ForumsForum GamesThe Anarchy Wars

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loco5
offline
loco5
16,287 posts
Peasant

Background:

The "Anarchy Wars" a misnomer really, it wasn't anarchy, not completely.
More like if the world went back to ancient greece with all the countries splitting into weak city states bickering with each other and an enclave of a government still pretending to be in control while also trying to convince or subjugate the other city states
Rather then building up to war, the countries devolved into anarchy due to the depression, in 1929 when it first hit there were major grumbles. Stock executives committing suicide rather then lose their fortunes, and millions homeless but within the next year the people fought their government, rising up, mostly ending up as their own little fiefs the size of their house, or the neighborhood. But some of them, usually Officers, former Government employees, even a few enterprising men and took over cities, enforced their own ideals and became city states. You are the owner of a city state and control it as such. Enclaves of the former governments remain strong, and attempt to keep control over the multitude of little self sufficient countries and some are more successful than others.

Sheet:

Leader Name:
Age:
Gender:
Description:
Bio: optional
---------
City Name: Can be real, or made up, don't be silly
City Standard:
Location: being specific helps
Locational Perk:
Population:10,000 (Split between the below 3)
Workers:
Scientists:
Soldiers:
Soldier Types: Militia
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.)
Buildings:Headquarters, Barracks, Triage Center, Gunsmith
Vehicles: (For War) none
Defenses: none
Allies: none
Enemies:
ResourcesCatch all currency)50,000
Morale: Average
Events: Your city State has been formed


Locational Perks
Russia: troops Immune to cold
Germany: Tech research quickened
France: Higher Morale
America: Cheaper research & soldiers
Britain: Better Aerial forces
China:2x population
Japan: better naval forces
Italy: Troops not affected by rugged terrain
Canada: Friendlier relations with other city states
Switzerland: Troops fight twice as hard on the defense

You can be in any country, but you'll need to develop your own perk for it, and i will judge it.

  • 414 Replies
loco5
offline
loco5
16,287 posts
Peasant

Leader Name: John Jackson
Age: 27
Gender: Male
Description: Good with tactics, high charisma, slightly aggressive
Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader.
---------
City Name: Victory
City Standard: a blue fist with an orange background
Location: Texas
Locational Perk: America, Cheaper research & soldiers
Population: 10 000
Workers: 3 000
Scientists: 3 000
Soldiers: 4 000
Soldier Types: Militia
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars
Buildings:Headquarters, Barracks, Triage Center, Gunsmith
Vehicles: none
Defenses: none
Allies: none
Enemies:
Resources:20,000
Morale: Average
Events: Chainlink fencing, Towers: 5 turns,SMG's 2 turns, Advanced Training course, 4 turns


Well you get 20k resources from it

Riptizoid101
offline
Riptizoid101
6,257 posts
Farmer

Leader Name: Wilhelm Steinweg
Age: 24
Gender: Male
Description: Aggressive for his people, Tactical, and Merciless
Bio: Seeing the progression into world war, Steinweg's powerful speeches and leadership overthrew the German government, becoming a strong and feared leader at the ripe age of 24.
---------
City Name: Berlin
City Standard: A white border with a yellow star surrounded by an intricate red circle
Location: Berlin, Germany (Before splitting)
Locational Perk: Germany
Population:12,010
Workers: 4300
Scientists: 3710
Soldiers: 3995
Soldier Types: 0 Militia, 3995 WWI Troopers (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.)
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Car, Radio Broadcasting, Basic Surgery equipment and chemicals.
Buildings:Headquarters, Barracks, Triage Center, Gunsmith, Rifle Range, Vehicle Workshop
Vehicles: (For War) 5 Supply Cars, 5 Medical Cars, 5 SdKfz. 221 (8mm armor, 1 Mg 08 turreted)
Defenses: Trenches, Watchtower, AA MG's (effective vs. biplanes), Bunkers
Allies: none
Enemies:
Resources:5,000
Morale: Below Average
Events:, Biplane Manufacturer, 2 turns, Light armor warfare: 5 turns, Advanced Training Course, 2 turns, Airfield, 3 turns

I keep a decent amount of troops stationed there as well as on the watchtower. I'll decrease everything I'm researching by 1 turn.

stealth_ninja05
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stealth_ninja05
1,078 posts
Peasant

Leader Name: John Jackson
Age: 27
Gender: Male
Description: Good with tactics, high charisma, slightly aggressive
Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader.
---------
City Name: Victory
City Standard: a blue fist with an orange background
Location: Texas
Locational Perk: America, Cheaper research & soldiers
Population: 10 000
Workers: 3 000
Scientists: 3 000
Soldiers: 4 000
Soldier Types: Militia
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars
Buildings:Headquarters, Barracks, Triage Center, Gunsmith
Vehicles: none
Defenses: none
Allies: none
Enemies:
Resources:20,000
Morale: Average
Events: Chainlink fencing, Towers: 5 turns,SMG's 2 turns, Advanced Training course, 4 turns

What can I do to increase morale?

loco5
offline
loco5
16,287 posts
Peasant

Leader Name: Wilhelm Steinweg
Age: 24
Gender: Male
Description: Aggressive for his people, Tactical, and Merciless
Bio: Seeing the progression into world war, Steinweg's powerful speeches and leadership overthrew the German government, becoming a strong and feared leader at the ripe age of 24.
---------
City Name: Berlin
City Standard: A white border with a yellow star surrounded by an intricate red circle
Location: Berlin, Germany (Before splitting)
Locational Perk: Germany
Population:12,010
Workers: 4300
Scientists: 3710
Soldiers: 3995
Soldier Types: 0 Militia, 3995 WWI Troopers (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.)
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Car, Radio Broadcasting, Basic Surgery equipment and chemicals.
Buildings:Headquarters, Barracks, Triage Center, Gunsmith, Rifle Range, Vehicle Workshop
Vehicles: (For War) 5 Supply Cars, 5 Medical Cars, 5 SdKfz. 221 (8mm armor, 1 Mg 08 turreted)
Defenses: Trenches, Watchtower, AA MG's (effective vs. biplanes), Bunkers
Allies: none
Enemies:
Resources:5,000
Morale: Below Average
Events:, Biplane Manufacturer, 2 turns, Light armor warfare: 5 turns, Advanced Training Course, 2 turns, Airfield, 3 turns


need numbers



Leader Name: John Jackson
Age: 27
Gender: Male
Description: Good with tactics, high charisma, slightly aggressive
Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader.
---------
City Name: Victory
City Standard: a blue fist with an orange background
Location: Texas
Locational Perk: America, Cheaper research & soldiers
Population: 10 000
Workers: 3 000
Scientists: 3 000
Soldiers: 4 000
Soldier Types: Militia
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars
Buildings:Headquarters, Barracks, Triage Center, Gunsmith
Vehicles: none
Defenses: none
Allies: none
Enemies:
Resources:20,000
Morale: Average
Events: Chainlink fencing, Towers: 5 turns,SMG's 2 turns, Advanced Training course, 4 turns

A lot of things, think, what make people happy.

Riptizoid101
offline
Riptizoid101
6,257 posts
Farmer

Leader Name: Wilhelm Steinweg
Age: 24
Gender: Male
Description: Aggressive for his people, Tactical, and Merciless
Bio: Seeing the progression into world war, Steinweg's powerful speeches and leadership overthrew the German government, becoming a strong and feared leader at the ripe age of 24.
---------
City Name: Berlin
City Standard: A white border with a yellow star surrounded by an intricate red circle
Location: Berlin, Germany (Before splitting)
Locational Perk: Germany
Population:12,010
Workers: 4300
Scientists: 3710
Soldiers: 3995
Soldier Types: 0 Militia, 3995 WWI Troopers (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.)
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Car, Radio Broadcasting, Basic Surgery equipment and chemicals.
Buildings:Headquarters, Barracks, Triage Center, Gunsmith, Rifle Range, Vehicle Workshop
Vehicles: (For War) 5 Supply Cars, 5 Medical Cars, 5 SdKfz. 221 (8mm armor, 1 Mg 08 turreted)
Defenses: Trenches, Watchtower, AA MG's (effective vs. biplanes), Bunkers
Allies: none
Enemies:
Resources:5,000
Morale: Below Average
Events:, Biplane Manufacturer, 2 turns, Light armor warfare: 5 turns, Advanced Training Course, 2 turns, Airfield, 3 turns

About 1300 in the trenches and watchtower, which is around 1/3 of my army. The rest patrol around the borders and such. I send some men to survey the area east from here, past the broad countryside and abandoned farm for any resources.

loco5
offline
loco5
16,287 posts
Peasant

Leader Name: Wilhelm Steinweg
Age: 24
Gender: Male
Description: Aggressive for his people, Tactical, and Merciless
Bio: Seeing the progression into world war, Steinweg's powerful speeches and leadership overthrew the German government, becoming a strong and feared leader at the ripe age of 24.
---------
City Name: Berlin
City Standard: A white border with a yellow star surrounded by an intricate red circle
Location: Berlin, Germany (Before splitting)
Locational Perk: Germany
Population:12,010
Workers: 4300
Scientists: 3710
Soldiers: 3995
Soldier Types: 0 Militia, 3995 WWI Troopers (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.)
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Car, Radio Broadcasting, Basic Surgery equipment and chemicals.
Buildings:Headquarters, Barracks, Triage Center, Gunsmith, Rifle Range, Vehicle Workshop
Vehicles: (For War) 5 Supply Cars, 5 Medical Cars, 5 SdKfz. 221 (8mm armor, 1 Mg 08 turreted)
Defenses: Trenches, Watchtower, AA MG's (effective vs. biplanes), Bunkers
Allies: none
Enemies:
Resources:5,000
Morale: Below Average
Events:, Biplane Manufacturer, 2 turns, Light armor warfare: 5 turns, Advanced Training Course, 2 turns, Airfield, 3 turns


you mean west, well past the countryside, are plains, marked by tiny towns acting as their own city states


After another few days in the dead of night, you are awoken by blast coming from the north, as grenades go off along the trenchlines, you lose a good 50 men from that. You are still in the HQ building, near the center of the city-state

Riptizoid101
offline
Riptizoid101
6,257 posts
Farmer

Leader Name: Wilhelm Steinweg
Age: 24
Gender: Male
Description: Aggressive for his people, Tactical, and Merciless
Bio: Seeing the progression into world war, Steinweg's powerful speeches and leadership overthrew the German government, becoming a strong and feared leader at the ripe age of 24.
---------
City Name: Berlin
City Standard: A white border with a yellow star surrounded by an intricate red circle
Location: Berlin, Germany (Before splitting)
Locational Perk: Germany
Population:12,010
Workers: 4300
Scientists: 3710
Soldiers: 3995
Soldier Types: 0 Militia, 3945 WWI Troopers (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.)
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Car, Radio Broadcasting, Basic Surgery equipment and chemicals.
Buildings:Headquarters, Barracks, Triage Center, Gunsmith, Rifle Range, Vehicle Workshop
Vehicles: (For War) 5 Supply Cars, 5 Medical Cars, 5 SdKfz. 221 (8mm armor, 1 Mg 08 turreted)
Defenses: Trenches, Watchtower, AA MG's (effective vs. biplanes), Bunkers
Allies: none
Enemies:
Resources:5,000
Morale: Below Average
Events:, Biplane Manufacturer, 1 turns, Light armor warfare: 4 turns, Advanced Training Course, 1 turns, Airfield, 2 turns

Hehe, yeah, west. ^_^

I open fire towards the north forest and tell my men along the trenches to regroup into the bunkers and wait for reinforcements. I tell the men in the watchtowers to hold the line and I pull back the two armored vehicles towards the HQ.

Also, I'm assuming every soldier is equipped with standard grenades and the like?

stealth_ninja05
offline
stealth_ninja05
1,078 posts
Peasant

Leader Name: John Jackson
Age: 27
Gender: Male
Description: Good with tactics, high charisma, slightly aggressive
Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader.
---------
City Name: Victory
City Standard: a blue fist with an orange background
Location: Texas
Locational Perk: America, Cheaper research & soldiers
Population: 10 000
Workers: 3 000
Scientists: 3 000
Soldiers: 4 000
Soldier Types: Militia
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars
Buildings: Headquarters, Barracks, Triage Center, Gunsmith
Vehicles: none
Defenses: none
Allies: none
Enemies:
Resources: 30 000
Morale: Average
Events: Chainlink fencing, Towers: 5 turns, SMGs: 2 turns, Advanced Training course: 4 turns

I organise a big party/celebration and at the celebration I will do a speech too. Will that boost morale?

loco5
offline
loco5
16,287 posts
Peasant

Leader Name: Wilhelm Steinweg
Age: 24
Gender: Male
Description: Aggressive for his people, Tactical, and Merciless
Bio: Seeing the progression into world war, Steinweg's powerful speeches and leadership overthrew the German government, becoming a strong and feared leader at the ripe age of 24.
---------
City Name: Berlin
City Standard: A white border with a yellow star surrounded by an intricate red circle
Location: Berlin, Germany (Before splitting)
Locational Perk: Germany
Population:12,010
Workers: 4300
Scientists: 3710
Soldiers: 3995
Soldier Types: 0 Militia, 3945 WWI Troopers (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.)
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Car, Radio Broadcasting, Basic Surgery equipment and chemicals.
Buildings:Headquarters, Barracks, Triage Center, Gunsmith, Rifle Range, Vehicle Workshop, Biplane Manufacturer, Advanced Training Course
Vehicles: (For War) 5 Supply Cars, 5 Medical Cars, 5 SdKfz. 221 (8mm armor, 1 Mg 08 turreted)
Defenses: Trenches, Watchtower, AA MG's (effective vs. biplanes), Bunkers
Allies: none
Enemies:
Resources:5,000
Morale: Below Average
Events:, Light armor warfare: 3 turns, Airfield, 1 turns


no, they had rifles, and a nice uniform ,with a soft cap


Also you're still in your HQ, you just woke up

Riptizoid101
offline
Riptizoid101
6,257 posts
Farmer

Leader Name: Wilhelm Steinweg
Age: 24
Gender: Male
Description: Aggressive for his people, Tactical, and Merciless
Bio: Seeing the progression into world war, Steinweg's powerful speeches and leadership overthrew the German government, becoming a strong and feared leader at the ripe age of 24.
---------
City Name: Berlin
City Standard: A white border with a yellow star surrounded by an intricate red circle
Location: Berlin, Germany (Before splitting)
Locational Perk: Germany
Population:12,010
Workers: 4300
Scientists: 3710
Soldiers: 3995
Soldier Types: 0 Militia, 3945 WWI Troopers (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.)
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Car, Radio Broadcasting, Basic Surgery equipment and chemicals.
Buildings:Headquarters, Barracks, Triage Center, Gunsmith, Rifle Range, Vehicle Workshop, Biplane Manufacturer, Advanced Training Course
Vehicles: (For War) 5 Supply Cars, 5 Medical Cars, 5 SdKfz. 221 (8mm armor, 1 Mg 08 turreted)
Defenses: Trenches, Watchtower, AA MG's (effective vs. biplanes), Bunkers
Allies: none
Enemies:
Resources:5,000
Morale: Below Average
Events:, Light armor warfare: 3 turns, Airfield, 1 turns

Well using my radio pack and a carrier pigeon, I send that message to the troops as I go out onto the battlefield and command them myself.

loco5
offline
loco5
16,287 posts
Peasant

Leader Name: Wilhelm Steinweg
Age: 24
Gender: Male
Description: Aggressive for his people, Tactical, and Merciless
Bio: Seeing the progression into world war, Steinweg's powerful speeches and leadership overthrew the German government, becoming a strong and feared leader at the ripe age of 24.
---------
City Name: Berlin
City Standard: A white border with a yellow star surrounded by an intricate red circle
Location: Berlin, Germany (Before splitting)
Locational Perk: Germany
Population:12,010
Workers: 4300
Scientists: 3710
Soldiers: 3995
Soldier Types: 0 Militia, 3945 WWI Troopers (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.)
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Car, Radio Broadcasting, Basic Surgery equipment and chemicals.
Buildings:Headquarters, Barracks, Triage Center, Gunsmith, Rifle Range, Vehicle Workshop, Biplane Manufacturer, Advanced Training Course
Vehicles: (For War) 5 Supply Cars, 5 Medical Cars, 5 SdKfz. 221 (8mm armor, 1 Mg 08 turreted)
Defenses: Trenches, Watchtower, AA MG's (effective vs. biplanes), Bunkers
Allies: none
Enemies:
Resources:5,000
Morale: Below Average
Events:, Light armor warfare: 3 turns, Airfield, 1 turns

you don't have radio packs, or pigeons, if you want to lead you'll need to get out there yourself

Riptizoid101
offline
Riptizoid101
6,257 posts
Farmer

Leader Name: Wilhelm Steinweg
Age: 24
Gender: Male
Description: Aggressive for his people, Tactical, and Merciless
Bio: Seeing the progression into world war, Steinweg's powerful speeches and leadership overthrew the German government, becoming a strong and feared leader at the ripe age of 24.
---------
City Name: Berlin
City Standard: A white border with a yellow star surrounded by an intricate red circle
Location: Berlin, Germany (Before splitting)
Locational Perk: Germany
Population:12,010
Workers: 4300
Scientists: 3710
Soldiers: 3995
Soldier Types: 0 Militia, 3945 WWI Troopers (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.)
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Car, Radio Broadcasting, Basic Surgery equipment and chemicals.
Buildings:Headquarters, Barracks, Triage Center, Gunsmith, Rifle Range, Vehicle Workshop, Biplane Manufacturer, Advanced Training Course
Vehicles: (For War) 5 Supply Cars, 5 Medical Cars, 5 SdKfz. 221 (8mm armor, 1 Mg 08 turreted)
Defenses: Trenches, Watchtower, AA MG's (effective vs. biplanes), Bunkers
Allies: none
Enemies:
Resources:5,000
Morale: Below Average
Events:, Light armor warfare: 3 turns, Airfield, 1 turns

And here I assumed the radio packs were already created. See? I knew what I was talking about. Pfft. Telephone lines.

Alright, I go out there myself while ordering an armed armored car to cover me as I yell out orders.

loco5
offline
loco5
16,287 posts
Peasant

Leader Name: Wilhelm Steinweg
Age: 24
Gender: Male
Description: Aggressive for his people, Tactical, and Merciless
Bio: Seeing the progression into world war, Steinweg's powerful speeches and leadership overthrew the German government, becoming a strong and feared leader at the ripe age of 24.
---------
City Name: Berlin
City Standard: A white border with a yellow star surrounded by an intricate red circle
Location: Berlin, Germany (Before splitting)
Locational Perk: Germany
Population:12,010
Workers: 4300
Scientists: 3710
Soldiers: 3945
Soldier Types: 0 Militia, 3945 WWI Troopers (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.)
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Car, Radio Broadcasting, Basic Surgery equipment and chemicals.
Buildings:Headquarters, Barracks, Triage Center, Gunsmith, Rifle Range, Vehicle Workshop, Biplane Manufacturer, Advanced Training Course
Vehicles: (For War) 5 Supply Cars, 5 Medical Cars, 5 SdKfz. 221 (8mm armor, 1 Mg 08 turreted)
Defenses: Trenches, Watchtower, AA MG's (effective vs. biplanes), Bunkers
Allies: none
Enemies:
Resources:5,000
Morale: Below Average
Events:, Light armor warfare: 3 turns, Airfield, 1 turns


Well you get the crews roused and out, but by then the men are firing into the jungle, but nothing is coming back.

loco5
offline
loco5
16,287 posts
Peasant

dammit, i mean forest

loco5
offline
loco5
16,287 posts
Peasant

Leader Name: John Jackson
Age: 27
Gender: Male
Description: Good with tactics, high charisma, slightly aggressive
Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader.
---------
City Name: Victory
City Standard: a blue fist with an orange background
Location: Texas
Locational Perk: America, Cheaper research & soldiers
Population: 10 000
Workers: 3 000
Scientists: 3 000
Soldiers: 4 000
Soldier Types: Militia
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars
Buildings: Headquarters, Barracks, Triage Center, Gunsmith
Vehicles: none
Defenses: none
Allies: none
Enemies:
Resources: 30 000
Morale: Average
Events: Chainlink fencing, Towers: 5 turns, SMGs: 2 turns, Advanced Training course: 4 turns

in the short term, parties and speeches get people roused for a little while

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