ForumsForum GamesGeneforge, the Monsters and Mayhem

257 19407
locoace3
offline
locoace3
15,053 posts
Nomad

i'm remaking the first game i ever made

here's the story if you don't know what geneforge is

Geneforge 3 is a fantasy role-playing game with science fiction elements. It is, of course, the third game in the Geneforge series, and it tells the next chapter in this epic tale. However, I have been very careful to make sure that experience with the previous games is completely unnecessary to enjoy Geneforge 3.

The Geneforge saga tells the story of the Shapers. They are a secret sect of powerful magicians, with the ability to create and design life from scratch and mold it to suit their purposes. They can create hordes of deadly, totally obedient servants, and send them to do their dirty work.

the Shaping mechanic makes Geneforge stand out a lot. You can create your own monsters, give them the skills you want, and command them. Creations get stronger the longer you have them

They are incredibly powerful and influential, and pretty much control their world. Regular people and creations both depend on and resent the Shapers. Some hate them enough to rebel, which is the overall storyline of the series. As Geneforge 3 begins, the rebellion has finally broken out.


if you feel read up more (it helps, really!)
it really does help

ok that's enough depending on what sect you choose, then you start somewhere

Sects
Shapers: the ones who believe their powers should be kept secret, they feel no emotion for the life they create, and are very strict

Rebels: for various reasons they believe people should know at least some, they have feelings for the creations, and are more lax

Trakovites: they believe the power shouldn't exist and should be sealed away (unplayable)



classes:
Shaper:
Agent: stealthy and quick, you usually work alone or in small groups best at magic weak in shaping

Shaper: you create the life, though you are physically frail you can make many creations at once best at shaping weak at melee

Guardian: you are the guards and tanks you are best at melee but weak at magic

rebel classes:

Servile: you escaped their rule and fight for the rebel cause
best at melee, weak at shaping

swordsman: the rebel equivalent of guardian

life crafter: equivalent of shaper

Operative: equivalent to agent

Shock trooper: quick and deadly you are best at shaping, but weak at magic


heres your sheet

Name:
Age:
Gender:
Sect:
Class:
Weapons: bronze dagger
Armor: Robe
Misc.: Healing pod, Essence pod
Health: 100/100
Essence: 100/100 (goes down and stays down with a creation until absorbed or killed)
Armor: 10/10
Conditions: none
Creations: small fyora
Strength: listed in class and put one of your own
Weakness: listed in class and put one of your own
Money: 100
Location: i put
Perk: i make from bio
Bio: make descriptive
  • 257 Replies
sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

Name: Talow
Age: 14
Gender: M
Sect: Rebel
Class: Operative
Weapons: bronze dagger,Baton
Armor: Robe
Misc.: Healing pod, Essence pod,10 sets of thorns
Health: 100/100
Essence: 100/100 (goes down and stays down with a creation until absorbed or killed)
Armor: 10/10
Conditions: none
Creations:
Strength: Magic, Ranged weapons
Weakness: Shaping, melee.
Magics: firebolt
Creation Maker: Fyora (cost 5)
Money: 100
Location: Barzhal,path
Perk: mysterious stranger: somethings might happen in a desperate situation
Bio: A Person who believes that you should only fight for what you believe is right. hates being forced to take a side, and will help you if he believes your fighting for what is right. tends to pratice marksmanship and magic when bored, and never pays attention when having to shape creations. as to his past, he prefers to keep it a mystery, since it's still partly a mystery anyway do to partical memory loss brought on

oh... hmm... guess i just try to stay out of site and get to the food.

locoace3
offline
locoace3
15,053 posts
Nomad

Name: Talow
Age: 14
Gender: M
Sect: Rebel
Class: Operative
Weapons: bronze dagger,Baton
Armor: Robe
Misc.: Healing pod, Essence pod,10 sets of thorns
Health: 100/100
Essence: 100/100 (goes down and stays down with a creation until absorbed or killed)
Armor: 10/10
Conditions: none
Creations:
Strength: Magic, Ranged weapons
Weakness: Shaping, melee.
Magics: firebolt
Creation Maker: Fyora (cost 5)
Money: 100
Location: Barzhal,path
Perk: mysterious stranger: somethings might happen in a desperate situation
Bio: A Person who believes that you should only fight for what you believe is right. hates being forced to take a side, and will help you if he believes your fighting for what is right. tends to pratice marksmanship and magic when bored, and never pays attention when having to shape creations. as to his past, he prefers to keep it a mystery, since it's still partly a mystery anyway do to partical memory loss brought on

you manage to find a shed since most of the farmers are busy watching the serviles and the serviles busy watching the crops (you know what a servile is, right?)

sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

Name: Talow
Age: 14
Gender: M
Sect: Rebel
Class: Operative
Weapons: bronze dagger,Baton
Armor: Robe
Misc.: Healing pod, Essence pod,10 sets of thorns
Health: 100/100
Essence: 100/100 (goes down and stays down with a creation until absorbed or killed)
Armor: 10/10
Conditions: none
Creations:
Strength: Magic, Ranged weapons
Weakness: Shaping, melee.
Magics: firebolt
Creation Maker: Fyora (cost 5)
Money: 100
Location: Barzhal,path
Perk: mysterious stranger: somethings might happen in a desperate situation
Bio: A Person who believes that you should only fight for what you believe is right. hates being forced to take a side, and will help you if he believes your fighting for what is right. tends to pratice marksmanship and magic when bored, and never pays attention when having to shape creations. as to his past, he prefers to keep it a mystery, since it's still partly a mystery anyway do to partical memory loss brought on

(serviles are basicly made to do tasks around the area. commonly used as slaves. the rebels wants to free them basically)

guess i continue to sneak my way to the food supplies.

locoace3
offline
locoace3
15,053 posts
Nomad

Name: Talow
Age: 14
Gender: M
Sect: Rebel
Class: Operative
Weapons: bronze dagger,Baton
Armor: Robe
Misc.: Healing pod, Essence pod,10 sets of thorns
Health: 100/100
Essence: 100/100 (goes down and stays down with a creation until absorbed or killed)
Armor: 10/10
Conditions: none
Creations:
Strength: Magic, Ranged weapons
Weakness: Shaping, melee.
Magics: firebolt
Creation Maker: Fyora (cost 5)
Money: 100
Location: Barzhal,path
Perk: mysterious stranger: somethings might happen in a desperate situation
Bio: A Person who believes that you should only fight for what you believe is right. hates being forced to take a side, and will help you if he believes your fighting for what is right. tends to pratice marksmanship and magic when bored, and never pays attention when having to shape creations. as to his past, he prefers to keep it a mystery, since it's still partly a mystery anyway do to partical memory loss brought on

you break in, to see a servile in there checking and tending the foods but now he looks at you, terrified

sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

Name: Talow
Age: 14
Gender: M
Sect: Rebel
Class: Operative
Weapons: bronze dagger,Baton
Armor: Robe
Misc.: Healing pod, Essence pod,10 sets of thorns
Health: 100/100
Essence: 100/100 (goes down and stays down with a creation until absorbed or killed)
Armor: 10/10
Conditions: none
Creations:
Strength: Magic, Ranged weapons
Weakness: Shaping, melee.
Magics: firebolt
Creation Maker: Fyora (cost 5)
Money: 100
Location: Barzhal,path
Perk: mysterious stranger: somethings might happen in a desperate situation
Bio: A Person who believes that you should only fight for what you believe is right. hates being forced to take a side, and will help you if he believes your fighting for what is right. tends to pratice marksmanship and magic when bored, and never pays attention when having to shape creations. as to his past, he prefers to keep it a mystery, since it's still partly a mystery anyway do to partical memory loss brought on

*quietly* "i won't hurt you if you keep quiet about this." then i go to the food and steal some of the supplies their.

locoace3
offline
locoace3
15,053 posts
Nomad

Name: Talow
Age: 14
Gender: M
Sect: Rebel
Class: Operative
Weapons: bronze dagger,Baton
Armor: Robe
Misc.: Healing pod, Essence pod,10 sets of thorns
Health: 100/100
Essence: 100/100 (goes down and stays down with a creation until absorbed or killed)
Armor: 10/10
Conditions: none
Creations:
Strength: Magic, Ranged weapons
Weakness: Shaping, melee.
Magics: firebolt
Creation Maker: Fyora (cost 5)
Money: 100
Location: Barzhal,path
Perk: mysterious stranger: somethings might happen in a desperate situation
Bio: A Person who believes that you should only fight for what you believe is right. hates being forced to take a side, and will help you if he believes your fighting for what is right. tends to pratice marksmanship and magic when bored, and never pays attention when having to shape creations. as to his past, he prefers to keep it a mystery, since it's still partly a mystery anyway do to partical memory loss brought on

"yes shaper" he bows and leaves quickly you gather up a lot of food in a sack

sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

Name: Talow
Age: 14
Gender: M
Sect: Rebel
Class: Operative
Weapons: bronze dagger,Baton
Armor: Robe
Misc.: Healing pod, Essence pod,10 sets of thorns
Health: 100/100
Essence: 100/100 (goes down and stays down with a creation until absorbed or killed)
Armor: 10/10
Conditions: none
Creations:
Strength: Magic, Ranged weapons
Weakness: Shaping, melee.
Magics: firebolt
Creation Maker: Fyora (cost 5)
Money: 100
Location: Barzhal,path
Perk: mysterious stranger: somethings might happen in a desperate situation
Bio: A Person who believes that you should only fight for what you believe is right. hates being forced to take a side, and will help you if he believes your fighting for what is right. tends to pratice marksmanship and magic when bored, and never pays attention when having to shape creations. as to his past, he prefers to keep it a mystery, since it's still partly a mystery anyway do to partical memory loss brought on

guess i sneak away.

locoace3
offline
locoace3
15,053 posts
Nomad

Name: Talow
Age: 14
Gender: M
Sect: Rebel
Class: Operative
Weapons: bronze dagger,Baton
Armor: Robe
Misc.: Healing pod, Essence pod,10 sets of thorns
Health: 100/100
Essence: 100/100 (goes down and stays down with a creation until absorbed or killed)
Armor: 10/10
Conditions: none
Creations:
Strength: Magic, Ranged weapons
Weakness: Shaping, melee.
Magics: firebolt
Creation Maker: Fyora (cost 5)
Money: 100
Location: Barzhal,path
Perk: mysterious stranger: somethings might happen in a desperate situation
Bio: A Person who believes that you should only fight for what you believe is right. hates being forced to take a side, and will help you if he believes your fighting for what is right. tends to pratice marksmanship and magic when bored, and never pays attention when having to shape creations. as to his past, he prefers to keep it a mystery, since it's still partly a mystery anyway do to partical memory loss brought on

you go off but a guard yells "HEY!" and a few thorns wizz by, the servile must have informed his farmer master of the person making the withdrawal

sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

Name: Talow
Age: 14
Gender: M
Sect: Rebel
Class: Operative
Weapons: bronze dagger,Baton
Armor: Robe
Misc.: Healing pod, Essence pod,10 sets of thorns
Health: 100/100
Essence: 100/100 (goes down and stays down with a creation until absorbed or killed)
Armor: 10/10
Conditions: none
Creations:
Strength: Magic, Ranged weapons
Weakness: Shaping, melee.
Magics: firebolt
Creation Maker: Fyora (cost 5)
Money: 100
Location: Barzhal,path
Perk: mysterious stranger: somethings might happen in a desperate situation
Bio: A Person who believes that you should only fight for what you believe is right. hates being forced to take a side, and will help you if he believes your fighting for what is right. tends to pratice marksmanship and magic when bored, and never pays attention when having to shape creations. as to his past, he prefers to keep it a mystery, since it's still partly a mystery anyway do to partical memory loss brought on

"time to get out of here" then i bolt for the exit.

locoace3
offline
locoace3
15,053 posts
Nomad

Name: Talow
Age: 14
Gender: M
Sect: Rebel
Class: Operative
Weapons: bronze dagger,Baton
Armor: Robe
Misc.: Healing pod, Essence pod,10 sets of thorns
Health: 100/100
Essence: 100/100 (goes down and stays down with a creation until absorbed or killed)
Armor: 10/10
Conditions: none
Creations:
Strength: Magic, Ranged weapons
Weakness: Shaping, melee.
Magics: firebolt
Creation Maker: Fyora (cost 5)
Money: 100
Location: Barzhal,path
Perk: mysterious stranger: somethings might happen in a desperate situation
Bio: A Person who believes that you should only fight for what you believe is right. hates being forced to take a side, and will help you if he believes your fighting for what is right. tends to pratice marksmanship and magic when bored, and never pays attention when having to shape creations. as to his past, he prefers to keep it a mystery, since it's still partly a mystery anyway do to partical memory loss brought on


you bolt and gtfo, reach the path again, but the fyora is gone

sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

Name: Talow
Age: 14
Gender: M
Sect: Rebel
Class: Operative
Weapons: bronze dagger,Baton
Armor: Robe
Misc.: Healing pod, Essence pod,10 sets of thorns
Health: 100/100
Essence: 100/100 (goes down and stays down with a creation until absorbed or killed)
Armor: 10/10
Conditions: none
Creations:
Strength: Magic, Ranged weapons
Weakness: Shaping, melee.
Magics: firebolt
Creation Maker: Fyora (cost 5)
Money: 100
Location: Barzhal,path
Perk: mysterious stranger: somethings might happen in a desperate situation
Bio: A Person who believes that you should only fight for what you believe is right. hates being forced to take a side, and will help you if he believes your fighting for what is right. tends to pratice marksmanship and magic when bored, and never pays attention when having to shape creations. as to his past, he prefers to keep it a mystery, since it's still partly a mystery anyway do to partical memory loss brought on

doesn't really matter right now, i get back to base with the stolen food supplies.

locoace3
offline
locoace3
15,053 posts
Nomad

Name: Talow
Age: 14
Gender: M
Sect: Rebel
Class: Operative
Weapons: bronze dagger,Baton
Armor: Robe
Misc.: Healing pod, Essence pod,10 sets of thorns
Health: 100/100
Essence: 100/100 (goes down and stays down with a creation until absorbed or killed)
Armor: 10/10
Conditions: none
Creations:
Strength: Magic, Ranged weapons
Weakness: Shaping, melee.
Magics: firebolt
Creation Maker: Fyora (cost 5)
Money: 400
Location: Barzhal,path
Perk: mysterious stranger: somethings might happen in a desperate situation
Bio: A Person who believes that you should only fight for what you believe is right. hates being forced to take a side, and will help you if he believes your fighting for what is right. tends to pratice marksmanship and magic when bored, and never pays attention when having to shape creations. as to his past, he prefers to keep it a mystery, since it's still partly a mystery anyway do to partical memory loss brought on


you walk back in proud, and everyone rushes you, happy as you walk to the food storage room and dump much food in it

then your trainer pays you and says "we shall feast tonight!"

what do you do before the feast

sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

Name: Talow
Age: 14
Gender: M
Sect: Rebel
Class: Operative
Weapons: bronze dagger,Baton
Armor: Robe
Misc.: Healing pod, Essence pod,10 sets of thorns
Health: 100/100
Essence: 100/100 (goes down and stays down with a creation until absorbed or killed)
Armor: 10/10
Conditions: none
Creations:
Strength: Magic, Ranged weapons
Weakness: Shaping, melee.
Magics: firebolt
Creation Maker: Fyora (cost 5)
Money: 400
Location: Barzhal,path
Perk: mysterious stranger: somethings might happen in a desperate situation
Bio: A Person who believes that you should only fight for what you believe is right. hates being forced to take a side, and will help you if he believes your fighting for what is right. tends to pratice marksmanship and magic when bored, and never pays attention when having to shape creations. as to his past, he prefers to keep it a mystery, since it's still partly a mystery anyway do to partical memory loss brought on

target pratice with ranged weapons, if their's a place to do that.

locoace3
offline
locoace3
15,053 posts
Nomad

Name: Thraxis
Age: 13
Gender: Male
Sect: Shaper
Class: Shaper
Weapons: bronze dagger
Armor: Robe
Misc.: Healing pod, Essence pod
Health: 100/100
Essence: 100/100 (goes down and stays down with a creation until absorbed or killed)
Armor: 10/10
Conditions: none
Creations: small fyora
Strength: Shaping, movement speed
Weakness: Melee, endurance
Money: 100
Location: Greenwood academy
Perk: fiery anger: all that temper can make a big explosion in angry situations
Bio: He is a young shaper, and is uncertain as to whether the shapers should feel emotions towards their creations. He is quiet and unwilling to open himself towards others, and has a quick temper. He is tall and thin, and has short blond hair.

whoops forgot

you wake up in your small uncomfortable bed at green wood academy shaping school, at least you have your own room and get up and get dressed, where do you head out?

Legion1350
offline
Legion1350
5,365 posts
Nomad

Name: Thraxis
Age: 13
Gender: Male
Sect: Shaper
Class: Shaper
Weapons: bronze dagger
Armor: Robe
Misc.: Healing pod, Essence pod
Health: 100/100
Essence: 100/100 (goes down and stays down with a creation until absorbed or killed)
Armor: 10/10
Conditions: none
Creations: small fyora
Strength: Shaping, movement speed
Weakness: Melee, endurance
Money: 100
Location: Greenwood academy
Perk: fiery anger: all that temper can make a big explosion in angry situations
Bio: He is a young shaper, and is uncertain as to whether the shapers should feel emotions towards their creations. He is quiet and unwilling to open himself towards others, and has a quick temper. He is tall and thin, and has short blond hair.

Well, I suppose I'll exit the north entrance and take a look around.

Showing 46-60 of 257