ForumsForum GamesMemetial Legends, Part 2: Crysis of Memetia

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Kylelolcat
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Kylelolcat
4,813 posts
Nomad

After the Armature Incident, the world of Memetia was facing peril. Most of the wildlife and vegetation was mutated or destroyed by bombing of the surface. Those who remain have either made remote settlements ore struggle under the regime of an oppressive alien force.

There have been rumors that some of the veterans that lived through the incident at the source have appeared after nearly fifty years thinking they all died. They may be allies, but they may have been what caused this whole incident...

FOR THOSE WHO PLAYED PART 1:
You can insert the original character sheet as an application, and you will receive the gear you kept at the end and be placed in a unique situation.

FOR THOSE WHO JUST STARTED:
Don't worry, you can still start here, and you will be able to play the story from this point.

Character Sheet
Name:
Athlete:
Mind:
Body:
Race:
Origin:

(Stats cannot go below 1. But still, prepare for... Unforseen consequences.)

Name: Kinda self-explanatory.

Athlete: Speed and Endurance. Some things can only be avoided by straight running.

Body: Strength and Overall Endurance

Mind: Intelligence and Charisma. What's a good game without a puzzle?

Race: What part of Memetia you Hail from.

Cheezburgian: The most well-liked of anyone. Also, runs faster than average, and has gained more strength than before the Incident from forced labor in the Collective cities in Memetia. Body 6, Athlete 5, Mind 7

Chanian: Generally hated and stupid, they bulk up to Hulkish levels to compensate. They, however, have gotten a little brighter in the need of the epic wasteland that is now their home. Body 8, Athlete 6, Mind 5

Youtubian: In the 50 years, the Youtubains had to fix their cybernetic implants that have been broken since the invasion. This makes their bodies lighter, allowing for an easier time with athletics. Body 6, Athlete 4, Mind 9

Trollix: A more rebellious type of the aliens, they invaded Critizuela, wiping them all out. They decided that this would be a prime opportunity to break off from their oppressors. Body 6, Athlete 6, Mind 6

Origin: Determines stat modifications and the start of the character's story.

Laborer: An oppressed people who were forced to work in the Collective work camps. It's mind-numbing work, but it makes muscles strong. +2 body, -2 Mind.

Vansibane: Hermits that study the secrets of magic. Intense meditation makes them a little atrophied, but they can have a much more well-developed mind than normal. -1 Body, -2 Athlete, +3 Mind

Colonist: People who live in colonies other than the Collective cities. Stat-wise, they don't lose or gain anything.

Mercenary: A gun for hire. There's no charm to these cold soldiers of fortune, but they are more athletic and have more endurance than most. +1 body, +2 Athlete, -3 Mind

Survivor (VETERAN ONLY): Those who survived the Armature incident. The class for anyone who is re-using a character from Part 1. Keeps the same stats and equipment as they left with.

  • 1,058 Replies
sonicheroes95
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sonicheroes95
13,701 posts
Peasant

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
Beam Star: Ice Mode
Beam Spreader: PL2
Sitar(Dry ice): 290/300 Mana
Power Orbs: 25/100 Mana


how interesting... look around for a switch.

Kylelolcat
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Kylelolcat
4,813 posts
Nomad

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
Beam Star: Ice Mode
Beam Spreader: PL2
Sitar(Dry ice): 290/300 Mana
Power Orbs: 25/100 Mana

The switch to it is in... the middle of the minefield. Wonderful.

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
Beam Star: Ice Mode
Beam Spreader: PL2
Sitar(Dry ice): 290/300 Mana
Power Orbs: 25/100 Mana

well if i can see it, i can do this. *uses the sitar to freeze part of the ceiling, making a mirror, then shoots the mirror to hit the switch*

Dref14
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Dref14
366 posts
Nomad

Still dont know where to spawn

locoace3
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locoace3
15,053 posts
Nomad

Name:Phillip
Athlete:3
Mind:10
Body:7
Race:youtubian
Origin: Survivor
Armor: Armored 101 Suit
Gear Grinder ammo: 18000 (F)
Shishkebab fuel: 100%
U-235 Shells: 39
Cryo Ammo: 24


i pull out my little hat and magnifying glass and snoop around

Kylelolcat
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Kylelolcat
4,813 posts
Nomad

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
Beam Star: Ice Mode
Beam Spreader: PL2
Sitar(Dry ice): 290/300 Mana
Power Orbs: 25/100 Mana

Clever...

You hit the switch, and the wall switches from the hallway nearby to the mine room.

Name:Phillip
Athlete:3
Mind:10
Body:7
Race:youtubian
Origin: Survivor
Armor: Armored 101 Suit
Gear Grinder ammo: 18000 (F)
Shishkebab fuel: 100%
U-235 Shells: 39
Cryo Ammo: 24

You pull out a magnifying glass to look like a professional snooper (Snoopi?) and approach the camp. It seems to be abandoned.

@Dref14: Well, how about you post your last post from ML1 and I'll fire up the Continuity Stabilizer so that you can fit in.

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
Beam Star: Ice Mode
Beam Spreader: PL2
Sitar(Dry ice): 290/300 Mana
Power Orbs: 25/100 Mana

guess i carefully head towards the wall that switched.

Dref14
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Dref14
366 posts
Nomad

Name: Marcus
Athlete: 9
Mind: 8
Body: 3
Race: Cheezburgian
Job: Vansibane
Armor: Con Coat
9mm ammo: 54
Plas-A88: 8
Arc Reactor: 13
Fatigue: 0/140
is quite amused about all the rambling. puts the case aside, and heads to check fortifications in the hall



close enough

locoace3
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locoace3
15,053 posts
Nomad

Name:Phillip
Athlete:3
Mind:10
Body:7
Race:youtubian
Origin: Survivor
Armor: Armored 101 Suit
Gear Grinder ammo: 18000 (F)
Shishkebab fuel: 100%
U-235 Shells: 39
Cryo Ammo: 24


Look for clues and wait for watson to ask a laughably obvious question

Kylelolcat
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Kylelolcat
4,813 posts
Nomad

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
Beam Star: Ice Mode
Beam Spreader: PL2
Sitar(Dry ice): 290/300 Mana
Power Orbs: 25/100 Mana

The wall that is blocking the mines keeps you from accidentally setting them off, bit it won't switch back now.

The lack of a wall leads to a corridor that... twists around in a 360!

Name: Marcus
Athlete: 9
Mind: 8
Body: 3
Race: Cheezburgian
Origin:Survivor
Armor: Con Coat
9mm ammo: 54
Plas-A88: 8
Arc Reactor: 13
Fatigue: 0/140

It seems that you directed a revolution via the case that you just put down. The fortifications in the hall are worn with a portal over them... And you get sucked through. It turns out this isn't like the others: It automatically warps continuity past to fit your displacement and often opens holes in the plot. A "Ret-Con" portal, you could call it.

The portal ends in what is, at first, madness like that only seen in LSD trips and tye-dye until you manage to blink, turning it into a corner of a street from some city. not the rest: just the corner. There's an old man leaning against a street lamp, a couple of pots and a little watermark where the portal was.
Flag

Name:Phillip
Athlete:3
Mind:10
Body:7
Race:youtubian
Origin: Survivor
Armor: Armored 101 Suit
Gear Grinder ammo: 18000 (F)
Shishkebab fuel: 100%
U-235 Shells: 39
Cryo Ammo: 24

Clearly the arctic is getting to you...

You check the camp and find a trail leading away from the camp. Scattered in the snow are little flecks of blood.

Watson(?): What do you think happened, Phillip?

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
Beam Star: Ice Mode
Beam Spreader: PL2
Sitar(Dry ice): 290/300 Mana
Power Orbs: 25/100 Mana

i look around, and maybe try scanning a few things.

OOC: hey marcus, hope you don't mind, but i still have your labtop with me. ^.^

Dref14
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Dref14
366 posts
Nomad

Name: Marcus
Athlete: 9
Mind: 8
Body: 3
Race: Cheezburgian
Origin:Survivor
Armor: Con Coat
9mm ammo: 54
Plas-A88: 8
Arc Reactor: 13
Fatigue: 0/140

Tis seems i have nothing other to do. Ill walk up to the street lamp next to the old guy and lean against it, smoking a future smoke that doesnt cause cancer but still looks ******. YAY SCIENCE

locoace3
offline
locoace3
15,053 posts
Nomad

Name:Phillip
Athlete:3
Mind:10
Body:7
Race:youtubian
Origin: Survivor
Armor: Armored 101 Suit
Gear Grinder ammo: 18000 (F)
Shishkebab fuel: 100%
U-235 Shells: 39
Cryo Ammo: 24

Elementary my dear watson someone must've come here and either killed or kidnapped the victims!

Kylelolcat
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Kylelolcat
4,813 posts
Nomad

Name: Marcus
Athlete: 9
Mind: 8
Body: 3
Race: Cheezburgian
Origin:Survivor
Armor: Con Coat
9mm ammo: 54
Plas-A88: 8
Arc Reactor: 13

Old Man: I see you're enjoying a good smoke. Cheezburgian, I think. Did you know that the occasional smoke actually strengthens your lungs? That is, only if you don't get the Human kind. I hear they put nicotine in 'em, and they use that in poison gas. In fact, it took them until 2012 to make cheap hydro-cigarettes, and even then they still put deadly chemicals in them. I bet you're wondering where you are.

Name:Phillip
Athlete:3
Mind:10
Body:7
Race:youtubian
Origin: Survivor
Armor: Armored 101 Suit
Gear Grinder ammo: 18000 (F)
Shishkebab fuel: 100%
U-235 Shells: 39
Cryo Ammo: 24

You realize that Watson is not a real person. Note to self: get the abstract node checked. Also, buy mangos.

So, keep going to a camp of what could end up being a monster out of an H.P.Lovecraft story, or go after what could be a monster from a summer slasher film.

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
Beam Star: Ice Mode
Beam Spreader: PL2
Sitar(Dry ice): 290/300 Mana
Power Orbs: 25/100 Mana

You try to scan, but the warped hall warps the reflected light and makes scanning near impossible! There is an eye in the wall on the other side of the room, but even that's hard to concentrate on.

sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
Beam Star: Ice Mode
Beam Spreader: PL2
Sitar(Dry ice): 290/300 Mana
Power Orbs: 25/100 Mana

eye... if this is zelda style... i fire the beam star at the eye. (Can i charge it up to unleash a bigger blast?)

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