ForumsForum GamesMemetial Legends, Part 2: Crysis of Memetia

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Kylelolcat
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Kylelolcat
4,813 posts
Nomad

After the Armature Incident, the world of Memetia was facing peril. Most of the wildlife and vegetation was mutated or destroyed by bombing of the surface. Those who remain have either made remote settlements ore struggle under the regime of an oppressive alien force.

There have been rumors that some of the veterans that lived through the incident at the source have appeared after nearly fifty years thinking they all died. They may be allies, but they may have been what caused this whole incident...

FOR THOSE WHO PLAYED PART 1:
You can insert the original character sheet as an application, and you will receive the gear you kept at the end and be placed in a unique situation.

FOR THOSE WHO JUST STARTED:
Don't worry, you can still start here, and you will be able to play the story from this point.

Character Sheet
Name:
Athlete:
Mind:
Body:
Race:
Origin:

(Stats cannot go below 1. But still, prepare for... Unforseen consequences.)

Name: Kinda self-explanatory.

Athlete: Speed and Endurance. Some things can only be avoided by straight running.

Body: Strength and Overall Endurance

Mind: Intelligence and Charisma. What's a good game without a puzzle?

Race: What part of Memetia you Hail from.

Cheezburgian: The most well-liked of anyone. Also, runs faster than average, and has gained more strength than before the Incident from forced labor in the Collective cities in Memetia. Body 6, Athlete 5, Mind 7

Chanian: Generally hated and stupid, they bulk up to Hulkish levels to compensate. They, however, have gotten a little brighter in the need of the epic wasteland that is now their home. Body 8, Athlete 6, Mind 5

Youtubian: In the 50 years, the Youtubains had to fix their cybernetic implants that have been broken since the invasion. This makes their bodies lighter, allowing for an easier time with athletics. Body 6, Athlete 4, Mind 9

Trollix: A more rebellious type of the aliens, they invaded Critizuela, wiping them all out. They decided that this would be a prime opportunity to break off from their oppressors. Body 6, Athlete 6, Mind 6

Origin: Determines stat modifications and the start of the character's story.

Laborer: An oppressed people who were forced to work in the Collective work camps. It's mind-numbing work, but it makes muscles strong. +2 body, -2 Mind.

Vansibane: Hermits that study the secrets of magic. Intense meditation makes them a little atrophied, but they can have a much more well-developed mind than normal. -1 Body, -2 Athlete, +3 Mind

Colonist: People who live in colonies other than the Collective cities. Stat-wise, they don't lose or gain anything.

Mercenary: A gun for hire. There's no charm to these cold soldiers of fortune, but they are more athletic and have more endurance than most. +1 body, +2 Athlete, -3 Mind

Survivor (VETERAN ONLY): Those who survived the Armature incident. The class for anyone who is re-using a character from Part 1. Keeps the same stats and equipment as they left with.

  • 1,058 Replies
Kylelolcat
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Kylelolcat
4,813 posts
Nomad

Name:Artemis Hawke
Athlete:4
Mind:9
Body:6
Race:Youtubian
Origin:Colonist
Armor: Old-World General Uniform
Weapons Equipped
B-60 Rocket Launcher: 31 Rockets

You can see a generator of sorts behind the turrets. Another look and you notice wires running from it to the turrets.

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
Ancient Handgun: 250/250 Mana
Beam Shotsniper: Normal mode
Electric Guitar: 180/400 Mana
Power Paintbrush: 150/150 Ink
Karma: 760

It appears that the temple might have been by ancients as both a temple and a place to harness Mama from Memetia's core. So basically, Fire Mana is kinda like Geothermal Energy.

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
Ancient Handgun: 250/250 Mana
Beam Shotsniper: Normal mode
Electric Guitar: 180/400 Mana
Power Paintbrush: 150/150 Ink
Karma: 760

ok, explore, and look for another exit.

Kylelolcat
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Kylelolcat
4,813 posts
Nomad

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
Ancient Handgun: 250/250 Mana
Beam Shotsniper: Normal mode
Electric Guitar: 180/400 Mana
Power Paintbrush: 150/150 Ink
Karma: 760

You find a few disabled vents over the lava pools. There's a vent without a mechanism over one more bubbly lava pool.

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
Ancient Handgun: 250/250 Mana
Beam Shotsniper: Normal mode
Electric Guitar: 180/400 Mana
Power Paintbrush: 150/150 Ink
Karma: 760

hmm... lets see... to hot for ice beam pillar/ramp.. any special brush interactions i should know about for this room that i can do?

Kylelolcat
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Kylelolcat
4,813 posts
Nomad

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
Ancient Handgun: 250/250 Mana
Beam Shotsniper: Normal mode
Electric Guitar: 180/400 Mana
Power Paintbrush: 150/150 Ink
Karma: 760

Unfortunately, there's no real clues. One symbol has what looks like the boat being lifted by a bubble, but those bubbles aren't reaching nearly the size required, even if they were strong enough...

SB: The platform looks fairly strained. I think there may be pressure building under it in the lava pit.

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
Ancient Handgun: 250/250 Mana
Beam Shotsniper: Normal mode
Electric Guitar: 180/400 Mana
Power Paintbrush: 150/150 Ink
Karma: 760

... ice beam star, get on said platform, freeze the remaining lava spot, put it away, and hang on.

ArtemisDragon
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ArtemisDragon
1,005 posts
Nomad

Name:Artemis Hawke
Athlete:4
Mind:9
Body:6
Race:Youtubian
Origin:Colonist
Armor: Old-World General Uniform
Weapons Equipped
B-60 Rocket Launcher: 31 Rockets

"Ok guys I will try sneak to the generator you distract them."

Kylelolcat
offline
Kylelolcat
4,813 posts
Nomad

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
Ancient Handgun: 250/250 Mana
Beam Shotsniper: Normal mode
Electric Guitar: 180/400 Mana
Power Paintbrush: 150/150 Ink
Karma: 760

You freeze the remaining lava in the spot, and...

LIFTOFF!!!

You are launched though the roof of the temple and are sent over to the opposite side! You crash back through the roof and hear a splat when you land.

Name:Artemis Hawke
Athlete:4
Mind:9
Body:6
Race:Youtubian
Origin:Colonist
Armor: Old-World General Uniform
Weapons Equipped
B-60 Rocket Launcher: 31 Rockets

You try sneaking in, but you have to dodge back due to your Athlete being too low and the turret's Intelligence being too high.

From your cover, you do have a good, straight view of the generator.

sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
Ancient Handgun: 250/250 Mana
Beam Shotsniper: Normal mode
Electric Guitar: 180/400 Mana
Power Paintbrush: 150/150 Ink
Karma: 760

get off and see what went splat.

Kylelolcat
offline
Kylelolcat
4,813 posts
Nomad

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
Ancient Handgun: 250/250 Mana
Beam Shotsniper: Normal mode
Electric Guitar: 180/400 Mana
Power Paintbrush: 150/150 Ink
Karma: 760

It appears that you crushed a particularly annoying mid-boss with the platform. A chest appears in the middle of the room.

sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
Ancient Handgun: 250/250 Mana
Beam Shotsniper: Normal mode
Electric Guitar: 180/400 Mana
Power Paintbrush: 150/150 Ink
Karma: 760

... open it, and hold it zelda style for lols.

ArtemisDragon
offline
ArtemisDragon
1,005 posts
Nomad

Name:Artemis Hawke
Athlete:4
Mind:9
Body:6
Race:Youtubian
Origin:Colonist
Armor: Old-World General Uniform
Weapons Equipped
B-60 Rocket Launcher: 31 Rockets

"Any plans to destroy the generator."

Kylelolcat
offline
Kylelolcat
4,813 posts
Nomad

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
Ancient Handgun: 250/250 Mana
Beam Shotsniper: Normal mode
Electric Guitar: 180/400 Mana
Power Paintbrush: 150/150 Ink
Karma: 760

You got a thiiiing!

You got an attachment for the Shotsniper! You get Thunder Mode!

Name:Artemis Hawke
Athlete:4
Mind:9
Body:6
Race:Youtubian
Origin:Colonist
Armor: Old-World General Uniform
Weapons Equipped
B-60 Rocket Launcher: 31 Rockets

Chekhov: It is seeming that the generator is having weaker armor. A good concussive impact could likely break it.

ArtemisDragon
offline
ArtemisDragon
1,005 posts
Nomad

Name:Artemis Hawke
Athlete:4
Mind:9
Body:6
Race:Youtubian
Origin:Colonist
Armor: Old-World General Uniform
Weapons Equipped
B-60 Rocket Launcher: 31 Rockets

I fire a rocket at the generator.

sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
Ancient Handgun: 250/250 Mana
Beam Shotsniper: Normal mode
Electric Guitar: 180/400 Mana
Power Paintbrush: 150/150 Ink
Karma: 760

awesome... does the thunder brush technique work with the power paintbrush? anyway, look for an exit, or something i can interact with.

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