Europe was at the last phases of the war with the German Empire, and Austro-Hungarian Empire waning, as allied forces quickly started advancing, but the Spanish flu quickly brought the world to a halt as it became more lethal to the point of killing off 85% of the population, the world was left with only 317,647,059 people world wide.However the world was quickly recovering led by small city-states either controlled by a weak central government or were autonomous, and being led by some sort of government (Monarchy, Democratic-republic, Communism, Fascism)
Monarchy: Loyalty to king, citizens morale is increased as the king leads his army, successful victory strikes high morale, failure results in decreased morale. Democratic-republic: State can mobilize resources quickly, and morale never drops below average, morale is increased through national security(Strong defenses) but decreases when the state attacks without a valid reason, if attacked morale increases and production speed increases. Communism: Morale ever decreases below average, if attacking or Research increases by 200%, but resources are consumed by an extra 50% Fascism: Morale never falls below average, and increases greatly after a successful victory over another state greater military capacity and soldier maintenance cost decreased by 25%
Goal establish your sovereignty over 10 cities for a victory.
not researching anything increases population by 75. ___________________________ Leader Name: City Name: (Can be real or made up) Cote of arms: Location: Forest, Plains, Tundra, Mountains Country: (Britain, Austria-Hungary, Germany, France, Italy, Russia) Population: 10,000 Civilians: 9,091(100 credits per civilian) Researchers: 9 (10 per 1,000 civilians)5,000 credits per researcher. Soldiers: 900 (100 per 1,000 civilians) 600 credits per soldier Soldier types: Militia Buildings:Factories X 4, Hospital X 1, Barracks X 2(450 soldiers housed each), Triage center, Armoury. Buildings maintenance:205,000 Defenses maintenance cost:30,000 Military maintenance: 540,000 Research: 45,000 Credits: 150,000 Production: 39,100 ----- Technology: WWI (Combat rifle X 10,000), (Handgun X 2,000), (Light Artillery X 100),Two way radio, Trenches (Will allocate depending on country chosen.) Defenses: Trenches Vehicles: X 10 armoured cars( crew of 10) , 50 trucks( crew of 10) Morale: Average Allies: Enemies: Events: City-State is formed. (Let population grow or start miscellaneous projects to improve your city morale, create new defenses, research better technology, scout the region for other resources, abandoned equipment, train real soldiers.) It's up to you as to what you do.
Leader Name: Vlad Dracul City Name: Wallachia Coat of Arms: Dark red, with a large black Bat in the center Location: Mountains Country: Austria-Hungary Population: 10,075 Civilians: 9,091(100 credits per civilian) Researchers: 9 (10 per 1,000 civilians)5,000 credits per researcher. Soldiers: 900 (100 per 1,000 civilians) 600 credits per soldier Soldier types: Militia, Rifle men X 200 Buildings:Factories X 4, Hospital X 1, Barracks X 2(450 soldiers housed each), Triage center, Armory. Buildings maintenance:205,000 Defenses maintenance cost:30,000 Military maintenance: 540,000 Research: 45,000 Credits: 178,300 Production: 39,100 ----- Technology: WWI (Gewehr 98 X 10,000), (Mauser C96 X 2,000), (M-15 mortar X 100),Two way radio, Trenches (Will allocate depending on country chosen.) Defenses: Adv. Trenches (3 layers), WWI tanks. Vehicles: X 10 armored cars( crew of 10) , 50 trucks( crew of 10) Morale: Average Allies: Enemies: Events: Hospital 7 turns, Trench warfare 5 turns.
Serbia's pop. was heavily hit, so we'll take Serbia under our control, and Germanize it, we'll send In an army soon.
Leader Name: Vlad Dracul City Name: Wallachia Coat of Arms: Dark red, with a large black Bat in the center Location: Mountains Country: Austria-Hungary Population: 10,075 Civilians: 9,091(100 credits per civilian) Researchers: 9 (10 per 1,000 civilians)5,000 credits per researcher. Soldiers: 900 (100 per 1,000 civilians) 600 credits per soldier Soldier types: Militia, Rifle men X 200 Buildings:Factories X 4, Hospital X 1, Barracks X 2(450 soldiers housed each), Triage center, Armory. Buildings maintenance:205,000 Defenses maintenance cost:30,000 Military maintenance: 540,000 Research: 45,000 Credits: 178,300 Production: 39,100 ----- Technology: WWI (Gewehr 98 X 10,000), (Mauser C96 X 2,000), (M-15 mortar X 100),Two way radio, Trenches (Will allocate depending on country chosen.) Defenses: Adv. Trenches (3 layers), WWI tanks. Vehicles: X 10 armored cars( crew of 10) , 50 trucks( crew of 10) Morale: Average Allies: Enemies: Events: Hospital 7 turns, Trench warfare 5 turns.
Thank you. I hope deals in the future go as smoothly as this one.
Leader Name: Vlad Dracul City Name: Wallachia Coat of Arms: Dark red, with a large black Bat in the center Location: Mountains Country: Austria-Hungary Population: 10,075 Civilians: 9,091(100 credits per civilian) Researchers: 9 (10 per 1,000 civilians)5,000 credits per researcher. Soldiers: 900 (100 per 1,000 civilians) 600 credits per soldier Soldier types: Militia, Rifle men X 200 Buildings:Factories X 4, Hospital X 1, Barracks X 2(450 soldiers housed each), Triage center, Armory. Buildings maintenance:205,000 Defenses maintenance cost:30,000 Military maintenance: 540,000 Research: 45,000 Credits: 178,300 Production: 39,100 ----- Technology: WWI (Gewehr 98 X 10,000), (Mauser C96 X 2,000), (M-15 mortar X 100),Two way radio, Trenches (Will allocate depending on country chosen.) Defenses: Adv. Trenches (3 layers), WWI tanks. Vehicles: X 10 armored cars( crew of 10) , 50 trucks( crew of 10) Morale: Average Allies: Enemies: Events: Hospital 6 turns, Trench warfare 4 turns.
Officer: So do we your kingdom is now under the protection of the Prussian Empire.
Leader Name: Vlad Dracul City Name: Wallachia Coat of Arms: Dark red, with a large black Bat in the center Location: Mountains Country: Austria-Hungary Population: 10,075 Civilians: 9,091(100 credits per civilian) Researchers: 9 (10 per 1,000 civilians)5,000 credits per researcher. Soldiers: 900 (100 per 1,000 civilians) 600 credits per soldier Soldier types: Militia, Rifle men X 200 Buildings:Factories X 4, Hospital X 1, Barracks X 2(450 soldiers housed each), Triage center, Armory. Buildings maintenance:205,000 Defenses maintenance cost:30,000 Military maintenance: 540,000 Research: 45,000 Credits: 178,300 Production: 39,100 ----- Technology: WWI (Gewehr 98 X 10,000), (Mauser C96 X 2,000), (M-15 mortar X 100),Two way radio, Trenches (Will allocate depending on country chosen.) Defenses: Adv. Trenches (3 layers), WWI tanks. Vehicles: X 10 armored cars( crew of 10) , 50 trucks( crew of 10) Morale: Average Allies: Enemies: Events: Hospital 6 turns, Trench warfare 4 turns.
Leader Name: Vlad Dracul City Name: Wallachia Coat of Arms: Dark red, with a large black Bat in the center Location: Mountains Country: Austria-Hungary Population: 10,075 Civilians: 9,091(100 credits per civilian) Researchers: 9 (10 per 1,000 civilians)5,000 credits per researcher. Soldiers: 900 (100 per 1,000 civilians) 600 credits per soldier Soldier types: Militia, Rifle men X 200 Buildings:Factories X 4, Hospital X 1, Barracks X 2(450 soldiers housed each), Triage center, Armory. Buildings maintenance:205,000 Defenses maintenance cost:30,000 Military maintenance: 540,000 Research: 45,000 Credits: 178,300 Production: 39,100 ----- Technology: WWI (Gewehr 98 X 10,000), (Mauser C96 X 2,000), (M-15 mortar X 100),Two way radio, Trenches (Will allocate depending on country chosen.) Defenses: Adv. Trenches (3 layers), WWI tanks. Vehicles: X 10 armored cars( crew of 10) , 50 trucks( crew of 10) Morale: Average Allies: Enemies: Events: Hospital 6 turns, Trench warfare 4 turns.
Leader Name: Vlad Dracul City Name: Wallachia Coat of Arms: Dark red, with a large black Bat in the center Location: Mountains Country: Austria-Hungary Population: 10,075 Civilians: 9,091(100 credits per civilian) Researchers: 9 (10 per 1,000 civilians)5,000 credits per researcher. Soldiers: 900 (100 per 1,000 civilians) 600 credits per soldier Soldier types: Militia, Rifle men X 200 Buildings:Factories X 4, Hospital X 1, Barracks X 2(450 soldiers housed each), Triage center, Armory. Buildings maintenance:205,000 Defenses maintenance cost:30,000 Military maintenance: 540,000 Research: 45,000 Credits: 201,400 Production: 39,100 ----- Technology: WWI (Gewehr 98 X 10,000), (Mauser C96 X 2,000), (M-15 mortar X 100),Two way radio, Trenches (Will allocate depending on country chosen.) Defenses: Adv. Trenches (3 layers), WWI tanks. Vehicles: X 10 armored cars( crew of 10) , 50 trucks( crew of 10) Morale: Average Allies: Enemies: Events: Hospital 6 turns, Trench warfare 4 turns, A7V x 8 turns.
Leader Name: Sean Deane City Name: The Haunt Cote of arms: Black background with a white raven Location: Mountains Country: Britain Population: 24,000 Civilians: 9,890 (100 credits per civilian) Researchers: 10 (10 per 1,000 civilians)5,000 credits per researcher. Soldiers: 628 (100 per 1,000 civilians) 600 credits per soldier Soldier types: Veteran Militia x 30 Veteran Riflemen x 253 Veteran Infantry X 145 volunteers x 200(Infantry) Uniform: Brown and green mottled camo fatigues (matches the surrounding areas of my city) Buildings:Factories X 4, Hospital X 1, Barracks X 3(450 soldiers housed each), Triage center, Armory,Advanced Firing range X 2, Police station/Fire department hybrid. Buildings maintenance:225,000 Defenses maintenance cost: 40,000 Military maintenance: 678,000 Research: 50,000 Credits: 17,000 Production: 1,000 Coal mine: +5,000 credits per turn w/ road +2,500 Coal/Iron mine: + 7,500 per turn w/ road +3,750 Ally aid: N/A ----- Technology: WWI (Lee enfield X 10,000), ( Lee magnum X 2,000), (Light Artillery X 100),Two way radio, trenches, rifle men, barbed wire, (gas masks X 300), M1918(BAR), uniforms (Infantry only), AA, insulin, Arc welder, Helmets, Espionage. Defenses: Trenches, Barbed wire, (Prussian) Pillbox X 8, (Prussian) Watch tower X 16, (Prussian) Walls. 4 Vickers AA guns, Vehicles: X 10 armored cars( crew of 10) , 50 trucks( crew of 10) Morale: Good. Allies: Prussian Empire. Allied buildings: Embassy, Barracks X 2, Bunker, Walls, police station. Allied forces w/in city: 14 SDFKZ 251's, 92 Panzergrenadiers, 154 Prussian Infantry, 450 Prussian workers, 2 Panzer controllers, 3 officers, Field Marshall, Panzer I X 1. Embassy: Ambassador. Enemies: Events: vests 4 turns, repairs 2 turns, scopes 3 turns, AA X 4 5 turns, Trench warfare 3 turns , Spy X 5 7 turns, scouts X 5 3 turns, Infantry X 200 3 turns. Allied events: Bunker expansion 8 turns, Civil defense 3 turns.
I tell everybody to leave me with the spy. I lean in and whisper to him so nobody can here me but him. BI spy: 'That wasn't my men. It was the Prussians that turned you in, they have there own spies in the works. Hidden in the crowd, pretending to be my people. They could have persuaded my people into thinking that You were Prussian. It's not unknown that my people are not fond of Them, turning them against you wouldn't be difficult. There are two options I can see. You somehow give me proof that you are not a spy and I can talk to the Prussians, or, you somehow break out. What would be more preferable for you?
Frederick: Could we not use them for labor? Or even use them for suicide missions. At least put them to use.
Leader Name: Sean Deane City Name: The Haunt Cote of arms: Black background with a white raven Location: Mountains Country: Britain Population: 24,000 Civilians: 9,890 (100 credits per civilian) Researchers: 10 (10 per 1,000 civilians)5,000 credits per researcher. Soldiers: 628 (100 per 1,000 civilians) 600 credits per soldier Soldier types: Veteran Militia x 30 Veteran Riflemen x 253 Veteran Infantry X 145 volunteers x 200(Infantry) Uniform: Brown and green mottled camo fatigues (matches the surrounding areas of my city) Buildings:Factories X 4, Hospital X 1, Barracks X 3(450 soldiers housed each), Triage center, Armory,Advanced Firing range X 2, Police station/Fire department hybrid. Buildings maintenance:225,000 Defenses maintenance cost: 40,000 Military maintenance: 678,000 Research: 50,000 Credits: 17,000 Production: 1,000 Coal mine: +5,000 credits per turn w/ road +2,500 Coal/Iron mine: + 7,500 per turn w/ road +3,750 Ally aid: N/A ----- Technology: WWI (Lee enfield X 10,000), ( Lee magnum X 2,000), (Light Artillery X 100),Two way radio, trenches, rifle men, barbed wire, (gas masks X 300), M1918(BAR), uniforms (Infantry only), AA, insulin, Arc welder, Helmets, Espionage. Defenses: Trenches, Barbed wire, (Prussian) Pillbox X 8, (Prussian) Watch tower X 16, (Prussian) Walls. 4 Vickers AA guns, Vehicles: X 10 armored cars( crew of 10) , 50 trucks( crew of 10) Morale: Good. Allies: Prussian Empire. Allied buildings: Embassy, Barracks X 2, Bunker, Walls, police station. Allied forces w/in city: 14 SDFKZ 251's, 92 Panzergrenadiers, 154 Prussian Infantry, 450 Prussian workers, 2 Panzer controllers, 3 officers, Field Marshall, Panzer I X 1. Embassy: Ambassador. Enemies: Events: vests 4 turns, repairs 2 turns, scopes 3 turns, AA X 4 5 turns, Trench warfare 3 turns , Spy X 5 7 turns, scouts X 5 3 turns, Infantry X 200 3 turns. Allied events: Bunker expansion 8 turns, Civil defense 3 turns.
BI spy: You do that, but be careful our intelligence says they're making an ally of the Austrian-Hungarians, and are Germanizing the minorities. Greimà Hazz: Well wasn't that interesting there, but sorry the citizens admire Prussia now, that's why you're now part of Prussia, (handing Mauser C96) prove your loyalty to the citizens of Prussia. There are 6 panzer grenadiers with him.
Fredrick: A country is built upon blood, and sweat they will help this land be unified.
Leader Name: Vlad Dracul City Name: Wallachia Coat of Arms: Dark red, with a large black Bat in the center Location: Mountains Country: Austria-Hungary Population: 10,075 Civilians: 9,091(100 credits per civilian) Researchers: 9 (10 per 1,000 civilians)5,000 credits per researcher. Soldiers: 900 (100 per 1,000 civilians) 600 credits per soldier Soldier types: Militia, Rifle men X 200 Buildings:Factories X 4, Hospital X 1, Barracks X 2(450 soldiers housed each), Triage center, Armory. Buildings maintenance:205,000 Defenses maintenance cost:30,000 Military maintenance: 540,000 Research: 45,000 Credits: 201,400 Production: 39,100 ----- Technology: WWI (Gewehr 98 X 10,000), (Mauser C96 X 2,000), (M-15 mortar X 100),Two way radio, Trenches (Will allocate depending on country chosen.) Defenses: Adv. Trenches (3 layers), WWI tanks. Vehicles: X 10 armored cars( crew of 10) , 50 trucks( crew of 10) Morale: Average Allies: Enemies: Events: Hospital 6 turns, Trench warfare 4 turns, A7V x 8 turns.
Leader Name: Vlad Dracul City Name: Wallachia Coat of Arms: Dark red, with a large black Bat in the center Location: Mountains Country: Austria-Hungary Population: 10,075 Civilians: 9,091(100 credits per civilian) Researchers: 9 (10 per 1,000 civilians)5,000 credits per researcher. Soldiers: 900 (100 per 1,000 civilians) 600 credits per soldier Soldier types: Militia, Rifle men X 200 Buildings:Factories X 4, Hospital X 1, Barracks X 2(450 soldiers housed each), Triage center, Armory. Buildings maintenance:205,000 Defenses maintenance cost:30,000 Military maintenance: 540,000 Research: 45,000 Credits: 201,400 Production: 39,100 ----- Technology: WWI (Gewehr 98 X 10,000), (Mauser C96 X 2,000), (M-15 mortar X 100),Two way radio, Trenches (Will allocate depending on country chosen.) Defenses: Adv. Trenches (3 layers), WWI tanks. Vehicles: X 10 armored cars( crew of 10) , 50 trucks( crew of 10) Morale: Average Allies: Enemies: Events: Hospital 5 turns, Trench warfare 3 turns, A7V x 7 turns, ze defense 8 turns.
Please elaborate as to what nest defenses are? Do you mean like towers with snipers on them that are camouflaged? Cause they'd be futile w/o snipers.
Leader Name: Vlad Dracul City Name: Wallachia Coat of Arms: Dark red, with a large black Bat in the center Location: Mountains Country: Austria-Hungary Population: 10,075 Civilians: 9,091(100 credits per civilian) Researchers: 9 (10 per 1,000 civilians)5,000 credits per researcher. Soldiers: 900 (100 per 1,000 civilians) 600 credits per soldier Soldier types: Militia, Rifle men X 200 Buildings:Factories X 4, Hospital X 1, Barracks X 2(450 soldiers housed each), Triage center, Armory. Buildings maintenance:205,000 Defenses maintenance cost:30,000 Military maintenance: 540,000 Research: 45,000 Credits: 201,400 Production: 39,100 ----- Technology: WWI (Gewehr 98 X 10,000), (Mauser C96 X 2,000), (M-15 mortar X 100),Two way radio, Trenches (Will allocate depending on country chosen.) Defenses: Adv. Trenches (3 layers), WWI tanks. Vehicles: X 10 armored cars( crew of 10) , 50 trucks( crew of 10) Morale: Average Allies: Enemies: Events: Hospital 5 turns, Trench warfare 3 turns, A7V x 7 turns, ze defense 8 turns.
a nest is a mini-bunker with snipers,MGs, or flamethrowers.
Leader Name: Vlad Dracul City Name: Wallachia Coat of Arms: Dark red, with a large black Bat in the center Location: Mountains Country: Austria-Hungary Population: 10,075 Civilians: 9,091(100 credits per civilian) Researchers: 9 (10 per 1,000 civilians)5,000 credits per researcher. Soldiers: 900 (100 per 1,000 civilians) 600 credits per soldier Soldier types: Militia, Rifle men X 200 Buildings:Factories X 4, Hospital X 1, Barracks X 2(450 soldiers housed each), Triage center, Armory. Buildings maintenance:205,000 Defenses maintenance cost:30,000 Military maintenance: 540,000 Research: 45,000 Credits: 201,400 Production: 39,100 ----- Technology: WWI (Gewehr 98 X 10,000), (Mauser C96 X 2,000), (M-15 mortar X 100),Two way radio, Trenches (Will allocate depending on country chosen.) Defenses: Adv. Trenches (3 layers), WWI tanks. Vehicles: X 10 armored cars( crew of 10) , 50 trucks( crew of 10) Morale: Average Allies: Enemies: Events: Hospital 4 turns, Trench warfare 2 turns, A7V x 6 turns, pillbox X 4 8 turns.
That's called a pillbox... Jeesh made me strain my head...