Inspired by the hit sci fi series "firefly" and Orson Scott Card's Xenocide This is my brand new RPG in which you will be a captain of a ship. Your goal: To get rich, and survive
and here is the setting:
The year was 2436, Earth and the mars and Titan colonies were much over-populated, and so humans colonized a lot of planets, some already hospitable, some heavily terraformed moons. Half of the colonies made an alliance, a very modern government keeping the same culture and strict rules in every one of its planets. Some planets took the form of different cultures, a planet to live with only Chinese culture, one for only Arab culture, and so on... Yet a lot of planets did not want to keep the rules of the alliance, and so they rebelled. These rebels were called the "independence". Many bloody battles were fought, yet with all their willpower, the independence lost. The planets that rebelled now have very low technology, taking form of the technology of 18th century earth and weaponry of the 19th and 20th. In these planets there is a natural rule: money equals survival. A job means money. A ship means getting a job. A gun means keeping one. Everybody does the best they can to get money, some trade, collecting cheap resources in one planet and selling them for a lot in a planet that misses some... Some are mercenaries, get payed to do different jobs. Some are illegal, some are not... "Don't much care" they say, "If it means money we are gonna' do it". There are dangers. Alliance ships still go around hunting war veterans of the independence and in different places lurk grievers, pyscho humans that trap ships and do horrible things to whoever they find... A ship captain's worst enemy...
This is the point we reach you, you are a war veteran, a survival of the independence army... With all your funds left you buy a ship... Your eyes locked on one beautiful, yet un-respected ship, Firefly class... She will need good care, you and your 2nd in command will need to get a pilot, a mechanic, maybe a fighter or two and a doctor if life's too tough... And cargo... And money... Well what'ya know... There is a lot of stuff to do...
Welcome to Trade: Ruins of the independence
Character sheet:
general info: name- Ship name- -------------- perks:
personal perk:
(choose one):
-pilot vet: Knows how to fly the ship, doesn't need a pilot (unless you want a very skilled pilot)
-ship's best friend: knows how to handle the tech, doesn't need much of a mechanic
-Gunslinger: good at fighting... Handles a gun pretty well and can more than survive a fist-fight
-Jack o' all trades: Good at getting cheap prizes for trade
Ship perk: (choose one):
-fastest space-ship in the west!: Very fast and can reach different places quickly, also good at escaping enemy ships
-Firefly's got a gun: ship weapons are stronger and you already start with a basic turret
-Bullet-proof: better armor for the ship --------------------------------------------------------- crew info: crew: You start with *insert your name here* and *insert 2nd in command name here* You'll get more as the game starts and progresses moral: (starts with: neutral, can change when bad stuff or good stuff happens) -------------------------------------------------- items: MONEY: 10,000 credits cargo: non weapons: (choose 4, you may choose more than one of a weapon, EX: 2 rifles, one revolver, 1 shotgun)
-Rifle basic, 1940-50s rifle... not good at short range, good at medium, pretty good at long
-Shotgun good at close range, okay at medium, sucks at long
-duel revolvers quick and damaging, not very effective at aiming though...
-Submachine gun very quick and does a LOT of damage, horrible at aiming...
-Laser gun takes a lot of time to actually shoot and not very damaging but really good aiming at all rangers but close...
ship weapons: (start with non unless you got "firefly's got a gun" perk)
current jobs: non
and thats it, have fun!
Oh and (just because I feel like it) a picture of a firefly vessel from the show:
Name: Phelipe Vaz Ship name: This End Up --------------- Perks:Gunslinger,Firefly's got a gun --------------------------------------------------------- Crew:Phelipe, William Moral: neutral -------------------------------------------------- Items: Money: 10,000 credits Cargo: non Weapons: Shotgun, Rifle, 2 SMG's
always room
"Very nice... pick... Sir" William says looking at the vessel "how much did this piece of garbage cost?" "36,000, William" You reply looking at the rusty Firefly "It'll need fixing... With a good pilot and mechanic and a nice cleaning this vessel will be more than operational" "well, first thing's first... Lets get some crew shall we? I found a list of available people" he says. "First lets get us a mechanic, shall we?"
Name: Phelipe Vaz Ship name: This End Up --------------- Perks:Gunslinger,Firefly's got a gun --------------------------------------------------------- Crew:Phelipe, William Moral: neutral -------------------------------------------------- Items: Money: 10,000 credits Cargo: non Weapons: Shotgun, Rifle, 2 SMG's
you are a winar if you get my ships name reference
Oh and say how you equip the weapons on you and your 2nd in command (and soldiers in the future if you'll hire any)
Name: Phelipe Vaz Ship name: This End Up --------------- Perks:Gunslinger,Firefly's got a gun --------------------------------------------------------- Crew:Phelipe, William Moral: neutral -------------------------------------------------- Items: Money: 10,000 credits Cargo: non Weapons: Shotgun, Rifle, 2 SMG's
sorry, I don't get the reference...
"Well there are three employers I found" He says lifting a touch screen hologram from his back "First one is a guy named Al Tanison, tinkes with machines there and there and knows the ship a bit... Known for being extremely un-productive at times, sir... Low payment needed though... 500 credits employment cost. Monthly payment is canceled for exchange of rent costs like all employers but the tough tradin' ones" "Second one is some girl named Katie, Good with the machines and knows the vessel... 1000 credits for employment" He proceeds "Last one is some pro chang mechanic that has real training and stuff but has 1500 creds and 100 timely payment cost... Don't know his name but people call him the Iron Bug"
name-Vince Ship name-Explorer -------------- perks personal perk:Gunslinger Ship perk:fastest space-ship in the west --------------------------------------------------------- Crew info:Vince(shotgun), Sammy(Revolver),Ryan,Katie Moral:neutral -------------------------------------------------- Items MONEY: 4,500 credits Cargo:None Weapons:Two Rifles,Shotgun,and a Revolver Ship weapons: none Current jobs: none
I pat Katie on the back and head to the cockpit. "Ryan,can you set a course for the nearest planet with some bounties,we will leave as soon as Sammy comes back and Katie finishes up."
name-Vince Ship name-Explorer -------------- perks personal perk:Gunslinger Ship perk:fastest space-ship in the west --------------------------------------------------------- Crew info:Vince(shotgun), Sammy(Revolver),Ryan,Katie Moral:neutral -------------------------------------------------- Items MONEY: 4,500 credits Cargo:None Weapons:Two Rifles,Shotgun,and a Revolver Ship weapons: none Current jobs: none
you don't finish the sentence before Katie yells "Finished!" "Well the nearest terra-moon is a day's travel away and is a lumber and mining planet... Its pretty much a barren wasteland unless you want to buy copper, Iron and wood and trade it on another place... We might be able to get some bounties though on the Barion planet 4 day's travel away... I'm pretty sure Sam has a map of the system" Ryan says while tinkering with the radar settings
Name: Phelipe Vaz Ship name: This End Up --------------- Perks:Gunslinger,Firefly's got a gun --------------------------------------------------------- Crew:Phelipe(shotgun), William (SMG) Moral: neutral -------------------------------------------------- Items: Money: 10,000 credits Cargo: non Weapons: Shotgun, Rifle, 2 SMG's
Hahah lol
"Well you can fire it, I can fire it, a pilot can change it to stay-position setting and fire it... Though are best shot is a mercenary soldier" William (Riker says while you are heading toward a bar where the girl is supposed to be, you find her and hire her without much discussion. "Well, what shall we hire/ buy now?"
Name: Phelipe Vaz Ship name: This End Up --------------- Perks:Gunslinger,Firefly's got a gun --------------------------------------------------------- Crew:Phelipe(shotgun), William (SMG) Moral: neutral -------------------------------------------------- Items: Money: 9,000 credits Cargo: non Weapons: Shotgun, Rifle, 2 SMG's
"Well we got two options on that, we got a cargo pilot that knows what he is doing named James Ionolan for a grand, and a veteran pilot from the war who really knows how to pilot for 2 grand, you pick, if you want to try getting a lower price you might try, sir" he says
name-Vince Ship name-Explorer -------------- perks personal perk:Gunslinger Ship perk:fastest space-ship in the west --------------------------------------------------------- Crew info:Vince(shotgun), Sammy(Revolver),Ryan,Katie Moral:neutral -------------------------------------------------- Items MONEY: 4,500 credits Cargo:None Weapons:Two Rifles,Shotgun,and a Revolver Ship weapons: none Current jobs: none "Well let's see what Sammy has got for us.I'll go see what Katie is up to."
Name: Phelipe Vaz Ship name: This End Up --------------- Perks:Gunslinger,Firefly's got a gun --------------------------------------------------------- Crew:Phelipe(shotgun), William (SMG) Moral: neutral -------------------------------------------------- Items: Money: 9,000 credits Cargo: non Weapons: Shotgun, Rifle, 2 SMG's
You head to the port where you see a man in khakis talking to some changs, while on the way though William answers "Well there are a lot of them in the mercenary guild, I bet we can but something like 2 of them for 1800 credits"