ForumsForum GamesMemetial Legends, Part 2: Crysis of Memetia

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Kylelolcat
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Kylelolcat
4,813 posts
Nomad

After the Armature Incident, the world of Memetia was facing peril. Most of the wildlife and vegetation was mutated or destroyed by bombing of the surface. Those who remain have either made remote settlements ore struggle under the regime of an oppressive alien force.

There have been rumors that some of the veterans that lived through the incident at the source have appeared after nearly fifty years thinking they all died. They may be allies, but they may have been what caused this whole incident...

FOR THOSE WHO PLAYED PART 1:
You can insert the original character sheet as an application, and you will receive the gear you kept at the end and be placed in a unique situation.

FOR THOSE WHO JUST STARTED:
Don't worry, you can still start here, and you will be able to play the story from this point.

Character Sheet
Name:
Athlete:
Mind:
Body:
Race:
Origin:

(Stats cannot go below 1. But still, prepare for... Unforseen consequences.)

Name: Kinda self-explanatory.

Athlete: Speed and Endurance. Some things can only be avoided by straight running.

Body: Strength and Overall Endurance

Mind: Intelligence and Charisma. What's a good game without a puzzle?

Race: What part of Memetia you Hail from.

Cheezburgian: The most well-liked of anyone. Also, runs faster than average, and has gained more strength than before the Incident from forced labor in the Collective cities in Memetia. Body 6, Athlete 5, Mind 7

Chanian: Generally hated and stupid, they bulk up to Hulkish levels to compensate. They, however, have gotten a little brighter in the need of the epic wasteland that is now their home. Body 8, Athlete 6, Mind 5

Youtubian: In the 50 years, the Youtubains had to fix their cybernetic implants that have been broken since the invasion. This makes their bodies lighter, allowing for an easier time with athletics. Body 6, Athlete 4, Mind 9

Trollix: A more rebellious type of the aliens, they invaded Critizuela, wiping them all out. They decided that this would be a prime opportunity to break off from their oppressors. Body 6, Athlete 6, Mind 6

Origin: Determines stat modifications and the start of the character's story.

Laborer: An oppressed people who were forced to work in the Collective work camps. It's mind-numbing work, but it makes muscles strong. +2 body, -2 Mind.

Vansibane: Hermits that study the secrets of magic. Intense meditation makes them a little atrophied, but they can have a much more well-developed mind than normal. -1 Body, -2 Athlete, +3 Mind

Colonist: People who live in colonies other than the Collective cities. Stat-wise, they don't lose or gain anything.

Mercenary: A gun for hire. There's no charm to these cold soldiers of fortune, but they are more athletic and have more endurance than most. +1 body, +2 Athlete, -3 Mind

Survivor (VETERAN ONLY): Those who survived the Armature incident. The class for anyone who is re-using a character from Part 1. Keeps the same stats and equipment as they left with.

  • 1,058 Replies
sonicheroes95
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sonicheroes95
13,701 posts
Peasant

zosca, i'd recommend reading up on troll science for a while. it'll help.

Kylelolcat
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Kylelolcat
4,813 posts
Nomad

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
Beam Star: Ice Mode
Beam Spreader/Sniper Rifle: MAX Power
Sitar(Electricity): 300/300 Mana
Power Orbs(Fire): 100/100 Mana
Karma: 750
Money: *BROKE THE METER*

You go outside (Completely ignoring breakfast) and visit the Alchesmith.

Alchesmith: Here's your Spreader back. Actually, it also now acts as a sniper rifle with a good fire rate. Simply flip this switch to extend the barrel and allow the extended diamond barrel to focus the beam into one powerful beam as opposed to several medium-strength ones.

Name:Phillip
Athlete:3
Mind:10
Body:7
Race:youtubian
Origin: Survivor
Armor: Armored 101 Suit
Gear Grinder ammo: 18000 (F)
Shishkebab fuel: 100%
U-235 Shells: 39
Cryo Ammo: 23
Karma: -2500'

You get to the door, but it's locked. Of course.

Also, the surrounding area is filled with monkeys.

Name: Marcus
Athlete: 9
Mind: 8
Body: 3
Race: Cheezburgian
Origin:Survivor
Armor: Con Coat
9mm ammo: 42
Plas-A88: 8
Arc Reactor: 12
Karma: Universe is too biased to determine

You use your cat flexibility to easily fit into the vents!

The first room you see is, in fact, the shuttle room.

"Alright! We're going to get in by blowing the door down with thsi shotgun!"

"But what if innocents are on teh other side?"

"There are no innocents here."

"What about hostages?"

"Dangit! I'm the Paladin here!"

Name: Trollqer Trollar
Athlete:6
Mind:6
Body:6
Race:Trollix
Origin: Colonist
Armor: Trollix Type-W Outfit
Security Access: Trollix: W Collective: 2

You fly over the gap by standing on the iron and holding teh magnet in front of it!

Problem, Physics?

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
Beam Star: Ice Mode
Beam Spreader/Sniper Rifle: MAX Power
Sitar(Electricity): 300/300 Mana
Power Orbs(Fire): 100/100 Mana
Karma: 750
Money: *BROKE THE METER*

cool. now i ask around to see what's going on.

zorsca
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zorsca
2,436 posts
Nomad

Name: Trollqer Trollar
Athlete:6
Mind:6
Body:6
Race:Trollix
Origin: Colonist
Armor: Trollix Type-W Outfit
Security Access: Trollix: W Collective: 2

K, continue further the path.

Kylelolcat
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Kylelolcat
4,813 posts
Nomad

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
Beam Star: Ice Mode
Beam Spreader/Sniper Rifle: MAX Power
Sitar(Electricity): 300/300 Mana
Power Orbs(Fire): 100/100 Mana
Karma: 750
Money: *BROKE THE METER*

After getting some random, pointless throwaway lines, you are approached by a professional soothsayer.

"You will go to Cheezburgia."

Name: Trollqer Trollar
Athlete:6
Mind:6
Body:6
Race:Trollix
Origin: Colonist
Armor: Trollix Type-W Outfit
Security Access: Trollix: W Collective: 2

You continue further up (Passing a few more gaps with the magnet and iron trick), You find the trees you were looking for and a big iron block.

zorsca
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zorsca
2,436 posts
Nomad

Name: Trollqer Trollar
Athlete:6
Mind:6
Body:6
Race:Trollix
Origin: Colonist
Armor: Trollix Type-W Outfit
Security Access: Trollix: W Collective: 2

Get teh needed materials and explore the Iron block.

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
Beam Star: Ice Mode
Beam Spreader/Sniper Rifle: MAX Power
Sitar(Electricity): 300/300 Mana
Power Orbs(Fire): 100/100 Mana
Karma: 750
Money: *BROKE THE METER*

"and you will state what should be obvious far as i know. alright, if you are a soothslayer, can you tell me this. what news are their today."

Kylelolcat
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Kylelolcat
4,813 posts
Nomad

Name: Trollqer Trollar
Athlete:6
Mind:6
Body:6
Race:Trollix
Origin: Colonist
Armor: Trollix Type-W Outfit
Security Access: Trollix: W Collective: 2

The iron is teh same iron you found earlier.

Also, the wood is too heavy to carry down easily.

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
Beam Star: Ice Mode
Beam Spreader/Sniper Rifle: MAX Power
Sitar(Electricity): 300/300 Mana
Power Orbs(Fire): 100/100 Mana
Karma: 750
Money: *BROKE THE METER*

In relation to the colony, the docks are being rebuilt.

In relation to the Collective, Politics mean that noting is moving.

In world news, nothing major is happening.

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
Beam Star: Ice Mode
Beam Spreader/Sniper Rifle: MAX Power
Sitar(Electricity): 300/300 Mana
Power Orbs(Fire): 100/100 Mana
Karma: 750
Money: *BROKE THE METER*

"ok" i guess i go and see if i can finally leave for Cheezburgia.

Dref14
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Dref14
366 posts
Nomad

Name: Marcus
Athlete: 9
Mind: 8
Body: 3
Race: Cheezburgian
Origin:Survivor
Armor: Con Coat
9mm ammo: 42
Plas-A88: 8
Arc Reactor: 12
Karma: Universe is too biased to determine
hops down and shoots the lesser in the head, the more important one in the arm

zorsca
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zorsca
2,436 posts
Nomad

Name: Trollqer Trollar
Athlete:6
Mind:6
Body:6
Race:Trollix
Origin: Colonist
Armor: Trollix Type-W Outfit
Security Access: Trollix: W Collective: 2

Put teh wood on mah back and use teh magnets to jump over the Iron block with the wood.

Kylelolcat
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Kylelolcat
4,813 posts
Nomad

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
Beam Star: Ice Mode
Beam Spreader/Sniper Rifle: MAX Power
Sitar(Electricity): 300/300 Mana
Power Orbs(Fire): 100/100 Mana
Karma: 750
Money: *BROKE THE METER*

Alright! You open up the world map and set course for Cheezburgia!

The ship lands and you disembark and- the soothsayer follows closely behind.

Soothsayer: It is good to be back in my country!

Other notes to peruse: looking for what shops there are in this dock-colony-thing, and going to a new location.

Kylelolcat
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Kylelolcat
4,813 posts
Nomad

Dangit! Wake UP, Kyle!

Name: Marcus
Athlete: 9
Mind: 8
Body: 3
Race: Cheezburgian
Origin:Survivor
Armor: Con Coat
9mm ammo: 40
Plas-A88: 8
Arc Reactor: 12
Karma: Universe is too biased to determine

You successfully preform this trick-like action!

Paladin: Who the hell are you?

Name: Trollqer Trollar
Athlete:6
Mind:6
Body:6
Race:Trollix
Origin: Colonist
Armor: Trollix Type-W Outfit
Security Access: Trollix: W Collective: 2

You try hefting the wood backwards, but they are too heavy and they go onto the iron! The magnets drop out of your pocket attached by a rope and-

OH GOD WERE SLIDING DOWN TEH MOUNTAIN.

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
Beam Star: Ice Mode
Beam Spreader/Sniper Rifle: MAX Power
Sitar(Electricity): 300/300 Mana
Power Orbs(Fire): 100/100 Mana
Karma: 750
Money: *BROKE THE METER*

well i skipped breakfest... i might as well look for an inn to eat at.

zorsca
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zorsca
2,436 posts
Nomad

Name: Trollqer Trollar
Athlete:6
Mind:6
Body:6
Race:Trollix
Origin: Colonist
Armor: Trollix Type-W Outfit
Security Access: Trollix: W Collective: 2

Brace for impact! D:

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