I'm new at this so bear with. I will allow 6 people to play at once. I may allow more to join later. Story: It is April 29, 1945. You are a soldier in World War 2. You are part of the liberation of Dachau, a concentration camp. Classes: Soldier: Soldiers are good at combat. Their starting abilities are: Combat Knowledge, Gun Proficiency, and Armor Proficiency. Medic: Medics are good at healing. Their starting abilities are Heal, SOS, and Morale Boost. Engineer: Engineers are good with machines. Their starting abilities are Repair, Sabotage, and Minor Hack. Subclasses can be chosen when you reach level 5. I will show them to you then. The attributes are Strength, which is physical strength Endurance, which is health Dexterity, which is speed and stealth Intelligence, which is...well, intelligence Charisma, which is persuasiveness. Rank: Your rank is how many people you control and also the amount of Moral you have. If your rank is high enough, it can also raise the Moral of the people under your command. Rank goes up when your level goes up. Division: You can choose the 42nd Rainbow Division, the 45th Thunderbird Division, or the 20th Armored Division. There can be only 2 players per Division. Moral: Moral is your confidence. It is lowered when you are injured, a mission is unsuccessful, or you lose a battle. If your Moral reaches zero, you surrender. Hit Points: Hit Points is how much health you have. If your Hit Points reaches zero, you die. If you die, you can make a new character, but you will start completely over.
Nameevos Age:19 Class:Engineer Level: 2(20/26) Division:45th Thunderbird Division Rank: Private First Class(PFC) Strength:2 Endurance:2 Dexterity:2 Intelligence:7 Charisma:5 Abilities: Repair, Sabotage, and Minor Hack,Language(russian) Medical Condition: Injured(Shot leg, shot shoulder; limp, decreased weapon accuracy and melee damage) Health: 15/27 Morale: 12/12 Equipment:M1 Carbine,Bayonet,Smith and Wesson Model 10,Scope,Radio
"Sorry soldier," says the medic. "We've got too many injured people out here to be wasting time. You're not that badly injured, you can limp yourself over there."
Nameevos Age:19 Class:Engineer Level: 2(20/26) Division:45th Thunderbird Division Rank: Private First Class(PFC) Strength:2 Endurance:2 Dexterity:2 Intelligence:7 Charisma:5 Abilities: Repair, Sabotage, and Minor Hack,Language(russian) Medical Condition: Injured(Shot leg, shot shoulder; limp, decreased weapon accuracy and melee damage) Health: 15/27 Morale: 12/12 Equipment:M1 Carbine,Bayonet,Smith and Wesson Model 10,Scope,Radio Thank him for the help then limp to the med tent
Nameevos Age:19 Class:Engineer Level: 2(20/26) Division:45th Thunderbird Division Rank: Private First Class(PFC) Strength:2 Endurance:2 Dexterity:2 Intelligence:7 Charisma:5 Abilities: Repair, Sabotage, and Minor Hack,Language(russian) Medical Condition: Injured(Shot leg, shot shoulder; limp, decreased weapon accuracy and melee damage) Health: 15/27 Morale: 12/12 Equipment:M1 Carbine,Bayonet,Smith and Wesson Model 10,Scope,Radio
You limp to the medical tent, where there doesn't seem to be any fighting.
A)Make your own option
Name: Firetail Age: 17 Class: Medic Level: 2(8/32) Division: 42nd Rainbow Rank: Private First Class(PFC) Strength: 1 Endurance: 4 Dexterity: 5 Intelligence: 5 Charisma: 3 Abilities: Heal, SOS, Moral Boost, Major Heal Medical Condition(s): Healthy Health: 45/45 Morale: 20/20 Equipment: Radio, Scope(Attached to Luger), Full Tactical Armor, FP-45 Liberator, Bayonet, Luger P08(with Scope)
Somehow I knew you would pick Major Heal. But with the Health and Morale, the +2s don't add to your overall health and morale, they just regenerate you kind of. OK, now what?
Flag Nameevos Age:19 Class:Engineer Level: 2(20/26) Division:45th Thunderbird Division Rank: Private First Class(PFC) Strength:2 Endurance:2 Dexterity:2 Intelligence:7 Charisma:5 Abilities: Repair, Sabotage, and Minor Hack,Language(russian) Medical Condition: Injured(Shot leg, shot shoulder; limp, decreased weapon accuracy and melee damage) Health: 15/27 Morale: 12/12 Equipment:M1 Carbine,Bayonet,Smith and Wesson Model 10,Scope,Radio Find a medic to tend to me
Name: Mike Age: 17 Class: Engineer Level: 1(0/22) Division: 42nd Rainbow Rank: Private(Pvt.) Attributes: ------------------------------------------------------- Strength:2 Endurance:4 Dexterity:4 Intelligence:4 Charisma:1 ------------------------------------------- Abilities: Repair, Sabotage, and Minor Hack Health: 45/45 Morale: 20/20 Medical Condition(s): Healthy Equipment:Full Tactical Armor, M1903 Springfield Rifle, M1911 pistol, Scope, Radio
Don't worry. I'm well versed in the skill of catching people up. =D You go to sleep, but are awoken early in the morning by the sound of shouting and gunfire. You quickly dress and grab your equipment, then hustle out of your tent. You see that the Nazis are attacking your camp! As your eyes quickly scan the rest of the camp, you realize that both sides are taking heavy damage and there is no clear victor yet. Also, you note, with a horrified jolt, that the Allied tanks and vehicles have been sabotaged. This is no accident.
A) Try to repair the vehicles B) Shoot some Nazis! C) Hide D) Make your own option
Nameevos Age:19 Class:Engineer Level: 2(20/26) Division:45th Thunderbird Division Rank: Private First Class(PFC) Strength:2 Endurance:2 Dexterity:2 Intelligence:7 Charisma:5 Abilities: Repair, Sabotage, and Minor Hack,Language(russian) Medical Condition: Injured(Shot leg, shot shoulder; limp, decreased weapon accuracy and melee damage) Health: 15/27 Morale: 12/12 Equipment:M1 Carbine,Bayonet,Smith and Wesson Model 10,Scope,Radio
You try to report in to Lt. Mache, but having never met him before, you have no idea what he looks like and so, can't find him. The battle is still raging on around you.
Name: Firetail Age: 17 Class: Medic Level: 2(26/32) Division: 42nd Rainbow Rank: Private First Class(PFC) Strength: 1 Endurance: 4 Dexterity: 5 Intelligence: 5 Charisma: 3 Abilities: Heal, SOS, Moral Boost, Major Heal Medical Condition(s): Healthy Health: 45/45 Morale: 20/20 Equipment: Radio, Scope(Attached to Luger), Full Tactical Armor, FP-45 Liberator, Bayonet, Luger P08(with Scope)
You pick off 2 Nazis(+18 XP), before you hear something and turn around, to see a Nazi pointing a gun in your face. "You'll come with me," he says, in badly accented English.
Name: Mike Age: 17 Class: Engineer Level: 1(0/22) Division: 42nd Rainbow Rank: Private(Pvt.) Attributes: ------------------------------------------------------- Strength:2 Endurance:4 Dexterity:4 Intelligence:4 Charisma:1 ------------------------------------------- Abilities: Repair, Sabotage, and Minor Hack Health: 45/45 Morale: 20/20 Medical Condition(s): Healthy Equipment:Full Tactical Armor, M1903 Springfield Rifle, M1911 pistol, Scope, Radio
You try to repair a tank, and do so with some difficulty. But the large guns are not particularly accurate, and you're afraid that if you shoot them, you could easily hit an ally.
A) Shoot anyway B) Don't take the chance C) Make your own option