After the Armature Incident, the world of Memetia was facing peril. Most of the wildlife and vegetation was mutated or destroyed by bombing of the surface. Those who remain have either made remote settlements ore struggle under the regime of an oppressive alien force.
There have been rumors that some of the veterans that lived through the incident at the source have appeared after nearly fifty years thinking they all died. They may be allies, but they may have been what caused this whole incident...
FOR THOSE WHO PLAYED PART 1: You can insert the original character sheet as an application, and you will receive the gear you kept at the end and be placed in a unique situation.
FOR THOSE WHO JUST STARTED: Don't worry, you can still start here, and you will be able to play the story from this point.
Character Sheet Name: Athlete: Mind: Body: Race: Origin:
(Stats cannot go below 1. But still, prepare for... Unforseen consequences.)
Name: Kinda self-explanatory.
Athlete: Speed and Endurance. Some things can only be avoided by straight running.
Body: Strength and Overall Endurance
Mind: Intelligence and Charisma. What's a good game without a puzzle?
Race: What part of Memetia you Hail from.
Cheezburgian: The most well-liked of anyone. Also, runs faster than average, and has gained more strength than before the Incident from forced labor in the Collective cities in Memetia. Body 6, Athlete 5, Mind 7
Chanian: Generally hated and stupid, they bulk up to Hulkish levels to compensate. They, however, have gotten a little brighter in the need of the epic wasteland that is now their home. Body 8, Athlete 6, Mind 5
Youtubian: In the 50 years, the Youtubains had to fix their cybernetic implants that have been broken since the invasion. This makes their bodies lighter, allowing for an easier time with athletics. Body 6, Athlete 4, Mind 9
Trollix: A more rebellious type of the aliens, they invaded Critizuela, wiping them all out. They decided that this would be a prime opportunity to break off from their oppressors. Body 6, Athlete 6, Mind 6
Origin: Determines stat modifications and the start of the character's story.
Laborer: An oppressed people who were forced to work in the Collective work camps. It's mind-numbing work, but it makes muscles strong. +2 body, -2 Mind.
Vansibane: Hermits that study the secrets of magic. Intense meditation makes them a little atrophied, but they can have a much more well-developed mind than normal. -1 Body, -2 Athlete, +3 Mind
Colonist: People who live in colonies other than the Collective cities. Stat-wise, they don't lose or gain anything.
Mercenary: A gun for hire. There's no charm to these cold soldiers of fortune, but they are more athletic and have more endurance than most. +1 body, +2 Athlete, -3 Mind
Survivor (VETERAN ONLY): Those who survived the Armature incident. The class for anyone who is re-using a character from Part 1. Keeps the same stats and equipment as they left with.
Nameemyx Athlete:2 Mind:9 Body:6 Race:Youtubian Origin: Survivor Armor: Shadow Cloak Weapons Equipped: beam Star: Max Power Beam Spreader/Sniper Rifle: MAX Power Electric Guitar: 180/400 Mana Power Orbs: 200/200 Mana Karma: 800
The Ancient Handgun is a gun that fires in elemental twisters. As for the donations card, it makes people think you are better and gives you +60 Karma.
The troops are requesting a city to attack. The Youtubans are asking if you want to make a specific design or just build something. Finally, you freeze your brain again.
Nameemyx Athlete:2 Mind:9 Body:6 Race:Youtubian Origin: Survivor Armor: Shadow Cloak Weapons Equipped: beam Star: Max Power Beam Spreader/Sniper Rifle: MAX Power Electric Guitar: 180/400 Mana Power Orbs: 200/200 Mana Karma: 800
cute... throw away the donations card, i want my own actions to determine my Karma, not some stupid card. as for the gun, it replaces beam star. and take out power paintbrush in stand of power orbs. also, you missed a post last page.
Nameemyx Athlete:2 Mind:9 Body:6 Race:Youtubian Origin: Survivor Armor: Shadow Cloak Weapons Equipped: Ancient Handgun: 250/250 mana Beam Spreader/Sniper Rifle: MAX Power Electric Guitar: 180/400 Mana Power Paintbrush: 150/150 Mana Karma: 760
Crap. Thanks for catching that.
You get a small karma boost for denying buyable Karma.
Name: Marcus Athlete: 9 Mind: 8 Body: 4 Race: Cheezburgian Origin:Survivor Armor: Con Coat + 9mm ammo: 40 Plas-A88: 6 Arc Reactor: 12 Karma: Universe is too biased to determine I apologize for skipping you. I must have been so tired that I didn't even remember that I forgot.
You go back to the entrance with the guard to the squid. Someone took a couple of uniforms, but one with the tag "Shawn" is still there. A couple of Cheezburgians and a Youtubian are looking around, presumably for the missing Shawn.
Nameemyx Athlete:2 Mind:9 Body:6 Race:Youtubian Origin: Survivor Armor: Shadow Cloak Weapons Equipped: Ancient Handgun: 250/250 mana Beam Spreader/Sniper Rifle: MAX Power Electric Guitar: 180/400 Mana Power Paintbrush: 150/150 Ink Karma: 760
Nameemyx Athlete:2 Mind:9 Body:6 Race:Youtubian Origin: Survivor Armor: Shadow Cloak Weapons Equipped: Ancient Handgun: 250/250 mana Beam Spreader/Sniper Rifle: MAX Power Electric Guitar: 180/400 Mana Power Paintbrush: 150/150 Ink Karma: 760 Whoops.
There's nothing in particular interesting in this room, except Xymed's unconscious body. The door is now open.
Nameemyx Athlete:2 Mind:9 Body:6 Race:Youtubian Origin: Survivor Armor: Shadow Cloak Weapons Equipped: Ancient Handgun: 250/250 mana Beam Spreader/Sniper Rifle: MAX Power Electric Guitar: 180/400 Mana Power Paintbrush: 150/150 Ink Karma: 760
Well in that case, you successfully use your strength and intelligence to deal an instantly fatal blow to him. After a quick frisk for a CQC-4 Plasma Knife, you escape as guards try to shoot you. Your uniform successfully stops a successful hit from piercing your still-organic lungs.
Nameemyx Athlete:2 Mind:9 Body:6 Race:Youtubian Origin: Survivor Armor: Shadow Cloak Weapons Equipped: Ancient Handgun: 250/250 mana Beam Spreader/Sniper Rifle: MAX Power Electric Guitar: 180/400 Mana Power Paintbrush: 150/150 Ink Karma: 760
You sense movement as Xymed leaves via an unknown exit as the door closes.
SB: Huh. So you have a Continuity Shade following you.
Nameemyx Athlete:2 Mind:9 Body:6 Race:Youtubian Origin: Survivor Armor: Shadow Cloak Weapons Equipped: Ancient Handgun: 250/250 mana Beam Spreader/Sniper Rifle: MAX Power Electric Guitar: 180/400 Mana Power Paintbrush: 150/150 Ink Karma: 760
Nameemyx Athlete:2 Mind:9 Body:6 Race:Youtubian Origin: Survivor Armor: Shadow Cloak Weapons Equipped: Ancient Handgun: 250/250 mana Beam Spreader/Sniper Rifle: MAX Power Electric Guitar: 180/400 Mana Power Paintbrush: 150/150 Ink Karma: 760
SB: Well, we can spend a while explaining it or try and figure this puzzle out.
Nameemyx Athlete:2 Mind:9 Body:6 Race:Youtubian Origin: Survivor Armor: Shadow Cloak Weapons Equipped: Ancient Handgun: 250/250 mana Beam Spreader/Sniper Rifle: MAX Power Electric Guitar: 180/400 Mana Power Paintbrush: 150/150 Ink Karma: 760