Mage - Mages can Heal, Attach, defend and have very good Knowledge.
Knights of the Dragon - Very good at light Armour and fighting these are chose to Guard kings.
Priest - people give offerings to the God(Me).
Archer - Light armour suggested good at long range. City watch They are normal swordsmen protecting
UnDead the Undead are a race, Race Locked
Demon Demons from the unknown. Race Locked Demon Lord Demon Lords are strong and Tough. Race Locked Light Adventurer A Adventuring person very good with light Armour
Heavy Adventurer A Adventuring person very good with Heavy Armour Health & Condition
I will be Displayed as "70/100 Hurt"
Coins
Coins are money.
Race
Human: are Balanced
Orcs - a heavy Metal race, if you not as skilled as some Races they can be a real threat
Wood elves - Quick and Easy edging.
High Elf - Good at Archery and Magic very Intelligent.
God - is the creator of this rpg (me)
Appearance - Facial and Distinguishable Features Special
is If you are Good at a certain thing like Swords
Attire/Armour
Explains it self.
Luck
this is How much luck you get from god so if you Bless your self you will permanently +10 but if you turn Bad due to your actions you will be -10,
Trait:
Your are Good, Neutral, Bad. I change this to your Actions but you first set it.
Property it is your home and places you own I set this.
A&R If your bad your bad to the good and good to Neutral If your Good your bad to the Bad and good to Neutral If your Neutral you are neutral. Past
Name: Cera Quickleaf Job: Archer H&C: Healthy Coins: 100 Coins Race: High Elf Appearance: long flowing blonde hair, 6'2", piercing green eyes, narrowish face. Special:Multishot- skilled at firing more than one arrow @ once Attire/Armour:? Companions: 0 Luck: 0/100 Trait: Neutral Property: None Allies: Rivals: Past: Cera was from a very mysterious Forester group of Elves that were extremely shy of outsiders and therefore isolated themselves from everyone else... after meeting a foreigner at a young age, Cera became so interested in the 'outside world' and obsessed over it, which made him seem almost as an outsider to his own people himself. Practicing often with the bow, he became very adept and became quite fond of the art of multishots. He never was quite as good with the sword, but he made up for this w/ his mad skillz as an archer. Later in his life ( bout 50 years), the Elders recgnized his passion for the foreign world and sent him along with a few others to scout it. Ambushed by highwaymen, they were separated and now Cera has to survive on his own, completely oblivious to everything and the art of 'surviving'.
Name: Cera Quickleaf Job: Archer H&C: Healthy Coins: 100 Coins Race: High Elf Appearance: long flowing blonde hair, 6'2", piercing green eyes, narrowish face. Special:Multishot- skilled at firing more than one arrow @ once Attire/Armour:? Companions: 0 Luck: 0/100 Trait: Neutral Property: None Allies: Rivals: Past: Cera was from a very mysterious Forester group of Elves that were extremely shy of outsiders and therefore isolated themselves from everyone else... after meeting a foreigner at a young age, Cera became so interested in the 'outside world' and obsessed over it, which made him seem almost as an outsider to his own people himself. Practicing often with the bow, he became very adept and became quite fond of the art of multishots. He never was quite as good with the sword, but he made up for this w/ his mad skillz as an archer. Later in his life ( bout 50 years), the Elders recgnized his passion for the foreign world and sent him along with a few others to scout it. Ambushed by highwaymen, they were separated and now Cera has to survive on his own, completely oblivious to everything and the art of 'surviving'.
The Squad is followed by a chariot with the Prince on it
Name: Den (the) Foul Job: Mage H&C: Healthy Coins: 100 Coins Race: High Elves Appearance: Short, long dark-brown hair, harsh look in the greenish-gray eyes. Special: Good with knives and daggers Attire/Armour: Gray robe, gray wizard hat. Companions: 2 - Kara (Mage), Unknown, Luck: 15/100 Trait: Bad Property: None Allies: Rivals: Past: Came fron a very noble family. From his birth, he had a distinct talent to magic. Had to move around the world at a young age, making him learn many different cultures/ways of life. At age 11 ran away from parents, taking as much gold as he could carry. Travelled around the world, robbing travellers with his simple, but talented magic. Then he wanted to learn how to cast real, strong magic.
Name: Den (the) Foul Job: Mage H&C: Healthy Coins: 100 Coins Race: High Elves Appearance: Short, long dark-brown hair, harsh look in the greenish-gray eyes. Special: Good with knives and daggers Attire/Armour: Gray robe, gray wizard hat. Companions: 2 - Kara (Mage), Zom ( Ex-Knight of the Dragon, Luck: 15/100 Trait: Bad Property: None Allies: Rivals: Past: Came fron a very noble family. From his birth, he had a distinct talent to magic. Had to move around the world at a young age, making him learn many different cultures/ways of life. At age 11 ran away from parents, taking as much gold as he could carry. Travelled around the world, robbing travellers with his simple, but talented magic. Then he wanted to learn how to cast real, strong magic.
Kara and zom where talking about it's 11:58 (Hint: scroll)
Name: Den (the) Foul Job: Mage H&C: Healthy Coins: 100 Coins Race: High Elves Appearance: Short, long dark-brown hair, harsh look in the greenish-gray eyes. Special: Good with knives and daggers Attire/Armour: Gray robe, gray wizard hat. Companions: 2 - Kara (Mage), Unknown, Luck: 15/100 Trait: Bad Property: None Allies: Rivals: Past: Came fron a very noble family. From his birth, he had a distinct talent to magic. Had to move around the world at a young age, making him learn many different cultures/ways of life. At age 11 ran away from parents, taking as much gold as he could carry. Travelled around the world, robbing travellers with his simple, but talented magic. Then he wanted to learn how to cast real, strong magic.
ok, but what did Kara and "Zom" talk about? And what happened? Anyways... I dress myself and go to the door...
Name: Den (the) Foul Job: Mage H&C: Healthy Coins: 100 Coins Race: High Elves Appearance: Short, long dark-brown hair, harsh look in the greenish-gray eyes. Special: Good with knives and daggers Attire/Armour: Gray robe, gray wizard hat. Companions: 2 - Kara (Mage), Unknown, Luck: 15/100 Trait: Bad Property: None Allies: Rivals: Past: Came fron a very noble family. From his birth, he had a distinct talent to magic. Had to move around the world at a young age, making him learn many different cultures/ways of life. At age 11 ran away from parents, taking as much gold as he could carry. Travelled around the world, robbing travellers with his simple, but talented magic. Then he wanted to learn how to cast real, strong magic.
Name: Cera Quickleaf Job: Archer H&C: Healthy Coins: 100 Coins Race: High Elf Appearance: long flowing blonde hair, 6'2", piercing green eyes, narrowish face. Special:Multishot- skilled at firing more than one arrow @ once Attire/Armour:? Companions: 0 Luck: 0/100 Trait: Neutral Property: None Allies: Rivals: Past: Cera was from a very mysterious Forester group of Elves that were extremely shy of outsiders and therefore isolated themselves from everyone else... after meeting a foreigner at a young age, Cera became so interested in the 'outside world' and obsessed over it, which made him seem almost as an outsider to his own people himself. Practicing often with the bow, he became very adept and became quite fond of the art of multishots. He never was quite as good with the sword, but he made up for this w/ his mad skillz as an archer. Later in his life ( bout 50 years), the Elders recgnized his passion for the foreign world and sent him along with a few others to scout it. Ambushed by highwaymen, they were separated and now Cera has to survive on his own, completely oblivious to everything and the art of 'surviving'.
Name: Den (the) Foul Job: Mage H&C: Healthy Coins: 100 Coins Race: High Elves Appearance: Short, long dark-brown hair, harsh look in the greenish-gray eyes. Special: Good with knives and daggers Attire/Armour: Gray robe, gray wizard hat. Companions: 2 - Kara (Mage), Unknown, Luck: 15/100 Trait: Bad Property: None Allies: Rivals: Past: Came fron a very noble family. From his birth, he had a distinct talent to magic. Had to move around the world at a young age, making him learn many different cultures/ways of life. At age 11 ran away from parents, taking as much gold as he could carry. Travelled around the world, robbing travellers with his simple, but talented magic. Then he wanted to learn how to cast real, strong magic.
shadow? I don't quite get what happened when Kara opened the door 0.o could you explain everything from there please? :|
Kara opend the door but dart did not think it was him so he walked off Kara opened it and she was talking to Dart then some Knights of the Dragon rowed in a chariot followed them