This is a games set to the medieval times, and this is how you play. First, you need to detirmine your race and class. Races Human- bonus to all weapons Dwarf- bonus to strength, has bonus to hammers Elf- bonus to Magic, has bonus to staffs Goliath- bonus to defence, bonus to axes Half-angel- bonus to spears, has ability to heal well Halfling- bonus to agility,bonus to daggers
Classes (feel free to ask more about the classes Mage Warrior Defender Cleric Rogue Elementalist Necromancer Barbarian Warlock Spell defender Acrobatist Thief Healer Undead Slayer Wilderness explorer
Once you have that, determine ability scores you have 20 stat points Stats Strength-how much melee damage you deal Health- how much damage you can take before death (times five) Defence- how much damge you reflect Magic- how much magical damage you deal Agility- your speed and dodging ability( on focus)
Next detirmine your equipment. each player starts out with 2 weapons, 1 piece of armor.
Store longsword- sword. deals an extra 1-6 damage average shortsword- sword. deals an extra 1-4 damage fast Claymore- sword. deals an extra 1-8 damage slow Throwing dagger- sword, thrown. Deals 1-4 damage on contact.fast Light Hammer- hammer. deals an extra 1-6 damage quick draw, slow Hammer- Hammer. deals an extra 1-8 damage, slow Double hammer. hammer. deals an extra 1-10 damage, very slow, double attack throwing hammer. hammer, thrown. deals 1-4 on contact, causes target to get knocked prone. handaxe- axe. deals an extra 1-4 damage on contact. fast Battle-axe. Axe. deals 1-6 damage medium Greataxe- axe. deals an extra 1-8 double hit. very very slow and heavy, need strength of 10 to wield one handed crossbow- projectile. deals an 1-6 damage on contact. slow to reload, but comes with 5 bolts Bow-projectile. deals an 1-6 damage on contact. fast to reload, but only comes with 3 arrows with sheath Quarterstaff- staff. gives slight bonus to magic, deals extra 1-6 damage. medium shortSpear- spear, deals an extra 1-4 damage, deals 1-6 damage on a charge. fast Lance- spear. deals an extra 1-6 damage, deals 1-8 damage on a charge. slow Javalin- spear. thrown. deals 1-6 damage on contact, but 1-8 if user is half-angel dagger-sword.deals an extra 1d4-1 damage, buthas triple hit if the user is holding two (comes with 2). The dagger can also be used as a thrown weapon for 1-4 plus one on contact. Light Shield- offers basic protection Heavy shield- Offers well protection, however heavy, decreases agility Spell book- considered a weapon. holds spells and rituals
Spellbook spells the spellbook gives the user the ability to cast magic. The spellbook gives the user the power to preety much do anything he wants, within his magic score. for example, if Judge Evergreene had a spellbook and said ' i burn those enemys with necrotic magic' then he would. however the damage is what matters. if his magic was low, it wouldnt do very much damage at all. If it was high, he would deal lots of damage. Also you have class limits. A elementalist would be able to cast necrotic magic, but he would get a bonus to elemental magic. the spellbook hold one of the handspaces, so you could not hold (for example) a shield, quarterstaff and a spellbook.
Name and appearence. name can be anything appropiate, same with appearence
You start out in a group of 3 other players. This mostly based on imagineation, however rules still apply. the setting is a Dungeon in which you explore. you could come across traps monsters, merchents, or even other groups of players. Any questions ask me. Example character Name-Judge Evergreen Appearence- human with rusty blond hair. muscularly built with deep blue eyes. Race- Human Class- Acrobatist Stats strength-3 health-4 (4times 5=20) defence-3 magic-3 agility-6
Equipment shortsword- sword. deals an extra 1-4 damage fast crossbow- projectile. deals an 1-6 damage on contact. slow to reload, but comes with 5 bolts Light Shield- offers basic protection (tied to back)
Other Notes(group memebers, enemy groups, ect)
So thats preety much how you play
Also. your decisions will change your moral. you start at nutral. good deeds bring you to good, while good brings you to evil have fun
name: blue wings appearence: white pale skin, really long black hair, really dark brown eyes, thin and short. shy quiet friendly. race: elf class: Elementalist stats: strength 2 health 4 defence 3 magic 6 agility 5 equipment:quarterstaff spell book. other notes: none
ok i choose elementalist. i hope we can begin soon
name: lil' ender apperarence: little halfling with a witty sense of humor, incredible sense of weird strategies and gets drunk all the time and gets into fights (this following part you can tell me not to put becuase it may not connect to plot) he was sent into adventure because of pursuit for money as a mercenary race: half-ling class: rogue stats: strength 5 health 5 defence 3 magic 0 agility 7 equipment: 2 daggers, short sword, other notes: none
@ group A= You travel along a cavern into the dungeon, and you come to a starecase. All of a sudden, another group comes into view, coming up the stairs. one is sturdy looking elf carrying a battle axe, and behind him a ghostly looking female elf carriang a quarterstaff and some sort of book.Behind both of them is a horse, and on it, a viciuse man weilding a lance and a wooden shield. There is an awkard silence, and the elf with the battle-axe speaks. 'Are you a friend or enemy of Geldhar?'
Name- Samir Duran Appearence- think of an chinese body builder(thats me) Race- Human Class-Barbarian Stats strength- 10 health- 5 (5times 5=25) defence- 5 magic- 0 agility- 0 Equipment: Heavy shield- Offers well protection, however heavy, decreases agility(tied to back) Claymore- sword. deals an extra 1-8 damage slow Greataxe- axe. deals an extra 1-8 double hit. very very slow and heavy, need strength of 10 to wield one handed other notes: N/A
'Obviosly you havent heard of the great and mighty Geldhar.' he says. ' let me explain. Geldhar is the Chaos lord, and his followers are ordered to slay anything to do with law and order. He sent some troops into this dungeon to find the Law Staff- a prized possesion of Orlin( his brother, lord of peace)- so they could bring it to them and so Geldar himself would destry it. So. Let me ask you again. Are you a friend or enemy?'
name: lil' ender apperarence: little halfling with a witty sense of humor, incredible sense of weird strategies and gets drunk all the time and gets into fights (this following part you can tell me not to put becuase it may not connect to plot) he was sent into adventure because of pursuit for money as a mercenary, always carrys some alcohol race: half-ling class: rogue stats: strength 5 health 5 defence 3 magic 0 agility 7 equipment: 2 daggers, short sword, other notes: none
"it really depends" I say pulling out a little bottle of beer (it says in my chara sheet that I always carry some alcohol with me) "law is bad, keepin' you away from stealing and bar-fighting and gettin' drunk, order though is nice, nothing good happens with no order" I say taking a little sip, "so, are you guys friends or enemys of what's-his-name?"
name: blue wings appearence: white pale skin, really long black hair, really dark brown eyes, thin and short. shy quiet friendly. race: elf class: Elementalist stats: strength 2 health 4 defence 3 magic 6 agility 5 equipment:quarterstaff spell book. other notes: none
"as he said. i dont really like law but order is important. and i will do my best to stop distruction from harming others"
name: lil' ender apperarence: little halfling with a witty sense of humor, incredible sense of weird strategies and gets drunk all the time and gets into fights (this following part you can tell me not to put becuase it may not connect to plot) he was sent into adventure because of pursuit for money as a mercenary, always carrys some alcohol race: half-ling class: rogue stats: strength 5 health 5 defence 3 magic 0 agility 7 equipment: 2 daggers, short sword, other notes: none
"says the one that makes up explsions and fireballs" I say laughing and taking another sip, then I lower the bottle "so, are you friends of whats-his-name or not?"
name: blue wings appearence: white pale skin, really long black hair, really dark brown eyes, thin and short. shy quiet friendly. race: elf class: Elementalist stats: strength 2 health 4 defence 3 magic 6 agility 5 equipment:quarterstaff spell book. other notes: none
"my power has nothing to do with who i am. its how i use it... but your right. what about you are you friends or enemies?"
'Well, Halfling' he sneers. 'WE are followers and if you are not then a certain fate will await you. ( he smiles evilely) One that i will be most happy to provide.'
lol sorry to break the reality feeling but wouldnt you better post all of our attacks and skills? i have a feeling a fight is going to happen. i dont want to do anything until youl tell us what we can do just in case. i mean i dont even know what kind of magic i have yet
lol i has getting to that.. Blue Wing- you have the ability to summon and create any sort of natural element ( fire, water, earth- be creative- you could even use like a tree for example Lil Ender- you have the ability to stealth around- during a battle too. also if you get behind someone you may backstab them, dealing extra damage. Fredrick- yo have the ability to stealth, and You have the ability to pickpocket Samir- you have the ability to go into a rage for 3 turns, 2 turns if you do not deal damage in your rage. a rage means you lose x defence to gain xtimes two strength.
Also- if you had a racial bonus ( for example- elf has bonus to magic) then add that in. a racial bonus gives you plus 2 to that ability score. Also same for weapons bonus. elves gain plus 2 damage with thier quarterstaff
name: blue wings appearence: white pale skin, really long black hair, really dark brown eyes, thin and short. shy quiet friendly. race: elf class: Elementalist stats: strength 2 health 4 defence 3 magic 6 agility 5 equipment:quarterstaff spell book. other notes: none (lol that means my magic is really strong yay) well i dont know what my friends opinions are but i already made up my mind. i wont do anything until they will react 1st just to know what im dealing with.
Name- Samir Duran Appearence- think of an chinese body builder(thats me) Race- Human Class-Barbarian Stats strength- 10 health- 5 (5times 5=25) defence- 5 magic- 0 agility- 0 Equipment: Heavy shield- Offers well protection, however heavy, decreases agility(tied to back) Claymore- sword. deals an extra 1-8 damage slow Greataxe- axe. deals an extra 1-8 double hit. very very slow and heavy, need strength of 10 to wield one handed other notes: N/A
*pulls out both weapons(can i dual wield?)* i'd love to see you try...(im crazy i know)
name: blue wings appearence: white pale skin, really long black hair, really dark brown eyes, thin and short. shy quiet friendly. race: elf class: Elementalist stats: strength 2 health 4 defence 3 magic 6 agility 5 equipment:quarterstaff spell book. other notes: none
"i wont let you fight alone" (cast ice and fire on both of samirs swords and get ready to do my best)