, Gunsmith, Rifle Range, Vehicle Workshop
Vehicles: (For War) 5 Supply Cars, 5 Medical Cars, 5 SdKfz. 221 (8mm armor, 1 Mg 08 turreted)
Defenses: Trenches, Watchtower, AA MG's (effective vs. biplanes), Bunkers
Allies: none
Enemies:
Resources:5,000
Morale: Below Average
Events:, Biplane Manufacturer, 3 turns, Light armor warfare: 6 turns, Advanced Training Course, 3 turns, Airfield, 4 turns

It doesn't mean they're already built, or that you have the means to build them

spikeabc
offline
spikeabc
1,666 posts
Jester

Leader Name: huckleberry fin XVlll
Age: 25
Gender: M
Description: 6'4", blue eyes, brown hair.
Bio: absolutely not
---------
City Name: Byzantine 2
City Standard: its a trollface.
Location: america
Locational Perk: Cheaper research & soldiers
Population:10,000
Workers: 2000
Scientists: 2000
Soldiers: 6000
Soldier Types: Militia
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.)
Buildings:Headquarters, Barracks, Triage Center, Gunsmith
Vehicles: (For War) none
Defenses: none
Allies: none
Enemies:
Resources: 50,000
Morale: Average
Events: Your city State has been formed

its my flag. why cant i have it? how realistic does this game have to be?

loco5
offline
loco5
16,287 posts
Peasant

Leader Name: huckleberry fin XVlll
Age: 25
Gender: M
Description: 6'4", blue eyes, brown hair.
Bio: absolutely not
---------
City Name: Byzantine 2
City Standard: its a trollface.
Location: america
Locational Perk: Cheaper research & soldiers
Population:10,000
Workers: 2000
Scientists: 2000
Soldiers: 6000
Soldier Types: Militia
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.)
Buildings:Headquarters, Barracks, Triage Center, Gunsmith
Vehicles: (For War) none
Defenses: none
Allies: none
Enemies:
Resources: 50,000
Morale: Average
Events: Your city State has been formed


it's a trollface, change it, try act serious

stealth_ninja05
offline
stealth_ninja05
1,078 posts
Peasant

Leader Name: John Jackson
Age: 27
Gender: Male
Description: Good with tactics, high charisma, slightly aggressive
Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader.
---------
City Name: Victory
City Standard: a blue fist with an orange background
Location: Texas
Locational Perk: America, Cheaper research & soldiers
Population: 10 000
Workers: 3 000
Scientists: 3 000
Soldiers: 4 000
Soldier Types: Militia
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.)
Buildings:Headquarters, Barracks, Triage Center, Gunsmith
Vehicles: none
Defenses: none
Allies: none
Enemies:
Resources: 15 000
Morale: Average
Events: Chainlink fencing, Towers: 10 turns, Light Armored Cars: 5 turns

To get sniper rifles, do I have to research them?

Riptizoid101
offline
Riptizoid101
6,257 posts
Farmer

Leader Name: Wilhelm Steinweg
Age: 24
Gender: Male
Description: Aggressive for his people, Tactical, and Merciless
Bio: Seeing the progression into world war, Steinweg's powerful speeches and leadership overthrew the German government, becoming a strong and feared leader at the ripe age of 24.
---------
City Name: Berlin
City Standard: A white border with a yellow star surrounded by an intricate red circle
Location: Berlin, Germany (Before splitting)
Locational Perk: Germany
Population:12,010
Workers: 4300
Scientists: 3710
Soldiers: 3995
Soldier Types: 0 Militia, 3995 WWI Troopers (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.)
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Car, Radio Broadcasting, Basic Surgery equipment and chemicals.
Buildings:Headquarters, Barracks, Triage Center, Gunsmith, Rifle Range, Vehicle Workshop
Vehicles: (For War) 5 Supply Cars, 5 Medical Cars, 5 SdKfz. 221 (8mm armor, 1 Mg 08 turreted)
Defenses: Trenches, Watchtower, AA MG's (effective vs. biplanes), Bunkers
Allies: none
Enemies:
Resources:5,000
Morale: Below Average
Events:, Biplane Manufacturer, 3 turns, Light armor warfare: 6 turns, Advanced Training Course, 3 turns, Airfield, 4 turns

Alright... I do what I did before except I don't line up any artillery. In the mean time, I create some artillery and mortars.

loco5
offline
loco5
16,287 posts
Peasant

Leader Name: John Jackson
Age: 27
Gender: Male
Description: Good with tactics, high charisma, slightly aggressive
Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader.
---------
City Name: Victory
City Standard: a blue fist with an orange background
Location: Texas
Locational Perk: America, Cheaper research & soldiers
Population: 10 000
Workers: 3 000
Scientists: 3 000
Soldiers: 4 000
Soldier Types: Militia
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.)
Buildings:Headquarters, Barracks, Triage Center, Gunsmith
Vehicles: none
Defenses: none
Allies: none
Enemies:
Resources: 15 000
Morale: Average
Events: Chainlink fencing, Towers: 9 turns, Light Armored Cars: 4 turns


No, snipers have been around since the civil war, you'll need an advanced training course to weed out any snipers



Leader Name: Wilhelm Steinweg
Age: 24
Gender: Male
Description: Aggressive for his people, Tactical, and Merciless
Bio: Seeing the progression into world war, Steinweg's powerful speeches and leadership overthrew the German government, becoming a strong and feared leader at the ripe age of 24.
---------
City Name: Berlin
City Standard: A white border with a yellow star surrounded by an intricate red circle
Location: Berlin, Germany (Before splitting)
Locational Perk: Germany
Population:12,010
Workers: 4300
Scientists: 3710
Soldiers: 3995
Soldier Types: 0 Militia, 3995 WWI Troopers (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.)
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Car, Radio Broadcasting, Basic Surgery equipment and chemicals.
Buildings:Headquarters, Barracks, Triage Center, Gunsmith, Rifle Range, Vehicle Workshop
Vehicles: (For War) 5 Supply Cars, 5 Medical Cars, 5 SdKfz. 221 (8mm armor, 1 Mg 08 turreted)
Defenses: Trenches, Watchtower, AA MG's (effective vs. biplanes), Bunkers
Allies: none
Enemies:
Resources:5,000
Morale: Below Average
Events:, Biplane Manufacturer, 3 turns, Light armor warfare: 6 turns, Advanced Training Course, 3 turns, Airfield, 4 turns

Well you send your men to man the trenches, although the bunkers command no view since they are underground safehouses. But in the trenches your men watch the forest line, the troops are on edge, a few nights later a patrol spots movement a few miles into the forest. Though it gets away before they can investigate further.

stealth_ninja05
offline
stealth_ninja05
1,078 posts
Peasant

Leader Name: John Jackson
Age: 27
Gender: Male
Description: Good with tactics, high charisma, slightly aggressive
Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader.
---------
City Name: Victory
City Standard: a blue fist with an orange background
Location: Texas
Locational Perk: America, Cheaper research & soldiers
Population: 10 000
Workers: 3 000
Scientists: 3 000
Soldiers: 4 000
Soldier Types: Militia
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.)
Buildings:Headquarters, Barracks, Triage Center, Gunsmith
Vehicles: none
Defenses: none
Allies: none
Enemies:
Resources: 15 000
Morale: Average
Events: Chainlink fencing, Towers: 9 turns, Light Armored Cars: 4 turns

I do the advanced training course to get some snipers. Also, if I don't have them already I research/make this

loco5
offline
loco5
16,287 posts
Peasant

Leader Name: John Jackson
Age: 27
Gender: Male
Description: Good with tactics, high charisma, slightly aggressive
Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader.
---------
City Name: Victory
City Standard: a blue fist with an orange background
Location: Texas
Locational Perk: America, Cheaper research & soldiers
Population: 10 000
Workers: 3 000
Scientists: 3 000
Soldiers: 4 000
Soldier Types: Militia
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.)
Buildings:Headquarters, Barracks, Triage Center, Gunsmith
Vehicles: none
Defenses: none
Allies: none
Enemies:
Resources: 15 000
Morale: Average
Events: Chainlink fencing, Towers: 9 turns, Light Armored Cars: 4 turns


you need to build one for 20k and SMG's will cost 12k

stealth_ninja05
offline
stealth_ninja05
1,078 posts
Peasant

Leader Name: John Jackson
Age: 27
Gender: Male
Description: Good with tactics, high charisma, slightly aggressive
Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader.
---------
City Name: Victory
City Standard: a blue fist with an orange background
Location: Texas
Locational Perk: America, Cheaper research & soldiers
Population: 10 000
Workers: 3 000
Scientists: 3 000
Soldiers: 4 000
Soldier Types: Militia
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.)
Buildings:Headquarters, Barracks, Triage Center, Gunsmith
Vehicles: none
Defenses: none
Allies: none
Enemies:
Resources: 15 000
Morale: Average
Events: Chainlink fencing, Towers: 9 turns, Light Armored Cars: 4 turns

Build what? Also I tax my people for more resources.

loco5
offline
loco5
16,287 posts
Peasant

Leader Name: John Jackson
Age: 27
Gender: Male
Description: Good with tactics, high charisma, slightly aggressive
Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader.
---------
City Name: Victory
City Standard: a blue fist with an orange background
Location: Texas
Locational Perk: America, Cheaper research & soldiers
Population: 10 000
Workers: 3 000
Scientists: 3 000
Soldiers: 4 000
Soldier Types: Militia
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.)
Buildings:Headquarters, Barracks, Triage Center, Gunsmith
Vehicles: none
Defenses: none
Allies: none
Enemies:
Resources: 45 000
Morale: Average
Events: Chainlink fencing, Towers: 9 turns, Light Armored Cars: 4 turns


Advanced training course for 20k and SMG's for 15k


You get 30k resources

stealth_ninja05
offline
stealth_ninja05
1,078 posts
Peasant

Leader Name: John Jackson
Age: 27
Gender: Male
Description: Good with tactics, high charisma, slightly aggressive
Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader.
---------
City Name: Victory
City Standard: a blue fist with an orange background
Location: Texas
Locational Perk: America, Cheaper research & soldiers
Population: 10 000
Workers: 3 000
Scientists: 3 000
Soldiers: 4 000
Soldier Types: Militia
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.)
Buildings:Headquarters, Barracks, Triage Center, Gunsmith
Vehicles: none
Defenses: none
Allies: none
Enemies:
Resources: 45 000
Morale: Average
Events: Chainlink fencing, Towers: 9 turns, Light Armored Cars: 4 turns

Okay I use 35k resources to do the training course and get the SMGs. Also how can I get some miners to mine for resources at the stone quarry.

One more thing, why aren't the turns going lower for my events?

loco5
offline
loco5
16,287 posts
Peasant

Leader Name: John Jackson
Age: 27
Gender: Male
Description: Good with tactics, high charisma, slightly aggressive
Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader.
---------
City Name: Victory
City Standard: a blue fist with an orange background
Location: Texas
Locational Perk: America, Cheaper research & soldiers
Population: 10 000
Workers: 3 000
Scientists: 3 000
Soldiers: 4 000
Soldier Types: Militia
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.)
Buildings:Headquarters, Barracks, Triage Center, Gunsmith
Vehicles: none
Defenses: none
Allies: none
Enemies:
Resources: 45 000
Morale: Average
Events: Chainlink fencing, Towers: 6 turns, Light Armored Cars: 1 turns, SMG's 3 turns, Advanced Training course



whoops


Alright you spend everything for both, in 5 and 3 turns respectively


Yeah you can send workers out to work on the quarry for a turn

stealth_ninja05
offline
stealth_ninja05
1,078 posts
Peasant

REPORTFlag
Leader Name: John Jackson
Age: 27
Gender: Male
Description: Good with tactics, high charisma, slightly aggressive
Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader.
---------
City Name: Victory
City Standard: a blue fist with an orange background
Location: Texas
Locational Perk: America, Cheaper research & soldiers
Population: 10 000
Workers: 3 000
Scientists: 3 000
Soldiers: 4 000
Soldier Types: Militia
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.)
Buildings:Headquarters, Barracks, Triage Center, Gunsmith
Vehicles: none
Defenses: none
Allies: none
Enemies:
Resources: 45 000
Morale: Average
Events: Chainlink fencing, Towers: 6 turns, Light Armored Cars: 1 turns, SMG's 3 turns, Advanced Training course

I send out 200 workers with 200 militia as protection to go mine at the abandoned stone quarry.

Showing 91-105 of 414