Europe was at the last phases of the war with the German Empire, and Austro-Hungarian Empire waning, as allied forces quickly started advancing, but the Spanish flu quickly brought the world to a halt as it became more lethal to the point of killing off 85% of the population, the world was left with only 317,647,059 people world wide.However the world was quickly recovering led by small city-states either controlled by a weak central government or were autonomous, and being led by some sort of government (Monarchy, Democratic-republic, Communism, Fascism)
Monarchy: Loyalty to king, citizens morale is increased as the king leads his army, successful victory strikes high morale, failure results in decreased morale. Democratic-republic: State can mobilize resources quickly, and morale never drops below average, morale is increased through national security(Strong defenses) but decreases when the state attacks without a valid reason, if attacked morale increases and production speed increases. Communism: Morale ever decreases below average, if attacking or Research increases by 200%, but resources are consumed by an extra 50% Fascism: Morale never falls below average, and increases greatly after a successful victory over another state greater military capacity and soldier maintenance cost decreased by 25%
Goal establish your sovereignty over 10 cities for a victory.
not researching anything increases population by 75. ___________________________ Leader Name: City Name: (Can be real or made up) Cote of arms: Location: Forest, Plains, Tundra, Mountains Country: (Britain, Austria-Hungary, Germany, France, Italy, Russia) Population: 10,000 Civilians: 9,091(100 credits per civilian) Researchers: 9 (10 per 1,000 civilians)5,000 credits per researcher. Soldiers: 900 (100 per 1,000 civilians) 600 credits per soldier Soldier types: Militia Buildings:Factories X 4, Hospital X 1, Barracks X 2(450 soldiers housed each), Triage center, Armoury. Buildings maintenance:205,000 Defenses maintenance cost:30,000 Military maintenance: 540,000 Research: 45,000 Credits: 150,000 Production: 39,100 ----- Technology: WWI (Combat rifle X 10,000), (Handgun X 2,000), (Light Artillery X 100),Two way radio, Trenches (Will allocate depending on country chosen.) Defenses: Trenches Vehicles: X 10 armoured cars( crew of 10) , 50 trucks( crew of 10) Morale: Average Allies: Enemies: Events: City-State is formed. (Let population grow or start miscellaneous projects to improve your city morale, create new defenses, research better technology, scout the region for other resources, abandoned equipment, train real soldiers.) It's up to you as to what you do.
Leader Name: Sean Deane City Name: The Haunt Cote of arms: (picture?) Location: Mountains Country: Britain Population: 10,000 Civilians: 9,091(100 credits per civilian) Researchers: 9 (10 per 1,000 civilians)5,000 credits per researcher. Soldiers: 900 (100 per 1,000 civilians) 600 credits per soldier Soldier types: Militia Buildings:Factories X 4, Hospital X 1, Barracks X 2(450 soldiers housed each), Triage center, Armory. Buildings maintenance:205,000 Defenses maintenance cost:30,000 Military maintenance: 540,000 Research: 45,000 Credits: 150,000 Production: 39,100 ----- Technology: WWI (Combat rifle X 10,000), (Handgun X 2,000), (Light Artillery X 100),Two way radio, Trenches (Will allocate depending on country chosen.) Defenses: Trenches Vehicles: X 10 armored cars( crew of 10) , 50 trucks( crew of 10) Morale: Average Allies: Enemies: Events: City-state is formed.
Leader Name: Sean Deane City Name: The Haunt Cote of arms: (picture?) just a description. Location: Mountains Country: Britain Population: 10,000 Civilians: 9,091(100 credits per civilian) Researchers: 9 (10 per 1,000 civilians)5,000 credits per researcher. Soldiers: 900 (100 per 1,000 civilians) 600 credits per soldier Soldier types: Militia Buildings:Factories X 4, Hospital X 1, Barracks X 2(450 soldiers housed each), Triage center, Armory. Buildings maintenance:205,000 Defenses maintenance cost:30,000 Military maintenance: 540,000 Research: 45,000 Credits: 150,000 Production: 39,100 ----- Technology: WWI (Combat rifle X 10,000), (Handgun X 2,000), (Light Artillery X 100),Two way radio, Trenches (Will allocate depending on country chosen.) Defenses: Trenches Vehicles: X 10 armored cars( crew of 10) , 50 trucks( crew of 10) Morale: Average Allies: Enemies: Events: City-state is formed.
Leader Name: Sean Deane City Name: The Haunt Cote of arms: (picture?) just a description. Location: Mountains Country: Britain Population: 10,000 Civilians: 9,091(100 credits per civilian) Researchers: 9 (10 per 1,000 civilians)5,000 credits per researcher. Soldiers: 900 (100 per 1,000 civilians) 600 credits per soldier Soldier types: Militia Buildings:Factories X 4, Hospital X 1, Barracks X 2(450 soldiers housed each), Triage center, Armory. Buildings maintenance:205,000 Defenses maintenance cost:30,000 Military maintenance: 540,000 Research: 45,000 Credits: 150,000 Production: 39,100 ----- Technology: WWI (Combat rifle X 10,000), (Handgun X 2,000), (Light Artillery X 100),Two way radio, Trenches (Will allocate depending on country chosen.) Defenses: Trenches Vehicles: X 10 armored cars( crew of 10) , 50 trucks( crew of 10) Morale: Average Allies: Enemies: Events: City-state is formed.
I research technology (can I just say that or does it have to be more specific?)
Leader Name: Vlad Dracul City Name: Wallachia Coat of Arms: Dark red, with a large black Bat in the center Location: Mountains Country: Austria-Hungary Population: 10,000 Civilians: 9,091(100 credits per civilian) Researchers: 9 (10 per 1,000 civilians)5,000 credits per researcher. Soldiers: 900 (100 per 1,000 civilians) 600 credits per soldier Soldier types: Militia Buildings:Factories X 4, Hospital X 1, Barracks X 2(450 soldiers housed each), Triage center, Armory. Buildings maintenance:205,000 Defenses maintenance cost:30,000 Military maintenance: 540,000 Research: 45,000 Credits: 150,000 Production: 39,100 ----- Technology: WWI (Combat rifle X 10,000), (Handgun X 2,000), (Light Artillery X 100),Two way radio, Trenches (Will allocate depending on country chosen.) Defenses: Trenches Vehicles: X 10 armored cars( crew of 10) , 50 trucks( crew of 10) Morale: Average Allies: Enemies: Events: City-state is formed.
Leader Name: Spike The Great City Name: Dangarth Cote of arms: DA *****? Location: Plains Country: Britain Population: 10,000 Civilians: 9,091(100 credits per civilian) Researchers: 9 (10 per 1,000 civilians)5,000 credits per researcher. Soldiers: 900 (100 per 1,000 civilians) 600 credits per soldier Soldier types: Militia Buildings:Factories X 4, Hospital X 1, Barracks X 2(450 soldiers housed each), Triage center, Armoury. Buildings maintenance:205,000 Defenses maintenance cost:30,000 Military maintenance: 540,000 Research: 45,000 Credits: 150,000 Production: 39,100 ----- Technology: WWI (Combat rifle X 10,000), (Handgun X 2,000), (Light Artillery X 100),Two way radio, Trenches (Will allocate depending on country chosen.) Defenses: Trenches Vehicles: X 10 armoured cars( crew of 10) , 50 trucks( crew of 10) Morale: Average Allies: Enemies: Events: City-State is formed.
Leader Name: Spike The Great City Name: Dangarth Cote of arms: DA *****? Location: Plains Country: Britain Population: 10,075 Civilians: 9,091(100 credits per civilian) Researchers: 9 (10 per 1,000 civilians)5,000 credits per researcher. Soldiers: 900 (100 per 1,000 civilians) 600 credits per soldier Soldier types: Militia Buildings:Factories X 4, Hospital X 1, Barracks X 2(450 soldiers housed each), Triage center, Armoury. Buildings maintenance:205,000 Defenses maintenance cost:30,000 Military maintenance: 540,000 Research: 45,000 Credits: 150,000 Production: 39,100 ----- Technology: WWI (Combat rifle X 10,000), (Handgun X 2,000), (Light Artillery X 100),Two way radio, Trenches (Will allocate depending on country chosen.) Defenses: Trenches Vehicles: X 10 armoured cars( crew of 10) , 50 trucks( crew of 10) Morale: Average Allies: Enemies: Events: City-State is formed.
The cities emblem.
Leader Name: Vlad Dracul City Name: Wallachia Coat of Arms: Dark red, with a large black Bat in the center Location: Mountains Country: Austria-Hungary Population: 10,075 Civilians: 9,091(100 credits per civilian) Researchers: 9 (10 per 1,000 civilians)5,000 credits per researcher. Soldiers: 900 (100 per 1,000 civilians) 600 credits per soldier Soldier types: Militia Buildings:Factories X 4, Hospital X 1, Barracks X 2(450 soldiers housed each), Triage center, Armory. Buildings maintenance:205,000 Defenses maintenance cost:30,000 Military maintenance: 540,000 Research: 45,000 Credits: 150,000 Production: 39,100 ----- Technology: WWI (Combat rifle X 10,000), (Handgun X 2,000), (Light Artillery X 100),Two way radio, Trenches (Will allocate depending on country chosen.) Defenses: Trenches Vehicles: X 10 armored cars( crew of 10) , 50 trucks( crew of 10) Morale: Average Allies: Enemies: Events: City-state is formed. So what do you do?
Leader Name: Sean Deane City Name: The Haunt Cote of arms: (picture?) just a description. Location: Mountains Country: Britain Population: 10,000 Civilians: 9,091(100 credits per civilian) Researchers: 9 (10 per 1,000 civilians)5,000 credits per researcher. Soldiers: 900 (100 per 1,000 civilians) 600 credits per soldier Soldier types: Militia Buildings:Factories X 4, Hospital X 1, Barracks X 2(450 soldiers housed each), Triage center, Armory. Buildings maintenance:205,000 Defenses maintenance cost:30,000 Military maintenance: 540,000 Research: 45,000 Credits: 120,000 Production: 39,100 ----- Technology: WWI (Combat rifle X 10,000), (Handgun X 2,000), (Light Artillery X 100),Two way radio, Trenches (Will allocate depending on country chosen.) Defenses: Trenches Vehicles: X 10 armored cars( crew of 10) , 50 trucks( crew of 10) Morale: Average Allies: Enemies: Events: Rifle men 5 turns.
More specific will aid well well -30,000 for riflemen.
Leader Name: Sean Deane City Name: The Haunt Cote of arms: (picture?) just a description. Location: Mountains Country: Britain Population: 10,000 Civilians: 9,091(100 credits per civilian) Researchers: 9 (10 per 1,000 civilians)5,000 credits per researcher. Soldiers: 900 (100 per 1,000 civilians) 600 credits per soldier Soldier types: Militia Buildings:Factories X 4, Hospital X 1, Barracks X 2(450 soldiers housed each), Triage center, Armory. Buildings maintenance:205,000 Defenses maintenance cost:30,000 Military maintenance: 540,000 Research: 45,000 Credits: 120,000 Production: 39,100 ----- Technology: WWI (Combat rifle X 10,000), (Handgun X 2,000), (Light Artillery X 100),Two way radio, Trenches (Will allocate depending on country chosen.) Defenses: Trenches Vehicles: X 10 armored cars( crew of 10) , 50 trucks( crew of 10) Morale: Average Allies: Enemies: Events: Rifle men 5 turns.
So I have to wait five turns to make my next move?
Leader Name: Spike The Great City Name: Dangarth Cote of arms: Trollface Location: Plains Country: Britain Population: 10,075 Civilians: 9,091(100 credits per civilian) Researchers: 9 (10 per 1,000 civilians)5,000 credits per researcher. Soldiers: 900 (100 per 1,000 civilians) 600 credits per soldier Soldier types: Militia Buildings:Factories X 4, Hospital X 1, Barracks X 2(450 soldiers housed each), Triage center, Armoury. Buildings maintenance:205,000 Defenses maintenance cost:30,000 Military maintenance: 540,000 Research: 45,000 Credits: 150,000 Production: 39,100 ----- Technology: WWI (Combat rifle X 10,000), (Handgun X 2,000), (Light Artillery X 100),Two way radio, Trenches (Will allocate depending on country chosen.) Defenses: Trenches Vehicles: X 10 armoured cars( crew of 10) , 50 trucks( crew of 10) Morale: Average Allies: Enemies: Events: City-State is formed.
Leader Name: Sean Deane City Name: The Haunt Cote of arms: (picture?) just a description. Location: Mountains Country: Britain Population: 10,000 Civilians: 9,091(100 credits per civilian) Researchers: 9 (10 per 1,000 civilians)5,000 credits per researcher. Soldiers: 900 (100 per 1,000 civilians) 600 credits per soldier Soldier types: Militia Buildings:Factories X 4, Hospital X 1, Barracks X 2(450 soldiers housed each), Triage center, Armory. Buildings maintenance:205,000 Defenses maintenance cost:30,000 Military maintenance: 540,000 Research: 45,000 Credits: 120,000 Production: 39,100 ----- Technology: WWI (Combat rifle X 10,000), (Handgun X 2,000), (Light Artillery X 100),Two way radio, Trenches (Will allocate depending on country chosen.) Defenses: Trenches Vehicles: X 10 armored cars( crew of 10) , 50 trucks( crew of 10) Morale: Average Allies: Enemies: Events: Rifle men 4 turns
You can look around for resources, or find weaponry, and every 5 turns you get your production credits, you can research more than 1 thing at the time too.
Leader Name: Spike The Great City Name: Dangarth Cote of arms: Trollface Location: Plains Country: Britain Population: 10,075 Civilians: 9,091(100 credits per civilian) Researchers: 9 (10 per 1,000 civilians)5,000 credits per researcher. Soldiers: 900 (100 per 1,000 civilians) 600 credits per soldier Soldier types: Militia Buildings:Factories X 4, Hospital X 1, Barracks X 2(450 soldiers housed each), Triage center, Armoury. Buildings maintenance:205,000 Defenses maintenance cost:30,000 Military maintenance: 540,000 Research: 45,000 Credits: 150,000 Production: 39,100 ----- Technology: WWI (Combat rifle X 10,000), (Handgun X 2,000), (Light Artillery X 100),Two way radio, Trenches (Will allocate depending on country chosen.) Defenses: Trenches Vehicles: X 10 armoured cars( crew of 10) , 50 trucks( crew of 10) Morale: Average Allies: Enemies: Events: City-State is formed.
Well Rifle men would easily be the first thing as militia has no discipline, but you'd need a shooting range to make any use of them in organisation.
Leader Name: Sean Deane City Name: The Haunt Cote of arms: (picture?) just a description. Location: Mountains Country: Britain Population: 10,000 Civilians: 9,091(100 credits per civilian) Researchers: 9 (10 per 1,000 civilians)5,000 credits per researcher. Soldiers: 900 (100 per 1,000 civilians) 600 credits per soldier Soldier types: Militia Buildings:Factories X 4, Hospital X 1, Barracks X 2(450 soldiers housed each), Triage center, Armory. Buildings maintenance:205,000 Defenses maintenance cost:30,000 Military maintenance: 540,000 Research: 45,000 Credits: 120,000 Production: 39,100 ----- Technology: WWI (Combat rifle X 10,000), (Handgun X 2,000), (Light Artillery X 100),Two way radio, Trenches (Will allocate depending on country chosen.) Defenses: Trenches Vehicles: X 10 armored cars( crew of 10) , 50 trucks( crew of 10) Morale: Average Allies: Enemies: Events: Rifle men 4 turns
I research defense technology also, and I send some scouts out to see what they can find.
Leader Name: Sean Deane City Name: The Haunt Cote of arms: (picture?) just a description. Location: Mountains Country: Britain Population: 10,000 Civilians: 9,091(100 credits per civilian) Researchers: 9 (10 per 1,000 civilians)5,000 credits per researcher. Soldiers: 900 (100 per 1,000 civilians) 600 credits per soldier Soldier types: Militia Buildings:Factories X 4, Hospital X 1, Barracks X 2(450 soldiers housed each), Triage center, Armory. Buildings maintenance:205,000 Defenses maintenance cost:30,000 Military maintenance: 540,000 Research: 45,000 Credits: 80,000 Production: 39,100 ----- Technology: WWI (Combat rifle X 10,000), (Handgun X 2,000), (Light Artillery X 100),Two way radio, Trenches (Will allocate depending on country chosen.) Defenses: Trenches Vehicles: X 10 armored cars( crew of 10) , 50 trucks( crew of 10) Morale: Average Allies: Enemies: Events: Rifle men 3 turns, Barbed wire 5 turns.
Leader Name: Vlad Dracul City Name: Wallachia Coat of Arms: Dark red, with a large black Bat in the center Location: Mountains Country: Austria-Hungary Population: 10,075 Civilians: 9,091(100 credits per civilian) Researchers: 9 (10 per 1,000 civilians)5,000 credits per researcher. Soldiers: 900 (100 per 1,000 civilians) 600 credits per soldier Soldier types: Militia Buildings:Factories X 4, Hospital X 1, Barracks X 2(450 soldiers housed each), Triage center, Armory. Buildings maintenance:205,000 Defenses maintenance cost:30,000 Military maintenance: 540,000 Research: 45,000 Credits: 150,000 Production: 39,100 ----- Technology: WWI (Combat rifle X 10,000), (Handgun X 2,000), (Light Artillery X 100),Two way radio, Trenches (Will allocate depending on country chosen.) Defenses: Trenches Vehicles: X 10 armored cars( crew of 10) , 50 trucks( crew of 10) Morale: Average Allies: Enemies: Events: City-state is formed.
Leader Name: Spike The Great City Name: Dangarth Cote of arms: Trollface Location: Plains Country: Britain Population: 10,075 Civilians: 9,091(100 credits per civilian) Researchers: 9 (10 per 1,000 civilians)5,000 credits per researcher. Soldiers: 900 (100 per 1,000 civilians) 600 credits per soldier Soldier types: Militia Buildings:Factories X 4, Hospital X 1, Barracks X 2(450 soldiers housed each), Triage center, Armoury. Buildings maintenance:205,000 Defenses maintenance cost:30,000 Military maintenance: 540,000 Research: 45,000 Credits: 150,000 Production: 39,100 ----- Technology: WWI (Lee Enfield X 10,000), (Webley revolver X 2,000), (Stokes mortar X 100),Two way radio, Trenches (Will allocate depending on country chosen.) Defenses: Trenches Vehicles: X 10 armoured cars( crew of 10) , 50 trucks( crew of 10) Morale: Average Allies: Enemies: Events: City-State is formed. ---------- Leader Name: Sean Deane City Name: The Haunt Cote of arms: (picture?) just a description. Location: Mountains Country: Britain Population: 10,000 Civilians: 9,091(100 credits per civilian) Researchers: 9 (10 per 1,000 civilians)5,000 credits per researcher. Soldiers: 900 (100 per 1,000 civilians) 600 credits per soldier Soldier types: Militia Buildings:Factories X 4, Hospital X 1, Barracks X 2(450 soldiers housed each), Triage center, Armory. Buildings maintenance:205,000 Defenses maintenance cost:30,000 Military maintenance: 540,000 Research: 45,000 Credits: 120,000 Production: 39,100 ----- Technology: WWI (Lee Enfield X 10,000), (Webley revolver X 2,000), (Stokes mortar X 100),Two way radio, Trenches (Will allocate depending on country chosen.) Defenses: Trenches Vehicles: X 10 armored cars( crew of 10) , 50 trucks( crew of 10) Morale: Average Allies: Enemies: Events: Rifle men 4 turns ---------- Leader Name: Vlad Dracul City Name: Wallachia Coat of Arms: Dark red, with a large black Bat in the center Location: Mountains Country: Austria-Hungary Population: 10,075 Civilians: 9,091(100 credits per civilian) Researchers: 9 (10 per 1,000 civilians)5,000 credits per researcher. Soldiers: 900 (100 per 1,000 civilians) 600 credits per soldier Soldier types: Militia Buildings:Factories X 4, Hospital X 1, Barracks X 2(450 soldiers housed each), Triage center, Armory. Buildings maintenance:205,000 Defenses maintenance cost:30,000 Military maintenance: 540,000 Research: 45,000 Credits: 150,000 Production: 39,100 ----- Technology: WWI (Gewehr 98 X 10,000), (Mauser C96 X 2,000), (M-15 mortar X 100),Two way radio, Trenches (Will allocate depending on country chosen.) Defenses: Trenches Vehicles: X 10 armored cars( crew of 10) , 50 trucks( crew of 10) Morale: Average Allies: Enemies: Events: City-state is formed.
Leader Name: Sean Deane City Name: The Haunt Cote of arms: Black background with a white raven Location: Mountains Country: Britain Population: 10,000 Civilians: 9,091(100 credits per civilian) Researchers: 9 (10 per 1,000 civilians)5,000 credits per researcher. Soldiers: 900 (100 per 1,000 civilians) 600 credits per soldier Soldier types: Militia Buildings:Factories X 4, Hospital X 1, Barracks X 2(450 soldiers housed each), Triage center, Armory. Buildings maintenance:205,000 Defenses maintenance cost:30,000 Military maintenance: 540,000 Research: 45,000 Credits: 80,000 Production: 39,100 ----- Technology: WWI (Combat rifle X 10,000), (Handgun X 2,000), (Light Artillery X 100),Two way radio, Trenches (Will allocate depending on country chosen.) Defenses: Trenches Vehicles: X 10 armored cars( crew of 10) , 50 trucks( crew of 10) Morale: Average Allies: Enemies: Events: Rifle men 3 turns, Barbed wire 5 turns.
I order my men to set up a supply rout to the coal mine. I then send out some men to spread word of the mine and that work will become available soon.