ForumsForum GamesMemetial Legends, Part 2: Crysis of Memetia

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Kylelolcat
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Kylelolcat
4,813 posts
Nomad

After the Armature Incident, the world of Memetia was facing peril. Most of the wildlife and vegetation was mutated or destroyed by bombing of the surface. Those who remain have either made remote settlements ore struggle under the regime of an oppressive alien force.

There have been rumors that some of the veterans that lived through the incident at the source have appeared after nearly fifty years thinking they all died. They may be allies, but they may have been what caused this whole incident...

FOR THOSE WHO PLAYED PART 1:
You can insert the original character sheet as an application, and you will receive the gear you kept at the end and be placed in a unique situation.

FOR THOSE WHO JUST STARTED:
Don't worry, you can still start here, and you will be able to play the story from this point.

Character Sheet
Name:
Athlete:
Mind:
Body:
Race:
Origin:

(Stats cannot go below 1. But still, prepare for... Unforseen consequences.)

Name: Kinda self-explanatory.

Athlete: Speed and Endurance. Some things can only be avoided by straight running.

Body: Strength and Overall Endurance

Mind: Intelligence and Charisma. What's a good game without a puzzle?

Race: What part of Memetia you Hail from.

Cheezburgian: The most well-liked of anyone. Also, runs faster than average, and has gained more strength than before the Incident from forced labor in the Collective cities in Memetia. Body 6, Athlete 5, Mind 7

Chanian: Generally hated and stupid, they bulk up to Hulkish levels to compensate. They, however, have gotten a little brighter in the need of the epic wasteland that is now their home. Body 8, Athlete 6, Mind 5

Youtubian: In the 50 years, the Youtubains had to fix their cybernetic implants that have been broken since the invasion. This makes their bodies lighter, allowing for an easier time with athletics. Body 6, Athlete 4, Mind 9

Trollix: A more rebellious type of the aliens, they invaded Critizuela, wiping them all out. They decided that this would be a prime opportunity to break off from their oppressors. Body 6, Athlete 6, Mind 6

Origin: Determines stat modifications and the start of the character's story.

Laborer: An oppressed people who were forced to work in the Collective work camps. It's mind-numbing work, but it makes muscles strong. +2 body, -2 Mind.

Vansibane: Hermits that study the secrets of magic. Intense meditation makes them a little atrophied, but they can have a much more well-developed mind than normal. -1 Body, -2 Athlete, +3 Mind

Colonist: People who live in colonies other than the Collective cities. Stat-wise, they don't lose or gain anything.

Mercenary: A gun for hire. There's no charm to these cold soldiers of fortune, but they are more athletic and have more endurance than most. +1 body, +2 Athlete, -3 Mind

Survivor (VETERAN ONLY): Those who survived the Armature incident. The class for anyone who is re-using a character from Part 1. Keeps the same stats and equipment as they left with.

  • 1,058 Replies
sonicheroes95
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sonicheroes95
13,701 posts
Peasant

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
Beam Star: Ice Mode
Beam Spreader: PL2
Sitar(Electricity): 300/300 Mana
Power Orbs(Fire): 100/100 Mana
Karma: 750

"ok" i guess i head to the alchesmith.

Bluydee
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Bluydee
3,426 posts
Nomad

Name: Vulture
Athlete: 8
Mind: 3
Body: 7
Race: Trollix
Origin: Mercenary

Messed up.

locoace3
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locoace3
15,053 posts
Nomad

Name:Phillip
Athlete:3
Mind:10
Body:7
Race:youtubian
Origin: Survivor
Armor: Armored 101 Suit
Gear Grinder ammo: 18000 (F)
Shishkebab fuel: 100%
U-235 Shells: 39
Cryo Ammo: 23
Karma: -2500'

on the little things you know the blue red and yellow

Kylelolcat
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Kylelolcat
4,813 posts
Nomad

Name: Trollqer Trollar
Athlete:6
Mind:6
Body:6
Race:Trollix
Origin: Colonist
Armor: Trollix Type-W Outfit
Security Access: Trollix: W Collective: 2

The teddy bear is enraged at your poor grammars and attacks!
Fortunately, you turn it into two halves when you counter.

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
Beam Star: Ice Mode
Beam Spreader: PL2
Sitar(Electricity): 300/300 Mana
Power Orbs(Fire): 100/100 Mana
Karma: 750

Alchesmith: Oh hai. If you give me a weapon that isn't magical or conventional, I can improve it.

Name:Phillip
Athlete:3
Mind:10
Body:7
Race:youtubian
Origin: Survivor
Armor: Armored 101 Suit
Gear Grinder ammo: 18000 (F)
Shishkebab fuel: 100%
U-235 Shells: 39
Cryo Ammo: 23
Karma: -2500'

Unfortunately, you left the papers at the base and forgot what the other location was.

While you are pondering this, you cone across a pre-war building called a "Gas Station".

Name: Vulture
Athlete: 8
Mind: 3
Body: 7
Race: Trollix
Origin: Mercenary
Armor: Mercenary Vest

You snap out of a daze to the sound of voices, since we needed a reason why you weren't comprehending anything recently until you posted the sheet.

"Yo, Vulture! Weasel negotiated us some requisitions from the client, so wake up ya dolt!"

That would be Rat talking. Thinks he's the leader, but he chickens out all the **** time. Whatever.

You cutscene-move over to where ypur packages are. The ones for you:

Tank Package
Armor: Reinforced Metal Armor
Weapons: Semi-Automatic Scattergun, Heavy Flail


Heavy Package
Armor: Powered Bandit Mail
Weapons: Tank Cannon, Spiked Gauntlets

Support Package
Armor: Medium Mail
Weapons: Grenade Rifle+Bayonet

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
Beam Star: Ice Mode
Beam Spreader: PL2
Sitar(Electricity): 300/300 Mana
Power Orbs(Fire): 100/100 Mana
Karma: 750

"then i guess you can improve this... so how much would it cost to improve the beam spreader?"

locoace3
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locoace3
15,053 posts
Nomad

Name:Phillip
Athlete:3
Mind:10
Body:7
Race:youtubian
Origin: Survivor
Armor: Armored 101 Suit
Gear Grinder ammo: 18000 (F)
Shishkebab fuel: 100%
U-235 Shells: 39
Cryo Ammo: 23
Karma: -2500'

go in and steal anything with the words "flaming hot Cheeto fries" on it (i'm addicted to those things, literally)

Dref14
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Dref14
366 posts
Nomad

Name: Marcus
Athlete: 9
Mind: 8
Body: 3
Race: Cheezburgian
Origin:Survivor
Armor: Con Coat
9mm ammo: 42
Plas-A88: 8
Arc Reactor: 12
Karma: Universe is too biased to determine

shoots him in the hand " now ill just do this, until it eventually kills you of course. ill get the most painful ones out of the way so you dont have to worry"

Eman950
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Eman950
42 posts
Nomad

Name: Murk
Athlete: 10
Mind: 2
Body: 8
Race: Chanian
Origin: Mercenary

sup

sasukemystery
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sasukemystery
1,447 posts
Nomad

Name: Sasukemystery
Athlete: 2
Mind: 3
Body: 5
Race: Mercenary
Origin: Mercenary
Job: Secret Agent

zorsca
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zorsca
2,436 posts
Nomad

Name: Trollqer Trollar
Athlete:6
Mind:6
Body:6
Race:Trollix
Origin: Colonist
Armor: Trollix Type-W Outfit
Security Access: Trollix: W Collective: 2

I look at teh dead teddy bear and put on mah trollface for teh lulz. Then I continue further.

Kylelolcat
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Kylelolcat
4,813 posts
Nomad

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
Beam Star: Ice Mode
Beam Spreader: PL2
Sitar(Electricity): 300/300 Mana
Power Orbs(Fire): 100/100 Mana
Karma: 750

Alchesmith: Well, adjusting the beam charger would be simple enough that I won't charge. However, the issue is with the prism. It's in pretty poor condition, and it won't be able to diffract a more powerful beam. If you could give me a Dragon Diamond, I could cut it into a prism and place it in the spreader. Of course, the hard part is GETTING a Dragon Diamond...

Name:Phillip
Athlete:3
Mind:10
Body:7
Race:youtubian
Origin: Survivor
Armor: Armored 101 Suit
Gear Grinder ammo: 18000 (F)
Shishkebab fuel: 100%
U-235 Shells: 39
Cryo Ammo: 23
Karma: -2500'

You find a huge pile of Flamin' Hots! you also barely miss a iron beam trying to take your head off.

You look around and find a map.

Name: Murk
Athlete: 10
Mind: 2
Body: 8
Race: Chanian
Origin: Mercenary
Armor: Power Armor
Weapon:
Paladin Battle Rifle: 75

After climbing down a long ladder, you are in the ruins of an Armature research facility. You have been hired to take out a rouge Templar before he can raise a cult. All you know is that he's somewhere on a middle level.

You find a broken monorail when you get down to the bottom. The monorail seems to lead to the entrance, according to the map they gave you.

Name: Sasukemystery
Athlete: 2
Mind: 3
Body: 5
Race: Mercenary
Origin: Mercenary
Job: Secret Agent

Three problems in the sheet:

1. Mercenary does not count as a race. Races are things like Cheezburgians, Trollix, Chanians, Youtubians, or if it's REALLY good, a custom race. I say REALLY good since any races made with this become an important race, and I want something I want-and can- fit into Memetia. Don't worry about the connection to reality in that aspect- Memetia creates some pretty crazy crap. If I like the race, I will credit you in later games.

2. Those stats seem a little low. I'll check when you give me a race I can compare it to.

3. Jobs are not used in this part of the game, that's what Origin is for.

Name: Marcus
Athlete: 9
Mind: 8
Body: 3
Race: Cheezburgian
Origin:Survivor
Armor: Con Coat
9mm ammo: 42
Plas-A88: 8
Arc Reactor: 12

Jack: Joke's on you! AAGH! If I'm dead, the card doesn't work!

Name: Trollqer Trollar
Athlete:6
Mind:6
Body:6
Race:Trollix
Origin: Colonist
Armor: Trollix Type-W Outfit
Security Access: Trollix: W Collective: 2

TROLL POWER: Trollface angers any non-trollix around you, but waives karmatic effect!

You continue up the mountain and see a gap, some metal ore and some magnetic rocks.

Bluydee
offline
Bluydee
3,426 posts
Nomad

Name: Vulture
Athlete: 8
Mind: 3
Body: 7
Race: Trollix
Origin: Mercenary
Armor: Mercenary Vest

I take the spiked gauntlets and leave the powered bandit mail, for I like to be fast and clean in my killings.

sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
Beam Star: Ice Mode
Beam Spreader: PL2
Sitar(Electricity): 300/300 Mana
Power Orbs(Fire): 100/100 Mana
Karma: 750

"you mean like this?" i guess i show him a draconic diamond and see if that's what he called a dragon diamond, but keep the other 9 hidden.

Eman950
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Eman950
42 posts
Nomad

Name: Murk
Athlete: 10
Mind: 2
Body: 8
Race: Chanian
Origin: Mercenary
Armor: Power Armor
Weapon:
Paladin Battle Rifle: 75


I attempt to enter the monorail

Kylelolcat
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Kylelolcat
4,813 posts
Nomad

Name: Vulture
Athlete: 8
Mind: 3
Body: 7
Race: Trollix
Origin: Mercenary
Armor: Mercenary Vest

Unfortunately, when you take a requisition pack, you have to take the whole pack.

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
Beam Star: Ice Mode
Beam Spreader: PL2
Sitar(Electricity): 300/300 Mana
Power Orbs(Fire): 100/100 Mana
Karma: 750

Alchesmith: Yes, sir, exactly like that! It may take a little while to get the precise shape, but I should be done tomorrow. I'l need the spreader until then.

Name: Murk
Athlete: 10
Mind: 2
Body: 8
Race: Chanian
Origin: Mercenary
Armor: Power Armor
Weapon:
Paladin Battle Rifle: 75

You manage to get into the monorail through one of the cars.

The car is broken, and there is a broken panel that you have no idea how to fix. There is a locked locker on one side of the room.

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