here's the story if you don't know what geneforge is
Geneforge 3 is a fantasy role-playing game with science fiction elements. It is, of course, the third game in the Geneforge series, and it tells the next chapter in this epic tale. However, I have been very careful to make sure that experience with the previous games is completely unnecessary to enjoy Geneforge 3.
The Geneforge saga tells the story of the Shapers. They are a secret sect of powerful magicians, with the ability to create and design life from scratch and mold it to suit their purposes. They can create hordes of deadly, totally obedient servants, and send them to do their dirty work.
the Shaping mechanic makes Geneforge stand out a lot. You can create your own monsters, give them the skills you want, and command them. Creations get stronger the longer you have them
They are incredibly powerful and influential, and pretty much control their world. Regular people and creations both depend on and resent the Shapers. Some hate them enough to rebel, which is the overall storyline of the series. As Geneforge 3 begins, the rebellion has finally broken out.
ok that's enough depending on what sect you choose, then you start somewhere
Sects Shapers: the ones who believe their powers should be kept secret, they feel no emotion for the life they create, and are very strict
Rebels: for various reasons they believe people should know at least some, they have feelings for the creations, and are more lax
Trakovites: they believe the power shouldn't exist and should be sealed away (unplayable)
classes: Shaper: Agent: stealthy and quick, you usually work alone or in small groups best at magic weak in shaping
Shaper: you create the life, though you are physically frail you can make many creations at once best at shaping weak at melee
Guardian: you are the guards and tanks you are best at melee but weak at magic
rebel classes:
Servile: you escaped their rule and fight for the rebel cause best at melee, weak at shaping
swordsman: the rebel equivalent of guardian
life crafter: equivalent of shaper
Operative: equivalent to agent
Shock trooper: quick and deadly you are best at shaping, but weak at magic
heres your sheet
Name: Age: Gender: Sect: Class: Weapons: bronze dagger Armor: Robe Misc.: Healing pod, Essence pod Health: 100/100 Essence: 100/100 (goes down and stays down with a creation until absorbed or killed) Armor: 10/10 Conditions: none Creations: small fyora Strength: listed in class and put one of your own Weakness: listed in class and put one of your own Money: 100 Location: i put Perk: i make from bio Bio: make descriptive
Name: Talow Age: 14 Gender: M Sect: Rebel Class: Operative Weapons: bronze dagger,Baton Armor: Robe Misc.: Healing pod, Essence pod,10 sets of thorns Health: 100/100 Essence: 100/100 (goes down and stays down with a creation until absorbed or killed) Armor: 10/10 Conditions: none Creations: Strength: Magic, Ranged weapons Weakness: Shaping, melee. Magics: firebolt Creation Maker: Fyora (cost 5) Money: 100 Location: Barzhal,path Perk: mysterious stranger: somethings might happen in a desperate situation Bio: A Person who believes that you should only fight for what you believe is right. hates being forced to take a side, and will help you if he believes your fighting for what is right. tends to pratice marksmanship and magic when bored, and never pays attention when having to shape creations. as to his past, he prefers to keep it a mystery, since it's still partly a mystery anyway do to partical memory loss brought on
your aim may be rusty but it goes in directly...nothing (it's a thorn not an explosive)
Name: Talow Age: 14 Gender: M Sect: Rebel Class: Operative Weapons: bronze dagger,Baton Armor: Robe Misc.: Healing pod, Essence pod,10 sets of thorns Health: 100/100 Essence: 100/100 (goes down and stays down with a creation until absorbed or killed) Armor: 10/10 Conditions: none Creations: Strength: Magic, Ranged weapons Weakness: Shaping, melee. Magics: firebolt Creation Maker: Fyora (cost 5) Money: 100 Location: Barzhal,path Perk: mysterious stranger: somethings might happen in a desperate situation Bio: A Person who believes that you should only fight for what you believe is right. hates being forced to take a side, and will help you if he believes your fighting for what is right. tends to pratice marksmanship and magic when bored, and never pays attention when having to shape creations. as to his past, he prefers to keep it a mystery, since it's still partly a mystery anyway do to partical memory loss brought on
Name: Talow Age: 14 Gender: M Sect: Rebel Class: Operative Weapons: bronze dagger,Baton Armor: Robe Misc.: Healing pod, Essence pod,10 sets of thorns Health: 100/100 Essence: 100/100 (goes down and stays down with a creation until absorbed or killed) Armor: 10/10 Conditions: none Creations: Strength: Magic, Ranged weapons Weakness: Shaping, melee. Magics: firebolt Creation Maker: Fyora (cost 5) Money: 100 Location: Barzhal,path Perk: mysterious stranger: somethings might happen in a desperate situation Bio: A Person who believes that you should only fight for what you believe is right. hates being forced to take a side, and will help you if he believes your fighting for what is right. tends to pratice marksmanship and magic when bored, and never pays attention when having to shape creations. as to his past, he prefers to keep it a mystery, since it's still partly a mystery anyway do to partical memory loss brought on
a thorn
you fire two more and they both hit, he falls over not dead, but too weak to fight
Name: Talow Age: 14 Gender: M Sect: Rebel Class: Operative Weapons: bronze dagger,Baton Armor: Robe Misc.: Healing pod, Essence pod,10 sets of thorns Health: 100/100 Essence: 100/100 (goes down and stays down with a creation until absorbed or killed) Armor: 10/10 Conditions: none Creations: Strength: Magic, Ranged weapons Weakness: Shaping, melee. Magics: firebolt Creation Maker: Fyora (cost 5) Money: 100 Location: Barzhal,path Perk: mysterious stranger: somethings might happen in a desperate situation Bio: A Person who believes that you should only fight for what you believe is right. hates being forced to take a side, and will help you if he believes your fighting for what is right. tends to pratice marksmanship and magic when bored, and never pays attention when having to shape creations. as to his past, he prefers to keep it a mystery, since it's still partly a mystery anyway do to partical memory loss brought on
Name: Talow Age: 14 Gender: M Sect: Rebel Class: Operative Weapons: bronze dagger,Baton Armor: Robe Misc.: Healing pod, Essence pod,10 sets of thorns Health: 100/100 Essence: 100/100 (goes down and stays down with a creation until absorbed or killed) Armor: 10/10 Conditions: none Creations: Strength: Magic, Ranged weapons Weakness: Shaping, melee. Magics: firebolt Creation Maker: Fyora (cost 5) Money: 100 Location: Barzhal,path Perk: mysterious stranger: somethings might happen in a desperate situation Bio: A Person who believes that you should only fight for what you believe is right. hates being forced to take a side, and will help you if he believes your fighting for what is right. tends to pratice marksmanship and magic when bored, and never pays attention when having to shape creations. as to his past, he prefers to keep it a mystery, since it's still partly a mystery anyway do to partical memory loss brought on
you go over, but it snaps at you with it's dying strength
Name: Talow Age: 14 Gender: M Sect: Rebel Class: Operative Weapons: bronze dagger,Baton Armor: Robe Misc.: Healing pod, Essence pod,10 sets of thorns Health: 100/100 Essence: 100/100 (goes down and stays down with a creation until absorbed or killed) Armor: 10/10 Conditions: none Creations: Strength: Magic, Ranged weapons Weakness: Shaping, melee. Magics: firebolt Creation Maker: Fyora (cost 5) Money: 100 Location: Barzhal,path Perk: mysterious stranger: somethings might happen in a desperate situation Bio: A Person who believes that you should only fight for what you believe is right. hates being forced to take a side, and will help you if he believes your fighting for what is right. tends to pratice marksmanship and magic when bored, and never pays attention when having to shape creations. as to his past, he prefers to keep it a mystery, since it's still partly a mystery anyway do to partical memory loss brought on
hmm... use the flat of the dagger to knock it out, then try to tend to it's wounds.
Name: Talow Age: 14 Gender: M Sect: Rebel Class: Operative Weapons: bronze dagger,Baton Armor: Robe Misc.: Healing pod, Essence pod,10 sets of thorns Health: 100/100 Essence: 100/100 (goes down and stays down with a creation until absorbed or killed) Armor: 10/10 Conditions: none Creations: Strength: Magic, Ranged weapons Weakness: Shaping, melee. Magics: firebolt Creation Maker: Fyora (cost 5) Money: 100 Location: Barzhal,path Perk: mysterious stranger: somethings might happen in a desperate situation Bio: A Person who believes that you should only fight for what you believe is right. hates being forced to take a side, and will help you if he believes your fighting for what is right. tends to pratice marksmanship and magic when bored, and never pays attention when having to shape creations. as to his past, he prefers to keep it a mystery, since it's still partly a mystery anyway do to partical memory loss brought on
Name: Talow Age: 14 Gender: M Sect: Rebel Class: Operative Weapons: bronze dagger,Baton Armor: Robe Misc.: Healing pod, Essence pod,10 sets of thorns Health: 100/100 Essence: 100/100 (goes down and stays down with a creation until absorbed or killed) Armor: 10/10 Conditions: none Creations: Strength: Magic, Ranged weapons Weakness: Shaping, melee. Magics: firebolt Creation Maker: Fyora (cost 5) Money: 100 Location: Barzhal,path Perk: mysterious stranger: somethings might happen in a desperate situation Bio: A Person who believes that you should only fight for what you believe is right. hates being forced to take a side, and will help you if he believes your fighting for what is right. tends to pratice marksmanship and magic when bored, and never pays attention when having to shape creations. as to his past, he prefers to keep it a mystery, since it's still partly a mystery anyway do to partical memory loss brought on
fine... guess i head on my way since it doesn't want help.
Name: Talow Age: 14 Gender: M Sect: Rebel Class: Operative Weapons: bronze dagger,Baton Armor: Robe Misc.: Healing pod, Essence pod,10 sets of thorns Health: 100/100 Essence: 100/100 (goes down and stays down with a creation until absorbed or killed) Armor: 10/10 Conditions: none Creations: Strength: Magic, Ranged weapons Weakness: Shaping, melee. Magics: firebolt Creation Maker: Fyora (cost 5) Money: 100 Location: Barzhal,path Perk: mysterious stranger: somethings might happen in a desperate situation Bio: A Person who believes that you should only fight for what you believe is right. hates being forced to take a side, and will help you if he believes your fighting for what is right. tends to pratice marksmanship and magic when bored, and never pays attention when having to shape creations. as to his past, he prefers to keep it a mystery, since it's still partly a mystery anyway do to partical memory loss brought on
you can't bring a rogue back
you continue on, but sop just outside the limits of the city
Name: Talow Age: 14 Gender: M Sect: Rebel Class: Operative Weapons: bronze dagger,Baton Armor: Robe Misc.: Healing pod, Essence pod,10 sets of thorns Health: 100/100 Essence: 100/100 (goes down and stays down with a creation until absorbed or killed) Armor: 10/10 Conditions: none Creations: Strength: Magic, Ranged weapons Weakness: Shaping, melee. Magics: firebolt Creation Maker: Fyora (cost 5) Money: 100 Location: Barzhal,path Perk: mysterious stranger: somethings might happen in a desperate situation Bio: A Person who believes that you should only fight for what you believe is right. hates being forced to take a side, and will help you if he believes your fighting for what is right. tends to pratice marksmanship and magic when bored, and never pays attention when having to shape creations. as to his past, he prefers to keep it a mystery, since it's still partly a mystery anyway do to partical memory loss brought on
make a Fyora and have it scout out the area while i hide. ^.^
Name: Talow Age: 14 Gender: M Sect: Rebel Class: Operative Weapons: bronze dagger,Baton Armor: Robe Misc.: Healing pod, Essence pod,10 sets of thorns Health: 100/100 Essence: 100/100 (goes down and stays down with a creation until absorbed or killed) Armor: 10/10 Conditions: none Creations: Strength: Magic, Ranged weapons Weakness: Shaping, melee. Magics: firebolt Creation Maker: Fyora (cost 5) Money: 100 Location: Barzhal,path Perk: mysterious stranger: somethings might happen in a desperate situation Bio: A Person who believes that you should only fight for what you believe is right. hates being forced to take a side, and will help you if he believes your fighting for what is right. tends to pratice marksmanship and magic when bored, and never pays attention when having to shape creations. as to his past, he prefers to keep it a mystery, since it's still partly a mystery anyway do to partical memory loss brought on
Name: Talow Age: 14 Gender: M Sect: Rebel Class: Operative Weapons: bronze dagger,Baton Armor: Robe Misc.: Healing pod, Essence pod,10 sets of thorns Health: 100/100 Essence: 100/100 (goes down and stays down with a creation until absorbed or killed) Armor: 10/10 Conditions: none Creations: Strength: Magic, Ranged weapons Weakness: Shaping, melee. Magics: firebolt Creation Maker: Fyora (cost 5) Money: 100 Location: Barzhal,path Perk: mysterious stranger: somethings might happen in a desperate situation Bio: A Person who believes that you should only fight for what you believe is right. hates being forced to take a side, and will help you if he believes your fighting for what is right. tends to pratice marksmanship and magic when bored, and never pays attention when having to shape creations. as to his past, he prefers to keep it a mystery, since it's still partly a mystery anyway do to partical memory loss brought on
i know. still wanna be careful just incase their's some guards in the houses. besides, if i'm supposed to steal some supplies, i might as well have a distraction while i make off with the food supplies. ^.^
Name: Talow Age: 14 Gender: M Sect: Rebel Class: Operative Weapons: bronze dagger,Baton Armor: Robe Misc.: Healing pod, Essence pod,10 sets of thorns Health: 100/100 Essence: 100/100 (goes down and stays down with a creation until absorbed or killed) Armor: 10/10 Conditions: none Creations: Strength: Magic, Ranged weapons Weakness: Shaping, melee. Magics: firebolt Creation Maker: Fyora (cost 5) Money: 100 Location: Barzhal,path Perk: mysterious stranger: somethings might happen in a desperate situation Bio: A Person who believes that you should only fight for what you believe is right. hates being forced to take a side, and will help you if he believes your fighting for what is right. tends to pratice marksmanship and magic when bored, and never pays attention when having to shape creations. as to his past, he prefers to keep it a mystery, since it's still partly a mystery anyway do to partical memory loss brought on
heres what will happen if you do
the farmers will run, guards will run down to you, real stealthy
Name: Talow Age: 14 Gender: M Sect: Rebel Class: Operative Weapons: bronze dagger,Baton Armor: Robe Misc.: Healing pod, Essence pod,10 sets of thorns Health: 100/100 Essence: 100/100 (goes down and stays down with a creation until absorbed or killed) Armor: 10/10 Conditions: none Creations: Strength: Magic, Ranged weapons Weakness: Shaping, melee. Magics: firebolt Creation Maker: Fyora (cost 5) Money: 100 Location: Barzhal,path Perk: mysterious stranger: somethings might happen in a desperate situation Bio: A Person who believes that you should only fight for what you believe is right. hates being forced to take a side, and will help you if he believes your fighting for what is right. tends to pratice marksmanship and magic when bored, and never pays attention when having to shape creations. as to his past, he prefers to keep it a mystery, since it's still partly a mystery anyway do to partical memory loss brought on
*Facepalms* i ment in a part of the area Away from me! they'd likely run away from the fyora, while the guards are likely to go and kill it.
Name: Talow Age: 14 Gender: M Sect: Rebel Class: Operative Weapons: bronze dagger,Baton Armor: Robe Misc.: Healing pod, Essence pod,10 sets of thorns Health: 100/100 Essence: 100/100 (goes down and stays down with a creation until absorbed or killed) Armor: 10/10 Conditions: none Creations: Strength: Magic, Ranged weapons Weakness: Shaping, melee. Magics: firebolt Creation Maker: Fyora (cost 5) Money: 100 Location: Barzhal,path Perk: mysterious stranger: somethings might happen in a desperate situation Bio: A Person who believes that you should only fight for what you believe is right. hates being forced to take a side, and will help you if he believes your fighting for what is right. tends to pratice marksmanship and magic when bored, and never pays attention when having to shape creations. as to his past, he prefers to keep it a mystery, since it's still partly a mystery anyway do to partical memory loss brought on
yeah but they aren't spread out fields, there in a squat area near the gate, for easier to get to and from fear of rouges